Dual Archtypes


Adeon Hawkwood

 

Posted

We have the ability to have a toon with a multiple build so I can reorganize my powers depending upon the situation that's cool.

What I would like to see is the ability to have a dual archtype. You could swap between archtypes like you do builds, speaking to a trainer.

For example I have a MA/SR who I wrote up as ex-military. It would be cool to be able to use the same toon as a blaster for AR or Dual Pistols.


Suriel- Scrapper MA/SR
Star Centurion- Peacebringer
War Forger- Blaster EB/Devices
Dedjinn- Stalker CL/DA
Cycnus- Mastermind Mercs/Traps

 

Posted

*sits back and watches the ensuing fireworks*
Short answer is 'Not going to happen'. But I'm heavily betting on people using long, long answers here...


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GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

this is exactly why we can have as many alts as we want(well, up to 360 or so). to bad, so sad..never gonna happen.


 

Posted

I know I can fake it by using an alt but then he'd have to have a different name.


Suriel- Scrapper MA/SR
Star Centurion- Peacebringer
War Forger- Blaster EB/Devices
Dedjinn- Stalker CL/DA
Cycnus- Mastermind Mercs/Traps

 

Posted

throw a . or a ' or a , or a - into his name somewhere, for example:

Super'guy
Superguy-
Superguy.

Or just think of some other alias or nickname he might have and use that.


Current Published Arcs
#1 "Too Drunk to be Alcoholic" Arc #48942
#2 "To Slay Sleeping Dragons" Arc #111486
#3 "Stop Calling Me"

 

Posted

Quote:
Originally Posted by DLancer View Post
throw a . or a ' or a , or a - into his name somewhere, for example:

Super'guy
Superguy-
Superguy.

Or just think of some other alias or nickname he might have and use that.
I may just get stuck with having to do this. Suck starting over level 1.

But it may happen, I never thought they would do multiple builds and although people like to say, "never going to happen" a lot on these forums, things tend to eventually happen.
For a long time even the Devs would say the Power Customization wasn't possible now we have it.

However this? I don't see it as a problem, I don't see how it would be hard to do after allowing multiple-builds.

Web-slinging (Never going to happen, even I believe that one.)


Suriel- Scrapper MA/SR
Star Centurion- Peacebringer
War Forger- Blaster EB/Devices
Dedjinn- Stalker CL/DA
Cycnus- Mastermind Mercs/Traps

 

Posted

As others said, it is extremely unlikely to happen. It would be basically equivilent to giving all charaters a free level 50 for every existing one with the only restriction being it has to have the same name and origin as the existing one. Also, it would be the AE noob problem all over again. Leveling up a character remains one of the best ways to learn to actually play it, being handed free level 50s is not.

I think there are relatively few people who do the whole two characters/one person thing so it's not something that's in high demand thematically anyway.

That being said, I know where you're coming from, I recently finished leveling my Traps/AR defender who represents my AR/Dev blaster in a different suit of armor .


 

Posted

Quote:
Originally Posted by Suriel View Post
I may just get stuck with having to do this. Suck starting over level 1.

But it may happen, I never thought they would do multiple builds and although people like to say, "never going to happen" a lot on these forums, things tend to eventually happen.
For a long time even the Devs would say the Power Customization wasn't possible now we have it.

However this? I don't see it as a problem, I don't see how it would be hard to do after allowing multiple-builds.

Web-slinging (Never going to happen, even I believe that one.)
"Not gonna happen" has different reasons behind it depending on what the thing is. Power Customization wasn't gonna happen because it was a Cryptic (at the time) resource issue. Paragon Studios has greater resources. So it happened.

Dual Archetypes isn't gonna happen for the reasons people have already laid out. It's pointless, and unless you're expected to earn double experience it would result in a bunch of people playing level 50s they don't know how to play.


"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...

 

Posted

Quote:
Originally Posted by Suriel View Post
I may just get stuck with having to do this. Suck starting over level 1.
Them's the breaks. I know a guy with 5 different versions of the same character, more if you count all the ones he deleted.

Quote:
But it may happen, I never thought they would do multiple builds and although people like to say, "never going to happen" a lot on these forums, things tend to eventually happen.
A lot of things that the boards say will never happen also never happens.

Quote:
For a long time even the Devs would say the Power Customization wasn't possible now we have it.
They said that when they had 15 people working on the game, they've got over 50 now. It was never a "This cannot possibly be worked into the game" so much as a "This'll take a lot of really tedious and time consuming work that'll haunt BAB's dreams."

Quote:
However this? I don't see it as a problem, I don't see how it would be hard to do after allowing multiple-builds.
Say you've got a great concept for a FF/ENG defender, but the build doesn't bloom till 35! And it just take *so* long to get there as a defender. So turn into a Fire/MM blaster to quickly level up that far then switch to the defender only to discover that, hey you've got no clue whatsoever on how to play the guy! Now everyone thinks you got powerlevelled due to how you can't keep the shields on people and how you took repel because you liked the name and how you keep spamming force bolt. You're then blacklisted by all but the most undiscerning of PUGs and are relegated to being a buffbot for a angry 12 year old playing a scrapper without any toggles.

That's why we don't allow switching ATs.

