Vengeance shenanigans
They're using the original version of Vengeance, where you had to die for it to activate.
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I find it interesting that Nemesis LTs are able to self cast Vengeance on themselves when they are killed. Are there any other mobs that can pull this off with Vengeance itself or other powers?
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The NPC mobs all use the "original" versions of the various powers that have been altered/changed/nerfed/re-written/etc over the years. There are lots of examples of this.
Here are just a couple of them:
Vengence (Nemesis Lts.) - requires the user to be defeated, multi-stackable to near deity levels.
Moment of Glory (Paragon Protectors) - lasts a long time, hard sets hit points to 1/4 full, disorients the mob when it wears off
Smoke Grenade (Night Widows) - MASSIVE perception and tohit debuff. [Not sure if this one actually counts since the original smoke grenade was nerfed long before Night Widows even existed [I think...my memory has issues trying to go that far back]]
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Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
I usually just pop a yellow, that gives you enough Perception to see them again, at least at melee range |
It has a good, long duration too, so with some recharge in buildup it's pretty darned consistent.
"Null is as much an argument "for removing the cottage rule" as the moon being round is for buying tennis shoes." -Memphis Bill
I have the +perception IO in rage on my brute because I hate being blinded. Now I can continue pounding them even when they use smoke on me.
Is it really enough to counteract it? I seem to recall still getting blinded on my cold that had this. Maybe they were stacking it?
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Oh...and the MOG/Unstoppable NPC powers? Psy damage kicks their tush.
*edit* also note: vengeance has a LoS limit. 'tis best to use knockback to finish off nemesis lieuts away from view of their buddies.
Psi attacks are still defended against by NPC MoG's +Defense. Taunt would, indeed, be a fine way to poke them with a Psi damage proc, but actual Psi attacks whiff as much as everything else.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
Psi attacks are still defended against by NPC MoG's +Defense. Taunt would, indeed, be a fine way to poke them with a Psi damage proc, but actual Psi attacks whiff as much as everything else.
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Then again, when running a truckload of +acc bonuses with a team sporting tactics and such in most cases, my views on defense values get skewed considerably.
I actually do not remember what original MoG provided - positional or typed. (Note that typed defense has no strict relationship to what types of resistance a power offers - they can be set separately.)
If Mind Control powers land on MoG'd critters easily that certainly suggests they are using positional defense and not typed, in which case only Psi Blast type powers would be defended against because they have a positional attack type. I had plenty of experience not being able to hit MoG-ing Paragon Protectors on my Dark/Psi Defender, so the mos definitely don't have typed defense that just has a Psi hole, unless it's changed relatively recently.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
dont forget valkyrie still has the original MoG too
http://www.fimfiction.net/story/36641/My-Little-Exalt
The worst thing about PP MoG is that to do the low health trick, they heal then take a large amount of self damage thus stealing your XP.
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www.repeat-offenders.net
Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.
I find it interesting that Nemesis LTs are able to self cast Vengeance on themselves when they are killed. Are there any other mobs that can pull this off with Vengeance itself or other powers?
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