The brokenness of Ghost Widow and fears of the Incarnate


Acemace

 

Posted

Quote:
Originally Posted by Scarlet Shocker View Post
I see and agree with this, but I also get what the OP is saying.

There is, in some quarters, an expectation that certain missions and TFs should be done one way. I am sure that is generally the way that most people have found to be successful but it is not the only way nor is it guaranteed to be the easiest.
It is true, the people I usually run the late game task forces with tend to run either master or efficiency runs. On the STF scrappers are seen as too easy to kill and inefficient against the most difficult of the patrons. There's also a perception that scrappers are more inclined to go rogue and break from the team. I don't play mine that way, but I've seen it happen often. So I end up running the STF on characters I care less about than my scrappers, characters that cannot function well without a team.

Apparently my experience is not widely shared. It nevertheless concerns me. During the dark ages of this game, from i5 to i9, I was mostly elsewhere. I wanted to play a DPS fighter type, a character with above average armor and damage. I found that there was no place for such a character in that other game's endgame. Melee DPS was the function of another class, stealth based and more delicate and fussy than I was interested in. Players of my class were expected to build for tanking, a build that made non-teamed play unbearably tedious. The content was "challenging": entire raids were expected to wipe and wipe again until they got the dance steps exactly right.

I took more than a year off from CoH to play this other game. There were other reasons why I left it --- loot and guild politics had even more to do with it --- but the fact that I saw that much of the content made the character I wanted to play more a liability than an asset was part of it.

Very simply, I don't want to see that experience repeated here.



<《 New Colchis / Guides / Mission Architect 》>
"At what point do we say, 'You're mucking with our myths'?" - Harlan Ellison

 

Posted

It may be that your experiences with "that other game" and the people you hang around with have made you too rigid. Unless you really enjoy the "min/max super-efficiency" method, but I get the feeling most of us consider that not much fun. YMMV, of course.

But one thing I've always loved about this game is its lack of rigidity and a player-base that isn't much obsessed with such, like seems to predominate in "that other game".

If, indeed, said game is the one I'm thinking of, anyway.


Dec out.

 

Posted

Quote:
Originally Posted by Heraclea View Post
But, they cannot contribute at full potential to one of the more difficult archvillains faced on the task force.
Yes, they can. As has been REPEATEDLY pointed out to you in this thread. The fact that you continue to ignore what other people say doesn't make your belief true.

Quote:
Claiming that the scrapper could use a bunch of inspirations or use a temp power ranged attack instead of his or her primary .... well, I think that makes my point for me
No, it doesn't make your point for you. You're just making yourself look silly now. Inspirations are designed to be used by players to overcome difficult situations. Other options have been pointed out to you as well, that you conveniently choose to ignore. Apparently, anything that involves more effort than blindly charging into a fight and mashing the same buttons over and over is just too complex for you, and therefore 'broken'.

Quote:
although it's apparently now established fact that I don't know what I am talking about.
There are none so blind as those who will not see.

I'm done here. All I can say at this point, is I'm glad you're not on my server. I wouldn't want a player like you on any TF or SF I was involved with.


 

Posted

Heraclea why can't you just start your own teams for TFs and invite whoever you want? Why are you forced to team with these scrublords you keep describing?


 

Posted

Quote:
Originally Posted by Emberly View Post
Heraclea why can't you just start your own teams for TFs and invite whoever you want? Why are you forced to team with these scrublords you keep describing?
Probably because that would be more effort than just mashing buttons.


 

Posted

Maybe a better question: Heraclea, if you formed an STF, would you invite scrappers, or would you tell people to come back on their trollers/blasters/whatevers? Basically, are you part of the problem?


 

Posted

Quote:
Originally Posted by Heraclea View Post
The encounter is specifically designed to create problems for melee characters.
Considering most other encounters in the game are designed to create problems for any other characters, I'd say one or two that cause problems for melee characters isn't a bad thing.

Quote:
Speaking broadly, we don't face complex issues as to which powers from our powerset work best on the next spawn, an issue even my electric/mental blaster has to consider from time to time. An enemy? Hit it with a melee attack. A mob paying attention to a character that's less tough than I am? Charge it. This is what makes me happy.
Right - you want things simple and repetitive, ergo, you don't want a challenge. Why is this thread here again?


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

Quote:
Originally Posted by MunkiLord View Post
If your team won't let you use pets against Romulus, that is a bad team.
damn Carrion Creepers...stop giving more heals to Romulus!