Quote:
Web-slinging (Never going to happen, even I believe that one.)
I'd love this, its one of the only good parts about CO.


Current Published Arcs
#1 "Too Drunk to be Alcoholic" Arc #48942
#2 "To Slay Sleeping Dragons" Arc #111486
#3 "Stop Calling Me"

 

Posted

Quote:
Originally Posted by DLancer View Post
I'd love this, its one of the only good parts about CO.
Webslinging only looks good in city zones. It looks stupid as <bleep> when used in open areas where theres nothing for the web to grab onto. I hope our devs never make that mistake in this game.


 

Posted

Quote:
Originally Posted by Techbot Alpha View Post
*sits back and watches the ensuing fireworks*
Short answer is 'Not going to happen'. But I'm heavily betting on people using long, long answers here...
hahaha


 

Posted

Quote:
Originally Posted by Suriel View Post
We have the ability to have a toon with a multiple build so I can reorganize my powers depending upon the situation that's cool.

What I would like to see is the ability to have a dual archtype. You could swap between archtypes like you do builds, speaking to a trainer.

For example I have a MA/SR who I wrote up as ex-military. It would be cool to be able to use the same toon as a blaster for AR or Dual Pistols.
No... Not gonna happen sorry.


 

Posted

Would be fairly easy to implement this while pleasing everyone here. Just require the alternate AT to start at level 1 and level up as normal. It's how most games handle this sort of system anyway.


 

Posted

Quote:
Originally Posted by Zaion View Post
Would be fairly easy to implement this while pleasing everyone here. Just require the alternate AT to start at level 1 and level up as normal. It's how most games handle this sort of system anyway.
That would be called Starting A New Character.


Current Published Arcs
#1 "Too Drunk to be Alcoholic" Arc #48942
#2 "To Slay Sleeping Dragons" Arc #111486
#3 "Stop Calling Me"

 

Posted

Quote:
Originally Posted by DLancer View Post
That would be called Starting A New Character.
Well no, there would be key differences, like

-Not having to re-do the costume (which isn't a big deal with costume saving but still)
-Getting the same name
-Not having to switch characters when you want to play the other one

...Which is kind of the whole point of the suggestion...


 

Posted

Quote:
Originally Posted by Clebstein View Post
Well no, there would be key differences, like

-Not having to re-do the costume (which isn't a big deal with costume saving but still)
-Getting the same name
-Not having to switch characters when you want to play the other one

...Which is kind of the whole point of the suggestion...
And badges...like accolades or Master of <name> badges, which Level 1 toons did not earn and why you can roll up alts.


 

Posted

I'd like to chime in with those who have /unsigned this.

Say for example a new player makes their first character; a tanker. They play up through the game and learn how things are done... as a tanker.
If they use this 'dual archtype' system to roll out a defender build, then I don't want to team with the defender who throws themselves into spawns, and then complains that their new build sucks.

No thanks.


 

Posted

Quote:
Originally Posted by Clebstein View Post
Well no, there would be key differences, like

-Getting the same name

...Which is kind of the whole point of the suggestion...


They're fixing this. In GR. In order to allow you to make praetorean versions of your pre-existing characters.


NPCs: A Single Method to Greatly Expand Bases

 

Posted

Quote:
Originally Posted by CapnGeist View Post
They're fixing this. In GR, I think they said, you can make new characters with the same name as a character you've already got. If not GR, it's slated for i18 or something, but it's coming.
please find the post. i do not see how this will work unless it is only for the same account. i can't imagine they would do this so that there could be 100 "Bob" toons running around on the same server at the same time.


 

Posted

Quote:
Originally Posted by Sharker_Quint View Post
please find the post. i do not see how this will work unless it is only for the same account. i can't imagine they would do this so that there could be 100 "Bob" toons running around on the same server at the same time.
It's only for the same account. I believe it was said at a panel, so I don't think there's anything to find.

Simply put: Once a character name is yours on a server, you can use it as many times as you want. Thus, I could create 5 more CapnGeists on Pinnacle, but nobody else could make any, because the name is mine.


NPCs: A Single Method to Greatly Expand Bases

 

Posted

Quote:
Originally Posted by CapnGeist View Post
It's only for the same account. I believe it was said at a panel, so I don't think there's anything to find.

Simply put: Once a character name is yours on a server, you can use it as many times as you want. Thus, I could create 5 more CapnGeists on Pinnacle, but nobody else could make any, because the name is mine.
k, that makes sense.


 

Posted

I don't believe that addresses the OP's suggestion, which I think stems from a RP desire to have the "same character" able to change ATs. Switching to a different character with an identical name isn't quite the same.

I highly doubt any form of that would be implemented though, as it would potentially and drastically cut down the number of character slots people use. I'm honestly surprised they even added the secondary build function, that alone must have cut into their character slot sales a bit.


 

Posted

Quote:
Originally Posted by Suriel View Post
For a long time even the Devs would say the Power Customization wasn't possible now we have it.
No Dev has ever said that. Thanks for playing.



 

Posted

Quote:
Originally Posted by Sharker_Quint View Post
k, that makes sense.
It might make sense... but this is the first I have heard of it. Frankly, I am very unconvinced.