Veteran Catch Up Systems


Basilisk

 

Posted

I ask that you please read all the idea's individually, and comment on the separately please.

I had two ideas to help the coming new players with the release of Going Rogue. A similar discussion happened in another thread which got me thinking on these.

1. Pay to Catch Up: For every 3 months they have been a member, they may pay another $10.00 (Or what ever the devs/marketing decide) to gain another 3 months advancement in their veteran rewards alone. They would probably not gain any spare time, and this would probably exclude any name changes, bonus slots, and respecifications (again up to the devs). The actual Veterans would be still getting these things for no additional cost, rewarding them still more, while this would keep people from just JUMPING up to full veteran at a cost.

2. New Veteran System: We will have a secondary system start up, call it "Tier Two Veteran Rewards" People joining when this starts will start at square one, and also gain the original veteran rewards; however the current veteran system will stop progressing. This should probably be done every few years (maybe at this point ever 6, or whatever the devs decide), creating a new tier of vet advancement. As things progress there will be progressively greater reason to start playing City of X, and stick around, while the current older veterans are still rewarded.

3. Somehow combine the two, by paying per 3 months in all three tiers, or by per 3 months of one tier, for additional veteran advancement.

So ether of these systems would help improve the money revenue and membership of City of X, and help the coming members not feel completely left out and with out recourse for not being here from the start.

I ask that you please read all the idea's individually and comment on the separately please.


 

Posted

absolutely eleventy bajillion percent /unsigned. veteran rewards are not based on how much money you have in your pocket.


 

Posted

Quote:
Originally Posted by Mad_Cow_Milk View Post
1. Pay to Catch Up: For every 3 months they have been a member, they may pay another $55.00
Fixed so I'll sign it. That's what I payed for my vet rewards, that's what you'll pay, adjusted slightly for interest earned on that money.


Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.

 

Posted

Veteran rewards is just what it is.. a veteran reward. A reward for having your account active for x number of months. No short cuts should apply EVER!!!

If such a thing would be implemented THAT would be the time the system would be broken!

If you want the vet rewards... keep youre account active... No other way...


- The Italian Job: The Godfather Returns #1151
Beginner - Encounter a renewed age for the Mook and the Family when Emile Marcone escapes from the Zig!
- Along Came a... Bug!? #528482
Average - A new race of aliens arrives on Earth. And Vanguard has you investigate them!
- The Court of the Blood Countess: The Rise of the Blood Countess #3805
Advanced - Go back in time and witness the birth of a vampire. Follow her to key moments in her life in order to stop her! A story of intrigue, drama and horror! Blood & Violence... not recommend to solo!

 

Posted



Oh, and /Jranger


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Oh god people, I am trying to help City of Heroes in general. If anything cascading rewards would severely amplify continual membership.

Did any of you read them entirely, just checking? Or did you just read the tittle and have a knee jerk reaction.


 

Posted

Quote:
Originally Posted by Mad_Cow_Milk View Post
Oh god people, I am trying to help City of Heroes in general. If anything cascading rewards would severely amplify continual membership.

Did any of you read them entirely, just checking? Or did you just read the tittle and have a knee jerk reaction.
Did you bother reading the multiple other thread where this has been suggested before, and all the reasons given as to just why it has been shot down in flames every single time?

You can polish a pile of crap all you want but, underneath it is still, by dint of being, a pile of crap.


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by Dechs Kaison View Post
Fixed so I'll sign it. That's what I payed for my vet rewards, that's what you'll pay, adjusted slightly for interest earned on that money.
They are paying for just the content with being on three months, they are not getting the game time, AND they can not get it all at once. People who stick around will still get it for free especially if they have been here from the start.


 

Posted

Quote:
Originally Posted by Mad_Cow_Milk View Post
They are paying for just the content with being on three months, they are not getting the game time, AND they can not get it all at once. People who stick around will still get it for free especially if they have been here from the start.
Which effectively negates the entire point of the veteran rewards.

Veteran rewards are only paid for content in that you have to have been subscribed for X ammount of time. Its a reward for sticking with the game. Its also the one and only 'Fair' system of reward in the entire game.


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by Mad_Cow_Milk View Post
They are paying for just the content with being on three months, they are not getting the game time, AND they can not get it all at once. People who stick around will still get it for free especially if they have been here from the start.
what part of NO don't you understand? vet rewards are based on keeping your account active, not how much money you are willing to plunk down. and trying to start a new vet reward system along with the current one will only create more problems then it will do good.


 

Posted

Quote:
Originally Posted by Mad_Cow_Milk View Post
Oh god people, I am trying to help City of Heroes in general. If anything cascading rewards would severely amplify continual membership.

Did any of you read them entirely, just checking? Or did you just read the tittle and have a knee jerk reaction.
First, yes, read the OP.

Second, as mentioned, Vet rewards are NOT about money - they are a thank you to keeping an account active.

