Get rid of Temporay Power drops


ABC123

 

Posted

Quote:
Originally Posted by Arctic_Princess View Post
http://www.thefreedictionary.com/Overgeneralization

I believe that's the point made against saying that nobody wants Temp Power recipes.

And it helps not to insult someone with that old adage, Learn to read, especially when you've just admonished them for being insulting. It weakens your own point and makes you sound like you're overreacting because someone else doesn't agree with you.
Several posters clearly over looked the word nobody, because common sense prevails that we all know that the OP cannot literally speak for everyone in game.. And to take it as such is very foolish..

It was obvious he misspoke. But beyond the use of Nobody he made a valid point.. You know maybe English is not his first language.. Maybe he ( and even me ) are not good writers... Nonetheless many posted related to the sum of his post. Nutshell, he may have not used the best wording but he got his point across..

Many posters were either for or against what the OP was saying.. But one person at least to me found it necessary to not bring up any valid points.. But instead hit the OP with sly and condescending remarks.. And then 20 minutes later some shadow comes in and not only insults the OP yet again. But with pretty much the same remarks as the guy 20 minutes before him..

In forum manner.. WTF was that about ?

Ideas suggestions forum.. Person puts up an idea.. You have 3 choices.. Agree.. Disagree.. Or bring in a different idea based on what someone else posted.. But NONE of those should or require someone to be insulted for bring up an idea or suggestion. IN THE IDEA AND SUGGESTION FORUM..

I'm not upset.. I am offended that people would let someone carry on the way some people do insulting others and belittling them and being rude.. Yea in that case I will make a comment and I will answer back even if its not related to me.. Because I see no reason why another human being should insult another human being just because he doesn't like there idea or is off base with there vernacular.

The OP conveyed a message that is obvious people understood. If you can't post without being a jerk.. Then don't post.. Or has this become the norm around here now people get spoken to like there fools.. It's okay because they are not talking down to you.. YET..

Further I have been reading several of the post and unfortunately this person sticks out like a sore thumb simply because he makes some nasty rude comments. I just got tired of reading it and no one saying anything about it.

End result IF everyone posting would have conveyed and issue with the use of NOBODY and not addressed the rest of the post, then I could understand.. But as I stated.. Common sense prevailed.


1. Why Soft Cap is Important : http://dechskaison.blogspot.com/2011...important.html
2. Limits: http://paragonwiki.com/wiki/Limits
3. Attack Mechanics: http://wiki.cohtitan.com/wiki/Attack_Mechanics
4. Rule of Five: http://wiki.cohtitan.com/wiki/Rule_o...e_Law_of_Fives

 

Posted

Quote:
I am offended that people would let someone carry on the way some people do insulting others and belittling them and being rude..
your offended but yet have no problem doing so yourself? pot meet kettle...


 

Posted

Quote:
Originally Posted by plainguy View Post
Several posters clearly over looked the word nobody, because common sense prevails that we all know that the OP cannot literally speak for everyone in game.. And to take it as such is very foolish..

It was obvious he misspoke. But beyond the use of Nobody he made a valid point.. You know maybe English is not his first language.. Maybe he ( and even me ) are not good writers... Nonetheless many posted related to the sum of his post. Nutshell, he may have not used the best wording but he got his point across..

Many posters were either for or against what the OP was saying.. But one person at least to me found it necessary to not bring up any valid points.. But instead hit the OP with sly and condescending remarks.. And then 20 minutes later some shadow comes in and not only insults the OP yet again. But with pretty much the same remarks as the guy 20 minutes before him..

In forum manner.. WTF was that about ?

Ideas suggestions forum.. Person puts up an idea.. You have 3 choices.. Agree.. Disagree.. Or bring in a different idea based on what someone else posted.. But NONE of those should or require someone to be insulted for bring up an idea or suggestion. IN THE IDEA AND SUGGESTION FORUM..

I'm not upset.. I am offended that people would let someone carry on the way some people do insulting others and belittling them and being rude.. Yea in that case I will make a comment and I will answer back even if its not related to me.. Because I see no reason why another human being should insult another human being just because he doesn't like there idea or is off base with there vernacular.

The OP conveyed a message that is obvious people understood. If you can't post without being a jerk.. Then don't post.. Or has this become the norm around here now people get spoken to like there fools.. It's okay because they are not talking down to you.. YET..

Further I have been reading several of the post and unfortunately this person sticks out like a sore thumb simply because he makes some nasty rude comments. I just got tired of reading it and no one saying anything about it.

End result IF everyone posting would have conveyed and issue with the use of NOBODY and not addressed the rest of the post, then I could understand.. But as I stated.. Common sense prevailed.
quoted incase you try to edit your post.


 

Posted

Quote:
Originally Posted by Sharker_Quint View Post
your offended but yet have no problem doing so yourself? pot meet kettle...
I think we are seeing the birth of another Shiverwraith. It will be interesting (from a purely academic perspective) to see if he follows the same path of self destruction and ends up sharing the same fate.


