Merging servers.


Aggelakis

 

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Originally Posted by Golden Girl View Post
Ok, that's 2 down, 83,497 to go
I can vouch for about 20 people.


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Originally Posted by PRAF68_EU View Post
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.

 

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Originally Posted by Dispari View Post
I can vouch for about 20 people.
Ok, we're making progress here now - just 83,477 left to identify.


@Golden Girl

City of Heroes comics and artwork

 

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Originally Posted by Golden Girl View Post
Ok, we're making progress here now - just 83,477 left to identify.
Wait... are we identifying the perverted members or or everyone else? ... Pretty sure I'm the former. By most peoples' standards, anyway.


"My inner mind has become a reality-cracking overgod. He torments me! Help!"

 

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EvilRyu twitches:

Its not as easy as you make it out to be. There is so much politics involved with it that most of the time I just dont bother.
There's only "politics" involved if you allow it.

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Being the leader is such a headache because of that. For the most part the only teams I will form will be TF/SF teams because then I dont have to worry about filling the slot for that person that just left that said "SG calling" but dont have a SG to begin with.
The game auto-adjusts if they leave, so you don't need to fill that slot. Unless of course you INSIST on 8 man teams all the time, and then that's your personal restriction, not a game problem.

BTW, you do know what that "SG call" really means, right? It means...I want to keep playing, just not with this &^$%# team.


Dec out.

 

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Originally Posted by Golden Girl View Post
You should have said that his tears were delicious - that always gives more weight to a statement.
They aren't delicious though. All they are doing is blurring the issue by streaking the ink. It really reads like a child crying in hopes that the parents won't take away w/e it is the child is doing. I'm sure a concrete doctrine could be drawn up that would be very profound and compelling in defense of server segregation, but the one referenced in this thread isn't it.


 

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Originally Posted by The Grim Heaper View Post
Wait... are we identifying the perverted members or or everyone else? ... Pretty sure I'm the former. By most peoples' standards, anyway.
The perverts - so that's 83,476 to go now


@Golden Girl

City of Heroes comics and artwork

 

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Originally Posted by Golden Girl View Post
The perverts - so that's 83,476 to go now
Raises hand. Also did you count yourself?


 

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Perverts have nothing to do with server merges, so when can we lock this thread already? *lights the mod signal*


Paragon Wiki: http://www.paragonwiki.com
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Originally Posted by Dispari View Post
I don't know why Dink thinks she's not as sexy as Jay was. In 5 posts she's already upstaged his entire career.

 

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Bah, you are so Rule 34ed! What if server merging gets someone all HAWT, huh? Huh?

And, yeah, GG, I'm not sure which particular kink you're talking about, but I'm definitely a perv to many.


Dec out.

 

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Originally Posted by Decorum View Post
And, yeah, GG, I'm not sure which particular kink you're talking about, but I'm definitely a perv to many.
I'm not exactly sure what's included either, but apparently half the people here are perverts, so with you and Frosticus on the list, that's 83,474 left to identify.


@Golden Girl

City of Heroes comics and artwork

 

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Originally Posted by Decorum View Post
Heh, if we use a broad enough definition of "pervert", I'd bet we could include almost everyone.
What's with the mealy-mouthed PC "almost" here?



Clicking on the linked image above will take you off the City of Heroes site. However, the guides will be linked back here.

 

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Originally Posted by Golden Girl View Post
You should have said that his tears were delicious - that always gives more weight to a statement.
You forgot to tell them to lick the tears right of his face.



Clicking on the linked image above will take you off the City of Heroes site. However, the guides will be linked back here.

 

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Originally Posted by Decorum View Post
There's only "politics" involved if you allow it.
Ah! An idealist!

I hear you're crunchy and great with ketchup!



Politics is kinda like an STD. You can make an effort to avoid them, but they're gunning for you all the same.



Clicking on the linked image above will take you off the City of Heroes site. However, the guides will be linked back here.

 

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Hyperstrike wants more inclusion:

What's with the mealy-mouthed PC "almost" here?

Eh, a group this size, you're bound to run into a Puritan or two.


Dec out.

 

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Hyperstrike labels:

Ah! An idealist!

I hear you're crunchy and great with ketchup!



Politics is kinda like an STD. You can make an effort to avoid them, but they're gunning for you all the same.
Nah, I just don't see significant amounts here. And it's usually by people I'd probably not want to play with, anyway. And when I saw his list of "political problems", I wouldn't call any of that politics anyway. People having preferences and such, even to the point of "whiny entitlement" isn't politics at all, unless you stretch the word until it's near-meaningless. "Here's what we've got going...want in?" isn't political in the least. They're either in or they're out. Anything more you have to allow to happen.


Dec out.

 

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Originally Posted by Golden Girl View Post
Ok, we're making progress here now - just 83,477 left to identify.
I have the opening theme to the game "Dote up a Cat" as one of my YouTube favorites


There is no such thing as an "innocent bystander"

 

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Edit : rendered pointless as it was already said by other people earlier. Thought the thread was only 3 pages long somehow.


 

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Originally Posted by SkeetSkeet View Post
Time to cap the rage spill there buddy, it's endangering wildlife.

As players neither of us is in a position to force anything on the other. We just happen to have differing opinions on where the game is likely to go and whether it'd be a bad thing.

I happen to have the view that given the tools we have for managing our visibility to others, the ongoing infrastructure changes they're making to handled increased loads, the fact that most content is instanced and thus free from "crowds" ... there is no doom scenario associated with a serverless game.
My issue with crowds isn't just that I don't like them.

