Warshade worth it?
There is nothing in the game that can kill you in one shot, especially not when you're rocking 85% resistance to all damage types, as a Warshade often does in the upper levels.
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No voids aren't even relatively dangerous anymore, compared to other foes.
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Warshades are 100% worth it.
Voids have been nerfed into being slightly less dangerous than a sleeping kitten for a while.
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If you've only played an AT once (one set combo) and "hate" it - don't give up. Roll a different combo. It may just be those sets not clicking for you.
Warshades are worth it, though you might appreciate them more after attempting to level up a Peacebringer.
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I mean, whats the point of working to 50 to make a "powerful" toon, if you can still be one shotted??
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Aside from that, yes, they are worth it. My warshade was the most fun character I've ever played.
Please, give my Tri-Form Warshade guide a read. It'll certainly help out if you decide to roll one.
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I am kinda new to CoH, and want to make a Warshade, but posts I have read say that some of the random encounters can kill you in one shot at 50. Is this true??? Has there been a patch to help with this?? I mean, whats the point of working to 50 to make a "powerful" toon, if you can still be one shotted??
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Secondly, people, I dont know where you keep pulling this 'Oh you cant be one shotted' crap from. Yes you damn well can! You cant get one shotted from FALL DAMAGE. NPCs are fair game. Go run at a pylon in RWZ and see how far that gets you. Enemies can and WILL one shot you if they can. No exceptions.
Onto the matter at hand;
Warshades are quite complex to play the first time around. It took me a couple of tries to like them, and I found three times was the charm. If you go for Triform (Id advise it) you'll need to micromanage a fair bit. The results are, when pulled off right, imensely worth it. WSs are one of the few 'Unique' feeling ATs, in that there isnt really anything else in game that feels even remotely like them. Nothing is more rewarding then obliterating an entire spawn, staggering into the middle and restoring yourself to full health and end over their dead bodies (arrested. Whatever

Onto the special enemies, Voids/Quants and Cysts. Voids and Quants are one minion, LT or Boss that spawn in random mobs. The minions are annoying, but bearable. Now, despite what everyone else harps on about 'oh, their wusses now', 'not dangerous at all';
BULL - ****
Lieutenant and Boss class Voids and Quants are dangerous. They do VERY High damage to a low HP AT, have nearly 100% chance of knockdown and even a chance to stun. By the time you've got back up after being knocked down, the gun will be ready to fire again.
However; caution and a bit of planning will usually see you able to deal with them. If your on a team, they can help crush the little vermin, leaving you to go on your merry, soul destroying way.
Cysts, now. Cysts are lethal if you run in unprepared. If you are careful, they only spawn a few Nicti clouds, which can then be obliterated along with the crystal.
IF your unlucky, you get this;

The Purple Wall of Doom.
Overall though? Warshade are worth it. You get out of it exactly as much as you put in. Dont expect them to just run themselves. And you only need to get a toon to 20 to unlock them. 'Epic' means 'Epic content/storyline', not 'Godmode toon'.
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Warshades are fun and I love my Tri-Form. Then again I love my human only PB too so I am a bit biased when it comes to the epic toons.
Mr. Microcosm is far and away my favorite character ever. WS's are just plain awesomesauce, and they keep getting better all the way to 50. They also respond exceedingly well to certain IO bonuses, such as recharge, with the only perma-able tier 9 armor left in the game.
Techbot: if you kept your teammates at range the cyst wouldn't spawn so many puffballs. Also, if you're experiencing a one shot kill (unless the attack had DoT in it), you need to bug it as that is supposedly coded out of the game now.
Also, imo, Peacebringers are like an entirely different AT and just not worth it in general. If you play a warshade first and then try a peacebringer, you may not be able to stick with the pb.
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Techbot Alpha basically lined out the various special threats Kheldians (Peacebringers & Warshades) face, but I'd just add that the boss-class Voids and Quantums, who are easily the most dangerous, you don't see unless you're in a team or 7-8 or have yoru difficulty set to the same (x7 or x8). The Lts, while still dangerous, can be taken out if you're alert and hit them first, especially with some form of control power (stun from Gravitic Emanation/Inky Aspect or hold from Gravity Well).
And yes, Warshades are absolutely worth it.

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Secondly, people, I dont know where you keep pulling this 'Oh you cant be one shotted' crap from. Yes you damn well can! You cant get one shotted from FALL DAMAGE. NPCs are fair game. Go run at a pylon in RWZ and see how far that gets you. Enemies can and WILL one shot you if they can. No exceptions.
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There is nothing in the game that can one-shot you. There are things that look like they're one-shotting you, but if you check the combat log, you'll see that they're doing damage over time or otherwise splitting the damage into multiple hits. Those pylons you mention? The damage is spread across six hits, which gets around the "no one-hit kills" rule.
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(That doesn't count high powered DoTs, since you can pop a green while they are ticking, provided you aren't stunned or knocked down or something. But good luck popping a green between the initial hit and the first tick of an attatched DoT.)
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There is nothing in the game that can one-shot you. There are things that look like they're one-shotting you, but if you check the combat log, you'll see that they're doing damage over time or otherwise splitting the damage into multiple hits. Those pylons you mention? The damage is spread across six hits, which gets around the "no one-hit kills" rule.
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It's completely possible. Anyone saying otherwise is kidding themselves. Either thats WAI or not, but it still happens.
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Nope. Sorry. Rikti Chief Soldiers say otherwise. Their one sword attack that is only ONE attack, and has no DoT, can one shot you. I've been one shotted by them, by enemies with stuff like Energy Transfer, certain EBs and AVs.
It's completely possible. Anyone saying otherwise is kidding themselves. Either thats WAI or not, but it still happens. |

