Is influence really that hard to come by?


Aliana Blue

 

Posted

Quote:
Originally Posted by Ironblade View Post
Is it? I definitely agree that the market is not a source. But my impression is that 'regular players' greatly outnumber the farmers. Do the farmers have a high enough rate of production to outweigh their smaller population?
I do think that farmers produce a significant fraction of the wealth that the overall population of people playing at level 50 produce. It's relatively easy to see how. Farmers, especially "professional" ones, basically spend all their in-game time farming. Other people playing at 50, even fairly powergamey ones, spend their in-game time doing other things that aren't quite so efficient. For example, I spend a lot of time running speed TFs, which are absolutely abysmal inf/hour. And since a lot of people spend time teaming and whatnot, there's also the downtime spent assembling teams, etc., where most farmers solo (since I16 especially).

So hard-core farmers probably spend more time in combat and earn (sometimes a lot) more inf/time than most people do for their time spent fighting.

Do they outweigh the general populace? I don't know, since I don't know what percentage of the populace spends what percentage of the time farming. But I think they probably do help account for an awful lot of our in-circulation inf.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

I would not at all be surprised if 20% of the playerbase produced 80% of the max-level stuff on the market right now.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

This reminds me of something.

Recently, I've been seeing a lot of complaining on the forums about the price of particular IOs, and how this is a huge balance issue, and how the devs need to fix the markets, and how the individuals in question speak for a giant mass of people who are 'too poor' to afford any IOs they really want. This was met, in my mind, by a simple little truism that was trotted out once by a famous general, who spoke of how people operate; he noted that people were either ambitious/lazy, or smart/stupid.

To my eye, there's an awful lot of lazy/stupid going around right now, and the notion that there are two fundamental axes on which people can be predicted struck me as an interesting thing to analyse. Upon a bit of reflection, I felt it was true, really. Let's take this little cross-section to task here:

Ambitious and Stupid
You keep a Luck Charm because you heard it improves your drops. You prefer to be sidekicked, because you hear that gives you better drops. You hit arcane mobs en masse, pick your way through hellions and skulls, before moving on to other mobs like them that offer those tasty arcane drops you desire. You know that you want millions of inf, to buy those expensive enhancement sets you want like Crushing Impact and Thunderstrike, and you do it with the full knowledge that you're good at playing the market. You run to your friends and tell them that luck charms are going for 30,000 inf and buy level 50 recipes to sell to the vendor for a tidy profit.

You're a good guy. You're not as informed as you think, but you don't tend to remain that way. That ambition - that desire to work the system - will in time alter itself. You'll laugh about the Luck Charms in time, seriously, and boggle that you ever had the time to waste carting recipes to the vendor. You are, in the sense of the market, the vulture that picks clean the dying and the straggling: Helping people get badges, helping clear out cruft and crap, and making a small, if not insignificant, profit while you were at it.

The best part about this stage is that it's rarely endemic. You will change, over time, into one of these other three categories. The path you take from here is determined by which rules out: Your stupidity, or your ambition. If you're very ambitious, you'll eventually start reading guides and putting the work in. You will, eventually, turn up as Ambitious and Smart. Alternatively, there are two other paths you can follow...

Ambitious and Smart
You want it all. You want it, and you know how to get it. Other people have posted how-to on the forums, have put together guides, and you've read them. You don't do anything that can be seen as wasting money; you tough out the period before SOs by using TOs and DOs as they drop, and never let a single drop of influence through your fingers. You pick your enemy groups based on how they drop salvage, picking those delicious foes with stunted pools. You farm missions endlessly rather than complete the content, because it's wasted infamy/hour. You maintain a high ZPM (and know what that means). You watch the market like a hawk and maintain stock options based on the latest rumours out of the devs' mouths. You hoover up information, seive it out and spend so much time on the market you can quote prices on the sub-30 knockback sets off the top of your head (I know I can, har har).

For all the time you spend belting away at the game, you're just making this enormous pile of money and you're not actually doing anything with it. Any new content that comes out goes right over your head because, hey, you're just going to farm behemoths anyway. You have four characters totally purpled out, farm endlessly, play the market, and do nothing else, because that's all that fun for you; the acquisition of money and the eventual squandering of that same money.

I'm tempted to call you an idiot, but the thing is, you're being goal-oriented. You want to watch a little number ping upward, which is pretty silly of me to criticize, since that's entirely what levelling up means, and I've done that enough times with my zany altitis and vicious character-pruning.

