Rikti Invasion 2.0 Feedback Thread
My only feedback would be: I have no idea what if anything happened.
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We heard that *something* was going to happen. So, when I was teaming with another group and we heard that something was happening in Atlas, we were en route between missions in the Hollows. But the leader figured it was all hype, so we didn't go to Atlas (where the action was), and by the time we got to Atlas, it was over.
COMMUNICATION.
Wasnt able to join in unfortunately since i can only play 1 - 2 hours per day atm before work.
However if there was at least 24 hours notice, then i more than likely could have logged on to join in with the fun. Just something along the lines of "rikti message intercepted, invasion coming, ETA 19:00 hours". Something simple like that
Though from players responses to those who did join in, it did sound like it was a blast and full of carnage [which is what i love ]
@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!
Wasnt able to join in unfortunately since i can only play 1 - 2 hours per day atm before work.
However if there was at least 24 hours notice, then i more than likely could have logged on to join in with the fun. Just something along the lines of "rikti message intercepted, invasion coming, ETA 19:00 hours". Something simple like that Though from players responses to those who did join in, it did sound like it was a blast and full of carnage [which is what i love ] |
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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If the devs have found a way to make the Rikti invasions even more enjoyable for willing participants and, at the same time, to make it less of an annoyance to those who aren't that fond of them, that would be a reason for an enthusiastic "thumbs up" from all concerned.
If the "new" Rikti invasions will ultimately be even more intrusive and in-your-face than the old ones, that ups the annoyance level for the non-participants, and that's not a good thing.
trouble is people you didnt know about it for one reason....
if they had announced that a "Dev" rikti raid was happening everyone would run madly to X server. X spot..which would lead to im guessing lots of lag with so many rikti, devs and players in one spot.
but some people seemed to know the dev raid was happening anyway and announced it on places likes sals channel...thats how i knew about it.
So, they wanted feedback...
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I even think it was during the time frame that this "event" was going on.
I saw an alert about a Rikti invasion in Galaxy, so I went there. There was an inordinately low number of players in the zone fighting the Rikti considering that I was on Freedom. The other players on the team made comments about this as well.
If I'm right, and I was on during this "event" then the event announcement system told me to go some place that the "real even" wasn't happening!
So yeah. I'm definitely for in game alerts that let me know that this kind of "special event" is going on.
I'm sure there was probably some chatter on the Freedom-centric global channels, but as I play on all the channels - I don't have enough global channels to have personal channels on every server and the global channel system isn't really set up to monitor specific channels per server even with the tab system (one is the data flow issue, the other is the way that the system handles the channels across multiple characters )
So related to that fact is my character/side/server jumping alt-itis. If I was on a different server, I would only know that it is going on by monitoring the forums. I don't monitor the forums while I'm playing as it takes up extra system resources that the game needs to be using to run faster.
So apparently I'm also saying that we definitely should have a system to alert those across the other servers (across the NA servers if on an NA server and across the EU servers if it happens on an EU server).
This is very much akin to the Warbug PvP free-for-all that went down with DEV involvement on Triumph (I can't even remember exactly when it happened).
There was no server announcements other than those of us that yelled out on the [Help] channel that the event was going on - there were probably people talking about it on their Triumph-based channels (but see my issues with this listed above).
With the recent change to the [Help] /help channel to [Help] /hc channel (yeah, I'm a vet, so it seems recent to me), many players don't know how to use the [Help] /hc channel ...
(maybe due to the issues with not being able to set up [Help] /hc as a chat channel in the chat system - /hc in the chat systems give you access to the global channel /hc which is not the [Help] /hc system - this has been pointed out before - so you can't set up the [Help] /hc channel and use the "A" active tab function of the chat window. I'm still actively sending out the /hc to use the [Help] channel, use /hc [message] message. In fact, while I was on Freedom last night, several more peopel were having issues trying to use the [Help] /hc channel. The [Help] /help channel used to be very active. I still think that this change was a very bad idea. I was a change to cater to new players that were too lazy to figure out that their was a help feature in the options menu and a detriment to everyone else that already had an active account and knew how to play the game. Since the [Help] channel is one of the few channels that a trail player can use - I still say that fixing this issue should be VERY IMPORTANT.)
