speculation about double xp


Ad Astra

 

Posted

So the thread started yesterday about the possibility of an upcoming double xp weekend got me thinking.

I've never been active during a double xp weekend and I'm wondering what everyone does when it happens, it's been said time and time again that this game is about the journey not the rush to lvl cap. I have to assume that a double xp weekend changes that a bit.

So, obviously you play the toons you want to get lvl'd faster but which ones take precedence. Do you make new toons or lower lvl ones to try to get them up to a higher lvl faster? Or, do you take a toon that's been sitting at lvl 41 for a while to try to get them that much closer to 50?


Global @radubadu
Usually playing one of the following toons blueside on Virtue:
Cadler 50 WP/SS tanker
Radubadu 46 Fire/Fire blaster
Hell Runner 35 Fire/Fire brute

 

Posted

i think the answer is all of the above.


 

Posted

While I don't overly mind the journey from level 1-20, I do tend to use the double XP weekend to get characters to Stamina. Once I'm done with that, I tend to focus on the higher-level characters, trying to push them to level 50.


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Posted

Quote:
Originally Posted by Aett_Thorn View Post
While I don't overly mind the journey from level 1-20, I do tend to use the double XP weekend to get characters to Stamina. Once I'm done with that, I tend to focus on the higher-level characters, trying to push them to level 50.
Interesting, I didn't think about that... now to wait as patiently as possible for them to announce when the next one is lol.


Global @radubadu
Usually playing one of the following toons blueside on Virtue:
Cadler 50 WP/SS tanker
Radubadu 46 Fire/Fire blaster
Hell Runner 35 Fire/Fire brute

 

Posted

So rather than starting a new thread I thought I'd ask this here as it is semi-related.

The "haflway" point to the lvl cap in terms of xp seems to be 44-45. But, is it really that much more xp going from 45-50 with the amount you get from mobs also increasing? I'm sure the ratio gets more out of line but it doesn't seem like it would take all that much longer.

I'm not concerned one way or the other, if I wanted a toon to lvl 50 that I wouldn't have two in the mid 30s right now lol and a gagillion alts in the teens. Just curious.


Global @radubadu
Usually playing one of the following toons blueside on Virtue:
Cadler 50 WP/SS tanker
Radubadu 46 Fire/Fire blaster
Hell Runner 35 Fire/Fire brute

 

Posted

I tend to work on my many alts sitting in the 32-42 range during double xp events.
I still find playing from levels 1-25 rather fun and it goes by real fast these days, will all the game enhancements added over the years.
To me the 30s are still a bit of a slow grind and the double xp helps me push a few toons through a lot of this.

I slow down playing toons once they get in the 45-49 range, cuz I enjoy the journey way too much to see my heroes hit 50 and retire.
I'm not interested in playing any toon that can't earn xp...I just don't see the point when I have achieved pretty much everything I wanted to along the way to 50 and I have a ton of other heroes that are starving to kick some baddie butts!


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Posted

Quote:
Originally Posted by Radubadu View Post
So rather than starting a new thread I thought I'd ask this here as it is semi-related.

The "haflway" point to the lvl cap in terms of xp seems to be 44-45. But, is it really that much more xp going from 45-50 with the amount you get from mobs also increasing? I'm sure the ratio gets more out of line but it doesn't seem like it would take all that much longer.

I'm not concerned one way or the other, if I wanted a toon to lvl 50 that I wouldn't have two in the mid 30s right now lol and a gagillion alts in the teens. Just curious.
Back before the XP smoothing, the 'half-way point' was in the high 30s, I think level 37 or 38.

This was due to the fact that higher-level mobs did indeed give more experience. How the XP smoothing has affected that, I'm not sure, but I'd still say that level 38 is about at the halfway point.


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"I was just the one with the most unsolicited sombrero." - Traegus

 

Posted

One other note, you do get double influence and prestige when you're at 50, so that's been more of my focus with the past couple of double experience weekends. I will also occasionally have characters that are close to a new "should be fun and cool" power, so I'll get them to that point so I can try it out, too.

Not sure where the halfway point is, either. Somewhere in the 30s still sounds right to me, but that's just a gut feeling.


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Posted

Quote:
Originally Posted by Radubadu View Post
So rather than starting a new thread I thought I'd ask this here as it is semi-related.

The "haflway" point to the lvl cap in terms of xp seems to be 44-45. But, is it really that much more xp going from 45-50 with the amount you get from mobs also increasing? I'm sure the ratio gets more out of line but it doesn't seem like it would take all that much longer.

