Whats Wrong with Sonic????


Cynical_Gamer

 

Posted

I don't see many blasters with Sonic primary. Those I do only seem to use /Em secondary. There's a couple guides using /Em for secondary(Range Boost), obviously because of the short range of some Sonic attacks, but are there other compelling reasons? I posted a thread asking for build help but didnt seem to get much response so I assume from that there is not much interest in Sonic for blasters. This is an honest question so no flaming please. I will not post again about it.


 

Posted

>_> well....quite honestly nothing is very "wrong" about it.....its just not a very popular theme. Also the sfx that it comes loaded with are some of the most irratating in the game.



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Posted

Nothing wrong with Sonic, by itself it's a high tier primary in ST damage (right up there with Fire, Psy and Ice) and in a team it becomes a pretty decent force multiplier. It lacks in the AoE department, but if you're good at lining up cones then even with Howl alone you can pull your own weight in a team


 

Posted

There are 2 things that prevent it from being more popular in my opinion:

1) The sound effects.

2) The fact that your sonic attacks come from your forehead rather than your mouth.
You'll notice a similar thing with breath of fire where the fire actually comes from your nose.


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Posted

How can people not love the sound fx?! Ok I don't love em either, but I never found em annoying or any reason to NOT play the set.


 

Posted

Quote:
Originally Posted by Lillika View Post
How can people not love the sound fx?! Ok I don't love em either, but I never found em annoying or any reason to NOT play the set.
There's something about the sound for the first two attacks that just bugs me a tiny bit.

It's not that I don't want to play sonic blast, I do, it's just that I want to use it less than any of the other blaster primaries.

I'm in love with the idea of using Siren's Song and then dancing through the enemy with melee attacks, but I just can't seem to get into the power set as a whole.

Maybe I haven't found the right character yet.


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Posted

Sonic lacks in the AoE department, for the most part the range on it's powers are too short (hence the reason many people reccomend /energy as a secondary) especially in combination with the animation/rooting times of the powers, the cone widths do not play well with each other, the KB mag on Shockwave is too high (and cone width too narrow) and can/will cause all of the targets to be thrown out of the range of your other cone attacks.

That said I really enjoy my Sonic/Ice/Electric Blaster. He is a pocket controller that can (and has) soloed his way through all most all of the content in the game.


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Posted

Because shout is so slow. The -res works extremely well with /em and /elecs big hits, but personally I can't play a blaster that doesn't have a decent t3 ranged heavy hitter cause you can't always get in and punch things safely. The damage without shout is ok, but feels lower than it actually is because scream is dot.

If it had a decent t3 it would be my favorite blaster set because of the very high mitigation it has.


 

Posted

A lot of good reasons mentioned above. There's really nothing to attract someone to sonic over anything else. Fire outdoes its AoE and ST DPS, DP is more flashy, etc.

However, I see a LOT of /Sonic Defenders. This is largely due to the obscene -Res debuff in their attacks and the lower importance of outright DPS for Defenders. Also Defenders tend to be focusing upon their Primary, so moving around for the placement of the cones is less of an issue than it is for the "killing everything now" agenda of most Blasters.


 

Posted

Quote:
Originally Posted by Fenrisulfr View Post
2) The fact that your sonic attacks come from your forehead rather than your mouth.
You'll notice a similar thing with breath of fire where the fire actually comes from your nose.
I think it's the fact that it comes from your face rather than your hands that's off putting. I know it is for me.


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Posted

Most blasters play to do the AoE killing. Sonic is a set which is about debuffing resistance which makes everyone else do a better job killing. Its a much more popular set among corruptors and defenders because the players attracted to those combos are more inclined to support role than blasters.


 

Posted

Quote:
Originally Posted by Enyalios View Post
Most blasters play to do the AoE killing. Sonic is a set which is about debuffing resistance which makes everyone else do a better job killing. Its a much more popular set among corruptors and defenders because the players attracted to those combos are more inclined to support role than blasters.
Was going to mention this, it's much better as a defender set. That said its not a BAD blaster set. But it does lack in the aoe department.

If you're going to roll a sonic blaster, i'd suggest a sonic/mm, and later getting the elec mastery, so you can have a cone attack chain of howl, psy scream, and static discharge, which can be quite devastating. Shout is also far just a little too slow.

In all the posts i must say though that I love the sound effects for the set, call me crazy I know :P. I suggest you take a look at the guide in my signature for some advice on the matter.


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Posted

Thank you everyone for the input. I greatly appreciate your thoughts.


 

Posted

Quote:
Originally Posted by Fenrisulfr View Post
There are 2 things that prevent it from being more popular in my opinion:

1) The sound effects.

2) The fact that your sonic attacks come from your forehead rather than your mouth.
You'll notice a similar thing with breath of fire where the fire actually comes from your nose.
I'm officially changing my Breath of Fire to snot color and creating the bind "/bind x powexec_name breath of fire$$e achoo"


 

Posted

The sounds are great until you have played a sonic blaster for 25 levels and you can't stand hearing one more OOOweeeEEEEeeeWOOOO just to fire your third ST blast.

Then you delete it because urgh.


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Posted

I have 2 reasons for not playing Sonic Blasters. In fact, now that I think about it, sonic is the only Blaster set I haven't played.