...while others actively snub the [Help] /hc channel for use of their personal and often private global channels.
I seriously think it was a bad idea to change the [Help] /help channel. Even worse was not to fix the issues with the [Help] /hc channel that have occurred due to the change.
trouble is people you didnt know about it for one reason....
if they had announced that a "Dev" rikti raid was happening everyone would run madly to X server. X spot..which would lead to im guessing lots of lag with so many rikti, devs and players in one spot. but some people seemed to know the dev raid was happening anyway and announced it on places likes sals channel...thats how i knew about it. |
Another reason for me not to like players that feel that they are L337.
So your answer is that if you are in the "in crowd" that you should get to participate, but anyone outside of "the in crowd" knowing about it would ruin your experience?
Another reason for me not to like players that feel that they are L337. |
To be fair, sals channel is the most widely used channel on union and i'ld say the large majority of players on union do use it. So mentioning the channel isnt really saying a small minority have access to the information, just the players that are online at given moment, too many players [myself included] use sals for it to be a cliche.
@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!
My only feedback would be: I have no idea what if anything happened.
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Anywho, I didn't hear about anything different or particularly interesting, so the new raids get at least a bonus star for the new "Stealth Rikti Attack" feature.
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So can someone explain to all of us that are just hearing about this for the first time what exactly happened?
too many players [myself included] use sals for it to be a cliche.
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As far as the notification goes, the only reason I got to Founders(Union) on time was because a) I was spodding around the boards and saw the thread by coincidence and b) I had my Sals tab open (I don't have it up most of the time, I'm usually too busy concentrating on other things to split my attention like that) so I saw that most of the action was in Founders, not Atlas where I first arrived (and planted a couple of times being suicidal )
Now, I *do* appreciate the limited notification for RP reasons, making it feel more like an emergency response to a sudden Rikti probing attack in force.
I can also see that people who missed out on it due to the limited comms would be irritated.
Overall, I liked the event. It was different and far more hectic than most in game situations. The post invasion 'Operation Vengeance' Mothership raid that we ran was a bonus (even if it did prove to me that at the end of a 'trying' week at work, I'm really too knackered to try and scrap on my DB/WP whilst also trying to coordinate a mothership raid. Thanks to TsumijiZero for taking over once we got the pylons down)
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I assume this was a test of the new setup? I can't imagine they're going to leave the Rikti raid stuff to one run when a lot of people aren't playing. I'd like to see what changes they made as well.
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So far there have been four runs: Virtue, Justice, Freedom, and Union. I don't know about European times, but the US runs have all been during the workday.
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This is the one case wheres its good for the EU players, the timezone difference When they're in work and can organise these kind of things, we are all mostly at home
@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!
So far there have been four runs: Virtue, Justice, Freedom, and Union. I don't know about European times, but the US runs have all been during the workday.
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Here's my feedback about this, especially the part I bolded and underlined:
Bleh!
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By the time the invasions started, I'd become frustrated enough with the forums to log off for a while. The invasions finally began less than an hour after I shut down my computer and went to a bookstore, and ended on the servers where I have characters a full day before I'd calmed down enough to check back in.
My feedback for next time? Hyping it for a week in advance, not actually providing a specific time in that hype to prepare for, finally running the event when a lot of players would have been at work, and then only running it for a very short duration before swapping to other servers... these are all pretty crappy ideas.
If this was done for testing purposes, I hope they gathered enough data to make it worthwhile. But saying outright "This is a test" would sure help soothe my irritation, since a lot of those problems with promotion can be explained away as deliberate efforts to generate a desired set of testing conditions. If this wasn't a test, and was just a limited-time special event for fun, it was an absurd failure from my perspective.
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My only feedback would be: I have no idea what if anything happened.
