How many Defenders Tank?


Adeon Hawkwood

 

Posted

I definitely think storms, rads, and darks can tank by any terms using their debuff AoEs to debuff and lock down large groups of foes.


Triumphant Defenders Forever
Psylenz FF/Psi, ArticQuark Storm/Rad, Symon BarSisyphus Bots/psn, Max VanSydow Thugs/Dk, Cyclone Symon Bots/stm, Blue Loki Ice/Cd, Widow 46526
HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.

 

Posted

Ya.

This be the same guy who can get perm hasten only using SOs.....


 

Posted

Quote:
Originally Posted by Fire_Minded View Post
My mistake, I was under the impression that Hitting a mob making them forfit there Alpha was Tanking, atleast on a Defender.

Maybe one of these days ill learn to be politically correct with my terms, especially when a single word can cause a holocost of posts jumping me for it, when its trivial to use a word wrong in the first place.*shrugs*
If you got neg-repped for this topic, that's rather silly. If it bugs you, you can disable rep and take away any influence someone else had over you.

It's not an issue of being polite here, Fire_Minded. You're just mistaken here, and a few of us wanted to correct that misconception. I can only speak for myself, but I wasn't looking at putting you down here. I was looking to correct you - the goal being a positive result.

You seem to get offended when someone tells you that you are wrong. I appreciate it when someone corrects me because I learn from it, and I'll make sure not to make the same mistake twice.

Try seeing what that point of view does.

To further explain why you aren't tanking, tanking involves controlling the aggro, whether this is done by the taunt power, or by punch-voking. This is a vital tool that defenders lack. You would be hard pressed to keep a blaster alive duoing at 3/8, because the moment they use their AoE's, they have taken the aggro from you, and will likely die. A tank in that position will jump in and hold the aggro while the blaster attacks in safety.

Also, controllers don't 'tank' typically. They mitigate damage by preventing the enemy from attacking, through stuns, holds, knockdown, and slows. The exception being phantom army, which do tank.


 

Posted

Quote:
Originally Posted by Fire_Minded View Post
Well, it makes me want to ask more questions as well.

If i rush in with my Fire/Fire or Elec/Elec Tankers, and I nearly wipe the mob with my opening Alpha before the rest of the team comes in to mop up, is that considered Tanking?

Is it considered Tanking on my Storm/Elec Defender, if I can Freezing Rain a mob, jump in, Lightning Clap them to stun Minions and Lts, then dish out my AoEs that drain there Endurance, then goto town with my ST attacks until my AoEs come back up again?
I'm not sure why this is still being discussed since I think it was pretty well covered earlier in the thread, but nevertheless here goes:

At least in my experience, 'tanking' is the aggro management one typically expects of a well-built Tanker. The most important aspects of this role are taking the alpha strike for the team and maintaining aggro on the enemies in a safe manner (i.e. if you're fighting Nemesis, you hold aggro and stand away from the team so that their AOEs not only are fired at only you but also hit only you).

So while Defenders are certainly capable of actions that have similar end results, up to and including neutralizing or otherwise absorbing alpha strikes, they aren't generally able to manage aggro directly in the way that Tankers do and therefore aren't strictly 'tanking'.

You asked.


With great power comes great RTFM -- Lady Sadako
Iscariot's Guide to the Tri-Form Warshade, version 2.1
I'm sorry that math > your paranoid delusions, but them's the breaks -- Nethergoat
P.E.R.C. Rep for Liberty server

 

Posted

With regards to what's tanking and what isn't, Fire spelled out what he was talking about in his original post reallly clearly:

"How many of you can step up and Alpha a team without a Tanker leading the way?"

Holding aggro is often a bit irrelevant on a Defender because of the other things we're bringing to the table.
On my FF/Sonic with the godly defences I would often be initiating fights and have teammates complain that they wanted the tank to tank because they would hold aggro. I even had one teammate recommend I get Provoke if I wanted to do that.

I had to repeatedly point out that everyone else was also sitting at capped Defences, and holding aggro wasn't really that important.

The same would apply to a Dark Defender for sure, herdicaning Stromies, Cold Defenders and many others. Shifting mindsets out in the field can be hard


 

Posted

The happy coincidences are when the tank can take a group to a wall or corner where the storm defender can push and debuff, say a group of Crey including a purple Paragon Protector, and thus stack the positioning skills of the defender on top of the damage soaking ability of the tank while the tornado chews his autohit damage through the debuffed PP.


Triumphant Defenders Forever
Psylenz FF/Psi, ArticQuark Storm/Rad, Symon BarSisyphus Bots/psn, Max VanSydow Thugs/Dk, Cyclone Symon Bots/stm, Blue Loki Ice/Cd, Widow 46526
HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.

