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Posts
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Joined
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Wait. What? Solar Flare change??
....Can it be?
Oh wait..
Darn.
You almost got me to play a PB again...
Almost.
I'll keep dreaming -
Ok now those are great, specially the bosses!
My only issue with it is how it looks like oranbega has a gym now.
Some of them look really buff.
Maybe tone down the muscles a little?
It's barely noticeable on the bosses, but the casters have SUCH well toned muscles! And I fully expect the minion to go singing Machoman anytime now. -
So according to Steelclaw.
Rewrite it so it is NOTHING like it was before?
It sounds very 90's extreme/grimdark.
Sorry, but it's almost as bad as that fake ending we had about the kids actually being dead, and DM/Venger being the same person.
PG-13 does not mean better.
Changes can be good, but when you change the very nature of it..That's going too far.
If I could change something it would be giving Hank less spotlight, and making his weapon less deus ex machina. -
This topic proves that people will REALLY complain about ANYTHING.
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I vote Option 1, especially if it means updated textures on old medieval armor (and not metallic which would ruin the well-worn look)
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OP sounds like a troll.
On my fire/kin I try to recast SB as soon as the buff goes off. It's not hard.
Though I would really appreciate a buff to it's duration... -
Quote:Thank the very vocal and loud minority who complained about it.As of the patch today when you are given a fortune you have to accept it again, seems like a retrograde step and to make things interesting you now have a graphic show when it's cast on you which stops you in your tracks for about 3-5 seconds which earlier today got my wife killed in a mission.
Wonder if this is intended? Has anyobe seen todays patch notes?
Yeah, I guess that's all we can do. -
Quote:Seriously? You can't even opt out?BTW folks, there is no option to have the prompt show or not.
That's terrible, having the prompt pop out every single time was extremely frustrating.
Also the fact it has a somewhat short time to accept it, and like it was already said, having the prompt pop up during fight is just bad and very annoying.
I'm very disappointed at this change.
Make an option to auto-accept or don't change back. -
Quote:You make it sound like (even if boring) gauntlet is good somehow.The way I see it, Brute is how Tanker should have been designed in the first place. Tankers are just too damn tough to kill, especially after IOs. They ruin content that should be challenging and contribute little more than thier ability to make massive hordes of enemies attack them for little to no effect. While that isn't a small contribution, it is also a very one dimensional and boring contribution.
Brutes on the other hand are tough but not so tough that they can't be defeated. Supporters actually mean a lot more to a Brute as shield buffs for the Brute or offense debuffs on enemies are far more likely to matter.
A Brute also must earn her agro. A Tanker has an AoE taunt on everything they do, how boring, it trivializes keeping agro. Part of the fun and challenge of being a Tank in other MMOs is that you must work to keep agro off the other players. Brutes have taunt, but its not an AoE built into every attack. From my experience as a Brute I must work for every piece of agro I get and I must prioritize what I am trying to snag the agro of. A much more fun and challenging experience.
It is terrible. -
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Quote:Agreed.As I've said above, the video doesn't really provide a good demonstration of DA solely on it's own merits.
Quote:I have included bosses, but they take too damn long to kill. I have an RWZ challenge (lvl 54 Rikti group with at least three bosses, dragged to a pylon and killed to the last) video that's too long for YouTube because tanker damage is just so low.Quote:I'm sorry about the confusion. When I said "I have included bosses" I meant that I've done it. I didn't video it because it takes too long to kill them. Malta Gunslingers and Zeus Titans? I can handle them. Dark Ring Mistresses and Master Illusionists force me into a stalemate because I can't kill as quickly as they heal
I mean, if you said it, then it must be truth. -
Quote:This.Going from 0% Defense to 8% Defense by itself is completely pointless. It is not worth the endurance or power slot. 8% won't make them miss enough for anyone to notice.
Now if the 8% takes you from 22% to 30% then yes, its far more significant. Defense is exponentially better the closer you get to 45%.
The def on it by itself makes it a very poor power.
So unless you're stacking def with IOs along with it...
But then, you can make anything viable with IOs, so that's beside the point. -
Quote:Did you just diss Fault?By personally owning a Elec/Elec Tanker.Id suggjest Elec/Elec.The Lightning Rod attack that you can use as a Alpha on mobs not only looks cool and increases your survivability, it also hits pretty hard and knocks down the mob upon using it as a opener.
AoE is KING when it comes to Tanking.I dont care what anyone says to the contrary to it.Its a fact.
Footstomp.....KO Blow.....*Twirls finger in the air*
Footstomp doesnt compair with Lightning Rod, Thunder Strike, Chain Induction, Jaccob's Ladder, and even Thunder Clap will add far more midigation and survivability to your Armor set without having to worry about buying even Tough from your fighting Pool.
If people belive Single Target Oriented sets are the answer for Elec/ then they have to acctually seriously ask why thats belived.
Iv heard the arguments about how the Epic Pool will give thme more AoE potential, and how glorious Perma-Rage is.I call Shinanigans on these statements.
I wouldnt bother going with Stone Melee either.Its got 1 damage Aoe, and 1 short Stun AoE....So not going to effect your survivability enough, and certainly doesnt add to the damage output a Tanker can do on a team.Reality check...It Sucks.
Im surprised people suggjest Scranker Melee sets for Tankers.Then call the Tankers that do ALOT more damage, as well as AoE Damage the Scrankers.
If you want Electrical Armor to be powerful enough for you to play, get a set that doesnt suck.Heck, even Mace or Axe would be far better choices due to the massive midigation and better AoE.
Well alright then lol. -
Quote:I don't think you should need an specific AT in order to not disrupt the team while using your PBaoe damage power, but that's just me =/.. Plus the -KB effect doesn't last very long unless the controller spams their immob, and even then, half the controllers sets don't even have -kb powers.Get a Controller on a team so they can hold the enemy in place you don't have to worry about Knock back.
I can live with the other powers, it's just solar flare that is bad, but it's REALLY bad. -
Quote:Making Solar Flare KD instead would make me actually want to play my PB again.PBAoE KB = Evil, wrong, Castle should hold his head in abject shame for allowing it to continue to exist outside of final nukes.
Solar Flare should have never made it out of beta with KB. Turn that power into KD and there would be rejoicing in the streets. Also, while not required, taking the KB off the melee attacks would be a good step. After those two steps, I'd be willing to deal. Until then, I'll just slowly crawl my PB to 50 because I hate playing her because of all the KB.