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Also I've seen like 5 banner events on Virtue for every time the Rikti attacked a zone. What was up with that?
You can still trigger all the other zone events--the "special" raid hasn't turned them off or anything.
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So, what about something like a 48 hour warning?
Perhaps they could even throw it on the front page of the website - "Rikti Detected heading towards server X! Be prepared at 6pm at Founders Falls & St. Martial!" With a little countdown timer underneath it.
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So, what about something like a 48 hour warning?
Perhaps they could even throw it on the front page of the website - "Rikti Detected heading towards server X! Be prepared at 6pm at Founders Falls & St. Martial!" With a little countdown timer underneath it. |
I've only just kind of touched on the periphery of this... it seems to have largely passed by anyone who is not directly involved (ie happens to have taken part) which seems kind of sad. I love these kind of events and would gladly take part in as many as I could.
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To be fair, sals channel is the most widely used channel on union and i'ld say the large majority of players on union do use it. So mentioning the channel isnt really saying a small minority have access to the information, just the players that are online at given moment, too many players [myself included] use sals for it to be a cliche.
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"Announcing that a "Dev" rikti raid was happening" is the same as posting it on sals channel.
However, This was posted before the note about sals channel - "then if they had announced that a "Dev" rikti raid was happening everyone would run madly to X server. X spot..which would lead to im guessing lots of lag with so many rikti, devs and players in one spot."
So I'm a bit confused.
Either it is "letting a large number of players know about the event that will effect in-game lag" or it isn't.
If announcing it to the whole server would have increased the lag so much is it really just a "small minority" that are being left out by the rest of the community that utilize that global channel?
The fact is that they are being left out by the rest of the community because they aren't using that global channel.
I'll bow out on any conversation directly linked to how people utilize global channels on the EU servers in general as I play on the NA servers. I was never my intent to directly address that issue.
However, my post was generally related to my experience on the NA servers - the busiest server of the whole lot of them in fact (which I haven't played on very often since AE was released) - and the use of player-created global channels (which I no longer use at all as I see them being fragmentary to the over-all community) as standard method of announcing DEV-run special events on the servers in general.
I did not mean to make a stab at how cliche-ish or the majority percentage of players on Union that sals channel boast to have as members.
On that grounds, regardless of where the player-created global announcement is happening - it is not providing information about the event to all players.
From your statement, you agree with that fact even by saying that a "small minority" was left out.
The /hc channel reaches all players on both sides of the server.
The Event Channel should have had a message about this special event.
It certainly could have appeared on the Admin channel.
The DEVs could have set up a ticket system to allow accounts in to instances of the event in the same manner as the people that bought the Wedding pack. That's not to say that everyone that bought the Wedding pack was event to experience the Wedding event - because I'm pretty sure they didn't.
I just think that's more fair than announcing it outside of the game and then just allowing players to distribute the information to people in their group instead of the community as a whole getting the information in game where they are actively playing the game.
Not all players even come to the forums. So I guess they really don't even know what they missed out on, but I do come to the forums and I knew that something was going on.
I guess I just have to take this sort of event like Hero Con.
The people that are in-the-know or have-money are going to be able to participate in this sort of "special" event. I'm just not one of those kinds of special people.
So I should just ignore this whole situation in general as what it appears to be. Some kind of L337 thing that people can proudly gloat about that shouldn't make any difference to me because it isn't fair.
I pay my subscription like everyone else. I should have a right to the same game play experience when it is content provided by the DEVs.
When it comes down to it. That's my whole point. But maybe with this extra explanation, it will make more sense.
On the other hand, I'm probably wasting my time writing this. I, however, have the feeling that all the other people that think the same thing may not post to this thread and may not come to the forums to post at all - so what I'm typing is speaking for them as well.
So, they wanted feedback but I haven't seen much being posted aside from "It's awesome" (even though it was awesome! ), so I thought I'd start a thread for it.
Stuff I would like to see:
And, although it's probably going to be here eventually....
EDIT: Also, please state what server you were on and zone you were in. I was in FF on Union on Friday.
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