However, this guy, this guy, the ambitious and smart marketeer? He is your best pal on the market. He's the guy who has so much money to spare that he will happily splurge on buying a tech common for a million. He's the guy who buys lowbie globals and procs for ludicrous sums to finance his own lowbies, because he can afford it. The irony that this guy is sluicing money out of the economy just to sluice it back in should not be lost on any of you. What else are they going to do with the money? It's not like the ambitious and smart roll around naked in giant piles of inf.

Lazy and Stupid
You can't buy a miracle global for 500,000 inf, and you think this is somehow the dev's fault. You think that Acrobatics getting nerfed was a trick by the devs so they could laugh at you as you failed to buy knockback enhancements for your characters who didn't need them. You're poor, and so you think the solution is to ***** about it on the forums. You see all the people who have money as evil, and believe that flipping, or abitrage, or willy wonka, or whatever the current buzz term is, is the exploit that currently harbours all failings of the market. You're convinced the pool C table is skewed, since you never get anything but Craps of the Hunter. You can't have what you want, so you complain. You put up salvage for 1 inf, then ***** and bellyache when it doesn't sell for as much as you wanted it to sell for.

You are, not to put too fine a point on it, an idiot.

The Lazy and Stupid are those people who own a unique kind of sense of entitlement. They believe that, for some reason, the market is both utterly impenetrable, and that there is no way to make money on it, and that the market is a massive money sink, in which every single thing you could buy goes for literally millions of inf. Were I making this up, I would rib more on this metaphorical person, making him more cartoonish and ridiculous, but the sad fact is, I am quoting from real arguments.

These people think of the behaviours of other marketeers in moral terms, or they proscribe, clearly, some kind of other sub-incentive to justify their lack of involvement. Some people will claim it's immoral to make lots of money on the market, as if influence bought food and paid for rent checks. Some will claim it's only possible to do this by investing vast slabs of time and effort, and that they have better things to do than spend the required amount of time to both understand the market, and to then make money using it. These people are the inevitable outcome of introducing anything to a population: The people who don't get it, don't wanna get it, and won't try to get it.

There is nothing you can do for these people, in my experience. I have tried to teach, tried to offer aid, even offered direct financial start-up, without strings attached, and every time, the money just falls down a giant invisible hole of I Don't Know What I'm Doing But Don't You Dare Tell Me How To Do It. The thing is, the Lazy and Stupid are the grist for the mill. For the most part, these are the people who get 'hurt' by flippers, who buy things above the lowest and sell them below the highest - ie, price normalisers. By 'hurt', we mean 'treated exactly as they deserve'.

The good news is, the tears of the Lazy and Stupid? They're delicious.

Lazy and Smart
And we save the best till last. You do small fiddling schemes to keep yourself in money. You don't fret about how much inf you have, you just make sure you have enough to do what you wanted. You know how to get money when you want it, and don't bother with it when you don't. Acquiring money en masse is more like a game of pinball, trying to see how quickly you can manage it. You maintain a high ZPM, but more because it makes you giggle. When one scheme stops being fun, you stop doing it. You read guides and consider options, but don't bother with widescale manipulation because, well, all it would do is give you more money you don't need. Your characters are comfortably outfitted, your needs met, and whenever you want to try anything really cute, you know you can do it.

The Lazy and Smart are the laconic, laid back types. Speaking as one, I started with a character, a level 32 Super Strength/Fire brute, on the infamously poor redside. He was made before IOs, and had to be reinvigorated after a long server change and pause. In order to outfit this character, he sat down and planned. After my initial plan, I went to the black market in Sharkhead, and logged him in for one minute ever day. If I did not get everything I wanted done done in that minute, it did not get done. That was my rule.

Within a week, this character had 4 sets of Crushing Impact, and 9 million inf in change.

This is just one little anecdote. This was not a major scheme, not some dread robber baronage. I didn't grind or farm or finagle. I didn't cheat or extort or rort or fuss. I simply did something that milked money out of the market at a reasonable but not extortionate margin: Because I couldn't be bothered going for that wider margin. I just needed enough to get by, not enough to buy the moon.

Why don't I try to buy the moon? Why not keep the scheme going? Why not continue crafting, flipping, managing funds, anticipating trends or spreading vicious rumours about upcoming nerfs to sack the market out on a commodity that I can then capitalise on?

... It's too much effort.