Third, I am curious what data you have that allowing Vet rewards would amplify continual membership. You mean all those things like new content, new additions (like PC for example), new sets, etc. are less than Vet rewards in retaining players? For myself only, I played before Vet rewards, and the Vet rewards could be removed tomorrow and I would STILL play.


 

Posted

Quote:
Originally Posted by Liz Bathory View Post
Veteran rewards is just what it is.. a veteran reward. A reward for having your account active for x number of months. No short cuts should apply EVER!!!

If such a thing would be implemented THAT would be the time the system would be broken!

If you want the vet rewards... keep youre account active... No other way...
The idea is to help attract new players and get them to keep it around, that way the game stays longer. Adding one more incentive to new players can't possibly be a bad thing now can it? Speaking from the point of a relatively new returner's point of view, I have the perspective of what an entirely new member would be looking at. Option 2 does nothing but grant an additional incentive for them to join and stick around.


 

Posted

Quote:
Originally Posted by Techbot Alpha View Post
Did you bother reading the multiple other thread where this has been suggested before, and all the reasons given as to just why it has been shot down in flames every single time?

You can polish a pile of crap all you want but, underneath it is still, by dint of being, a pile of crap.
Yes I did actually.


 

Posted

Quote:
Originally Posted by Mad_Cow_Milk View Post
The idea is to help attract new players and get them to keep it around, that way the game stays longer. Adding one more incentive to new players can't possibly be a bad thing now can it? Speaking from the point of a relatively new returner's point of view, I have the perspective of what an entirely new member would be looking at. Option 2 does nothing but grant an additional incentive for them to join and stick around.
ok let me spell it out for you, N O. vet rewards are not what keeps players around. it is new content and powersets and the like. for new players, it is the fact that they have never played the game and are amazed at all the options they have that keeps them. if you are that put off of the game by vet rewards, then by all means do not continue on with the game.


 

Posted

Quote:
Originally Posted by PennyPA View Post
First, yes, read the OP.

Second, as mentioned, Vet rewards are NOT about money - they are a thank you to keeping an account active.

Third, I am curious what data you have that allowing Vet rewards would amplify continual membership. You mean all those things like new content, new additions (like PC for example), new sets, etc. are less than Vet rewards in retaining players? For myself only, I played before Vet rewards, and the Vet rewards could be removed tomorrow and I would STILL play.
The Vet rewards are an incentive for sticking around. However when you look at the massive amount of years you have to get to what-ever point, and that you will never catch up, this can be even a counter-incentive.

While if they re-start a different tier of veteran rewards, they are getting double, eventually triple, or hopefully one day even quadrupedal the benefits per three months. Making a huge incentive for staying, ensuring that the game will be around for years to come.


 

Posted

Sorry, I can't agree with that. It'd just introduce MORe stuff that people would go 'Want noaw!' for.

And no, Im not a 6+ year vet. I still dont have the 60 month badge and City Traveller. Do I want it? Hell to the yes! Can I have it? Yes...when I hit 60 months.

Thats fair. And thats the way its gonna stay. Cos the Devs have stated before that paying for Vet time ahead of when its due is never gonna happen.


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by Mad_Cow_Milk View Post
The Vet rewards are an incentive for sticking around. However when you look at the massive amount of years you have to get to what-ever point, and that you will never catch up, this can be even a counter-incentive.

While if they re-start a different tier of veteran rewards, they are getting double, eventually triple, or hopefully one day even quadrupedal the benefits per three months. Making a huge incentive for staying, ensuring that the game will be around for years to come.
Vet rewards are NOT incentives - please get that straight! They are THANK YOU's for staying around. Nothing more.

A game could have all the little prizes/rewards for continual membership. But if the game is bad with its content, community, nerfs, etc., no amount of "Vet" rewards will retain those players.


 

Posted

Quote:
and that you will never catch up,...
as long as you keep your account active you will get the rewards that everyone else already has for keeping their accounts active. just because you joined in 2010 doesn't mean that you wont get the same exact rewards that we have now. in fact alot of the vet rewards, specificay the temp powers, can be gotten in game through missions. while they don't last forever, they are still versions of the vet rewards.


 

Posted

No. Just like every single time it comes up, for the exact same reasons.

Please look up "Veteran" and show me the definition that says "Achieved not by time but by bank account." No definition like that? Hmmm...

Edit:

And just to be very clear, I could benefit from this, and I'm STILL saying no. Not just for "catching up" on my main account, but catching my secondary up to the first. (Year and a half behind.)


 

Posted

Quote:
Originally Posted by Mad_Cow_Milk View Post
So ether of these systems would help improve the money revenue and membership of City of X, and help the coming members not feel completely left out and with out recourse for not being here from the start.
While something like this could believably increase revenue I think that it would do more to increase player churn rather than increasing long time membership.

Folks would be pissed that they are paying the extra money but effectively still have to wait. There would be a large number of new players that would be willing to pay the extra $50 right when they sign up so that they can get an extra attack at level 1 and wings as a costume item right away.

