"Dark Armor sucks. It can't tank anything."


abnormal_joe

 

Posted

Quote:
Originally Posted by _Deth_ View Post
Postionally Softcapped, and the build is a bit unorthodox, but not an unholy mess. No Death Shroud or any real AoE damage to speak of, but I don't really need it for aggro. Between taunt, Soul Drain, Dark Consumption and Cloak of Fear, which is slotted for -tohit, aggro should be well in hand. This is designed for group play where damage is less of a priority, altho single target damage should be reasonable. And yes, there is no theft of essence proc in DR. I have got to the point where it just isn't worth it to me. I have been paying close attention lately, and it rarely goes off for me, no matter how many mobs are around.
Your build has very high endurance consumption from the toggles. You don't have any endurance reductions in most of your resistance/defense toggles, and Murky Cloud is poorly slotted. Also, that Gladiator's 3% defense IO will cost you over 2 billion INF alone, unless you farm hero merits for it.

I find it much cheaper and more reasonable to aim for 32.5% defense when going for vectored soft caps. A small purple inspiration will soft cap you for fights that you need to be soft capped.

Maybe you can improve your build by looking at mine. This is for I19. Those extra slots in the current inherent powers are for stamina and health, so the current endurance recovery is much lower than it will be when I19 comes.


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Posted

Quote:
Originally Posted by Syntax42 View Post
Your build has very high endurance consumption from the toggles. You don't have any endurance reductions in most of your resistance/defense toggles, and Murky Cloud is poorly slotted. Also, that Gladiator's 3% defense IO will cost you over 2 billion INF alone, unless you farm hero merits for it.

I find it much cheaper and more reasonable to aim for 32.5% defense when going for vectored soft caps. A small purple inspiration will soft cap you for fights that you need to be soft capped.

Maybe you can improve your build by looking at mine. This is for I19. Those extra slots in the current inherent powers are for stamina and health, so the current endurance recovery is much lower than it will be when I19 comes.
Is it end heavy, yes. Is it unmanageably end heavy, nope. And really, if I turn off CoF and FA, my end use vs. recovery is rather good. 1.92 out compared to 3.66 in is pretty efficient.

Murky cloud isn't poorly slotted, it is slotted the way I want to slot it. I sacrificed some damage resistance for defense. More accurately, i sacrificed some typed damage resistance for global defense. 9% approximately. There is still decent Neg resistance, and while En resistance is light, it's definitely better than nothing. Plus, the big bonus from Murky Cloud is the end drain/recovery resistance, which is still at 85%, with 3 basic DR IOs it would be maybe 2% more, if that. I am more than comfortable with that.

I really don't see how I could improve my build looking at yours. I am not saying you have a bad build, but we aren't going for the same goals. Cheap and reasonable didn't even work it's way into the equation, I already had a S/L softcapped build that I have been using for well over a year. My goal was positionally softcapped defense in a useable form. Mission Accomplished. As for the expense, other than Gladiator's Armor which I saved the merits for, and the Numina and Miracle uniques, it was about 800 million.


Dark Armor is like that kid you knew in school that didn't know when to shut up, and no matter how bad he got beaten down, he got right back up again and kept on talking.

 

Posted

Just responding to the op/title.

I can off-tank with my BS/DA Scrapper. The trick is to get your Dark Regeneration slotted for Acc,Heal, Recharge, End. You won't be able to use a complete IO set, just mix and match IO sets to max those four effects. DA lives on Dark Regeneration.

At least you don't have to take Acrobatics now. DA was really hard back then.


Quixotik

"I did not say this. I am not here." -Guild Navigator