NEW Power Sets!


Adeon Hawkwood

 

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Originally Posted by Adeon Hawkwood View Post
How exactly would this differ from martial arts?
It wouldn't be a horrible set! ZING!


 

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Naruto Shippudden has some awesome powersets I would like to see smashed into this game, like the guy that can draw things... the bug mastermind... the water sword guy...


 

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Well, if we're going to talk about powersets...

I still think a kinetic staff would be a wonderful melee set, and relatively easy to animate. It has the potential to do PBAOE damage and tons of single-foe damage. And with power customization, the effects are easily modified to suit the whims of the player. For example:

  1. Kinetic Strike (1) - A quick jab to the torso. Melee. Fast recharge, moderate damage.
  2. Kinetic Smash (1) - A quick jab to the face. Melee. Moderate damage. Chance for foe stun.
  3. Kinetic Choker (2) - A charged jab to the throat. Melee, Minor Damage, Chance for foe stun.
  4. Kinetic Sweep (4) - Sweeping the quarterstaff from below to put your target on his back. Melee. Minor damage; Foe -Defense, Foe -Knockup.
  5. Build Up (6)
  6. Kinetic Fury - A flurry of attacks from both ends of the quarterstaff. Melee, Minor Damage (SL).
  7. Confront (8)
  8. Kinetic Quake (18)- You smash one end of the staff down on the ground, releasing the stored kinetic energy within and creating a shockwave that deals damage to your foes. Point blank AOE Melee, Moderate Damage (Lethal), Foe Knockup.
  9. Impending Doom (26) - Leaping overhead attack that lands on the opponent's head, dealing high damage. Melee, High Damage (Lethal), foe Knockdown, foe -defense.
  10. Kinetic Pulse (26) - A single, highly charged jab at a foe that deals extreme damage. Melee, Extreme Damage (Lethal), Foe Knockback, Foe -Defense.
No doubt it needs work, but I could have serious fun playing a class like this.


 

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Originally Posted by ClawsandEffect View Post
Do you realize how broken SR would be on a tank? I kind of doubt the devs will give us a defense based set that will exceed softcap by itself, with no other powers or IOs.
Forgive me, then perhaps I have been mistaken, but what would you confer to be the soft-cap. This is something that's been hazy with me for a long time, and I fail to see how the base of 13.88% defense (18.50% for the AT in question) would make the soft-cap. Though this also fails to factor SOs, and I recall having a devil of a time achieving what I believe was the soft-cap when building my SR scrapper (/I thought/ it was around the 40th percentiles). Also, SR itself is a rather tight build that demands almost all powers in the set and seems to lack survivability beyond defense, something other armors sets lack.

Anyway though, I apologize for rambling on this subject, in many ways, I am very much a noob, now and forever.


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Quote:
Originally Posted by Samuel_Tow View Post
City of Heroes is a game about freedom of expression and variety of experiences far more so than it is about representing any one theme, topic or genre.

 

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Actually, any time I see Street Fighting mentioned, the first thing I think of is a primarily punch-based melee set with combo effects, a'la Dual Blades.

Have been wanting to have dark/dark doms almost since day-1.

Do I really have to say that a Broadsword Brute is painfully obvious? Apparently, because Stalkers got it first. Stalkers?!? Conan the Assassin, anyone?


Where to find me after the end:
The Secret World - Arcadia - Shinzo
Rift - Faeblight - Bloodspeaker
LotRO - Gladden - Aranelion
STO - Holodeck - @Captain_Thiraas

Obviously, I don't care about NCSoft's forum rules, now.

 

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Originally Posted by Kelenar View Post
Tier 1:
  • Scrapper - just runs off in a random direction and dies every time you summon him.
  • Blaster - Follows you and spams Energy Torrent and Thunder Clap on everything.
  • Controller - Instantly unsummons itself unless you're farming a Portal mission.
Tier 2:
  • Defender - Follows you and just uses Healing Aura every two seconds. You can see in the pet's powers window that it has Fortitude and Adrenaline Boost, but it never seems to use these.
  • Stalker - Just runs off in a random direction and disappears. If you give it any orders, it just responds, 'scouting.'
Tier 3:
  • Tank - Just stands in one spot and responds to every order with 'sb plz.'
Thank you for one of the best damn laughs I've had in a long time. Repped.

