Trying to wrap my head around Soldiers being Natural instead of Tech


AkuTenshiiZero

 

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Originally Posted by GavinRuneblade View Post
A
Also, it really needs to be clearer in the character generator because you are right a huge number of people assume it means "normal" human.
The origin description in the character generator reads:
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You aren't 'super' at all; your amazing talents come from intense training and innate abilities. You might have been driven to physical excellence by some all-encompassing desire for perfection or revenge, or perhaps you are not human at all, and possess powers natural to your race. With your natural origin you have to rely on your cunning and skill.
Emphasis added. Not really sure how they could make it any clearer without making it invasive.


 

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Originally Posted by Silencer7 View Post
Okay, good point. Let me change my definition a little bit.

Maybe if the technology in question is something unique or wildly out of the ordinary, that is what denotes a tech hero. So, Iron Man and War Machine (and Black Scorpion) are tech characters, because they use outlandish tech that's not available to most people. But an SoA or an assault rifle/DP blaster could still be natural, because the technology they're using is pretty run of the mill.

Which still puts Batman in a grey area, but oh well.

edit: also, the fantastic four were all pretty obvious science origins.
This is what I'm starting to think. Maybe Arachnos armor is considered so ordinary/run-of-the-mill in the Paragon City world that it isn't sci-fi enough to deserve tech status? It just takes getting a sense of what is and is not "super tech", when we're dealing with a reality different from the real world. Just having a jet pack might make you a "tech" hero in our world, but a lot of Talon agents and Longbow use jet packs.

On the other hand, what if your Arachnos soldier takes teleportation as their travel power? That's gotta be pretty high tech.


 

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Originally Posted by Berzerker_NA View Post
On the other hand, what if your Arachnos soldier takes teleportation as their travel power? That's gotta be pretty high tech.
Really depends on how they justify it. In both Paragon City and the Rogue Isles there's the Medicom system that teleports you back to hospital when you're defeated in combat so you don't die. A simple hack in the hero or villain badge should allow you to exploit the system and teleport anywhere using the hospital network. I've come accross this explanation used by plenty of Natural origin characters. It just comes down to using your imagination.

For example, I have an earth/thermal Natural origin Controller. How can this be? Well, I've coloured his earth powers grey like concrete because he doesn't actually control the earth, but rather has such a good understanding of battle tactics and structural mechanics, that he can make sure the enemy always gets entrapped in the debris caused by the collateral damage of superpowered explosions (Debris Prediction, so to speak). Likewise, his "thermal" abilities derive from the fact that he has such a high charisma that he can inspire his allies to feel a "burning passion" on the battlefield, psyching them up to Willpower levels. All done by a simple human who's just honed his mental and social skills to remarkable levels.


 

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The problem here guys is we are using COH's definition to categorize comic book characters that don't appear anywhere in the game and their creators really couldn't care less how COH or we define them. It's all relative to HOW you chose to define them.

COH uses a very strict narrow defination of how or where their main power came from and yes under that Batman is natural etc.. But I look at other factors as well so let's call my definitions the WENDY Definers

Batman's primary source of power is Natural, since he achieved it strictly from years of training mind and body but he does use a lot of Science and Technology to acheive his goals. So lets call him a NAT/TECH/SCI.

In my mind I don't care HOW your body mutated and allowed you to perform super human feats the fact is it did. Without that mutation your just a regular guy or girl.

Now Wolverine, by my defination is probably about the purist Mutant we've discussed. He, sort of like Synapse, had no desire to have the alterations done to his body through the use of science but he always had the power to heal himself and doesn't seem to age. I'd call him a MUT/SCI

The Fantastic 4 like I said I don't care how their bodies mutated they did. Reed Richards is still a scientist and uses that in battling Doc Doom and many others along with high Tech devices HE designs and builds. Let's call him, and to make everyone happy we will use COH standards (a bit), a SCI/MUT/TECH I usedf SCI first to make COH happy :-D


Iron man is clearly very much TECH but remember he also perfected the power source which keeps him alive and runs the thing.. Even in his ordinary life, if a Playboy Billionaire HAS an ordinary life, he's involved in both Technology and Scienece. I'd give him a TECH/SCI rating.



See anyone can devise a system to rate(?) or define super heroes and their powers and none are right or wrong. One last example to sort of clear up AND confuse the issue.

