Flambeaux, a Villainous Nitwit


AzureSkyCiel

 

Posted

Quote:
Just too few tip missions right now for *real* variety.
I had that thought at one point, then I realized a couple things:

1) I'm the tip farmer; the problem is with my playstyle. I've only done hero tips, making it worse.
2) There's no way they could avoid the problem- if they put in three hundred missions instead of 150, I'd be taking TWO weeks to be like "Sigh. Invert the Tesseract again."
3) I'd rather have fewer, better missions. Which I think they've provided me. (Freaklympics good, radio missions bad.)


Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.

So you think you're a hero, huh.
@Boltcutter in game.

 

Posted

Quote:
Originally Posted by Noxilicious View Post
For me, personally, it's Overdrive being a constant thorn in side whenever I'm trying to burn down an orphanage or taint the water supply of a homeless shelter. She's that perfect little goody-two-shoes Hero that fails to see the big picture.

...what? How burning down orphanages fits into the big picture? You wouldn't even be able to begin to understand, so why should I bother explaining it?
Reducing overpopulation?

I remember a weird villain group in a comic once whose operations involved building orphanages, digging wells, distributing vaccines, etc. Their long-term goal was to make overpopulation worse and therefore bring on World War III in some way.

Quote:
Originally Posted by Noxilicious View Post
Incidentally, it amuses me how Maelstrom and Desdemona feature on everything Going Rogue-related, even have huge biographies on the GR website, but in-game they are little more than just two members of the Rogues Gallery. Not just that, they're probably the least interesting Rogues Gallery characters, overshadowed by all the others.
I've gotten so sick of Desdemona, she's annoying as an ally too and I just skip past her whenever she shows up in a mission if there is an optional objective to free her. If she didn't have a badge (which probably is the reason she shows up so damn much) she'd be totally worthless in my opinion. Her character is very bland as well.

When I finally ran into Maelstrom it was that tip where you have to talk to him first. Well he was all alone in a room and INVISIBLE so I nearly ran right past him. He then acted all high and mighty and pulled a ninja vanish when I kicked the crap out of him in seconds. He just strikes me as an annoying marty stu character.

Quote:
Originally Posted by Fulmens View Post
I had that thought at one point, then I realized a couple things:

1) I'm the tip farmer; the problem is with my playstyle. I've only done hero tips, making it worse.
2) There's no way they could avoid the problem- if they put in three hundred missions instead of 150, I'd be taking TWO weeks to be like "Sigh. Invert the Tesseract again."
3) I'd rather have fewer, better missions. Which I think they've provided me. (Freaklympics good, radio missions bad.)
I do wonder why we don't have more tip missions. The thing is, not all of them are made equal: I've seen quite a few that were simple and little more than paper missions, I wonder why the Devs couldn't churn out more of those. A larger amount of simple missions in the tip pool would spread out the more complex missions, making them stand out more while also feeling less repetitive.


 

Posted

Quote:
Originally Posted by Lazarus View Post
I've gotten so sick of Desdemona, she's annoying as an ally too and I just skip past her whenever she shows up in a mission if there is an optional objective to free her. If she didn't have a badge (which probably is the reason she shows up so damn much) she'd be totally worthless in my opinion. Her character is very bland as well.

When I finally ran into Maelstrom it was that tip where you have to talk to him first. Well he was all alone in a room and INVISIBLE so I nearly ran right past him. He then acted all high and mighty and pulled a ninja vanish when I kicked the crap out of him in seconds. He just strikes me as an annoying marty stu character.
It's funny, as much as I run into Blast Furnace I'd rather team up/fight him 5 times in a day than either of those "Signature Characters" once.


 

Posted

Quote:
Originally Posted by Dementor_NA View Post
Well Maelstrom does feature in several Praetorian arcs, so there's that. But hey, look at the four characters featured so heavily in the Korean release: two of them are trainers, and are in a few (two each?) missions, but the others have no counterpart in game that I'm aware of. Now, I suppose it's possible "City of Hero" was a very different game though, and featured them heavily somehow.
This suggestion is one i hope the devs go with, I would love to see the Korean heroes pop up in the next wave of tips (i'm hoping, of course,t hat there is a next wave of tips, tips are really freaking good, but reality is we will exhaust any number of them, and refilling would keep them relevant) of course, the gun/.sword guy woudl be problematic, he likely couldn't have the gun out at the same time as the sword without some serious animation work. but id love to see them come out..maybe with a little korea zone? huh, huh ?


 

Posted

Quote:
Originally Posted by Lurker Hunter View Post
It's funny, as much as I run into Blast Furnace I'd rather team up/fight him 5 times in a day than either of those "Signature Characters" once.
Well Blasty is actually fun to fight and has character. Des is bland and can send your resistance, recharge, and tohit to the floor if you're unlucky enough to run into her after she has already summoned her demons.


 

Posted

If only she made fan-vids of her deeds and constantly tried to be the center of attention, she'd be the ultimate in annoying and pathetic.