 

Posted

Quote:
Originally Posted by Fire_Minded View Post
Hi there, im curious how many Defenders out there acctually Tank, or do more then mash healing buttons?
I'm an Offensive focused Defender aka an Offender and a repeated one at that (cue shameless plug). Which means I mash blasting buttons, force multiplier buttons and sometimes a healing button or two. I use the tools I have to the best of my gaming abilities. That's really all that anyone playing this game can do.

You're excited about what your Defender can do and that Great (welcome to the party) But be careful you don't insult while trying to educate, (although there is a 'preaching to the choir' aspect when you post in this particular section) to be at the party you have to welcome all the guests. Not everyone is trying to play a tanker on every AT

Enjoy the game!




 

Posted

::raises hand::

When we go up against mother mayhem's minions, I usually have to tank using mind over body and a whole lot of knockback.


 

Posted

Quote:
Originally Posted by DrMike2000 View Post
With regards to what's tanking and what isn't, Fire spelled out what he was talking about in his original post reallly clearly:

"How many of you can step up and Alpha a team without a Tanker leading the way?"
Put in those terms I don't know if anything beats or even really comes close to dark. When a dark def can jump in, fear the spawn, floor its to-hit, tarpatch it and then, just in case your luck happens to be bad enough to take some hits anyway, spam out some large aoe heals. Oh and just as an afterthought, throw out a nice aoe chunk of defense to all and resists.

Other primaries can absorb an alpha without faceplanting but none of them can make the npcs safe and pettable as kittens to be killed at the team's leisure.


 

Posted

Quote:
Originally Posted by Fire_Minded View Post
Well, heres a question for you.If im running a Cold/Ice Defender, and I rip into the mob from a distance with Sleet, Ice Storm, and then hit them with Blizzard, and they die from my actions alone, and the team, as well as my self lives, wouldnt that be considered Tanking?
No thats called Nuking a mob and any decent blaster can do that in one attack ( and I have a Cold/Ice defender ). But since you cannot do that every single mob, you cannot provide protection for the team.

Tanking is more than just running into a mob and surviving it. Tanking is the ability to survive an alpha, take it for the team, and more importantly controlling the aggro of the mob so that it doesnt spill over onto everyone else. Can a defender taunt and pull the aggro off that blaster getting is face pounded in.. No. Can the defender grab the attention and hold the aggro of that nearby mob that just attacked while we were fighting this mob.. No...

Now admittedly this can be done by many different AT's if all you are doing is fighting ONE mob every few minutes, but this is not how CoX mission generally work. You will move from mob to mob to mob and that nuke will not be available every mob.

Also when fighting AV's you cant nuke them to death nor can you hold their aggro.

So if I am asked can a defender tank. I say no. There are certainly builds of many AT's that can do some amazing things but thats not necessarily tanking.


The hard things I can do--- The impossible just take a little bit longer.

If numbers are so much more important than a teammate who is fun to play with, forget about the game altogether and go play with a calculator instead. -Claws and Effect-

 

Posted

Quote:
Originally Posted by Fire_Minded View Post
Well, heres a question for you.If im running a Cold/Ice Defender, and I rip into the mob from a distance with Sleet, Ice Storm, and then hit them with Blizzard, and they die from my actions alone, and the team, as well as my self lives, wouldnt that be considered Tanking?
Quote:
Originally Posted by Fire_Minded View Post
If i rush in with my Fire/Fire or Elec/Elec Tankers, and I nearly wipe the mob with my opening Alpha before the rest of the team comes in to mop up, is that considered Tanking?
It's called needing to up the difficulty setting.


 

Posted

I tanked the avs on an all corr/fender moitf once since i have challenge


 

Posted

My defenders do what I ever I want them to do.


 

Posted

Quote:
Originally Posted by Airhammer View Post
Tanking is more than just running into a mob and surviving it. Tanking is the ability to survive an alpha, take it for the team, and more importantly controlling the aggro of the mob so that it doesnt spill over onto everyone else. Can a defender taunt and pull the aggro off that blaster getting is face pounded in.. No. Can the defender grab the attention and hold the aggro of that nearby mob that just attacked while we were fighting this mob.. No...

Now admittedly this can be done by many different AT's if all you are doing is fighting ONE mob every few minutes, but this is not how CoX mission generally work. You will move from mob to mob to mob and that nuke will not be available every mob.

Also when fighting AV's you cant nuke them to death nor can you hold their aggro.

So if I am asked can a defender tank. I say no. There are certainly builds of many AT's that can do some amazing things but thats not necessarily tanking.
If you can accomplish the same goal--mitigating the threat of mobs to the team--as a tanker and to the same degree as a tanker and do it consistently on a fast paced team... then you've done the same job just with different tools. A couple defender sets and a wide variety of combinations of defender primaries can reach that standard.


 

Posted

I merely tank mage, often with a Tanker in the team it's just before they can intercept the aggro. This is particularly with Tankers who don't rush off early and sometimes notably better for them.

