Is influence really that hard to come by?
Sorry, but your rather cynical and misguided point of view will only work on the most gullible forum-goers. Those of us who have been around long enough have refuted every piece of "logic" you've thrown at us yet you still come back for more, and those new players who come in hoping for advice see all of ours versus the few "NO YOU GUYS ARE WRONG" posts you like to make. Guess which people they'll listen to?
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Geez sit on cactus before you wrote that ?
I do thank you though, seeing as you have just refuted my "logic" with an appeal to popularity one of the great fallacious arguments. Do you feel the people that you are appealing to are that stupid, or do you just have complete contempt for them ?
You are correct though I am not just cynical, I am completely cynical. Which is why I can thank you for a small chuckle late at night.
Not going to comment on the particulars
But If you walked in to the new york yacht club and asked is it really that hard to make a buck what would you expect the answer to be ? |
This is more of a case of walking back into your high school reunion or something like that and see what different people have done with the same information given. Yes, yes, I understand some people have inherited money etc., but that's not the point. I started with zero influence just like everyone else, it just seems I used the information available more efficiently.
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That's not exactly the case as I see it. I could've gone without transfering influence if had I just wanted to, but I wanted my IOs sooner so I transfered money so that I could buy my stuff NAO and roll at 50. As I said, I never used the transfered money to make more influence, so you could just "subtract" the 175mil transfered from the character's current wealth and that's where I'd be without the transfers. So, roughly he'd have his IOs and 120mil inf.
This is more of a case of walking back into your high school reunion or something like that and see what different people have done with the same information given. Yes, yes, I understand some people have inherited money etc., but that's not the point. I started with zero influence just like everyone else, it just seems I used the information available more efficiently. |
The point was that if you go to a room/place/forum where people are good at doing something you get a somewhat skewed answer about how hard it is to do that.
Imagine going to the AMA and asking is it really that hard to get prescription drugs ? You'd get the answer "NO and we wish the drug reps would try to focus on their more useful products when they keep shoving them in our faces"
First most of the people at the yacht club haven't inherited money. At any given time most of the people in this country that would be called wealthy have actually built their fortunes.
The point was that if you go to a room/place/forum where people are good at doing something you get a somewhat skewed answer about how hard it is to do that. Imagine going to the AMA and asking is it really that hard to get prescription drugs ? You'd get the answer "NO and we wish the drug reps would try to focus on their more useful products when they keep shoving them in our faces" |
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First most of the people at the yacht club haven't inherited money. At any given time most of the people in this country that would be called wealthy have actually built their fortunes.
The point was that if you go to a room/place/forum where people are good at doing something you get a somewhat skewed answer about how hard it is to do that. |
Paragon City Search And Rescue
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Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
As if marketeering is the only way....
Well, duh. Skewed toward ACCURACY, since these are the people who actually KNOW. As opposed to the unruly mob who never tried / don't care / are too lazy / are too stupid / etc.
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P.S. What you can't solve simple discrete difference equations in your head ? what a lazy uncaring unruly and stupid person you must be.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
It looks to me like A_F is extending the question. "Is influence really that hard to come by if you don't know how to earn it." The answer to that question is probably yes. However, it's my opinion that the answer to that version of the question isn't that informative if you then don't ask "how hard is it to learn how to earn it". I think the answer to that question is "not very hard". However, that then begs another question: "How many people don't want to learn due to fear/loathing/mistrust/apathy". The answer to that question seems to be "quite a lot".
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*They have their crews do it.
I don't think that's true. It depends on who you ask, and how many assumptions they bake into their response. If a new person asked me the question about how hard it is to make money is in this game, I would lay out the things you can do that earn money, and tell them "if you do these things, it's very easy".
I think there would be people like me in a lot of yacht clubs, too.
Everyone gets better at things they do all the time, but that never implies that doing it with very little experience is hard. In this case, I honestly do not believe that making money on the in-game market is hard at all. It seriously takes rather mundane levels critical thinking ability and consideration of the information on the market screen.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
Oh, my bad Uber. I usually refer to marketeering as flipping, or bidding low and trying resell higher. If you refer to marketeering as just using WW in general, then my bad. I would just call that shopping. lol. I know its not a store, BUT it's the only way to get everything you need. When's the last time anyone made a build on what they got in drops only? If i did, id have every snipe, stun and sleep recipes out there. lol.
Personally, i don't think it takes a genious or any guide to be able to make inf in WW. Look for uncrafted recipes, add the salvage to it, craft it, then SELL it. Easy peasy. Or place 15 low bids on something, get it, relist it higher and wait for it to sell. Which ones? You may ask. Well, any of the good recipes that you want on your toons. Posi, Oblits, Imperv Armor, LotG, Numina, Doctored Wounds, ANY PURPLE, Decimation, MOST UNIQUES, PROCS...
What is there to really learn? My wife even made 900mil on her toon this past week. Actually in 4 days just farming and selling her drops. Again, easy peasy.
Personally, i don't think it takes a genious or any guide to be able to make inf in WW. Look for uncrafted recipes, add the salvage to it, craft it, then SELL it. Easy peasy. Or place 15 low bids on something, get it, relist it higher and wait for it to sell. Which ones? You may ask. Well, any of the good recipes that you want on your toons. Posi, Oblits, Imperv Armor, LotG, Numina, Doctored Wounds, ANY PURPLE, Decimation, MOST UNIQUES, PROCS...