Support the Mentor Project - http://tinyurl.com/citymentorproject
[JFA2010]Mod08: And I will strike down upon thee (enrious) with great vengence and .... oh wait wrong script
@enrious, @sardonicism, @MyLexiConIsHugeSon
If you haven't joined a global channel, you're not really looking for team.

 

Posted

Quote:
Originally Posted by Lazarus View Post
Flambeaux has sparked a different reaction from me.

Before i18 she was just a Mayhem mission hero who only showed up in levels 5-10 along with Polar Shift and No Mind, she had zero personality then. Which is why when Dr. Aeon gave the MA community his 2nd challenge, which included the rule for it to be set in the first 10 levels of the game, I decided to make a villainous arc where you get to do some mean things to Flambeaux and Polar Shift.

Now because of their blank slate nature I had to create some personalities for these two heroines. Ultimately the arc lost the contest and didn't get a Dev Choice, but imagine my surprise when I first played GR and got tip after tip with Flambeaux and saw how very much her personality resembles that which she had in my AE arc. Polar Shift isn't far off either in her tip appearances so far.

The arc is titled "Unfair Trade" and is still published if you want to see for yourselves.
I noticed that in one of the Praetorian missions that has you entering the mind of a Seer, it uses the Johnny's Hell map much to a similar effect to one my own arcs that I submitted for the challenge too.


A Penny For Your Thoughts #348691 <- Dev's Choice'd by Dr. Aeon!
Submit your MA arc for review & my arcs thread

 

Posted

Quote:
Originally Posted by Tangler View Post
I noticed that in one of the Praetorian missions that has you entering the mind of a Seer, it uses the Johnny's Hell map much to a similar effect to one my own arcs that I submitted for the challenge too.
Zuhwat?


 

Posted

Quote:
Originally Posted by Tangler View Post
I noticed that in one of the Praetorian missions that has you entering the mind of a Seer, it uses the Johnny's Hell map much to a similar effect to one my own arcs that I submitted for the challenge too.
Hell, why don't they just make that a recurring contest. "Write us some good tips, the winners get their missions entered into the CoH canon."


 

Posted

Love her and a lot of the newly deepened characters in the tip and morality missions. The writers FINALLY got the notion of SUPPORTING characters right this time around! No more playing second fiddle to mister king spider. Makes me feel like my character or team are the star of this comic book!


 

Posted

Quote:
Originally Posted by SilverAgeFan View Post
Love her and a lot of the newly deepened characters in the tip and morality missions. The writers FINALLY got the notion of SUPPORTING characters right this time around! No more playing second fiddle to mister king spider. Makes me feel like my character or team are the star of this comic book!
Or at least that we're officially 2nd-tier now that we have all these jokers below us.


 

Posted

I will say this: the new Shock Treatment scares me. First time I fought her was on my WP/SS tank, with Stamina, and she floored my End LONG before I could defeat her. Second try, I was able to get her to hit her tier 9 before End hit 0 and I hit the floor.


The Abrams is one of the most effective war machines on the planet. - R. Lee Ermy.

Q: How do you wreck an Abrams?

A: You crash into another one.

 

Posted

Quote:
Originally Posted by M_I_Abrahms View Post
I will say this: the new Shock Treatment scares me. First time I fought her was on my WP/SS tank, with Stamina, and she floored my End LONG before I could defeat her. Second try, I was able to get her to hit her tier 9 before End hit 0 and I hit the floor.
I just fought Silent Blade in the level 50 hero morality (really dumb mission by the way) and to my chagrin she not only had Divine Avalance for extra melee defense but also had the ninjitsu version of Elude. This meant that once she popped it she was untouchable for three minutes, during which I might as well just leave the mission and go have a sandwich while I wait for it to wear off.


 

Posted

Quote:
Originally Posted by Lazarus View Post

I do wonder why we don't have more tip missions. The thing is, not all of them are made equal: I've seen quite a few that were simple and little more than paper missions, I wonder why the Devs couldn't churn out more of those. A larger amount of simple missions in the tip pool would spread out the more complex missions, making them stand out more while also feeling less repetitive.
When was the last time the devs even came close to making 150 missions in an issue? I mean, we could use more, but I'm not complaining that they started with "only" 150.


 

Posted

But We all Agree that Flambeaux is Hawt for a Villain, most Female Villain have that hawt Deadly look or that Dark Emo look, Ghost Widow I am Talking about you Honey...Wait what am Saying again Geez umm oh Flamebeaux is Hawt.


Never play another NcSoft game, If you feel pride for our game, then it as well, I Superratz am Proud of all of you Coh people, Love, Friendship will last for a lifetime.

Global:@Greenflame Ratz
Main Toons:Super Ratz, Burning B Radical, Green Flame Avenger, Tunnel Ratz, Alex Magnus

 

Posted

Quote:
Originally Posted by Camper View Post
When was the last time the devs even came close to making 150 missions in an issue?
Issue 6.


 

Posted

You would think that an issue that was supposed to have hints of endgame content which was later pulled out would throw people who like to play 50s a bone and at least have more missions in the 40-50 range.