Spiderman .. Peter Parker is bitten by a radioactive spider and his body mutates giving him spider like super powers. Okay using COH definations he's SCIENCE right since his mutation was not natural but cause by the radiation and the spiders bite. BUT was it the radiation from the bite that caused his mutation? or did the spider mutate from the radiation and something in the venom or saliva that entered Parker's body when he was bitten cause those changes? I'd say it was the latter since if it was purely a reaction to radiation its a VERY interesting coincidence that his mutation happened to involve becoming spiderlike. So he became a mutant because of a spider's bite. Spider's, radioactive or not, bite people all the time so it could be argued that "technically" Parker's mutation is a natural event. It's NOT of course but he didn't fly off into space and through an accident become exposede to a massive dose of radiation or develop a serum that allows him to swing from the sides of building.. A bug bit him LOL (yes I am aware insect have 6 legs and spiders 8 and are two seperate things... they are both still icky bugs to a 6 year old girl LOL

Point is there really isn't one clear cut definition and the reality is we are talking about super heroes in a fantasy game and in comic books. COH defines their characters using a ONE origin system so, getting back to the Op's original question an SoA is a natural villain because their strength primarily comes form years of physical training. They use technology to accomplish thie goals but its that natural training that allows them to do so. When all else fails see NC SOFT rule #1: Its that way because its our game and we said so! :-D


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What makes a marksman deadly? Is it his skill with a gun, or is it the gun?

If we argue it's his skill, then he would be Natural. If we argue it's the gun, then he would be Tech. But even then, a gun is such a simple device that it's often overlooked, thus bringing us back to Natural.

In short, the question is: How complex must a device be to qualify as Tech? I think the threshold is pretty high in the universe of CoX. A Crab backpack is the most complex SoA weapon, but in the end what is it besides a really big gun?

The next point is looking into the term "Origin" itself. Which came first, the training or the gear? The training, of course. Natural.

And of course, the common arguement, what would happen if you took away all the gadgets? I think they would be perfectly capable of holding their own without them.


The off-beat space pirate...Capt. Stormrider (50+3 Elec/Storm Science Corruptor)
The mysterious Djinn...Emerald Dervish (50+1 DB/DA Magic Stalker)
The psychotic inventor...Dollmaster (50 Bot/FF Tech Mastermind)

Virtue Forever.

 

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Originally Posted by Wicked_Wendy View Post
The problem here guys is we are using COH's definition to categorize comic book characters that don't appear anywhere in the game and their creators really couldn't care less how COH or we define them. It's all relative to HOW you chose to define them.

COH uses a very strict narrow definition of how or where their main power came from and yes under that Batman is natural etc.. But I look at other factors as well so let's call my definitions the WENDY Definers
The best way to go with it. In the end, it's all about having fun, and in the end of the end, it is always your own character.

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Point is there really isn't one clear cut definition and the reality is we are talking about super heroes in a fantasy game and in comic books.
Not true, there are definitions and they are quite clear and specific. Just because someone disagrees with them, or wishes they were different doesn't change the fact that the original dev team created very clear definitions. The split on Tech/Natural is the only significant grey area but when you look at the exact wording, and look at the example characters in game it is pretty clear.

I think your biggest trouble with the CoH definitions is that they don't mesh with the common use of the words while your definitions do. In reality, I think this is a limit on the CoH definitions and part of the confusion among players. But it's kind of hard to think of better conventions than they came up with. Longer definitions setting the boundaries would have been nice, but I think they wanted people to do exactly what you did and define it your own way for your characters.

As an example:
Spiderman cannot ever be a mutant in the CoH definition. Why? First sentence:

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You were born with abilities which set you apart from the rest of humankind. Your powers manifested at birth, puberty, or possibly adulthood.
It can't get any more clear or specific. Mutants are born that way. Any change that comes into play later, is not "mutation" the CoH origin, though it may involve "genetic mutation" the English verb. Clearly whatever happened to Parker happened on a genetic level, and is thus mutation. However he is not and never can be short of some time-travel change to his birth of the City of Heroes origin Mutation. And that's pretty cut and dry you really can't say that there is any wiggle room. "born with abilities". Doesn't get any more specific.

Again, from Science, it doesn't matter that Richards uses his science. What matters is what he IS as a being.

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You received your powers either through purposeful scientific inquiry or some accident gone awry. You have since learned to harness your new-found abilities, becoming a powerful force in the world.
If anything, using a lab is technology.