 

Posted

i love the new temp powers, i am actually bummed that i havn't gotten one in the last 10 or so hrs that i have played.

so, devs, please increase the drop rate so that my toons can have all of the temp powers.

thank you
GLUBGLUB


 

Posted

Someone should level a toon only using temp powers to defeat enemies.


 

Posted

What Mike said. Fixed recipe price at WW/BM so I don't have to keep deleting those darn things.

(or lower the drop rate to about 1/4 what it currently is)

Quote:
Originally Posted by DrMike2000 View Post
I use temp powers extensively (both Grenades, Kinetic Dampener, Med packs, Recovery Serums and Envenomed Daggers), but I support the OP's idea.
I also find it annoying to have to open up my full recipe tray and delete a few hand grenades or sluggers or whatever every couple of missions.

Despite the high drop rate, the crafting annoyance barrier has been enough to deter most players from using them, judging by the high supply and low prices on both BM and WW.

They do clog up recipe slots unnecessarily, just like TO's and SO's used to do when they still dropped at the high levels.

The clean solution is to make them fixed price items on the market. This way they're still available for the same price and inconvenience for thsoe of us who use them (they still need crafting and salvage purchases) and they don't take up recipe slots.

Making them fixed price also removes influence from the total player pool more efficiently than market fees do as they shift between players.

No one loses anything (no-one's making serious money from selling or vending these), and it removes an irritation.


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Top 4: Controller, Brute, Scrapper, Corruptor
Bottom 4: (Peacebringer) way below everything else, Mastermind, Dominator, Blaster
CoH in WQHD

 

Posted

I have been thinking about this for a couple days. I don't object to the OP's suggestion of making them fixed priced, like the grenades at the Arena. I have only explored the use of a small number of these powers. I have used and liked Hand Grenades and the Revolver. I found the Revolver to be a useful finishing move for my low-level character.


 

Posted

My armchair programming skills tell me the easy solution is to implement a drop-filter that let's you pick which category/color that can auto-delete. I go crazy when I'm in the middle of a big mob group and my tray goes full. I keep thinking I'm missing those purple drops in the small time it takes to finish the fight.


 

Posted

A filter would be OK, even just new options "Dont Drop Temporary Powers" and "Dont Drop Costume Recipes".
It would still have to be turned on per character (along with all the other options like exemp levels and disable stranger email that I do for each new character) but that isn't a huge inconvenience.

The original poster's idea of making these fixed price items would require NO new coding though, which is another point in its favour.


 

Posted

I think the simplest, easiest solution that would make the most people happy would be to just turn down the drop rate some. Still plenty of availability without clogging up people's trays. I love the new temps, but even I have to admit that the drop rate is a little ridiculous (hopefully intended as a "starter rate" to get people interested in using them).

I do have to admit that I'm against almost all "Fixed Rate" ideas across the board, not just in this area.


Dec out.

 

Posted

Why exactly are you against fixed price items, Decorum? I'm curious to hear your reasons.

The risk of lowering the drop rate is that supply may suddenly drop below demand. At that point, the prices will rocket as players start competing for the items with their inf, and some people who currently enjoy well-stocked utility belts in exchange for periodic refill sessions at the market and crafting tables will be unable to do so.

Kind of like costume drops but in reverse. They were rare and sold for massive amounts, then they became common and worthless.

I'm not sure if access to stun grenades and med packs and the like should become exclusive to the rich. It wouldn't affect me, since I am rich, but the principal doesn't sit well with me, I think because like you pointed out earlier, they're good concept-enablers.


 

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Quote:
DrMike2000 will regret it:

Why exactly are you against fixed price items, Decorum? I'm curious to hear your reasons.
But...they're stupid reasons. I think drops in general are "more fun", especially now that we can pass them around through e-mail. It sort of feels "lame" to me to walk up and buy stuff store-wise now that we have a market. Heck, I buy SOs from the market when I can.

Quote:
The risk of lowering the drop rate is that supply may suddenly drop below demand. At that point, the prices will rocket as players start competing for the items with their inf, and some people who currently enjoy well-stocked utility belts in exchange for periodic refill sessions at the market and crafting tables will be unable to do so.
That would, of course, depend entirely on how much they dropped the rate. I haven't done any research, but it's feeling like they could cut it in half and it'd still be way more frequent than it was before.

Quote:
Kind of like costume drops but in reverse. They were rare and sold for massive amounts, then they became common and worthless.
And now anyone can have them on a whim? I'm not seeing the downside.

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I'm not sure if access to stun grenades and med packs and the like should become exclusive to the rich. It wouldn't affect me, since I am rich, but the principal doesn't sit well with me, I think because like you pointed out earlier, they're good concept-enablers.
Oh, personally, I have no problem with being like they are, common and nearly free. But my PoV doesn't make the most people happy, at least as I see it. You do have valid points of course, but I think people aren't complaining that they drop, just that they're dropping so much. Vending them loses you the "I like them to drop" and the "I like to buy them for next to nothing on the market" crowds while pleasing the "get them out of my tray" crowd. Seems like we could keep all three happy just by bringing it down a notch or two.


