RSF changed? Why no notes?


BBhumeBB

 

Posted

Thank you for updating the mission objectives and taking the tech out of the equation.



"Sorry bucko, but CoH and CoV are the same game." -BackAlleyBrawler
"Silly villain, CoX is for Heroes!" -Saicho

 

Posted

//i havent done it for a week, but what u mean taking the tech out?//


 

Posted

Quote:
Originally Posted by Dr_HR View Post
//i havent done it for a week/
Edited for amusedningness.

Eco.


MArcs:

The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)

Quote:
Originally Posted by Samuel_Tow View Post
[The Incarnate System is] Jack Emmert all over again, only this time it's not "1 hero = 3 white minions" it's "1 hero = 3 white rocks."

 

Posted

Quote:
Originally Posted by Dr_HR View Post
//i havent done it for a week, but what u mean taking the tech out?//
You no longer have to escort the tech. You free him and can click the computer yourself. The mission objectives have been updated too.

I smell Aeon at work.



"Sorry bucko, but CoH and CoV are the same game." -BackAlleyBrawler
"Silly villain, CoX is for Heroes!" -Saicho

 

Posted

If this is the case then the wiki should be updated accordingly.


"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...

 

Posted

I'm sure we would have tested this...if we had been informed of the change.


There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.

 

Posted

Quote:
Originally Posted by Vega View Post
You no longer have to escort the tech. You free him and can click the computer yourself. The mission objectives have been updated too.

I smell Aeon at work.
Really?????

This is all sorts of awesome! I'll be running RSFs much more regularly now, as that part was one of the more tedious ones in the Strike Force. How many times has the stupid tech gotten lost/not followed etc etc arg.

Good change.


Questions about the game, either side? /t @Neuronia or @Neuronium, with your queries!
168760: A Death in the Gish. 3 missions, 1-14. Easy to solo.
Infinity Villains
Champion, Pinnacle, Virtue Heroes

 

Posted

It's like the stealth change to the Numina TF where Jurassik no longer appears in the layer cake room after going through the trickiest blue cavern trail (which includes the 3D figure eight room with the hard-to-see elevated entranceway), but instead he appears in the nice, wide brown sandy floor cavern with a simple large boss cavern at the end.

As much as it annoys me that such things never get mentioned in the patch notes, at least it's a positive change.


Speeding Through New DA Repeatables || Spreadsheet o' Enhancements || Zombie Skins: better skins for these forums || Guide to Guides

 

Posted

I've been extremely happy about this (see my other thread)! I can't thank Arbiter Kim and whoever else enough.


 

Posted

Hmmm. intertesting change...and so the point of the tech is ??? lol


 

Posted

I guess the tech gives the team the codes to continue the mission and gets the hell out of dodge.


Champion
Pillars of Might
Darc Ranger [Blas] / Darc Nebula [Cont]
The Bikini Patrol
Darc Lighter:51-[Blas] / Darc Lady:50-[Tank]
The Panty Raiders
Aegis Magnus [MM] / Atomic Spector [Cor] / Dominar Sefus [Dom]
MEGAFORCE
-Darc Ranger [Def]

 

Posted

My friend, although he runs RSFs like an expert, will love this change, I think. However, it has always been an annoying element of RSF, so I think everyone will love this change.

Thanks, devs


 

Posted

Suggestion: random and frequent changes to Task/Strike Forces, without announcements. Like a tabletop GM altering a well-known published adventure for use in his campaign.

Good game design/gamemastering? Or the end of civilization as we know it?

Discuss.


My scrapper doesn't need an AoE. She IS an AoE.

 

Posted

Quote:
Originally Posted by BBhumeBB View Post
Suggestion: random and frequent changes to Task/Strike Forces, without announcements. Like a tabletop GM altering a well-known published adventure for use in his campaign.

Good game design/gamemastering? Or the end of civilization as we know it?

Discuss.
Good game design/gamemastering.
[/discussion]


Dr. Todt's theme.
i make stuff...

 

Posted

Quote:
Originally Posted by BBhumeBB View Post
Suggestion: random and frequent changes to Task/Strike Forces, without announcements. Like a tabletop GM altering a well-known published adventure for use in his campaign.

Good game design/gamemastering? Or the end of civilization as we know it?

Discuss.
Including a random element so that playing something multiple times never gets old is good design.

Changing your game mechanics without including any patch notes is bad business.

That is all.


 

Posted

Quote:
Originally Posted by Zombie Man View Post
It's like the stealth change to the Numina TF where Jurassik no longer appears in the layer cake room after going through the trickiest blue cavern trail (which includes the 3D figure eight room with the hard-to-see elevated entranceway), but instead he appears in the nice, wide brown sandy floor cavern with a simple large boss cavern at the end.
I call that figure 8 room "The Earth's Intestines."


"I wish my life was a non-stop Hollywood movie show,
A fantasy world of celluloid villains and heroes."