Can a Stalker be an AV killer?
Ok what does Stalker have that is in his favor against AV? Is Assassin Strike an addition or a minus to total dps?
What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.
Actually it procs every 10 seconds. That's essentially 1 extra endurance per second recovery. So it's a very VERY noticeable boost. Considering the jump Sup. Conditioning gives, you get even more back as it's based on percentage of max endurance. It literally fixes any endurance problems you may have unless you take every toggle you possibly can and run them all at once.
|
It's not an automatic +10% END every 10 seconds.
It's a 20% chance for +10% END every 10 seconds.
BrandX Future Staff Fighter
The BrandX Collection
Ok what does Stalker have that is in his favor against AV? Is Assassin Strike an addition or a minus to total dps?
|
Generally speaking, the answer to whether or not it's good or bad for DPS is "yes".
it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
|
My guides:Dark Melee/Dark Armor/Soul Mastery, Illusion Control/Kinetics/Primal Forces Mastery, Electric Armor
"Dark Armor is a complete waste as a tanking set."
Spec Energy Mastery and get Phys. Perfection + Superior Conditioning. Slot a Performance Shifter Chance for +End into Phys. Perfection. Did that on my Fire/Fire Brute and his endurance issues vanished.
|
As for temp powers, I have been seeing a lot where people are starting to use daggers now to put a hurt on regen, but it seems only for the more crazy AVs out there.
As for which types of AVs I meant, I guess all of them (why not AE too, but I have to agree those might be easier). If anything from all the post I am starting to get the feeling it can be done, it just won't be easy. Then again I don't think it's really easy for any Archetype when it comes done to it.
I'd say Energy melee, or possibly Broad Sword. they sure hurt.
Energy Melee, Broadsword and Ninja Blade should be able to do it. Especially Broadsword and Ninja Blade Parry and Divine Avalanche keeps your defense up there.
how does broadsword do for stalkers anyway? I know on scrappers it is the total suck barely above spines and electric for single target on bill's old list. And when I mean total suck, I mean the top BS attack chain came out 50 points lower than Fire/claws, etc up at the top.
Meanwhile Katana was brutal and is a very commonly chosen set for AV killing. So I'd be really surprised if broadsword was all that good for stalkers.
which makes me cry everytime I partner with my friends because my main is bs and they are katana and ninja blade.
"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.
Sadly I can't give you an answer on both accounts...in fact I don't think I have a single scrapper over lvl 10.(I stick with brutes and stalkers)
I didn't know BS was so bad...it looks decent on paper...but you now how that goes. I was looking at it on mids and it seem very gutted...ninja blade is the same way but it takes care of business anyway somehow.
Animation speed represents a bottleneck to DPS. Broadsword seems very powerful because it delivers very big chunks of damage, but those chunks are spread out, even when recharge is no longer a factor, by long animation times. Katana, on the other hand, is capable of some truly sick attack patterns because it can fit a whole attack pattern in the ten seconds of Build-Up before we get to dealing with IOs.
As a medeival swordsman I really disagree with the speed differential.
I have fought directly versus Katanas with a 2 two handed greatsword and a hand and a half bastage sword and slaughtered the katana user.
Not understanding the flow of a broadswords attacks makes people think the sword is slow. I can strike you with one so fast you will not see my hand move. I know for the game they try to make something thats seemingly hard hitting versus a fast katana.
As Miyamoto Musashi says by training you make the heavy single sword light.
As a medeival swordsman I really disagree with the speed differential.
I have fought directly versus Katanas with a 2 two handed greatsword and a hand and a half bastage sword and slaughtered the katana user. Not understanding the flow of a broadswords attacks makes people think the sword is slow. I can strike you with one so fast you will not see my hand move. I know for the game they try to make something thats seemingly hard hitting versus a fast katana. As Miyamoto Musashi says by training you make the heavy single sword light. |
My guides:Dark Melee/Dark Armor/Soul Mastery, Illusion Control/Kinetics/Primal Forces Mastery, Electric Armor
"Dark Armor is a complete waste as a tanking set."
... and this is a game. So whatever the Devs decide on, that's how the mechanics work. I mean, I've fired plenty of guns in my lifetime and not once could I curve a bullet like Bullet Rain, or toss them in the air to make the bullets go faster like Piercing Rounds. :/
|
You didn't train hard enough then.
When something good happens to me, I can never enjoy it....
I am always too busy looking for the inevitable punchline...
BEHOLD THE POWER OF CHEESE!
how does broadsword do for stalkers anyway? I know on scrappers it is the total suck barely above spines and electric for single target on bill's old list. And when I mean total suck, I mean the top BS attack chain came out 50 points lower than Fire/claws, etc up at the top.
