Three Round Hami Raid
Will we be able to out damage the green mitos healing hami? I think that's where the real issue is going to be, no?
Otherwise sounds good to me. Anything to speed up hami raids is a plus in my book.
Will we be able to out damage the green mitos healing hami? I think that's where the real issue is going to be, no?
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The worst that can happen is that we'll need to retreat and do the bloom round as usual.
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That dose sound fun I hope to be there on my Tank.
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Raids have been more like they used to be lately.
The most important part of no-retreat is tanks picking up aggro quick, I would run that for the practice even when ignoring mitos if your goal is to get doing those again.
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Sounds like fun. I'll try to be there to handle some tanking duties.
I know one of the things that (usually) works pretty well with normal waves is to have even just 1-2 people poke something other than what people are trying to kill (usually a Yellow).
Does anyone know/think there's any mileage in having just 1-2 people beat on, say, a Yellow mito while everyone else piles on Hami? Even if it just draws a couple of heals from Hami, it could be a big deal.
Given that they already need to be holding Yellow aggro, maybe we could just designate a couple of flight and DPS-capable Yellow aggro Tankers to actually slap their mitos around? Assuming this would actually draw heals - I don't know for sure.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
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Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
I know when I've gone off and soloed mitos in the past, they've drawn heals, so I'm pretty sure you'll be pulling greens off at least some of the time.
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Its a good idea, blues are closer to the greens than yellows though, and would be more likely to pull heals away if the greens do single target heal hamidon. Algorithm they use is supposed to be closest thing that is damaged.
1-2 (maybe 3) people is what I always saw as ideal for the blue team. Unfortunately people kept siphoning off a full 8 blasters or similar, which murdered the damage output green had and made the blue team pointless as support. At a few recent raids when the yellow team has stalled out for whatever reason, quickly throwing 1 or 2 people (almost always defenders) on a blue between the yellow and greens has worked extremely well, to the point of preventing having to retreat mid-bloom.
Sounds like fun and I already have a bio nuke on Excell.
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1-2 (maybe 3) people is what I always saw as ideal for the blue team. Unfortunately people kept siphoning off a full 8 blasters or similar, which murdered the damage output green had and made the blue team pointless as support. At a few recent raids when the yellow team has stalled out for whatever reason, quickly throwing 1 or 2 people (almost always defenders) on a blue between the yellow and greens has worked extremely well, to the point of preventing having to retreat mid-bloom.
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Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
@Arwen Darkblade
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Arc ID #86194 "Cry Havoc"
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Yeah, if it's Blues then, I wouldn't recommend a Blue team either, just for those reasons - we want most of our best DPSers on Hami for sure. I'm thinking more a couple of people specifically appointed by the raid leaders to go poke Blues. |
I will set aside 2 o 3 people to do this. I'm also not sure yet what I'm going to have the Tanks do, but I'll probably keep them on Hami for the extra damage. |
I mentioned this before, but if you want this to be a warmup for no retreat, I would have them get the practice of getting back to a mito before the bloom and the practice calling it. That is one of the, if not the, most important part, and pretty much everyone needs practice with the orientation and timing if nothing else.
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I think what it's going to come down to is seeing what Yellow Aggro looks like tonight. If we have mostly veteran Tankers, I'll probably have Warboss get them into position. If we have new Tankers, I probably won't.
@Arwen Darkblade
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Arc ID #86194 "Cry Havoc"
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I don't disagree with you, but I'm kind of stuck on how small the steps should be. Like, I'm not sure if I should have them doing that the first time we try this, or if we should make sure we can do it successfully first, then do it.
I think what it's going to come down to is seeing what Yellow Aggro looks like tonight. If we have mostly veteran Tankers, I'll probably have Warboss get them into position. If we have new Tankers, I probably won't. |
My suggestion was since it shouldn't actually matter what the yellows are up to due to the eoe and buffs, have the tanks practice picking up aggro on the reblooming mitos. I think it would be a great opportunity for them to get some experience without the outcome being affected by whether they succeed or not (assuming I understood what 3 round hami meant).
There is a fair amount of stuff involved in picking the aggro up, from going back to the proper spot at the proper time, popping an eoe at the right time, taunting at the right time, and moving if the mito pops up off center/in a different spot.
Once they pick up the aggro, they could even come back into the fight, though they might want to be careful where they stand while they still have aggro.
You didn't misunderstand, Q. I guess I didn't explain my concern clearly.
Again, I understand what you're saying and don't disagree with it. My concern is if we should do this on our first 3 round Hami, or wait until next time. I wanted to keep it as simple as possible, you know? After we get the confidence that we can do it, it won't be such a big deal.
Does that make more sense?
@Arwen Darkblade
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Arc ID #103934 "Dr. Thomas' First Day"
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I want to thank everyone who put in the effort to make this raid run so smoothly, especially Brax, Warboss, and Q who helped make everything run so smoothly.
It was really fun, and I'm looking forward to doing it again.
@Arwen Darkblade
Proud Member of Hammer of the Gods and Sanguine Syndicate
Arc ID #86194 "Cry Havoc"
Arc ID #103934 "Dr. Thomas' First Day"
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I have been talking to Brax and Warboss about this for a while now, and I think the time has come to give it a try.
On Monday (8/9), we'll be trying a little bit different strategy with the Hami raid. When Hami gets down to 25% health, instead of teleporting out, eveyrone will use an EoE, buff up (possibly use a bio nuke even), and continue beating on Hami while ignoring the mitos.
This is going to require everyone to have at least one EoE on them. It's also going to mean grouping up close while fighting, watching for the call, and having good buffs and debuffs. Having a lot of -regen on Hami himself will help immensely. I will also need experienced team leaders to help out with this, so if you're interested, let me know.
The reason for doing this is multi-fold. For one, it's always frustrated me to run when Hami has so little health left. For two, it'll make things simply go faster. And for three, I'm hoping this helps us get back into the habit of running no-retreat raids (which are my personal favorite). Maybe we can even get to the point where we do three round, no-retreat raids. That would be great.
Thank you all for the great raids we've been having lately. They've been running incredibly well.
@Arwen Darkblade
Proud Member of Hammer of the Gods and Sanguine Syndicate
Arc ID #86194 "Cry Havoc"
Arc ID #103934 "Dr. Thomas' First Day"
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