I'm not concerned one way or the other, if I wanted a toon to lvl 50 that I wouldn't have two in the mid 30s right now lol and a gagillion alts in the teens. Just curious.
This is kinda tough to say as there are a lot of variables to levelling (AT, build, diff settings, etc.). I will say, as someone who did not put a lot of focus on xp, that things slow down significantly in the 40s. My goal was to get the mission difficulty settings to 0x8 to max the number of drops. I wasn't able (or I guess didn't really try) to do this until I was in the low 40s (I think it was lvl 42). So I was fighting "more guys" when the xp slowed down I still say it was much slower.
If I were to put some numbers on it, I'd say up to 40 (maybe high 30s) I would gain a level about once per 1-3 missions. That number increased until, I would guess around mid 40s, I was doing about 3-6 missions to get a level. Those are some REAL ballpark figures and based on mostly soloing door missions.


 

Posted

The 30s are where you get 2 level ups with 3 slots to allocate each between power picks. By the time you hit the 40s, you should have all your core powers and they should pretty much be fully slotted. While you might need more XP to level, the game will seem faster because you're at full power.


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Posted

Quote:
Originally Posted by Radubadu View Post
So, obviously you play the toons you want to get lvl'd faster but which ones take precedence.
Nothing is obvious.


Quote:
Do you make new toons or lower lvl ones to try to get them up to a higher lvl faster? Or, do you take a toon that's been sitting at lvl 41 for a while to try to get them that much closer to 50?
None of the above. Before I got the final influence badge, I would exemp my badger to earn influence. Now, I do the same thing except the goal is prestige.


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Posted

Quote:
Originally Posted by Ironblade View Post
Nothing is obvious.

True, I didn't consider the idea of using it to make more inf... now I'm pondering rushing a toon to 50 before the next one to do just that lol... on the other hand I'm usually a leveling fiend so who knows...

GAH! My head's going to explode if I keep thinking about it right now.


Global @radubadu
Usually playing one of the following toons blueside on Virtue:
Cadler 50 WP/SS tanker
Radubadu 46 Fire/Fire blaster
Hell Runner 35 Fire/Fire brute

 

Posted

For the record, this thread (which is also in the first page of this forum at the time of this posting) was started 6 months ago


 

Posted

Things I want to do on 2XP Weekends:

- Farm vast quantities of prestige for my solo VG.
- Earn giant heaps of infamy at the same time.
- Pick back up any higher level characters who have stalled out, and see if I can jump start my interest in them with a few levels.
- Start characters that I normally wouldn't think of playing, because they don't handle very well in early levels.
- Team a lot more often than I normally would.
- Make a killing on the Black Market taking advantage of the fairly predictable post-2XP fluctuations in a lot of common items.

Things I actually do on 2XP Weekends:

- Lag
- Rubberband
- Slideshow
- Freeze
- Mapserver
- Log out

At least I've been able to take "Reload the server list for twenty minutes until Virtue isn't red" off of that list, the last couple 2XP Weekends.


@Eisenzahn
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Posted

Quote:
Originally Posted by Silverado View Post
For the record, this thread (which is also in the first page of this forum at the time of this posting) was started 6 months ago
I actually read that thread before starting this one... I started the new thread because as you pointed out that one is 6 months old and it became a thread more about the awesomeness of macskull's avatar and never addresses my specific question.


Global @radubadu
Usually playing one of the following toons blueside on Virtue:
Cadler 50 WP/SS tanker
Radubadu 46 Fire/Fire blaster
Hell Runner 35 Fire/Fire brute

 

Posted

Quote:
Originally Posted by Eisenzahn View Post
Things I want to do on 2XP Weekends:

- Farm vast quantities of prestige for my solo VG.
- Earn giant heaps of infamy at the same time.
- Pick back up any higher level characters who have stalled out, and see if I can jump start my interest in them with a few levels.
- Start characters that I normally wouldn't think of playing, because they don't handle very well in early levels.
- Team a lot more often than I normally would.
- Make a killing on the Black Market taking advantage of the fairly predictable post-2XP fluctuations in a lot of common items.

This is what I usually do as well.

Quote:
Things I actually do on 2XP Weekends:

- Lag
- Rubberband
- Slideshow
- Freeze
- Mapserver
- Log out

At least I've been able to take "Reload the server list for twenty minutes until Virtue isn't red" off of that list, the last couple 2XP Weekends.
This not so much, since I don't play my 2 Virtue characters during the event, working on the numerous alts I have on nearly every other server (I avoid Freedom religiously).

Eisenzahn's experience is a major reason to have back-up characters on other servers, BTW.


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Posted

Quote:
Originally Posted by Aett_Thorn View Post
While I don't overly mind the journey from level 1-20, I do tend to use the double XP weekend to get characters to Stamina. Once I'm done with that, I tend to focus on the higher-level characters, trying to push them to level 50.
This, really.
14-20 especially tends to be bad, barring pretty much regen and a choice few others. Its the point where your recovery doesnt improve any, while you have more toggles and more attacks. And it adds up to endurance pain.


