When Going Rogue comes..


Adeon Hawkwood

 

Posted

Are there going to be Free For All PvP servers? I know a lot of MMoRPGs in the past have attempted this and it's either a hit or miss for the players.

With the addition of Villains being able to enter Paragon City and Heroes able to enter the Rogue Isles, it would make sense to actually have FFA PvP servers and possibly safe zones or safe areas.

I'm not asking for opinions on whether or not this is a good idea, although I don't mind discussions about it either. I just want to know if whether or not the Devs have mentioned FFA PvP servers.

Thanks!


 

Posted

Quote:
Originally Posted by SPiNE View Post
Are there going to be Free For All PvP servers? I know a lot of MMoRPGs in the past have attempted this and it's either a hit or miss for the players.

With the addition of Villains being able to enter Paragon City and Heroes able to enter the Rogue Isles, it would make sense to actually have FFA PvP servers and possibly safe zones or safe areas.

I'm not asking for opinions on whether or not this is a good idea, although I don't mind discussions about it either. I just want to know if whether or not the Devs have mentioned FFA PvP servers.

Thanks!

I don't think you understand the concept of redemption/fallen hero. Heroes and villains will not be able to fight each other outside of established PvP zones. A villain coming to Paragon City for redemption will be doing heroic missions in penance for his crimes. He won't be fighting heroes. By that same token a hero that falls from grace will go to the Rogue Islands to continue on his path to villainy and not to beat up bad guys. There is no PvP involved.


 

Posted

Quote:
Originally Posted by Forbin_Project View Post
I don't think you understand the concept of redemption/fallen hero. Heroes and villains will not be able to fight each other outside of established PvP zones. A villain coming to Paragon City for redemption will be doing heroic missions in penance for his crimes. He won't be fighting heroes. By that same token a hero that falls from grace will go to the Rogue Islands to continue on his path to villainy and not to beat up bad guys. There is no PvP involved.
Darn, well that clears things up...


 

Posted

That said, Warburg is a Free-for-All PvP Zone, if you're looking for that.


 

Posted

And honestly the PvP population of CoX is almost certainly to low to support dedicated FFA PvP servers even if they did want to implement it.


 

Posted

The villain ATs are entering Hero zones as Heros, or well, as good guys.

Warburg is FFA PvP as has been stated.

FFA PvP is the number one put off factor in any game for me, because I have never encountered a game which stopped a max level beating on lowbies, or in general where people respec your lack of desire to PvP.


Quote:
Originally Posted by VoodooGirl View Post
[*]Watching out for the Spinning Disco Portal of D00M!*

 

Posted

Quote:
Originally Posted by Mega_Jamie View Post
The villain ATs are entering Hero zones as Heros, or well, as good guys.

Warburg is FFA PvP as has been stated.

FFA PvP is the number one put off factor in any game for me, because I have never encountered a game which stopped a max level beating on lowbies, or in general where people respec your lack of desire to PvP.
Warhammer Online did... basically, you could get turned into a chicken if you tried to PvP in a zone you were out of level range of.

Planetside also did... but that was skill based, not tab-target / animation / gear based.


 

Posted

Quote:
Originally Posted by je_saist View Post
Warhammer Online did... basically, you could get turned into a chicken if you tried to PvP in a zone you were out of level range of.
I remember and say.. both ouch and horray for the chickenrule in a pvp zone.
I loved the feature to prevent killing of lowbies by high lvl players (I never got to max on warhammer online), but "ouch".
I was doing some zone team event and due to my higher lvl then the rest was the tank (well tank with self heal as a Paladin), then I forgot about the chicken-rule and so did the team leader. As my aura hit the lowbie I became a chicken and felt the pain of a Gurgle demon.


Lady Arete on Unionhandbook
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Posted

Quote:
Originally Posted by Mega_Jamie View Post
FFA PvP is the number one put off factor in any game for me, because I have never encountered a game which stopped a max level beating on lowbies
Runescape's original PvP did (you flat-out could not attack someone more than three combat levels different from yours), and Astronest prevented you from attacking someone with a combat rating more than 30% lower than yours (but flaws in the combat rating calculation made this less effective than it could have been).


 

Posted

Quote:
Originally Posted by SPiNE View Post
With the addition of Villains being able to enter Paragon City and Heroes able to enter the Rogue Isles, it would make sense to actually have FFA PvP servers and possibly safe zones or safe areas.
No, it wouldn't. A Mastermind who changes alignment to hero IS A HERO. Why would he fight other heroes? He may be a 'villain AT', but he is no longer a villain.

So, no, this will never happen. It makes zero sense and is not how this game is set up.


Paragon City Search And Rescue
The Mentor Project

 

Posted

Quote:
Originally Posted by Forbin_Project View Post
A villain coming to Paragon City for redemption will be doing heroic missions in penance for his crimes. He won't be fighting heroes. By that same token a hero that falls from grace will go to the Rogue Islands to continue on his path to villainy and not to beat up bad guys. There is no PvP involved.
Do we know what side Rogues and Vigilantes will be able to fight on when entering non-Warburg PVP zones?


 

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Quote:
Originally Posted by Tidbit View Post
Do we know what side Rogues and Vigilantes will be able to fight on when entering non-Warburg PVP zones?
Rogues are still 'bad guys' and Vigilantes are still 'good guys'. Their morality just kinda leans the other way a bit.


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

Quote:
Originally Posted by SPiNE View Post
Are there going to be Free For All PvP servers? I know a lot of MMoRPGs in the past have attempted this and it's either a hit or miss for the players.

With the addition of Villains being able to enter Paragon City and Heroes able to enter the Rogue Isles, it would make sense to actually have FFA PvP servers and possibly safe zones or safe areas.

I'm not asking for opinions on whether or not this is a good idea, although I don't mind discussions about it either. I just want to know if whether or not the Devs have mentioned FFA PvP servers.

Thanks!
Let's just work on consolidating the remaining PvP population instead of spreading them out even more.

Quote:
Originally Posted by je_saist View Post
Planetside also did... but that was skill based, not tab-target / animation / gear based.
I'm guessing you never PvP'd before I13.


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