My computer cannot handle them. Why would I continue playing a game that has a 50/50 chance of mapserving me any time I try to zone to a populated area?

Not everyone is going to be in a mission at all times. If everyone was all lumped together there would be dozens, if not hundreds of people traveling through zones, standing around talking, dancing, etc. When you zone in somewhere your computer has to know what's going on in the entire zone all at once. If there are 90 people in that zone....I'm going to lag and possibly crash. And just because it isn't rendering them doesn't mean your computer doesn't know they are there. It has to in order to know whether or not it NEEDS to render them.

On Pinnacle, the population is low enough I don't have that issue. If it were merged, or we went serverless, I would have that issue all the time, basically forcing me to leave the game due to very real hardware limitations.

Merging or going serverless would have the net effect of forcing a lot of people to play in a way they don't want to, in a place they don't want to play in. Or in my case, it would force me to play in a place I litterally CANNOT play in.

I tried playing on Freedom, just to see for myself what the big deal was. My character there is level 4, and will never get any higher, because I lagged the whole time and got mapserved leaving missions 6 times. Even if I WANTED to play there I couldn't.

The anger is at being told that my preferences and limitations don't MATTER, if it makes it convenient for other people to find a team. Notice I didn't say "possible" or even "easier", finding teams is both possible and easy pretty much anywhere you go (I won't speak for the EU servers because I don't have firsthand knowledge), I said "convenient" because that is all it would do.

If I'm angry at being told those things don't matter, doesn't it stand to reason that others would be as well? You would end up having the population draining away because people can no longer play the way they want to.

"You like playing on less populated servers? Too bad." isn't a very good way to treat people you want to keep paying subscription fees.


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Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

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Originally Posted by ClawsandEffect View Post
Not everyone is going to be in a mission at all times. If everyone was all lumped together there would be dozens, if not hundreds of people traveling through zones, standing around talking, dancing, etc. When you zone in somewhere your computer has to know what's going on in the entire zone all at once. If there are 90 people in that zone....I'm going to lag and possibly crash. And just because it isn't rendering them doesn't mean your computer doesn't know they are there. It has to in order to know whether or not it NEEDS to render them.
Not to rain on the hyperbole parade but there's a limit on how many people can be in a zone at one time. Beyond that it creates a new instance. I don't recall what that number is off the top of my head, I'm sure someone else can chime in with the figure, I think it's in the neighborhood of 50 people.

Excepting events where there's a concentration of people all firing off powers--hami raids, rikti invasions, mothership, etc--if your computer is giving up the ghost just trying to travel across a zone where there are quite a few people, it's time to take a look at your setup and see what can be improved because that really shouldn't happen.

I'm not talking about going out and buying new hardware either, but rather tuning up your software. I speak from experience in this regard, having spent a good deal of my playing time on a vintage 2003 laptop.


 

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SkeetSkeet thunderstorms:

Not to rain on the hyperbole parade but there's a limit on how many people can be in a zone at one time. Beyond that it creates a new instance. I don't recall what that number is off the top of my head, I'm sure someone else can chime in with the figure, I think it's in the neighborhood of 50 people.
It's higher than that, for sure. I've seen way more than that in Rikti raids and the various invasions, and those aren't the only people in the zone.

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Excepting events where there's a concentration of people all firing off powers--hami raids, rikti invasions, mothership, etc--if your computer is giving up the ghost just trying to travel across a zone where there are quite a few people, it's time to take a look at your setup and see what can be improved because that really shouldn't happen.
Many people with good rigs still get lagtastic near WW or the AE buildings. Think about what they might do to lesser ones.

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I'm not talking about going out and buying new hardware either, but rather tuning up your software. I speak from experience in this regard, having spent a good deal of my playing time on a vintage 2003 laptop.
Unless you're satisfied with playing on "ugly" (which I did do for years), it usually is a hardware thing. RAM and graphic cards are pretty critical in this game.


Dec out.

 

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I think it's in the neighborhood of 50 people.
It's way higher than that. I've seen 115 people in AP at once before, I used the search window set to ONLY show AP, and it said "115 matches, this list was truncated" at the bottom of the window. And that WASN'T showing anyone who may have been on hide.

It was during the first Zombie Apocalypse event. It nearly hit that number when i14 was released as well. My display was a slideshow for most of it. In order to even be able to MOVE during those events I have to set my graphics down to "barely better than Pong" levels.

Reports from the first 1 billion inf costume contest on Freedom had something like 250 people in each zone the contest was in.

So the zone limit is MUCH higher than 50. The Hive is the only zone I am aware of that has a limit that low.


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Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

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Originally Posted by SkeetSkeet View Post
Not to rain on the hyperbole parade but there's a limit on how many people can be in a zone at one time. Beyond that it creates a new instance. I don't recall what that number is off the top of my head, I'm sure someone else can chime in with the figure, I think it's in the neighborhood of 50 people.
It's way higher than that. As mentioned, the only zones we know with a limit that low is the Hive or the Abyss.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

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Originally Posted by Hyperstrike View Post

Name me one MMO with as few shards as CoH has that underwent server closings/consolidation and wasn't going on life support.



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DDO or dungeons and dragons online was on life support so they merged servers. They also opened an item shop and went F2P but also kept a vip with with paid suscriptions. Not only did it help the game tremendously but it has opened 2 new servers since.

Just saying.