1. The sounds. While not being bad starting out, they really... really get tiresome after only one mission. I can't stand playing without sound, as it takes me out of the action. A friend suggested just muting it and playing music but I find that disorienting. I like being able to hear that minion I missed draw his sword from behind me.

2. No matching secondary thematically. While I can generally work around this limitation, even more so now with Power Customization I find Sonic to be one of those that just doesn't fit with the secondaries atm.


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Posted

Quote:
Originally Posted by Frosticus View Post
Because shout is so slow. The -res works extremely well with /em and /elecs big hits, but personally I can't play a blaster that doesn't have a decent t3 ranged heavy hitter cause you can't always get in and punch things safely. The damage without shout is ok, but feels lower than it actually is because scream is dot.

If it had a decent t3 it would be my favorite blaster set because of the very high mitigation it has.
On a good +recharge focused build it's easy to chain Shriek and Scream together, and if you need a 3rd blast there's always your secondary's t1 immob which most of the time does respectable (DPA) damage.


 

Posted

I'm going to wade in here to answer the title of this thread and in my opinion: nothing.

Sonic is a decent set which while it might not appeal to the min/maxers out there, is a wonderfully safe effective set that I still play many moons after my Sonic/En hit 50. To counter some of the negative aspects that have been mentioned here (which I do agree with but don't necessarily see as negative) I'll list some of the greatest points about Sonic.

1) It's safe. It has three soft control tools in Shockwave, Siren's Song and Screech. Now the first two of these I would not recommend using in a team but all of them are great solo. Screech is excellent for targetting problem mobs (mostly lieutenants who will mezz but chaps like Sky Raider Engineers, Rikti Comms Officers and others) and taking them out of the fight early. Screech has great duration compared to other mezzes and is wildly effective throughout the game.

2) It's secondary effect allows you to do more damage and as long as you have some good recharge, you can stack the effect several times over. Sure, the debuffs are not as strong as on a Defender but they help. Especially on a team, being able to add a small debuff to a spawn with Howl is a nice help to the team. Howl, bear in mind, is a pretty wide cone too.

3) Sonic is also nicely light on the endurance. I think The Amber Banshee is the only Blaster I've run up to Stamina without gasping for endurance every few fights. These days I have to be seriously Speed Boosted up the wazoo to come even close to draining my endurance bar.

4) Shout is wickedly powerful. Sure its animation time isn't great but when it hits, it hits hard. As I tend to have fired off Scream and Shriek before hitting Shout, it gets the benefit of the -res debuffs and can hit like a Mac truck.

As for the perceived problems, they've never been an issue for me. The range has always been good and as for the origin of the blasts, I think it's more natural for sonic attacks to come from the mouth than from someone's hands surely? In comparison to other Blasters, you may feel slightly underpowered but the set has some excellent components to it that make this less of an issue. For solo powerset, I can't think of one that's safer save perhaps Ice for its holds. On a team, it makes an excellent single target Blaster, especially if you take out problem mobs with Screech and apply Howl to the spawn. You can also consider targetting through a melee AT as well so that their attacks get the benefit of your -Res.

Sonic is not the most powerful set but it is safe and it is fun. If you have a concept that fits it, don't let the percieved problems put you off. It's a solid set, it's just better suited to Defenders and Corruptors but that doesn't mean it's gimped in the slightest. It's just a bit different.

One thing I will say is, if you are bothered by the sounds, give up now. They've never bothered me at all but if they bug you now, they might do after a while.


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Posted

Quote:
Originally Posted by Silverado View Post
On a good +recharge focused build it's easy to chain Shriek and Scream together, and if you need a 3rd blast there's always your secondary's t1 immob which most of the time does respectable (DPA) damage.
Oh I know. I've conducted some pretty in depth analysis of sonic, mostly for defs/corrs mind you, but I have looked at blasters too.

I love the set for defs, like it for corrs, and find it unsatisfactory for blasters. The reason I dislike it for blasters isn't a dps one because as I mentioned (and you have followed up on) you can produce decent dps with just the t1 and 2, and if you throw in a secondary immob it is fine. If you mix in a high dpa melee attack it is very impressive.

I dislike it because I don't like playing a blaster that can't put things down quickly from range when that ability needs to be called upon (similar reason I don't play AR, or Dual Pistols on a blaster). That's a demand I don't put on my corrs/defs for the most part and as a result I deem sonic as excellent for them. Additionally, the higher debuff modifiers and extra mitigation generated from the debuff set I pair with it certainly helps those two AT's to get past the long-ish root times when compared to my favorite blast set - fire.

edit: that said, I'm looking at a buzzsaw sonic/em that chains shriek>scream>energy punch>repeat with lots of procs. The dps is actually really high and the endurance cost is quite low which leaves a lot of room in the build to push toward softcap s/l and get the necessary rech.


 

Posted

Quote:
Originally Posted by ShadowNate View Post
>_> well....quite honestly nothing is very "wrong" about it.....its just not a very popular theme. Also the sfx that it comes loaded with are some of the most irratating in the game.
Dun dun dun dun dun dun dun dun.

Rrrrraaaarr.

I can never play one. I never got past 2.