 

Posted

I guess I fall into the "lazy and smart" category. I really despise farming, and I only ever bother doing it if I decide to roll an alt whose sets are just too painful before SOs (hello Shields, SR).

Other than that, I just check the market every few days on the 1-3 characters I'm using to make money at the time. My new characters make money almost solely by leveling with story arcs and the occasional TF. I just do whatever I don't consider a chore and it serves me more than enough in the influence department.


- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom

My Katana/Inv Guide

Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein

 

Posted

Just think tho, if everyone was "lazy and smart", there'd be nothing for sell to just log into WW for.

Now on the flip side, i think the smart ones are the ones like me. I farm and just sell my drops to the ones lazy enuff to pay for them. I don't/won't pay 300mil for anything in game and have several purp'd toons on multiple accounts.


 

Posted

Quote:
Originally Posted by UberGuy View Post
I assume that most people who feel an influence pinch either:
  • Don't play a large number of hours / week.
  • Don't play much of the time they do play on level 50 characters
  • Don't make much use of the market as a "marketeer"
  • Don't at least sell your drops intelligently
^ This. And I'll add some more to it.

  • Players who don't use the auction house
  • Players who are constant lowbies and always rolling new alts and getting to 20, then starting over again.
  • Players who delete their alts without transfering the influence or freespecking the enhancements off their deleted toons.
  • Players who are impatient OR gullible, and pay top dollar for stuff at the auction house, because they see the price and believe that is what they must pay for it
  • Players who are overly generous, and give away most of their influence to their team mates and friends, or anyone on broadcast who is pleading for inf.
  • Players who stay in SG mode. Always.
  • Players who rarely ever farm
  • Players who spend large chunks of time goofing off, chatting, emoting, helping others out, and not actually doing missions or earning xp/inf-per-second.
I fall into some of these categories (the goofing off, helping others, rolling new alts, and SG mode).

I also have a friend who does the rest of the items on that list. He has played longer than me. And he has never hit 50. I think his highest toon ever was 28. And he must have had at least 50 toons that he has deleted and rerolled. I think he is addicted to dinging and the fun in the lowbie levels. And he is incredibly generous and is always gifting people with all his loot soon as he meets them on team; I think he likes the friendships he makes more in the game than actually playing his characters. And I can verify he rarely uses the auction house. At first I thought it was because he didn't like it for some reason, but now I think it is because he likes being santa (giving stuff away).

Whilst players like my friend are probably rare, I doubt he is the only one around. I've had players run up to me and gift me with all sorts of stuff in the past. It doesn't happen too often, but it's not uncommon.

Me on the other hand, I play that market and have learned some lessons from the Ebil Marketeers. I hated the Ebil ones and their unethical (in my mind) money making methods at first. Then I became converted and now all of my level 50 toons are sitting on big fat piles of booty (inf), which is the trust funds for my many new lowbie alts. Heh heh heh.


Quote:
Originally Posted by Forbin_Project
I was thrilled with the Science pack cuz I finally got payback on the creepy guy that kept trying to ERP with my tween heroine, by hitting the costume change and turning into a 10' tall monstrous escaped prisoner and telling him, "You gots a real purty mouf, now bendover and squeal like a pig fo yo daddy, cuz you my little puppy now!" Haven't seen him since.

 

Posted

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Originally Posted by eryq2 View Post
Just think tho, if everyone was "lazy and smart", there'd be nothing for sell to just log into WW for.
Not true. When dealin with actual scarcity, multiple lazy-smarts tend to just make exchanges. If everyone was Lazy and Smart, I'd wager most prices would be very low and people would just be patient about getting the stuff off the market.


 

Posted

Quote:
Originally Posted by Ironblade View Post
Is it? I definitely agree that the market is not a source. But my impression is that 'regular players' greatly outnumber the farmers. Do the farmers have a high enough rate of production to outweigh their smaller population?

I've done enough farming to appreciate/estimate the improved efficiency. But I'm not a 'serious farmer' so I don't hang out with other farmers and have no clue how many there are.
I can say this. I tried Cat's hour challenge with both my normal characters and my "best" 50s. My absolute highest income was just over 2mil per hour (it's not really called "farming" if you're at -1/x3 and still getting killed) and I rarely play for an hour at a time. The "real" farmers can outproduce in 1 hour what I get in a month with plenty of room to spare. And that's just vendor rates (ie Inf generated, not wealth accumulated via selling purples on the market).

