Is there a /bind $variable for what game you're currently playing (CoV or CoH)?
A command similar would be good, though not sure what it would be. Redside/Blueside are more player terms than game terms. I guess it would say Paragon City/ Rogue Isles.
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The OP is referring to the shortcut variables like $name and $archetype which, when you type them in chat, input the information for the current character you're on. So if I were on Qubit, my Tech Mastermind, typing "$name is a $origin $archetype" would give "Qubit is a Tech Mastermind"
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ah. ok now i'm not confuzzled anymore. i never bothered to learn about those command macro thingies.
Up until now (well, six/seven weeks from now, actually), it was unnecessary, as you could tell from AT. But yes, if it's not there already, it would be a welcome addition.
Dec out.
Once Going Rogue hits in a few weeks the lines between CoH and CoV are going to be blurred even more. Ultimately I'm not sure what purpose a "game /bind $variable" would serve. Whether you're technically playing a "hero" or "villain" will be based on what alignment your current character is, not which program you logged into. *shrugs*
So instead of a game $variable it might be more useful to have a new alignment $variable.
Perhaps that's what you originally meant?
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There isn't a command that we know of, but you can make a workaround. If you put "Heroside" or "Villainside" as your Battle Cry on your ID card, you could use $battlecry to insert it into a phrase in a bind or set of binds. Then when you switch sides, you can just edit your battlecry and all your binds will automatically reflect that.
For those who like utilizing f10 for the $battlecry, simply rebind the phrase instead:
/bind f10 "say <insert custom battlecry here>$$emote attack"
Then you don't lose the function of your key, and you've given yourself a place to store your own variable for other binds.
I'm not certain what the use for it would be though.
Even after GR, broadcast won't cross from Paragon City to Rogue Isles to Praetoria, and you couldn't team or anything even if it did.
So anyone who can actually hear you knows what "game side" you're on, and your surroundings should definately let you know yourself.
And for the co-op zones, it doesn't matter; especially once side switching goes into effect.
$Name, $AT, even $Origin I can understand, but what would you use $Side for?
Edited: Removed the global channel comment. I was mistaken.
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Hello, my name is Soulwind and I have Alt-Itis.
Soulwind is mistaken: I'm not certain what the use for it would be though. Even after GR, broadcast / global channels won't cross from Paragon City to Rogue Isles to Praetoria, and you couldn't team or anything even if it did. |
Dec out.
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If you haven't joined a global channel, you're not really looking for team.
Is there a $zone or something like that? That might be even more useful than $side in the coming days.
Dec out.
I'm not certain what the use for it would be though.
Even after GR, broadcast / global channels won't cross from Paragon City to Rogue Isles to Praetoria, and you couldn't team or anything even if it did. So anyone who can actually hear you knows what "game side" you're on, and your surroundings should definately let you know yourself. And for the co-op zones, it doesn't matter; especially once side switching goes into effect. $Name, $AT, even $Origin I can understand, but what would you use $Side for? |
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The Globals are cross faction and one can reasonably assume they will be with Praetoria as well. Our SG uses one as our main SG channel (we haven't used the "real" SG channel in quite a while) to keep everyone on both sides in contact.
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Still not seeing a use for this though. Not that I'm opposed to it or anything, just not seeing any real use for it.
6000+ levels gained and 8 level 50's
Hello, my name is Soulwind and I have Alt-Itis.
The use is that on the Globals, only your global name appears. People put in the current character, their level, AT and other stuff in a bind that shows when they post so people can know what they're actually on. This is just adding to that info that's frequently used. It's adding "Where" to "Who" and "What" that's already being used.
Dec out.
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While it doesn't meet the OP's criteria precisely, perhaps the /whereami command might suffice?
http://wiki.cohtitan.com/wiki/Wherea...ash_Command%29
It will at the very least give you the zone you're currently in, so this might be enough information for the OP.
<QR>
While it doesn't meet the OP's criteria precisely, perhaps the /whereami command might suffice? http://wiki.cohtitan.com/wiki/Wherea...ash_Command%29 It will at the very least give you the zone you're currently in, so this might be enough information for the OP. |
i like the idea of adding a $faction variable.
Then something like: /bind shift+enter "beginchat [$name $level $archetype $faction] " would show as (for example) " [Blue Merkin 26 Scrapper Vigilante] " when using it in a global channel.
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Being nit-picky about it the code for these two "games" have never really been separate. Even back when CoV was still something you could buy separately from CoH the client program you loaded on your computer was exactly the same whether you played CoH, CoV or both. The only thing that was handled separately as far as what game you were playing was your account info, which officially got merged years ago.
Once Going Rogue hits in a few weeks the lines between CoH and CoV are going to be blurred even more. Ultimately I'm not sure what purpose a "game /bind $variable" would serve. Whether you're technically playing a "hero" or "villain" will be based on what alignment your current character is, not which program you logged into. *shrugs* So instead of a game $variable it might be more useful to have a new alignment $variable. Perhaps that's what you originally meant? |
"Good to finally meet you $player. You have quite reputation as a $hero/villian."
$archetype works great, I just wished the archetypes were abbreviated. And, on top of that, the abbreviations may not be easily understood by all.
On the topic of how GR changes things... from what I understand, switching a hero to red and vice-versa is a long process. If I announce I'm lft in Atlas, my GC friends still have to know what game I'm playing, because villains just cant walk into Atlas from Port Oaks and join my team. They would have to go though the rouge/merc process to do that. Am I right? I might have misunderstood how GR works.
This, whenever I use a global channel I tend to include my $level and $archetype (but not the $name though, that's redundant and spammy) so that people could tell which side I was on.
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There isn't a command that we know of, but you can make a workaround. If you put "Heroside" or "Villainside" as your Battle Cry on your ID card, you could use $battlecry to insert it into a phrase in a bind or set of binds. Then when you switch sides, you can just edit your battlecry and all your binds will automatically reflect that.
For those who like utilizing f10 for the $battlecry, simply rebind the phrase instead: /bind f10 "say <insert custom battlecry here>$$emote attack" Then you don't lose the function of your key, and you've given yourself a place to store your own variable for other binds. |
@name (Toon Name, 11MM) or
@name (Toon Name, 11BL)
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Robot confuses me: You know what? you're right, including my toon name is kinda spammy for teaming purposes. |
Dec out.
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True. I guess I don't see "not necessary" as "spammy". I mean, with SSK, level isn't really "necessary" either. 'Course, none of it really is, it's all just an option some of us use. Heck, if I've encountered someone's toon before, I'll probably be able to tell more about them by name than by their level or archetype.
Dec out.
True. I guess I don't see "not necessary" as "spammy". I mean, with SSK, level isn't really "necessary" either. 'Course, none of it really is, it's all just an option some of us use. Heck, if I've encountered someone's toon before, I'll probably be able to tell more about them by name than by their level or archetype.
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@Bobs Cool Hero (Old Mad Bob, Lvl22 Villian, Bot/FF MM) OK
It can get a bit spammy.
If not, that would be awesome.
*Edited for clarity.*
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