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You derive your powers from technological devices, from suits of high-tech body armor to powerful energy weapons. Few have been able to duplicate the amazing technology which lies behind your gadgets. You need not be a brilliant inventor; you may have acquired these items from another source.
Notice, that being intelligent is not a factor in technology. So Richards being smart is irrelevant. And this is why Black Scorpion is Tech despite being an idiot. Being a scientist is not the science origin. Specifically, Bohm, Einstein, and so on didn't have superpowers. They could use technology to heal, but they did not possess superpowers as a result of a scientific event. And while Richards uses technology as well, his superpower came from a scientific event.

So, CoH does have very clear, very specific origin definitions. And it sticks to them pretty well. They can be used to interpret non CoH characters. But don't mistake the common English use of the word, for the definition of the CoH origin. It's totally fine for your own characters, but with regard to CoH cannon, it is specific and it does not fit with the English definitions.


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.

 

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Originally Posted by Shadow State View Post
Not really sure how they could make it any clearer without making it invasive.
I think listing examples would have been helpful to all origins and I think it would have been a way for new players to get ideas. For instance, listing off key NPCs and how their origin fits that specific definition.


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.

 

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I honestly think that once you get the Crab Backpack, the Natural Origin falls by the wayside. That seems to me to be a cybernetic implant. That's essentially where I draw the line, in the old Origin system, Superior Human and Gadgeteer were what we might call Natural today, but Cybernetics is Technology. It's adding technology to your body.

OTOH, in threads I've read on the subject, I've agreed that it's possible there are different types of backpacks. The cybernetic implants wired directly into the brain are for the top of the line, "Special Forces" type of Crab Soldiers, but the low level grunts might just be using an actual backpack they wear, which is controlled by sensors in their gloves. So it could just be an extremely powerful and complex sort of machine gun. It's a weapon, and a stock factory produced weapon, at that.

That's really where I draw the line between Natural Origins that use gadgets, and Technology Origin that uses gadgets. If the gadget is doing all the work, and it's a one of a kind, special item developed by the hero himself, or a team of geniuses working for him, then it's Technology. If it's just a weapon, in the hands of a trained soldier who wields that weapon so well because HE knows how to use it, then it's Natural. Batman's gadgets, for all their high tech, are dangerous because of Batman's training. Iron Man's suit, on the other hand, plans a lot of the strategy and does a lot of the fighting for him.

Not only that, but while Batman had to build a lot of his equipment himself, Natural heroes in Paragon City seem to be able to pick their gadgets up at the local Image Inc. It's all bought off the shelf. That doesn't mean he can't build his own gadgets, but it may save time if he doesn't have to. (Not to mention he doesn't have to be a millionare playboy to afford it )

GavinRuneblade said it best, and I think it's still the best test for who is Natural. "If you take away all his wonderful toys and he STILL kicks your butt, he's Natural." The Natural hero (or villain) doesn't need the weapons, they're just there to make the job easier.

In the case of Crab Spiders, even if you take away his backpack, he does still have all that time he spent as a Wolf Spider to fall back on. Likewise, the Fortunatas may have had to undergo some scientific or genetic experimentation to unlock those mental attacks, but if they didn't have the discipline already from being Widows they probably wouldn't be able to control it. Most of the Tarantula Mistresses apparently go insane from the combination of unlocking their mental powers and being transformed into cybernetic spiders anyway.


 

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We've talked about this before.

To repeat here.

When a huntsman gets offered to become a Crab/Bane they get there basic training and equipment. And then are shoved into there new role to see if they can handle it. They start with a set of robot legs and power armor that's low quality/easy to produce. If they show sufficient skill/ability with the basic equipment they may get better equipment.

Eventually the legs are implanted probably along with a promotion/squad command and with a MIU [(Mind Inpulse Uint) Alala WH40K] Enables them to convey the precise controls to shoot and mealy with greater effect and accuracy.


In short they start out Natural but become Tech later on.


(In my opinion)


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Originally Posted by Berzerker_NA View Post
It seems like technology origin starts when you surpass the Paragon City world's concept of a "gadget". Like, Batman has military grade high tech weapons, but nothing that exceeds the technological capacity of his time (or at least not by much.)

So, one needs to have an idea of what is "advanced" in Paragon City. Half the weapons and tools we see Long Bow or an Arachnos Crab use are surely beyond what's technologically feasible in the real world today, but I guess they're just "gadgets" to them.