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I don't have a secret niche. My niche is "any damage, defense, resist, heal IO that is useful and popular for builds" plus anything else that people routinely buy and use.
my lil RWZ Challenge vid
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
Oh, my bad Uber. I usually refer to marketeering as flipping, or bidding low and trying resell higher. If you refer to marketeering as just using WW in general, then my bad. I would just call that shopping. lol. I know its not a store, BUT it's the only way to get everything you need. When's the last time anyone made a build on what they got in drops only? If i did, id have every snipe, stun and sleep recipes out there. lol.
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An on the marketeering, I second eryq2: I consider it flipping etc. Selling your drops is selling. Buying other people's drops is shopping. Doing anything else is marketeering. I really wish I was better at it, but I do ok enough for me.
"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.
The main source of influence in the game is definitely the Market. Buyers, Sellers and Marketers all can make money in the market.
Sellers, sell things that will not be needed for a while. Every time you have a full recipe, salvage or enhancement bar, you are loosing influence.
Buyers, put your bids in before your need something for a reasonable price, chances are your will get it. Take a look of how fast something is selling, if its not selling, chances are its either not as good as your think it is, or its so value able, no one is going to sell it for under 2B.
Marketeers, they make most of their influence there, there are always people desparate to clear out space, and there are people that want something now and care less how expensive it is. The "Now" demand is why marketers to make thier money.
The people that run in and want to get influence "Now", and those that want their item "Now" are why there is huge fluctuations.
DO NOT PUT a sell price of 1 for anything, you will sell it to someone buying under market, since those paying over market will have their order filled before your sell bid get processes. That is why you will see low sale price mixed in with high ones.
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... and if you walked into the middle of a knitting circle, they'd probably be talking abtruse stuff but they could set you up in an hour or two with something that a beginner can do.
Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.
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another troll |
I also noticed someone must not like my 'ebil' pun by leaving the comment ".". I do think some people want to be ebil, but they think it's too much effort and that the game should adapt to them, meaning that with minimal effort, they should be able to have the nicest things in the game. That sense of entitlement does not sit well with me.
Considering that right now I'm not equipped to buy anything I want blueside (my inf is redside), I'm having to put some effort into finishing several builds right now. I put forth a little bit of effort (nothing extreme), and I find I can get the things I need. In a week, I bought 5 crafted LOTG 7.5's at the BUY IT NAO price, just because I could. I could have saved about 75 million, had I wanted.
Given that I didn't care about 75 million, I'd say inf really isn't hard to come by.
The main source of influence in the game is definitely the Market. Buyers, Sellers and Marketers all can make money in the market.
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But that's only inf transfer, not generation.
"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.
The short answer is: “No, influence isn’t all that hard to come by.”
The longer answer is something closer to: “No, because if you know what you’re doing, you can’t swing the proverbial dead cat in this game without hitting something you can use to fatten your influence bank.”
Transforming the flogging exercise with roadkill de feline into a profitable venture instead of a test of the tensile strength of cat tail is, as someone else mentioned, a case of knowing how to do it. There already is plenty of information available here to rectify any “know how” gap a hapless wanderer may have, so arguing ignorance is of limited value. This is true of most things including algebra, rocket science, baking cookies, what have you. Once you know how to do it, it isn’t really all that hard anymore.
Others in this thread have already bantered about why this information is seemingly unobtainable, or at least unused, by the whingers, so I’ll toss out another odd tidbit that I’ve noticed in my occasional attempts to educate the ignorant when it comes to making influence on the market:
I’ve run across the odd individual ranting and railing against not just the market, but marketeers as well. And it is not the usual line that marketeers are the ones responsible for inflating prices and creating scarcity, nor is it directed specifically at the billionaire’s club. It is directed at anyone who dares to the use the market for anything besides a garbage disposal for reward drops and a store for IO recipes. If you start to mention ways they could turn their drops into enough influence to buy what they want at a price they can live with, you’re stigmatized as a malodorous slime-dweller whose sole purpose is to extract their fun with a gaff large enough to land a tuna.
While such characterizations aren’t worth more than an eye roll, or perhaps a gift of a ball of aluminum foil accompanying some good advice about the use of I5 as recreational facility, this attitude goes beyond being intentionally uncaring and straight into reactionary.
What does all that mean? Not much. It is just sort of interesting.
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Actually no. The market is an influence drain/transfer machine. It is not a source. The main source of influence is farming.
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I've done enough farming to appreciate/estimate the improved efficiency. But I'm not a 'serious farmer' so I don't hang out with other farmers and have no clue how many there are.
Paragon City Search And Rescue
The Mentor Project
Ive run across the odd individual ranting and railing against not just the market, but marketeers as well. And it is not the usual line that marketeers are the ones responsible for inflating prices and creating scarcity, nor is it directed specifically at the billionaires club. It is directed at anyone who dares to the use the market for anything besides a garbage disposal for reward drops and a store for IO recipes. If you start to mention ways they could turn their drops into enough influence to buy what they want at a price they can live with, youre stigmatized as a malodorous slime-dweller whose sole purpose is to extract their fun with a gaff large enough to land a tuna.
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Paragon City Search And Rescue
The Mentor Project
But If you walked in to the new york yacht club and asked is it really that hard to make a buck what would you expect the answer to be ?
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."