Furthermore: there aren't any heroic 40-50 tips that are CoT. There's one with some CoT in it but it's mostly Longbow. There aren't any heroic 40-50 tips that are Crey. Lots of Carnies though, usually with two MIs guarding all the hostages even on sane difficulties. Most disappointing of all, there is only one heroic 40-50 tip that is 5th Column, and it's the one with stupid invisible Maelstrom and it uses chained objectives in the 5th base map which usually means backtracking.

I want more Heroic tip missions with 5th. Because nothing is more heroic than punching, stabbing, shooting, and kicking Nazis. Also, whoever decided it would be a good idea to have a combat escort in a Knives of Artemis mission should have their entire house carpeted in caltrops.


Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper

Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World

 

Posted

Quote:
Originally Posted by Eva Destruction View Post
You would think that an issue that was supposed to have hints of endgame content which was later pulled out would throw people who like to play 50s a bone and at least have more missions in the 40-50 range.

Furthermore: there aren't any heroic 40-50 tips that are CoT. There's one with some CoT in it but it's mostly Longbow. There aren't any heroic 40-50 tips that are Crey. Lots of Carnies though, usually with two MIs guarding all the hostages even on sane difficulties. Most disappointing of all, there is only one heroic 40-50 tip that is 5th Column, and it's the one with stupid invisible Maelstrom and it uses chained objectives in the 5th base map which usually means backtracking.

I want more Heroic tip missions with 5th. Because nothing is more heroic than punching, stabbing, shooting, and kicking Nazis. Also, whoever decided it would be a good idea to have a combat escort in a Knives of Artemis mission should have their entire house carpeted in caltrops.
That's odd cause there are a lot of CoT and 5th Column in the level 40-50 and 30-40 rogue tips. I can only think of 1 Carnie rogue tip in the 40-50 range as well.


 

Posted

Quote:
Originally Posted by Eva Destruction View Post
I want more Heroic tip missions with 5th.
Funny, because I don't. Nearly every new mission outside Praetoria in the last, what, six issues has had more of those damned 5th Column in them. It's boring, tired, and uninspired. They're the new Nemesis, except without even the false novelty of memesis to it. The next LOL5THCOLUMNPLOT I get I'm just going to avoid with every character I make from now on, because I actually want some variety in my game.


 

Posted

Quote:
Originally Posted by enrious2 View Post
If only she made fan-vids of her deeds and constantly tried to be the center of attention, she'd be the ultimate in annoying and pathetic.
THAT should be our next contest:

Design [fill in the villain]'s ultimate self-serving fanvid/recruitment ad/commercial. Whoever submits the winning entry has their video actually made by the PS videography team.

Nemesis. Duray. Flambeaux. Countess Crey. Westin Phipps. The possibilities are endless!

Michelle
aka
Samuraiko/Dark_Respite


Dark_Respite's Farewell Video: "One Last Day"
THE COURSE OF SUPERHERO ROMANCE CONTINUES!
Book I: A Tale of Nerd Flirting! ~*~ Book II: Courtship and Crime Fighting - Chap Nine live!
MA Arcs - 3430: Hell Hath No Fury / 3515: Positron Gets Some / 6600: Dyne of the Times / 351572: For All the Wrong Reasons
378944: Too Clever by Half / 459581: Kill or Cure / 551680: Clerical Errors (NEW!)

 

Posted

Has anyone run into Savage Siren (I think thats her name) in Villain tips? In the 30ish level range. She is terrible, once her health drops to about 50% she drops to the ground in the fetal position and crys while you defeat her. No fighting back, no talk option, just pathetic crying. The first time I did it, I laughed and figured I missed a dialog option while I was beating on her. 2nd time? Nope no option at all. Granted it does make you feel like a villain, but damn...


 

Posted

I just loved the 20 - 25 tip mission [vig option] where you go to stop a group of council and their superadine addiction. They had a bit too much of it lets say Loved the mission

Loving all these "new" characters in the tip missions who are finally getting some proper gametime that they deserve! Though if i ever see another snake . . . . . . they hit so hard high level!


@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!

 

Posted

Quote:
Originally Posted by Eva Destruction View Post
Also, whoever decided it would be a good idea to have a combat escort in a Knives of Artemis mission should have their entire house carpeted in caltrops.
Agreed. I nearly lost Sister Jocasta because of all the freaking caltrops.


 

Posted

Quote:
Originally Posted by EU_Damz View Post
I just loved the 20 - 25 tip mission [vig option] where you go to stop a group of council and their superadine addiction. They had a bit too much of it lets say Loved the mission

Loving all these "new" characters in the tip missions who are finally getting some proper gametime that they deserve! Though if i ever see another snake . . . . . . they hit so hard high level!
Those Council weren't high from the dyne. You secretly dosed the base with toxic gas before you went in. The mission says so. Why you did that, I dunno. It made no difference to their combat abilities.


 

Posted

Because you're a terrible person. That's kind of the basic premise for most of those missions.