"Dark Armor sucks. It can't tank anything."


abnormal_joe

 

Posted

ok


 

Posted

...What's that menu you're using to activate your toggles?


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

I've just ran a dark armor/dark melee up to 28, started about 4-5 days ago, and I work full time. I just got off a level 30 team running +3 and +4. Granted, it can be challenging, there is the difficulty in enhancing correctly. There is little room for error using SOs. There is the difficulty in timing. When to hit your major heal....too late, you are dead, too early, you are wasting too much. There is the difficulty that almost all good stuff is reliant on being accurate (both heals/fear toggle/stunning toggle). But I am pretty happy with the build so far. I did put in a Karma KB prot. Bought a level 11 for 20 mil. Was not used to running a tank/brute susceptible to that. Other than that I am all SOs right now, but am already starting to look at other procs. I will take this build to 50. Once I/O'd I expect it will tank better than my will/str tank, but not as good as my Invul/Str tank. I may be wrong. If I can get the right mix of I/Os it is possible the build will be stronger. You almost have to I/O the build, it has so much potential out of the box, but will never realize it with SOs. Invul has almost no potential for growth. Softcap it (or get as close as possible) and walk away. The dark armor (in my opinion) is well suited to traditional tanking. It actually has control powers (2 AoEs!!!) built right into it. I have long argued that tankers are really controllers with one tool (taunt) and a build (armors/health)designed to maximize that style of play. That, again, is just an opinion. With a properly buffed dark armor tank you get just about the maximum ability for this style of play offered.

Now, if you want an easy to run tank, take Invulnerability. Or Willpower for super easy, but a little more fragile (even there you get the rez, easy mistake corr).

If you want a scranker, fuggedaboutit. Take the dark melee, pair it with will or shield, depending if you want easy (will) or maximize damage but working harder (shield)

Also, never never never take dark armor for a brute. Those 2 controller toggles kill agro. Dark armor is a little squishy (thats what the best heals in the game are for), and brutes are more fragile than tanks, and that combo aint good.

Or, we could leave it at "dark armor is worthless". lol. I hope you enjoy the tank/brute/scranker you do go with.



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