Changing ATs and power sets


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Posted

Have the devs stated one way or another if this is a possibility, or if it will never, ever happen? With Going Rogue, you can now switch alignments, and the powerset proliferations have really expanded over the years. The Science booster even allows you to change body type (which, once upon a time, was a "will never happen" thing). This seems like the next step.

It's strange that it's not allowed, due to the continued addition of character-only (versus account) badges. It's really kind of a disincentive for me to start a new character, knowing that if I want some of those costume pieces or accolade powers, I have to do a lot of stuff over again.


 

Posted

Quote:
Originally Posted by nunix View Post
Have the devs stated one way or another if this is a possibility, or if it will never, ever happen? With Going Rogue, you can now switch alignments, and the powerset proliferations have really expanded over the years. The Science booster even allows you to change body type (which, once upon a time, was a "will never happen" thing). This seems like the next step.

It's strange that it's not allowed, due to the continued addition of character-only (versus account) badges. It's really kind of a disincentive for me to start a new character, knowing that if I want some of those costume pieces or accolade powers, I have to do a lot of stuff over again.
Pretty much "No".

This game has always been very alt-friendly, to the point where it encourages players to roll alts. The EAT's being team-based and team-centric speaks to me that Vets are/were intended to roll new characters and play alongside new players, not to grind to the Max level the raid/PvP until done.

In the past, the answer to this question was "No, some things about your character (Origin, AT and Powersets) should remain static". Although I would have like to change my first L50 from one certain defensive set to one other particular defensive set that didn't exist at the time, better fits his theme and is more suited to my playstyle, I can see why they would make this decision.

Otherwise, I'd just grab whatever solos quickest to L50, then swap to whatever I want to have at that point. I'd go Fire Tank to L32+, then go Stone in the post-Granite levels.


 

Posted

Alas!


 

Posted

Quote:
Originally Posted by nunix View Post
Have the devs stated one way or another if this is a possibility, or if it will never, ever happen? With Going Rogue, you can now switch alignments, and the powerset proliferations have really expanded over the years. The Science booster even allows you to change body type (which, once upon a time, was a "will never happen" thing). This seems like the next step.

It's strange that it's not allowed, due to the continued addition of character-only (versus account) badges. It's really kind of a disincentive for me to start a new character, knowing that if I want some of those costume pieces or accolade powers, I have to do a lot of stuff over again.
They said never will happen.

One of the big problems with never happen is that the developers also said similar things about power customization and merging the market. Many players have taken this to mean that never doesn't actually mean never.

The problem is, a lot of the stuff like Power Customization and Market Merges were largely tech limited. Power Customization was something the engine was never built to account for. The market database had loads of legendary code to keep CoH and CoV separate. Implementing both required long hours on the backends of the engines and databases.

Respeccing Archtype is a design choice, not a tech limitation. The developers have been very clear that archtype respecs would pretty much undo the massive amount of work they've put into making the game alt-friendly: http://boards.cityofheroes.com/showthread.php?t=218838

Quote:
What is the chance of having a "wipe clean" respec for a toon to repick powers or Archtype. I have been told the reason is no heroes ever change their powers. I have to disagree on that. Superman Red/Blue or Guy Gardner and their are a lot more. A vetpwr?

Posi - The reason isn't that those characters don't, it's more that a complete overhaul invalidates a ton of work we've put into making the game alt-friendly.
As of yet, War Witch has shown no indication of changing this policy laid down by Positron.


 

Posted

Indeed.
Luckily, leveling is quick in this game and you can save costumes to quickload onto a fresh alt.
Unfortunately, I am still sitting wishing that costume unlocks were account-wide. Also: Anniversary badge should be account-wide. No particular character "did anything" other than log in. Your account was paid up at the time and you logged your characters in, which is a player-based activity, more than a character's accomplishment against a challenge.


 

Posted

Quote:
Originally Posted by nunix View Post
Alas!
Alas?

It doesn't even make any sense to me. I'd support it if someone could explain to me how it was a good idea. I just don't get it.


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Posted

If this was a game where you had to spend countless hours, over multiple years to complete one character (and then the next expansion comes out, invalidating months of work), I could see the desire.


This isn't one of those games. This is a game that encourages making a **** ton of charaters, again and again.


Quote:
Originally Posted by ShadowNate
;_; ?!?! What the heck is wrong with you, my god, I have never been so confused in my life!

 

Posted

It won't happen. The CoX community has always had problems with PL'd "newbs" who got a high level character without ever learning how to play that character. Even the ATs with the most basic of strategies (I'd say scrappers, "Run in and kill stuff" is pretty much what they do) changing powersets changes exactly how they perform this function. Imagine leveling a claw/regen to 50 and then turning it into a spine/dark. All of a sudden you are burning endurance and don't know what toggles to use at what times. And this is just scrappers, who only have to run in and kill stuff. Imagine a Mind controller becoming a Fire or Illusion controller. It'd be anarchy.

Now, it's theoretically not so much an issue if it's granted as a vet power, but just because you've had an active account for 6 years doesn't mean you know the ins and outs of every powerset in the game. I know I don't, for sure, though I'm sure the learning curve wouldn't be nearly as steep for me. But I have friends who've been playing since Beta and don't have more than 3 50s. One of my friends has only ever had 3 characters break 40, 1 of em made it to 50. He's a 72 month vet but doesn't know every powerset in and out, so I doubt he could take his 50 stone/ss tank and turn it into fire/axe, or some such. Completely different playstyles despite having to perform the same basic function.