You mean ... the sword attack that does Lethal Damage AND Energy Damage? That's effectively "two ticks" of damage delivered by a single attack action. But it's still TWO and not a ONE shot.
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I dont have a problem with it, per se. Its annoying, sure, but a Boss is a Boss. Saying that 'Theres no one shot kills' is a very obvious falicy, however.
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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I am kinda new to CoH, and want to make a Warshade, but posts I have read say that some of the random encounters can kill you in one shot at 50. Is this true??? Has there been a patch to help with this?? I mean, whats the point of working to 50 to make a "powerful" toon, if you can still be one shotted??
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However, Warshades are complex compared to many other characters. To play a Warshade well, you generally need a good understanding of how the game works and how "binds" work. Binds are important to make changing forms and the resultant tray switching easier. Therefore, if you are new to the game, you might not want to start with a Warshade. Try some other characters first to learn some basics, and try to learn about binds. Once you have a decent idea of how you like to play characters and how binds can be used, they try a Warshade.
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Its still ONE power. One hit, one power, one shot. You can argue semantics all you want, but you make one hit check for that power, if that kills you its a one shot kill. End of.
I dont have a problem with it, per se. Its annoying, sure, but a Boss is a Boss. Saying that 'Theres no one shot kills' is a very obvious falicy, however. |
Unless you have combat logs to prove you were at full hitpoints when the Rikti sword "one-shotted" you, then I believe you are either mistaken or lying.
If you got hit by even a rikti monkey's swipe just after or even any time before the sword does its damage, the one shot code will not save you.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
Secondly, people, I dont know where you keep pulling this 'Oh you cant be one shotted' crap from. Yes you damn well can! You cant get one shotted from FALL DAMAGE. NPCs are fair game. Go run at a pylon in RWZ and see how far that gets you. Enemies can and WILL one shot you if they can. No exceptions.
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Onto the special enemies, Voids/Quants and Cysts. Voids and Quants are one minion, LT or Boss that spawn in random mobs. The minions are annoying, but bearable. Now, despite what everyone else harps on about 'oh, their wusses now', 'not dangerous at all'; BULL - **** Lieutenant and Boss class Voids and Quants are dangerous. They do VERY High damage to a low HP AT, have nearly 100% chance of knockdown and even a chance to stun. |
Cysts, now. Cysts are lethal if you run in unprepared. If you are careful, they only spawn a few Nicti clouds, which can then be obliterated along with the crystal. IF your unlucky, you get this; |
'Epic' means 'Epic content/storyline', not 'Godmode toon'. |
Secondly, people, I dont know where you keep pulling this 'Oh you cant be one shotted' crap from. Yes you damn well can! You cant get one shotted from FALL DAMAGE. NPCs are fair game. Go run at a pylon in RWZ and see how far that gets you. Enemies can and WILL one shot you if they can. No exceptions.
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Case in point, during I14 Beta, I fell off the CoT floating island temple and took 45mil in damage.
Okay, it wasn't 45mil it was 44,984,156 points of damage. Guess what, didn't kill my character.
As for the OP's question, a Warshade or a Peacebringer operated by a competent player is a wonderful sight to behold.
I am kinda new to CoH, and want to make a Warshade, but posts I have read say that some of the random encounters can kill you in one shot at 50. Is this true??? Has there been a patch to help with this?? I mean, whats the point of working to 50 to make a "powerful" toon, if you can still be one shotted??
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What's worse, anyone who teams with you is then infected with the kheld taint, and that means shadow cysts can spawn even after the kheld leaves the team. I once joined a team that had no khelds on it. We were doing a Red Cap mission, and were steamrolling everything.
As the team was heading toward another spawn I noticed that there was a cyst in the middle of it. Before I could warn them it was too late. Twenty seconds later the rest of the team was dead.
I was doing another mission where two cysts spawned very close to each other in the intersection of two tunnels. We did everything right, but with the positioning the team wiped three times.
Actually, no. If your character is as full health, you cannot die from fall damage.
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I am kinda new to CoH, and want to make a Warshade, but posts I have read say that some of the random encounters can kill you in one shot at 50. Is this true??? Has there been a patch to help with this?? I mean, whats the point of working to 50 to make a "powerful" toon, if you can still be one shotted??