Tanker or Brute?


DJ_Onslaught

 

Posted

I'm interested in leveling a Brute, because I know the damage output can be amazing.. But I'm afraid of the fact that Brute's don't have the same defense levels as Tankers do, right off the bat..
And I'm pretty poor so I can't afford many decent IOs.

Since most people see Brutes as the Redside Tanker, when I have Scrapper level defenses I feel like I'll probably die more than if I was a Tanker.

Any opinions or advice would be appreciated, thanks in advance.
(If I make a Tanker it will probably be Inv/SS, if I make a Brute it will probably be an SS/SD)


 

Posted

Don't worry, Brutes have enough survivability even without expensive builds. Yes, you're not tough as a tanker, but you're tougher than a scrapper and you're tough enough.

The core brute mechanic (fury) rewards jumping headlong into spawns, and you won't have any problems with that unless you're on a really incompetent team. You do have scrapper-level defenses, but you have more hit points, and it's a big difference.

You'll be fine tanking for your team, and you'll enjoy jumping in first and just smashing away.


 

Posted

Brutes take the best qualities of the blue meleers and none of the bad. Don't focus on what you can't do as well as another AT- focus on what makes you unique. Sure- brutes may not be as tough as tanks. Does it matter if you SMASH! your way through anything and nothing is left to hurt you? Play to your strengths and they will overshadow your weaknesses.


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Posted

Quote:
Originally Posted by powerfuse1 View Post
I'm interested in leveling a Brute, because I know the damage output can be amazing.. But I'm afraid of the fact that Brute's don't have the same defense levels as Tankers do, right off the bat..
And I'm pretty poor so I can't afford many decent IOs.

Since most people see Brutes as the Redside Tanker, when I have Scrapper level defenses I feel like I'll probably die more than if I was a Tanker.

Any opinions or advice would be appreciated, thanks in advance.
(If I make a Tanker it will probably be Inv/SS, if I make a Brute it will probably be an SS/SD)
You first and biggest Problem with what you just said.

That your poor and cant afford many Decent IOs...Sorry, but if you need IOs to play, a Brute isnt for you.


 

Posted

Quote:
Originally Posted by Fire_Minded View Post
You first and biggest Problem with what you just said.

That your poor and cant afford many Decent IOs...Sorry, but if you need IOs to play, a Brute isnt for you.
I agree, you don't need IOs to play a Brute. They're nice and can be of fantastic benefit, as with all characters, but they're not a requirement.


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Posted

The way I see it, Brute is how Tanker should have been designed in the first place. Tankers are just too damn tough to kill, especially after IOs. They ruin content that should be challenging and contribute little more than thier ability to make massive hordes of enemies attack them for little to no effect. While that isn't a small contribution, it is also a very one dimensional and boring contribution.

Brutes on the other hand are tough but not so tough that they can't be defeated. Supporters actually mean a lot more to a Brute as shield buffs for the Brute or offense debuffs on enemies are far more likely to matter.

A Brute also must earn her agro. A Tanker has an AoE taunt on everything they do, how boring, it trivializes keeping agro. Part of the fun and challenge of being a Tank in other MMOs is that you must work to keep agro off the other players. Brutes have taunt, but its not an AoE built into every attack. From my experience as a Brute I must work for every piece of agro I get and I must prioritize what I am trying to snag the agro of. A much more fun and challenging experience.


 

Posted

Quote:
Originally Posted by Wiccania View Post
The way I see it, Brute is how Tanker should have been designed in the first place. Tankers are just too damn tough to kill, especially after IOs. They ruin content that should be challenging and contribute little more than thier ability to make massive hordes of enemies attack them for little to no effect. While that isn't a small contribution, it is also a very one dimensional and boring contribution.

Brutes on the other hand are tough but not so tough that they can't be defeated. Supporters actually mean a lot more to a Brute as shield buffs for the Brute or offense debuffs on enemies are far more likely to matter.

A Brute also must earn her agro. A Tanker has an AoE taunt on everything they do, how boring, it trivializes keeping agro. Part of the fun and challenge of being a Tank in other MMOs is that you must work to keep agro off the other players. Brutes have taunt, but its not an AoE built into every attack. From my experience as a Brute I must work for every piece of agro I get and I must prioritize what I am trying to snag the agro of. A much more fun and challenging experience.
You make it sound like (even if boring) gauntlet is good somehow.
It is terrible.


 

Posted

It's not hard to gain aggro on a Brute even without taunt seeing as every Brute has some form of taunt aura except for EA.


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Posted

Quote:
Originally Posted by Wiccania View Post
The way I see it, Brute is how Tanker should have been designed in the first place. Tankers are just too damn tough to kill, especially after IOs. They ruin content that should be challenging and contribute little more than thier ability to make massive hordes of enemies attack them for little to no effect.
Really? *raises eyebrow*

I've got a FA/IM Tanker I'd like to introduce you to. He dies more than a Blaster and a Defender combined. His name is Shadow Ravenwolf. Only Tanker I know to fall on his own Ice Patch...




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Posted

Quote:
Originally Posted by Silas View Post
I agree, you don't need IOs to play a Brute. They're nice and can be of fantastic benefit, as with all characters, but they're not a requirement.

You guys have it all wrong. I don't need IOs. Nor do I have the cash to come up with them, I'm just saying that I know it would make my life easier when playing the "Tank" role. Because even though the Brute isn't designed the same as a Tank, it still is meant to play the role of the meat shield while the corrupters shoot from far away without a worry of being attacked.


 

Posted

Quote:
Originally Posted by powerfuse1 View Post
You guys have it all wrong. I don't need IOs. Nor do I have the cash to come up with them, I'm just saying that I know it would make my life easier when playing the "Tank" role. Because even though the Brute isn't designed the same as a Tank, it still is meant to play the role of the meat shield while the corrupters shoot from far away without a worry of being attacked.
Actually it's been said originally that MM's were meant to fill the tanker role in CoV.


 

Posted

Quote:
Originally Posted by powerfuse1 View Post
You guys have it all wrong. I don't need IOs. Nor do I have the cash to come up with them, I'm just saying that I know it would make my life easier when playing the "Tank" role. Because even though the Brute isn't designed the same as a Tank, it still is meant to play the role of the meat shield while the corrupters shoot from far away without a worry of being attacked.
Don't worry, you'll be able to play the "tank" role quite fine with your brute.


 

Posted

Quote:
Originally Posted by DJ_Onslaught View Post
Actually it's been said originally that MM's were meant to fill the tanker role in CoV.
While this was true early on, they moved away from that direction a long time ago.


Dark Armor is like that kid you knew in school that didn't know when to shut up, and no matter how bad he got beaten down, he got right back up again and kept on talking.

 

Posted

Tankers and Brutes while they look and feel similar are radically different.

Tankers hold aggro to make their teamates live longer
Tankers team best with blasters who pulverize the herd they build up ASAP
Tankers don't need buffs to be great defensively and cap out pretty quickly offensively with buffs.
Tankers like controllers because they can lock the enemy down reducing damage the group takes.


Brutes hold aggro to make their fury go up so enemies die faster
Brutes team best with corruptors (and defenders soon too) who buff them so they can smash things and take smashing better
Brutes have the same defensive/resistance caps as Tankers and the highest +damage cap in the game so properly buffed they are the upper limit of how powerful a CoX toon can be.
Brutes like dominators because they make the enemy stand still (hopefully in a concentrated group) so they're easier to smash.


Its all what you want to play. Don't think of brutes as tanks though cause even though they take the alpha more often than not redside they're not tanks.