 

Posted

Quote:
Originally Posted by nunix View Post
Have the devs stated one way or another if this is a possibility, or if it will never, ever happen? With Going Rogue, you can now switch alignments, and the powerset proliferations have really expanded over the years. The Science booster even allows you to change body type (which, once upon a time, was a "will never happen" thing). This seems like the next step.
Most of what the Devs have been giving us recently (Power Customization, body modding, side switching) have all been in the "Can't do at this time/Would take a long time to do/Not right now" category.

AT/Power Set Respecs get put into their "We do not want this" category.


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Posted

If i recall the last time this came up the thought was it be to easy explot lvl something easy in the low lvls and respec to somthing that lvls slow in the low lvls but is beast in high lvls.

The other reson is its just not needed with out buying any extra slots you get an amazing amount of slots to make ALTs dont like that one make a new one.

The main point for me is this game is not about beeing at the tip top hake most content drops you down lvls when you up that high unless you just love to spam ITF LGTF STF/LRSF in mass that gets dull mighty fast, the point of this game is building a toon from lvl 1 -50 and all the time inbetween unlike some games this game is ment to be re played over and over to try differnet things different storys i read just the otehr day of a guy who only streaped sweaped is way to 1-50 solo like a super hero taking the fight to the streets old school.

So its HIGHLY unlikly we will ever see AT respecs, it would fly in the face of the point of this game and the community in general some would like it most would have blind rage flash'es. IMHO


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Posted

Only way I could ever see something like this working would be if you could only do it once per char, and then only have one of these "Super respecs" available once a year, per ACCOUNT.
Also, you wouldn't be able to change Archetypes, only powersets.
And you'd lose ALL your enhancements and inf/imf
And start out as a level 1

I would only use this one time; to switch my main, Bunny Slippers, from an AR/Dev Blaster to a Dual Pistols/anything other then Dev Blaster.


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Posted

Quote:
Originally Posted by Bunny_Slippers View Post
Only way I could ever see something like this working would be if you could only do it once per char, and then only have one of these "Super respecs" available once a year, per ACCOUNT.
Also, you wouldn't be able to change Archetypes, only powersets.
And you'd lose ALL your enhancements and inf/imf
And start out as a level 1

I would only use this one time; to switch my main, Bunny Slippers, from an AR/Dev Blaster to a Dual Pistols/anything other then Dev Blaster.
Erm. How is that different from re-rolling the character?

Edit: Oh, badges. nm


 

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Quote:
je_saist needs a little correction:

They said never will happen.

One of the big problems with never happen is that the developers also said similar things about power customization and merging the market. Many players have taken this to mean that never doesn't actually mean never.
Actually, the big problem is that they never said "never" in the first place. They were always quite careful about "probably not with this engine", "we could do it, but at huge expense in money and man-hours", "we haven't figured the tech out", "we don't want to because of what our projections show", etc., etc. They never said "never", but it's typically the internet for people to change qualified stuff into absolutes (and then claim victory when their made-up absolutes are broken ).


Dec out.

 

Posted

Quote:
Originally Posted by Decorum View Post
Actually, the big problem is that they never said "never" in the first place. They were always quite careful about "probably not with this engine", "we could do it, but at huge expense in money and man-hours", "we haven't figured the tech out", "we don't want to because of what our projections show", etc., etc. They never said "never", but it's typically the internet for people to change qualified stuff into absolutes (and then claim victory when their made-up absolutes are broken ).
point conceded. I haven't actively been tracking direct quotes on the power customization or the market merge.


 

Posted

Quote:
Originally Posted by Bunny_Slippers View Post
Only way I could ever see something like this working would be if you could only do it once per char, and then only have one of these "Super respecs" available once a year, per ACCOUNT.
Also, you wouldn't be able to change Archetypes, only powersets.
And you'd lose ALL your enhancements and inf/imf
And start out as a level 1

I would only use this one time; to switch my main, Bunny Slippers, from an AR/Dev Blaster to a Dual Pistols/anything other then Dev Blaster.

An inteligent player would transfer all the losses to alts before performing such a task, negating the loss there, so that wouldnt be such a big deal.

It would be easier/better to have all the one off log-in badges be account wide and costume unlocks too.

TBH, I dont think if you get a MoSTF badge as a (example) Emp/Elec defender, that if you did a super-back-to-level-one-but-keep-your-badges-respec and became a Storm/Sonic defender, that you have any right to keep that badge.


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Originally Posted by VoodooGirl View Post
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Quote:
Originally Posted by Mega_Jamie View Post
An inteligent player would transfer all the losses to alts before performing such a task, negating the loss there, so that wouldnt be such a big deal.

It would be easier/better to have all the one off log-in badges be account wide and costume unlocks too.

TBH, I dont think if you get a MoSTF badge as a (example) Emp/Elec defender, that if you did a super-back-to-level-one-but-keep-your-badges-respec and became a Storm/Sonic defender, that you have any right to keep that badge.
You also would have no right to keep Task Force Commander, as at level 1 you aren't even high enough to run the FIRST TF you need for it, let alone all 6. A level 1 character should NOT be allowed to keep bonuses from Accolades they aren't high enough level to obtain legitimately.

There's also the "exploitable" factor. What would stop you from leveling as something that solos awesome and levels fast (like a katana/willpower scrapper) and speccing into something that gets stupid powerful at high levels? (like a Fire/Kin troller, or Elec/Shield scrapper)

It would create a LOT of people with level 50s they have no clue how to play. Just because I can play a Claws/Regen scrapper doesn't mean I know how to play a Storm/Sonic Defender just as well.


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Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.