I play with pugs and I watch. I'm not an above-average player, but I'm not the worst either. There are a whole lot of "regular players" out there who don't earn much inf at all. And a surprising number who don't understand the market. I tell at least one person a week why you would want to list something at lower than vendor rates on the market.

And I run into people every time I log in that don't have any 50s yet. Fewer since AE, but they're still out there. The earning power of a 35 is several orders of magnitude below that of a 50. These people, some of them don't even know the game has a forum. But they play every day.

Short version: I agree with Mac, I bet less than 20% earn more than 80% of the inf.


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.

 

Posted

Quote:
Originally Posted by CaffeineAddict View Post
Players who stay in SG mode. Always.
I'm not so sure.
The $Inf directly gained by defeating foes is a small fraction of my total income. I'm fairly lazy in that I use the Market in only the simplest fashion (buying what I want, selling unwanted drops).
Doubling my Inf gain by dropping out of SG mode wouldn't be that big of a boost.

Anyway, responding to the thread title:
"Is influence that hard to come by?"
No. Not at all, when almost everything you do in this game gains you some kind of reward with a value attached.
The only problem I see is when folks come here to complain about the ingame economy based on their belief that they should have the income to slot a full set of top-tier enhancements (usually Purples or PvP sets) with one hour of game time spent running radio missions at +0/x1, and the assumption that anyone who has more pixellated "stuff" than them is somehow doing it by robbing them.
And yes, we see threads like that.


 

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Originally Posted by Ironblade View Post
Yeah, I can come up with stupid and irrelevant examples also, but it's not productive. We're talking about a *GAME*. This is just a LITTLE SIMPLER than your pointless comparisons. The game is rated TEEN and up, and trust me, plenty of teens have ZERO problem mastering every aspect of the game. The market is SIMPLE. A better comparison might be KNITTING. You can look at a sweater and have no idea where to start, but anyone can learn to knit.
I tried to learn how to knit, couldnt do it. Just didnt have the aptitude.

Its pretty much the same way you can't seem to grasp not everybody is the same or has the same talents or aptitudes.


 

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Originally Posted by Talen_Lee View Post
This reminds me of something.

Recently, I've been seeing a lot of complaining on the forums about the price of particular IOs, and how this is a huge balance issue, and how the devs need to fix the markets, and how the individuals in question speak for a giant mass of people who are 'too poor' to afford any IOs they really want. This was met, in my mind, by a simple little truism that was trotted out once by a famous general, who spoke of how people operate; he noted that people were either ambitious/lazy, or smart/stupid.

Its Monday, the marketeers must be congratulating themselves on their moral/intelectual superiority.


 

Posted

Quote:
Originally Posted by UberGuy View Post
I assume that most people who feel an influence pinch either:
  • Don't play a large number of hours / week.
  • Don't play much of the time they do play on level 50 characters
  • Don't make much use of the market as a "marketeer"
  • Don't at least sell your drops intelligently

Uh, well, I don't feel the inf pinch. I start slotting up IO's at 15 or 20 - depending on how fast I'm leveling and if the components I need to buy are selling at what I consider to be a reasonable price at the time.

I do play a "good" number of hours per week. I don't know what large is.

I don't play my level 50's very often. (I rarely transfer inf across characters. Any inf transfers I do tend to be to sg mates or random team mates that haven't been been playing for very long)

I am apparently a marketeer.

I don't sell my drops; I use them.

So I guess I'm about 50/50 as far as that list goes and still no inf pinch.


 

Posted

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Originally Posted by Another_Fan View Post
I tried to learn how to knit, couldnt do it. Just didnt have the aptitude.
Seriously? I don't buy it. There are only two kinds of people who "can't" knit: those who honestly have a disability that makes it infeasible and those who aren't interested enough to apply themselves to the craft. Count me as one of the latter, certainly.

Quote:
Its pretty much the same way you can't seem to grasp not everybody is the same or has the same talents or aptitudes.
There are aptitudes that are pretty fundamental in life. It's true that not all people have them, and there are cases where that makes them disfunctional in our society. Polite people assist them when they see these people having difficulty with something.

The market requires aptitudes that are, frankly, pretty fundamental to a lot of adults and a fair number of young adults. They're things that they can learn easily in real life situations, or through fairly standard education (even in the US). If they actually lack these aptitudes, it's going to make their real life a lot harder.