Dec out.

 

Posted

Quote:
Originally Posted by Forbin_Project View Post
I think we are seeing the birth of another Shiverwraith. It will be interesting (from a purely academic perspective) to see if he follows the same path of self destruction and ends up sharing the same fate.
Nah, I said what I had to.. It's said and done..


But as to the thread..

At a minimum it would be nice IF at least they would allow you to combine or stack temp powers. I created 2 envenom daggers.. I believe I had 16 charges on the first ( could be wrong, but I know I used it ) the 2nd one replaced the first one.. Similar to the issue with the Jet pack you can buy.

At least if I have a few doubles of a temp power I like I can go and make them instead of holding them in mail, on some alt character or on market.

Otherwise I can be stuck doing rt click delete and then rebuying on the market.

Nutshell there are several options that they should be allowed to players. And isn't that what a game is about, options..

I always felt that temp powers where the way the Devs could test something out without being committed to it.


1. Why Soft Cap is Important : http://dechskaison.blogspot.com/2011...important.html
2. Limits: http://paragonwiki.com/wiki/Limits
3. Attack Mechanics: http://wiki.cohtitan.com/wiki/Attack_Mechanics
4. Rule of Five: http://wiki.cohtitan.com/wiki/Rule_o...e_Law_of_Fives

 

Posted

I think it would be awesome if Costume and temp power recopies were stored separate from IO recipes ^_^.


 

Posted

Quote:
Originally Posted by Decorum View Post
But...they're stupid reasons. I think drops in general are "more fun", especially now that we can pass them around through e-mail. It sort of feels "lame" to me to walk up and buy stuff store-wise now that we have a market. Heck, I buy SOs from the market when I can.
...
Oh yeah, I couldn't agree more that drops are way more fun in general. The buzz from getting something good land in your lap, and even the mild disappointment when it doesn't are definitely a great part of this game and many others. I first came across that in Diablo II, and I still get the same Pavlovian response when I see text in the right colour appear in game. Light brown back in Diablo, purple or orange in the case of CoH.

It would be a much duller game, for example, if set recipes were available for mere inf.

But, it sounds like most people don't get that thrill when a recipe, more a niggly iritation and feeling like they might miss out on something better.

There is definitely a drop rate at which supply would roughly equal demand, whether it's half or quarter of the current rate. At which point it would maybe become worth putting temp power drops on the market for the players who don't use them. But, I imagine it would be tricky to locate the right point, even with data-mining available to the devs.

Thats why in this case, direct sale to players seems to be the risk-free no-downside solution to me.

(btw I wasn't complaining about costume parts being cheap, just pointing out how supply can vastly change market prices. Anyone who wants Cherubic Wings or whataver should have a pair in my book )


 

Posted

Didn't read the thread, but just wanted to put myself squarely in the "WTF is with all these temp power drops" camp. I don't want them, they drop too much. There is no godly reason I should be getting multiple St. Louis Slammers, Gabriel's Hammers, Revolvers, etc. every darn day. It's just a pain, and deleting them is also a pain.

EDIT: At the very least, up their fixed price to 100,000 inf or so, so they're on par with a regular IO recipe.


 

Posted

You do know that 100k is only "regular IO range" for 50ish, right? I'm assuming the temp powers are more for lowbies than for 50s. Why would you want to charge them so much?


Dec out.

 

Posted

Quote:
Originally Posted by Decorum View Post
You do know that 100k is only "regular IO range" for 50ish, right? I'm assuming the temp powers are more for lowbies than for 50s. Why would you want to charge them so much?
50s get them just as much as anyone else, regardless of who they're "for". Besides, they drop so much I can't even see buying them.

Or how about just doubling our recipe-holding capacity to make up for all the trash we're getting? I'd be OK with that.


 

Posted

Quote:
Originally Posted by alienuterus View Post
50s get them just as much as anyone else, regardless of who they're "for". Besides, they drop so much I can't even see buying them.

Or how about just doubling our recipe-holding capacity to make up for all the trash we're getting? I'd be OK with that.
bad argument.

as for your second question, no. all they need to do is adjust the drop rate of them.


 

Posted

Quote:
Originally Posted by LISAR View Post
I think it would be awesome if Costume and temp power recopies were stored separate from IO recipes ^_^.
That is an awesome idea. Keep the limits on IO recipes you can hold in your inventory the same, and just add a tab for the temp powers recipes. Don't adjust the drop rates on anything. Everyone wins here. At least I think everyone wins ...


 

Posted

It could work like the salvage inventory did when we had base salvage. Weren't they in seperate tabs? And didn't base salvage have no effect on your invention salvage inventory? If I remember correctly, that worked for salvage.


 

Posted

Quote:
Originally Posted by Sharker_Quint View Post
all they need to do is adjust the drop rate of them.
That'd be my first suggestion.