I'm just at a loss for what I should call a "tech origin"....
If you use technology to enhance your awesome natural/trained abilities, you're natural -> Batman.

If without the technology you're a worthless gimp, you're technology -> Iron Man


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Batman's primary source of power is Natural, since he achieved it strictly from years of training mind and body but he does use a lot of Science and Technology to acheive his goals. So lets call him a NAT/TECH/SCI.

In my mind I don't care HOW your body mutated and allowed you to perform super human feats the fact is it did. Without that mutation your just a regular guy or girl.

Now Wolverine, by my defination is probably about the purist Mutant we've discussed. He, sort of like Synapse, had no desire to have the alterations done to his body through the use of science but he always had the power to heal himself and doesn't seem to age. I'd call him a MUT/SCI

The Fantastic 4 like I said I don't care how their bodies mutated they did. Reed Richards is still a scientist and uses that in battling Doc Doom and many others along with high Tech devices HE designs and builds. Let's call him, and to make everyone happy we will use COH standards (a bit), a SCI/MUT/TECH I usedf SCI first to make COH happy :-D


Iron man is clearly very much TECH but remember he also perfected the power source which keeps him alive and runs the thing.. Even in his ordinary life, if a Playboy Billionaire HAS an ordinary life, he's involved in both Technology and Scienece. I'd give him a TECH/SCI rating.
You are confusing your science origin. Being a scientist does not automatically make you a science origin. Using science does not mean you are science origin. The science origin is about side effects from science, such as radiation and serums, that give the person powers.

Batman has no science to his nature, you could argue his use of science to counteract the joker toxin as part of a tech origin, but not science, since Batman does not get any abilities from it.

The FF are not mutants, they were mutated yes, but their powers were not part of their DNA from birth. I will point out Franklin, Reed and Sues son, is a mutant, since he was born with his powers.

Iron Man is pure tech, no science, even his heart would fall under tech since it is a cybernetic implant created by tech. Now Ultimate Iron Man could be called a mutant or science origin along with tech, but that is an off shoot character.

Wolverine is far from pure Mutant, he is definetly mutant science. While Synapse is pure science, since until Crey got to him he was a normal human.


Dirges

 

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I found this suggestion for origin criteria on another thread, and I kind of like it.

http://boards.cityofheroes.com//show...25#post2903125

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Originally Posted by Blood_Wolffe View Post
I always go by what enhancements would your character use. Would she use natural enhancements like training and super healthy food, or gadgets like high tech goggles and prosthetic organs?

The question for Batman is: if he wanted to become a better hero, what would progress him more: spending more time at the gym, or investing more money in his gadgets? If spending time at the gym is the key to moving further, then he's natural.

For a mutant like say Colossus: Should he spend his time more on practicing turning his body into steel, or leave the steel turned off so he can lift weights at a gym?

For a science like the Hulk: should Bruce Banner spend his time trying to find medical treatments that allow him to stay intelligent when he changes, or just practice changing on demand by biting his tongue until it makes him angry? - (Cause if you're a natural mutant, there's little point in doing experimental research to increase your powers. )

Now, when Iron Man wants to become tougher, I think he's in the opposite place of Batman. A few more gadgets will go a long way, but training at the Dojo will only help him improve his martial arts skills from novice to mediocre.


 

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Originally Posted by Berzerker_NA View Post
I found this suggestion for origin criteria on another thread, and I kind of like it.

http://boards.cityofheroes.com//show...25#post2903125

The question for Batman is: if he wanted to become a better hero, what would progress him more: spending more time at the gym, or investing more money in his gadgets? If spending time at the gym is the key to moving further, then he's natural.

Now, when Iron Man wants to become tougher, I think he's in the opposite place of Batman. A few more gadgets will go a long way, but training at the Dojo will only help him improve his martial arts skills from novice to mediocre.
I think this is a false premise but a very interesting way to look at the difference anyhow. In a world with technology of the level of ours in reality there is no amount of physical training that will exceed the benefits of technology. In Paragon's world as in both the DC and Marvel universes technology is vastly more superior.

No amount of natural training will amount to the weight lifting high-end powered armor servo's can lift. And I'm talking in the real world right now, not just in Paragon City. We already have had people with no feet but using artificial limbs disqualified from sports events for unfair advantage.