Meanwhile Katana was brutal and is a very commonly chosen set for AV killing. So I'd be really surprised if broadsword was all that good for stalkers. which makes me cry everytime I partner with my friends because my main is bs and they are katana and ninja blade. |
If the AV has less lethal resistance, I think Katana/Ninja Blade could be very good especially if you slot for procs. Ninja Blade is very quick.
What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.
My guides:Dark Melee/Dark Armor/Soul Mastery, Illusion Control/Kinetics/Primal Forces Mastery, Electric Armor
"Dark Armor is a complete waste as a tanking set."
Hmm, what armor sets would be the best for this? Would it have to be a defense set like Nin or would a more balanced set, like Willpower, suffice? Would I have to cap out the relevant defense, or would a power like Shadow Meld be good enough? OR would it be better to get the End powers out of Body Mastery?
|
If Scrappers can solo AVs with any of their secondaries, it's just as likely a Stalker can solo AVs with any of their secondaries.
The difference in sets, is what you need to build for (usually defense) and just how much added defense do you need?
BrandX Future Staff Fighter
The BrandX Collection
Random notes, since I'm just catching back up to this thread:
If you don't have an AV that goes immune to Smashing/Lethal, Martial Arts is going to be the top DPS set, followed by EM and DM, which are close enough as to be almost identical (DM is slightly lower at a 10% critical rate but passes EM at pretty much anything higher - I did the numbers in another thread but forgot them and am too lazy to go find them again). Since DM also includes a self-heal to keep you topped off while fighting, I'd personally recommend DM, but going strictly by the numbers it's MA > EM > DM. Divine Avalanche/Parry is probably going to be the most useful powers to keep yourself alive, but I didn't look at attack chains that factor them in.
A defensive secondary will do better than Shadow Meld, which has a long animation and causes a fairly substantial hit to your sustained DPS (depending on recharge and frequency of use).
Caltrops, since AVs don't tend to run off of a single instance of them, are actually a nice little boost to your DPS while fighting. This, combined with the previous point, makes me tend towards stating /Nin is likely the best secondary - whether softcapped or not. Having a tray full of purples gives you ~10 mins of being softcapped, even if you're just using SOs, and you have Sha for the hits that get through.
So, yeah. MA/Nin for damage, with DM/, NB/, and BS/Nin for extra survivability.
it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
|
Random notes, since I'm just catching back up to this thread:
If you don't have an AV that goes immune to Smashing/Lethal, Martial Arts is going to be the top DPS set, followed by EM and DM, which are close enough as to be almost identical (DM is slightly lower at a 10% critical rate but passes EM at pretty much anything higher - I did the numbers in another thread but forgot them and am too lazy to go find them again). Since DM also includes a self-heal to keep you topped off while fighting, I'd personally recommend DM, but going strictly by the numbers it's MA > EM > DM. Divine Avalanche/Parry is probably going to be the most useful powers to keep yourself alive, but I didn't look at attack chains that factor them in. A defensive secondary will do better than Shadow Meld, which has a long animation and causes a fairly substantial hit to your sustained DPS (depending on recharge and frequency of use). Caltrops, since AVs don't tend to run off of a single instance of them, are actually a nice little boost to your DPS while fighting. This, combined with the previous point, makes me tend towards stating /Nin is likely the best secondary - whether softcapped or not. Having a tray full of purples gives you ~10 mins of being softcapped, even if you're just using SOs, and you have Sha for the hits that get through. So, yeah. MA/Nin for damage, with DM/, NB/, and BS/Nin for extra survivability. |
As for secondaries, think one could pull off something like Dark Armor say with NB/BS?
One of the more famous ones was Iggy Kamikaze's DM/Invul scraper killing 9 AVs simultaneously with no inspirations and no temp powers. Iggy also has a kat/wp who solo'd the ITF. So endurance is not the limit, but it is something you have to build for. and as several have already posted, they have done it.
@ the thread in general, not Jibi in specific: Which gets to my real reason for posting: Temp powers.
You know, tossing out the occasional envenomed dagger will really hurt a GM. Several scrappers have been able to take Kraken solo with it, and I bet Deathsurge is do-able by a stalker.
@ the questions on Performance Shifter:
In general people call it .22 end/second. Which is mathematially accurate if you average over long periods of time. In other threads I have been told that if you only have one slot, putting it into Stamina is more effective than a level 50 Common end mod IO by something piddly like .01 end/second. But I am on a Mac and don't have mids to check.
@ the questions on Endurance options for brutes and scrappers vs stalkers:
I know that brute/scrapper DM is different than scrapper version specifically buildup is weaker than saturated souldrain and we don't have dark consumption for endurance. Are there any other sets where the attack gives something that stalkers lose out on?
"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.