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Posted

Quote:
Originally Posted by Ad Astra View Post

Eisenzahn's experience is a major reason to have back-up characters on other servers, BTW.
With all my Virtue slots full and free transfers available I actually made that happen over the last couple weeks spreading some over Freedom and Justice... I know those three typically "fight" over the highest population and may have issues during the event I'm hoping having some on each will at least present me with options. I tried playing on Victory once and it truly felt dead to me.


Global @radubadu
Usually playing one of the following toons blueside on Virtue:
Cadler 50 WP/SS tanker
Radubadu 46 Fire/Fire blaster
Hell Runner 35 Fire/Fire brute

 

Posted

Quote:
Originally Posted by Ad Astra View Post
Eisenzahn's experience is a major reason to have back-up characters on other servers, BTW.
Backup characters sound like a good plan, except that the reasons I play exclusively on Virtue reassert themselves very quickly when lag-inducing events are over. So I'm left with a character marooned on a server I have no ties to, and the choice between investing time integrating myself into a new community (at the expense of allowing my investment in my community on Virtue to deteriorate... and that assumes that I can find a community I'd like to be part of at all, which was hard enough the first time even on the second most populous server), paying for a server transfer, or forgetting about them until the next time the Virtue goes red.


@Eisenzahn
GW2 - Melchior.2135
AIM - Euroclydon23
Email - scorpany@yahoo.com or <sameasmyAIM>@aol.com (for the sheer novelty of an almost 20 year old email address that hasn't been overwhelmed by spambots yet)

 

Posted

Quote:
Originally Posted by Eisenzahn View Post
Backup characters sound like a good plan, except that the reasons I play exclusively on Virtue reassert themselves very quickly when lag-inducing events are over. So I'm left with a character marooned on a server I have no ties to, and the choice between investing time integrating myself into a new community (at the expense of allowing my investment in my community on Virtue to deteriorate... and that assumes that I can find a community I'd like to be part of at all, which was hard enough the first time even on the second most populous server), paying for a server transfer, or forgetting about them until the next time the Virtue goes red.
This is another good point and is why I haven't started having my toons spread around until recently... the toons I moved I rarely play my "main" toons will likely always been on Virtue.

One thing I am curious about that isn't related to the thread is why there's a $10 charge to transfer normally. Having transferred as many as I have recently it's obvious that it doesn't take much effort for it to take place, every transfer I've made so far (about 10) has been instantaneous.


Global @radubadu
Usually playing one of the following toons blueside on Virtue:
Cadler 50 WP/SS tanker
Radubadu 46 Fire/Fire blaster
Hell Runner 35 Fire/Fire brute

 

Posted

Quote:
Originally Posted by Aett_Thorn View Post
While I don't overly mind the journey from level 1-20, I do tend to use the double XP weekend to get characters to Stamina. Once I'm done with that, I tend to focus on the higher-level characters, trying to push them to level 50.
I tend to use Double XP weekends in much the same way. It's not always just to hit 50 though, I'll jump from character to character getting to that one key power or just to pop them up a level. Occasionally I'll use Double XP weekends to try out a new character concept and get them over the low level hump.


>


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Posted

Quote:
Originally Posted by Grey Pilgrim View Post
One other note, you do get double influence and prestige when you're at 50, so that's been more of my focus with the past couple of double experience weekends.
I hadn't thought of that! Mayhap I shall attempt the selfsame strategy anon.

Quote:
Not sure where the halfway point is, either. Somewhere in the 30s still sounds right to me, but that's just a gut feeling.
Agreed...


>


"I am a Tank. I am your first choice, I am your last hope." -- Rune Bull

"Durability is the quintessential super-power. " -- Sailboat

 

Posted

Not sure how accurate this is but it shows the halfway point is lvl 45 judging by the cummulative xp required to get there.

http://wiki.cohtitan.com/wiki/Experience


Global @radubadu
Usually playing one of the following toons blueside on Virtue:
Cadler 50 WP/SS tanker
Radubadu 46 Fire/Fire blaster
Hell Runner 35 Fire/Fire brute

 

Posted

Quote:
Originally Posted by Radubadu View Post
One thing I am curious about that isn't related to the thread is why there's a $10 charge to transfer normally. Having transferred as many as I have recently it's obvious that it doesn't take much effort for it to take place, every transfer I've made so far (about 10) has been instantaneous.
Yes, absent the recent gift from the devs, server transfers are $9.99 (+tax) each (one-way).


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Posted

Quote:
Originally Posted by Radubadu View Post
One thing I am curious about that isn't related to the thread is why there's a $10 charge to transfer normally. Having transferred as many as I have recently it's obvious that it doesn't take much effort for it to take place, every transfer I've made so far (about 10) has been instantaneous.
Couple reasons.

To cover the cost of the system (we didn't always have it).

If BAD THINGS HAPPEN it covers the human time to fix it (either repairing the system or if a player's data gets corrupted, etc.)

To discourage over-use. Which probably can cause the above item to happen more.


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