I understand that your suggestion puts a cap on that but it won't be a popular cap and since money talks it wouldn't be long before all veteran rewards were eligible for purchase from day one. That leads to new players joining the game, buying up all the vet rewards they want and then power leveling to 50 in the space of a month at which point they grow bored with the game and cancel their account.

The veteran rewards are meant to be gratuities for player loyalty, not "bling" that can be picked up by anyone with more money than sense.

/unsigned


>


"I am a Tank. I am your first choice, I am your last hope." -- Rune Bull

"Durability is the quintessential super-power. " -- Sailboat

 

Posted

Quote:
Originally Posted by McBoo View Post
There would be a large number of new players that would be willing to pay the extra $50 right when they sign up so that they can get an extra attack at level 1 and wings as a costume item right away.
Which, themselves, can be gotten in game for no extra cash by getting the various temp powers and costume bits, or - if you want to spend money - buying the various add on packs.


 

Posted

Quote:
Originally Posted by Memphis_Bill View Post
Which, themselves, can be gotten in game for no extra cash by getting the various temp powers and costume bits, or - if you want to spend money - buying the various add on packs.

Being a long time vet I have no way of verifying this but can a new player purchase a wings recipe from WW or the BM and use them right away?


>


"I am a Tank. I am your first choice, I am your last hope." -- Rune Bull

"Durability is the quintessential super-power. " -- Sailboat

 

Posted

Well I've not read suggestions for months (the board moves too fast for lil ol JD) so apologies if I retread old ground.

Quote:
Originally Posted by Mad_Cow_Milk View Post
1. Pay to Catch Up
Buying your way into vets rewards is probably a bad idea, and IMO wouldn't act as any incentive.

Why play for another 3 months to get that cool whatsamacallit when I can get it now for a minimal fee?

And it's nice to give a thank you to longtime players - until you then tell everyone that they can have it for a pittance now.

i.e. This cheapens both the thank you effect and the incentive effect.

And even if some say that they're just 'thank yous' they are also incentives for some players - just as supermarket points that add up to an effective 0.5% discount are both.

Quote:
2. New Veteran System: We will have a secondary system start up, call it "Tier Two Veteran Rewards" People joining when this starts will start at square one, and also gain the original veteran rewards; however the current veteran system will stop progressing.
I'm not entirely certain that I'm reading this correctly, but I think that you're saying to have two sets of rewards rewards running alongside each other... the original one that counts time from c.6 years ago and a new one that just counts time from whenever it's implemented. The original list would still work, but not have any new rewards added to it.

So if it was implemented today and I got my 60month original reward today, then in 3 months time I'd get the 63month reward from the original list and I'd also get the 3month reward from the new list.

Someone else starting today would get the 3month reward from each list in 3 months time.

Is that the correct interpretation?

If that is what you mean, then it's not actually that bad an idea. Though I'd keep the badges attached to the original and possibly the odd annual reward - i.e. I'd still add badges for things like 90month vet.

It could even make sense from a dev-time allocation standpoint: As time goes on the number of people who've been here fully subbed from day 1 will be going down (as people leave or 'rest' their sub).

So the number of people getting the new benefits/rewards when they are available (or soon after) is decreasing, meaning that devtime put into them is effectively becoming less efficiently used.

But if a second stream of rewards were started from now then virtually every current player would benefit from any devtime spent on the 3 month reward when it went 'live' in 3 months time.




I won't address the third suggestion separately.


By my mohawk shall ye know me!
my toons
Funny: Ee-Ai-Ee-Ai-Oh! #3662 * The foul-mouthed Handyman! #1076 * City of Norms #132944
Serious: To Save A Single World (#83744) * Marketing Opportunity (#83747)

 

Posted

Yeah another post - the last one was getting a little large and unwieldy...

Dare I ask as your forum registration date is 2010, though you may have been playing for years afaik:
* Are you a new player?
* Do you find it annoying that you have to wait?
* Would you stop if you don't get vets rewards quicker than the current system allows?
* If yes to the previous question: Is your experience of the game not enough to keep playing regardless of vets rewards?
* If it is annoying, is it because you're wanting any specific vets reward?

I've always thought that the vets rewards would have been better as a points system where you can buy the reward you want. Potentially allocating different costs to some things (e.g. perma-temp powers should cost more than greek letters imo) and possibly different points gained for some milestones.

If a player has a concept that really needs one of the vets rewards that is months away then the fact that it may be years away can be disincentivising - and that doesn't matter whether or not you believe the rewards are an incentive or a thank you or both.

Likewise what a great thanks it was for me to receive Greek Chest letters, Boxing gloves or several others... they were the kind of thank you gift I'd quite gladly wrap up again and give to someone else.

Then again, I'm quite certain that there are far more pressing things that the devs could be looking at than revamping the rewards systems - unless it's relatively quick and easy to do.


By my mohawk shall ye know me!
my toons
Funny: Ee-Ai-Ee-Ai-Oh! #3662 * The foul-mouthed Handyman! #1076 * City of Norms #132944
Serious: To Save A Single World (#83744) * Marketing Opportunity (#83747)