I notice that with some people if they're on a tanker they don't like anyone else herding and then if they're on a defender they like to tank mage and don't like anyone else herding. Should they be on a Controller then they AoE immob room so that npcs can't be tightened yet would complain about it if they were the tanker and some controller was doing that.. Either way it looks like those type of people are forever with their heads up their own butts.

Experiment with other people a little.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

Quote:
Originally Posted by Amy_Amp View Post
It's called needing to up the difficulty setting.
Up the difficulty setting?

Wow, that would be a little hard to take.

Cold/Ice Defender runs at +0/8 w/Bosses

Fire/Fire Tanker runs at +3/8 w/Bosses

Elec/Elec Tanker runs at +2/8 w/Bosses

My Defender might possibly handle +1/8 w/bosses, but my Fire Tank has issues with most +4/8 w/Bosses Missions Solo.

Im interested at seeing the level my SD/Axe Tanker will run at in later levels, and the Ice/Ice I need to roll up to prove a point to another set of players on the Boards.It'll be interesting to see though.


 

Posted

Not completely on topic, but if you really can run +3X8 against most enemy groups with a fiery aura tanker then I now how extreme self confidence issues.


 

Posted

It's been covered several times, but it ain't Tanking if you can't hold aggro. It also ain't Tanking if you're solo; who the hell else are the mobs going to hit? Sure, my Dark/Sonic can handle an alpha strike, but once the rest of the team kicks in with their AoEs, whatever I'm "tanking" pretty much stops paying attention to me, and turns its attention to whoever's got the highest Threat Level.

That said, any Defender who dips into the Presence Pool could Tank if they wanted to Tank.


 

Posted

Quote:
Originally Posted by Garent View Post
Not completely on topic, but if you really can run +3X8 against most enemy groups with a fiery aura tanker then I now how extreme self confidence issues.
I would love to see an unsupported Fire Tank fight Arachnos or Malta on +3x8.

Hell, anything that isn't Council.


Support Guides for all Corruptor secondaries and Fortunatas
The Melee Teaming Guide for Melee Mans

 

Posted

<qr>

There's a reason that Fire Minded disabled his rep. (And it wasnt because the green bar was getting to long)

I will admit in most MMO's Tanking refers to the meatshield that takes the alpha. But in COH tanking is reserved for some one to take the alpha AND keeps the aggro. Any one can 'tank' in the sense of taking the agro by just eating 10 oranges and 10 purples in this game. The Petless Master Mind with only Poison powers can 'Tank' in this regard.



Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.

 

Posted

Quote:
Originally Posted by Silas View Post
I would love to see an unsupported Fire Tank fight Arachnos or Malta on +3x8.

Hell, anything that isn't Council.
Yeah, this is something that always amuses me. When people say they can do really high difficulty they almost always mean against either one of the easier enemy groups or against a custom AE group that is specifically designed to be weak to their strengths and strong to their weaknesses and/or using buff bots.

I'd be a lot more impressed by someone who could solo +3x8 against Ralaruu than I would someone who can do Council at the same difficulty. As I said a long time ago in another thread. If you find the game to easy there are plenty of ways to make it harder. No matter how good your character is you can either find or make an enemy group that will make him cry like a little girl.


Also on topic, a slightly amusing case of Defender tanking. I was on a really weird ITF team last night with my Traps Defender. We were having a bit of trouble doing enough damage to Rommy to counter the Healing Nictus so decided to taunt it off. The team didn't have a Tank and the two Scrappers were both Willpower. So I ended up taunting the healing nictus off by the simple expedient of shooting it a few times.


 

Posted

(Laughs at the mention of Rularuu) yea, they can be tough on tanks.

"Alright guys, I'm going in" (runs in to mob, but is phase shifted moments before reaching it) .... (team follows shortly after seeing enemies attack...).


"Fascinating. I'm not bored at all, I swear." -Kikuchiyo

 

Posted

Quote:
Originally Posted by _Pine_ View Post
<qr>

There's a reason that Fire Minded disabled his rep. (And it wasnt because the green bar was getting to long)
If I had a green bar as short as yours I wouldnt draw attention to my self.


 

Posted

Quote:
Originally Posted by Fire_Minded View Post
If I had a green bar as short as yours I wouldnt draw attention to my self.

come onnnnn, put the rep back on it's one of the few things we love ya for


 

Posted

Quote:
Originally Posted by Fire_Minded View Post
If I had a green bar as short as yours I wouldnt draw attention to my self.
And yet with your shorter-to-the-point-of-nonexistence green bar you continue doing so. At least Pine has one.

Quick tip: Don't bring a muffin to to a gun fight, and don't bring your natural acumen to a battle of wits. Sure, it's amusing for a few seconds, but after that it's just pathetic and slightly depressing.


Dr. Todt's theme.
i make stuff...