No amount of natural training will amount to the level of accuracy that the optic tracking device our pilots in Apache Helicopters use, much less the sort of tracking that super-advanced technology is capable of like what iron man uses in the movies. No amount of training will ever let bruce wayne or tony stark get more accurate with a gun than the technological tool that iron man uses in the movies to head shot 9 people at once. And no amount of training will make either one of them use such a weapon better. But a faster computer will make the targetting time shorter and make the tool work better in limited visibility conditions, etc etc etc.

for every character in every universe technology will always give a higher vector of improvement than simple physical activity. Simply because technology is more powerful than the human body. machines can lift more than the strongest human. Computers can react faster. we can't fly but rockets can. We're not bullet proof, but some materials are etc.


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.

 

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Originally Posted by GavinRuneblade View Post

No amount of natural training will amount to the weight lifting high-end powered armor servo's can lift. And I'm talking in the real world right now, not just in Paragon City. We already have had people with no feet but using artificial limbs disqualified from sports events for unfair advantage.
If you take this argument too far, I think you'll end up comparing a sniper rifle with a bow and arrow, or comparing a knife with a fist (since a knife technically represents "technology" when compared with a fist). Artificial limbs give an advantage, but so would custom made spring loaded shoes. Neither is really a technological marvel.

With guns, the question is whether it matters more to have high quality trigger men, or high quality hardware. How easily could a bunch of hillbillies with top of the line, experimental assault rifles kill a group of Army Rangers armed with standard M16's?


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No amount of natural training will amount to the level of accuracy that the optic tracking device our pilots in Apache Helicopters use, much less the sort of tracking that super-advanced technology is capable of like what iron man uses in the movies. No amount of training will ever let bruce wayne or tony stark get more accurate with a gun than the technological tool that iron man uses in the movies to head shot 9 people at once. And no amount of training will make either one of them use such a weapon better. But a faster computer will make the targetting time shorter and make the tool work better in limited visibility conditions, etc etc etc.
Even with the best automated targeting in the world, you still need a human being to tell the computer what targets you want shot, and which ones you want spared. It's not a very good quick draw device.

Batman's style of fighting would never allow for something like that. He's got to bust a move in the moment. He can't be fidgeting with buttons and click down menus on some digital imaging computer while the bad guys speed away, and he has to dodge most of the bullets coming at him, or some will certainly tear through his armor.


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for every character in every universe technology will always give a higher vector of improvement than simple physical activity. Simply because technology is more powerful than the human body. machines can lift more than the strongest human. Computers can react faster. we can't fly but rockets can. We're not bullet proof, but some materials are etc.
The question is: who's piloting that machine? In the Air Force, there's all kinds of discussion about the "lost art of dog fighting" and whether it's worth it to bother teaching pilots that kind of basic maneuvering when most of the important stuff like target acquisition, radar tracking, and counter measures, can all be done by clicking a few buttons.

Would you consider the increased training an asset, or should the Air Force stop trying so hard to train its pilots to fly better, and and instead focus its whole budget on improving the electronics?


 

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Wow. You guys are getting into this way to much....


 

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Originally Posted by Berzerker_NA View Post
Even with the best automated targeting in the world, you still need a human being to tell the computer what targets you want shot, and which ones you want spared. It's not a very good quick draw device.
So you're saying Citadel and Luminary can't fire a gun without a human backing them up? In CoX Tech allows things that don't in reality. Therefore, the premise that "will practice (natural) or higher technology (tech) give you a bigger improvement" as a way to tell the two origins apart is a flawed premise. In CoX, the answer will ALWAYS be tech.

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Batman's style of fighting would never allow for something like that. He's got to bust a move in the moment. He can't be fidgeting with buttons and click down menus on some digital imaging computer while the bad guys speed away, and he has to dodge most of the bullets coming at him, or some will certainly tear through his armor.
CoX tech can give him a mind reading neutral implant that he doesn't need to use buttons on. Our apache pilots just look at something and it gets targetted. We already have companies like Emotive that make mind-reading video game controls. Buttons? Totally irrelevant.

And teh dodging bullets is more proof technology will always win over training. A stronger suit will eventually mean he doesn't have to dodge but still can. No amount of practice can make that claim.


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Would you consider the increased training an asset, or should the Air Force stop trying so hard to train its pilots to fly better, and and instead focus its whole budget on improving the electronics?
If we could create an AI of the caliber of Citadel or Luminary, yes.


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.

 

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I always though it odd that both VEATs were Natural. If I was in charge, I would have made the Soldiers Tech and the Windows Mutation. That would mesh with the HEATs Natural and Science origins while leaving the Magic EAT open for the BotBS.