Michelle
aka
Samuraiko/Dark_Respite


Dark_Respite's Farewell Video: "One Last Day"
THE COURSE OF SUPERHERO ROMANCE CONTINUES!
Book I: A Tale of Nerd Flirting! ~*~ Book II: Courtship and Crime Fighting - Chap Nine live!
MA Arcs - 3430: Hell Hath No Fury / 3515: Positron Gets Some / 6600: Dyne of the Times / 351572: For All the Wrong Reasons
378944: Too Clever by Half / 459581: Kill or Cure / 551680: Clerical Errors (NEW!)

 

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Originally Posted by CryoTech View Post
Lol what if they made the damage vary based on the size of the enemy? like 0 damage to a GM but 1-hit instant kill to something like a rikti monkey XD

Sure why not?


Leader of The LEGION/Fallen LEGION on the Liberty server!
SSBB FC: 2062-8881-3944
MKW FC: 4167-4891-5991

 

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Originally Posted by Samuel_Tow View Post
Here's an interesting question for you, then. How would you bodyslam a Storm Elemental and how much damage would it do?

*note* This is the in-game equivalent to asking you how you would bodyslam a cloud. That seems like an interesting proposition.


The same way you do a "Headsplitter" on a cloud...you just do it!


Leader of The LEGION/Fallen LEGION on the Liberty server!
SSBB FC: 2062-8881-3944
MKW FC: 4167-4891-5991

 

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Think WWF-style fighting.
there are just way to many animals in the WWF( World Wildlife Foundation ) to copy.


 

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Originally Posted by AzureSkyCiel View Post
Forgive me, then perhaps I have been mistaken, but what would you confer to be the soft-cap. This is something that's been hazy with me for a long time, and I fail to see how the base of 13.88% defense (18.50% for the AT in question) would make the soft-cap. Though this also fails to factor SOs, and I recall having a devil of a time achieving what I believe was the soft-cap when building my SR scrapper (/I thought/ it was around the 40th percentiles). Also, SR itself is a rather tight build that demands almost all powers in the set and seems to lack survivability beyond defense, something other armors sets lack.

Anyway though, I apologize for rambling on this subject, in many ways, I am very much a noob, now and forever.
The softcap is 45% since that is the point where most enemies have their change of hitting you at the minimum possible.


 

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Originally Posted by Perfect_Pain View Post
Naruto Shippudden has some awesome powersets I would like to see smashed into this game, like the guy that can draw things... the bug mastermind... the water sword guy...
lol i'd love to see blasters use shadow clone in a fight

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Originally Posted by Kelenar View Post
Tier 1:
  • Stalker - Just runs off in a random direction and disappears. If you give it any orders, it just responds, 'scouting.'
LOL this has to be the best way to describe stalkers since many issues ago.


 

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Originally Posted by Adeon Hawkwood View Post
The softcap is 45% since that is the point where most enemies have their change of hitting you at the minimum possible.
Then I am not seeing how it's "disgustingly easy" to softcap SR's defenses as even if one spammed about four slots per-defense power with a an SO or even generic IO along with the positional's passive one end up with only 31.6%
Unless one is factoring in Elude, and I'm not sure if is correct to factor an armor set's tier nine as part of something standard combat.


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Quote:
Originally Posted by Samuel_Tow View Post
City of Heroes is a game about freedom of expression and variety of experiences far more so than it is about representing any one theme, topic or genre.

 

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You can easily softcap with one Steadfast Protection IO in Tough and just common IOs, or even SOs in your other powers.


 

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Originally Posted by GibsonMcCoy View Post
You can easily softcap with one Steadfast Protection IO in Tough and just common IOs, or even SOs in your other powers.
Then my copy of Mids is broken because according to that, I would still only have 34.6%.
And the person who brought up that it was "disgustingly easy" mentioned "without dipping into other powersets or IO sets.

Plus, remember that defense is centered around an average chance to get hit, and considering the numbers a tank usually draws in, SR might even be somewhat of a weak set for tanks.