 

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#1: Natural does not mean no super powers.

#2: If the power suit is integrated into your body, you're Tech. If you can take it off, and you made it, you're Tech. If you can take it off, and you didn't make it, you're Natural.

#3: There's wiggle room for various concepts. If you feel a certain Origin is most appropriate for your character, you're right.


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Originally Posted by Weatherby Goode View Post
I always though it odd that both VEATs were Natural. If I was in charge, I would have made the Soldiers Tech and the Windows Mutation. That would mesh with the HEATs Natural and Science origins while leaving the Magic EAT open for the BotBS.
Making the Widows Mutation is an interesting take on it. Technically you have to be born a mutant, but I think the concept is that Widows have the talent and the training brings it out right?

Interesting thought on that one.

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#3: There's wiggle room for various concepts. If you feel a certain Origin is most appropriate for your character, you're right.
True, true, true.


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.

 

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Originally Posted by GavinRuneblade View Post
Making the Widows Mutation is an interesting take on it. Technically you have to be born a mutant, but I think the concept is that Widows have the talent and the training brings it out right?

Interesting thought on that one.

I was thinking more about the Psychic powers, rather than the claw/stealth abilities.


 

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Originally Posted by Weatherby Goode View Post
I was thinking more about the Psychic powers, rather than the claw/stealth abilities.
Yes so was he in the world of COH every one has Psychic power some have more potential than others, these are singled out at a young age by the Fortunas. Then they are sent through intense training, drugs regimens, and implantation to improve and maximize there innate ability.


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Originally Posted by GavinRuneblade View Post
So you're saying Citadel and Luminary can't fire a gun without a human backing them up? In CoX Tech allows things that don't in reality. Therefore, the premise that "will practice (natural) or higher technology (tech) give you a bigger improvement" as a way to tell the two origins apart is a flawed premise. In CoX, the answer will ALWAYS be tech.

CoX tech can give him a mind reading neutral implant that he doesn't need to use buttons on. Our apache pilots just look at something and it gets targetted. We already have companies like Emotive that make mind-reading video game controls. Buttons? Totally irrelevant.
Here the problem is that we're getting outside of COX reality. In COX, natural heroes have abilities that no Olympic athlete in the real world could ever have, like super jump, or running faster than a car, or beating a tank to pulp with your fists.

Think of a cheesy martial arts movie, like one of those classics, where you've got people karate chopping telephone poles in half. That's more like COX.

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And teh dodging bullets is more proof technology will always win over training. A stronger suit will eventually mean he doesn't have to dodge but still can. No amount of practice can make that claim.
I think this doesn't even square well with the real world. I know Chobam armor tanks can stand up to almost anything, be rockets, artillery shells, or probably even meteors, but a suit of battle armor a human being can wear? I don't think they even make a suit of full body armor that can reliably block an AK-47.

Certainly it exists in the COX world, but then.... you've got to let Chuck Norris and Bruce Lee into that picture as well.


 

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I have always used, as a general rule, the question "would they still be viable/dangerous without the toys". Iron Man is just a dude if you take him out of the armor, but Batman would still be a threat. SoA's have some nice tech at their disposal, but they are still highly trained soldiers, akin to Green Beret. Hence, Natural.


 

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Originally Posted by Elohim_NA View Post
I have always used, as a general rule, the question "would they still be viable/dangerous without the toys". Iron Man is just a dude if you take him out of the armor, but Batman would still be a threat. SoA's have some nice tech at their disposal, but they are still highly trained soldiers, akin to Green Beret. Hence, Natural.
Good rule. And I think the flip side of the coin us useful too. For a tech origin, we could ask ourselves: would the tools be useful without the skills of the operator? One gets the impression that the Iron Man suit basically flies itself, almost to the point where just anyone could put one on and be a super.


 

Posted

Quote:
Originally Posted by Berzerker_NA View Post
Good rule. And I think the flip side of the coin us useful too. For a tech origin, we could ask ourselves: would the tools be useful without the skills of the operator? One gets the impression that the Iron Man suit basically flies itself, almost to the point where just anyone could put one on and be a super.
I think another key point for Tech origin is the question "Are my gadgets unique?" The tech used by the SoA are generic, in as much as they get mass-produced for Arachnos forces.

Similarly, the Iron Man suit is unique in that only Tony Stark has the know-how to make it. Batmans gadgets aren't unique in that way.