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Quote:
Originally Posted by Samuel_Tow View Post
City of Heroes is a game about freedom of expression and variety of experiences far more so than it is about representing any one theme, topic or genre.

 

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Originally Posted by AzureSkyCiel View Post
Then my copy of Mids is broken because according to that, I would still only have 34.6%.
And the person who brought up that it was "disgustingly easy" mentioned "without dipping into other powersets or IO sets.

Plus, remember that defense is centered around an average chance to get hit, and considering the numbers a tank usually draws in, SR might even be somewhat of a weak set for tanks.
I have 3 active /sr characters, and I never suggested /sr would be good for tanks, but I would love a taunt aura on /sr much like WP has.

I threw this together in 2 minutes on MiDs

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Only 1 IO, the rest are just basic SOs.


 

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Originally Posted by Sharker_Quint View Post
there are just way to many animals in the WWF( World Wildlife Foundation ) to copy.
I believe he means the other WWF that was forced to change its name to the WWE after it went global.


 

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Originally Posted by AzureSkyCiel View Post
Plus, remember that defense is centered around an average chance to get hit, and considering the numbers a tank usually draws in, SR might even be somewhat of a weak set for tanks.
Well, adjusting for Tank scaling SR would give 26% base defense or about 40.5% fully enhanced along with a certain amount of resistances at low health (not sure how much these help). For comparison a Shield Defense Tanker gets 20% defense (31.2% enhanced) plus 15% resistance to all but psionics (23.4% enhanced) and 10% more hit points (19.5% with slotting).
My experience is that while Shield Defense Tankers are tough enough for most things they are somewhat susceptible to burst damage and Super Reflexes would only enhance that tendency. The primary advantage of SR over SD is that it is easier to softcap (in fact an SR tank would be almost there with SOs) but when IO’ing it is stupidly easy to get defense bonuses while good resistance bonuses are rare.
Finally I think an SD Tanker would out damage an SR tanker. It basically comes down to the damage from AAO and Shield Charge to the 30% recharge bonus from quickness.


 

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Originally Posted by GibsonMcCoy View Post
I have 3 active /sr characters, and I never suggested /sr would be good for tanks, but I would love a taunt aura on /sr much like WP has.

I threw this together in 2 minutes on MiDs



Only 1 IO, the rest are just basic SOs.
On the note of the taunt aura, that solution is simple, give the tankers the Brute /sr power list. Brute evasion comes at level 20 and has a taunt aura effect, scale up the taunt effect and it should be fine.

*After reading your your build*
Ah, there's still the problem that Claws and Effect said without going into other powers at all. And no offense, but that did dip fairly heavily into power pools.


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Quote:
Originally Posted by Samuel_Tow View Post
City of Heroes is a game about freedom of expression and variety of experiences far more so than it is about representing any one theme, topic or genre.

 

Posted

Quote:
Originally Posted by AzureSkyCiel View Post
On the note of the taunt aura, that solution is simple, give the tankers the Brute /sr power list. Brute evasion comes at level 20 and has a taunt aura effect, scale up the taunt effect and it should be fine.

*After reading your your build*
Ah, there's still the problem that Claws and Effect said without going into other powers at all. And no offense, but that did dip fairly heavily into power pools.
No offense taken at all, but I'm just pointing out that it's easy to softcap /SR, but you have to dip into other power pools to so it. I'm sure some of the other regular /SR players could do it even better than I did without dipping so heavy.

Of course, I play Scrappers almost exculsively, so having only one Brute at 50, who is an EM/SR, I'm not really up on what Tankers and Brutes have in the areas of Taunt.


 

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Dual Baseballbats perhaps for tankers (and scappers also).


 

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Originally Posted by Jake_Summers View Post
Mostly, I just like the idea of ATTACKING PEOPLE WITH BEE'S!
Must've heard about the Xyzzy cookie in DDO. Eating it gave you Bee Breath.


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Originally Posted by NarfMann View Post
Carp Melee!
I'd approve, but I like tuna better.


 

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Originally Posted by Sharker_Quint View Post
there are just way to many animals in the WWF( World Wildlife Foundation ) to copy.
True. Plus, if you Wolverine-throw a panda at someone, isn't that a Fuzzball Special?


Is it time for the dance of joy yet?