Some people who play this game may actually lack these aptitudes. I do not believe that it is true of most of them. What I do believe is that they are not interested in applying these aptitudes. Perhaps they are not interested in applying them in a game, or perhaps they are not interested in applying them at all. I find it unlikely that most of them fail to apply them because they actually lack them, because I don't meet many people like that here or in real life.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

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Originally Posted by Fulmens View Post
You know what I miss from the old boards? I miss my ignore list. I'm learning the same lessons over and over.

I miss properly formatted guides and links. Just a difference in outlook I suppose.


 

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Originally Posted by The_Alt_oholic View Post
So I guess I'm about 50/50 as far as that list goes and still no inf pinch.
The list wasn't meant to imply that those things are equal, or even in any particular order of significance. The fact that you are a marketeer alone can easily swamp all the other categories. The people who really feel the pinch are the ones that do none of those things.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

Quote:
Originally Posted by UberGuy;2545061

Some people who play this game may actually lack these aptitudes. I do not believe that it is true of most of them. What I [I
do[/I] believe is that they are not interested in applying these aptitudes. Perhaps they are not interested in applying them in a game, or perhaps they are not interested in applying them at all. I find it unlikely that most of them fail to apply them because they actually lack them, because I don't meet many people like that here or in real life.

You work in software development ? Ever try manning the helpdesk to see how the typical user interacts with the product ?


 

Posted

Quote:
Originally Posted by Another_Fan View Post
I tried to learn how to knit, couldnt do it. Just didnt have the aptitude.

Its pretty much the same way you can't seem to grasp not everybody is the same or has the same talents or aptitudes.
They don't need to. What you can't seem to grasp is that anyone with the brains to operate a computer and play this game can get plenty of influence for most purposes. Sure, most people can't rake in enough to purple their toons, but so what? ANYONE can get enough to always be able to afford SO's and for common IO's at higher level.


Paragon City Search And Rescue
The Mentor Project

 

Posted

Quote:
Originally Posted by Another_Fan View Post
You work in software development ? Ever try manning the helpdesk to see how the typical user interacts with the product ?
What sort of software? I believe, firmly, that the in-game market is proably an order of magnitude simpler to understand than a significant amount of the software on my computer, including things most computer users consider staples such as my word processor and even the browser I'm typing this reply in. Sure, if all you want to do is fire them up and type or surf, they're easy enough. But if you screw around with them and change some setting, or install some plug-in, if you aren't computer savvy then good luck figuring out what the hell is wrong when they stop working or start sending you to hotsex.ru.

There's not that much complexity in using the market. If you read the tutorial, talk to the "info" contact nearby (something I have to admit I think is poor because it's really not that obvious, but they do tell you to do it in the tutorial), and have some basic grasp of algebra, you can figure it out. I think it's easier than figuring out which of six "options" menus/tabs you need to look at to twiddle any given setting in most software.

By the way, a lot of people who call the help desk for software problems where I work are actually often surprisingly savvy, and the problem they have is because they're doing something we never thought of, or that someone never documented they could do and they found out anyway. The rest of them need their password reset or something like that.

I think it's funny, because you frequently berate people on this forum for their arrogance, but the notion that you'd confuse people who aren't good with computers with people who lack the aptitude to learn to be good with computers sounds impressively arrogant to me. I believe, like I said earlier, that most people just don't care enough to spend time figuring stuff out. That's not the same thing as being incapable of it.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

Quote:
Originally Posted by Ironblade View Post
They don't need to. What you can't seem to grasp is that anyone with the brains to operate a computer and play this game can get plenty of influence for most purposes. Sure, most people can't rake in enough to purple their toons, but so what? ANYONE can get enough to always be able to afford SO's and for common IO's at higher level.
This gets at what was brought up earlier in the thread: Expectations. Post an SO-only build or a frankenslotted build on the forums asking for advice and you'll get a purpled response. Result is people think they need such builds on every character. The expectation bar is set way too high.


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.

 

Posted

Quote:
Originally Posted by GavinRuneblade View Post
This gets at what was brought up earlier in the thread: Expectations. Post an SO-only build or a frankenslotted build on the forums asking for advice and you'll get a purpled response. Result is people think they need such builds on every character. The expectation bar is set way too high.
That's not what I've found. If you state you're using SOs or frankenslotting, people are more than happy to answer in kind.


 

Posted

Quote:
Originally Posted by UberGuy View Post
What sort of software? I believe, firmly, that the in-game market is proably an order of magnitude simpler to understand than a significant amount of the software on my computer, including things most computer users consider staples such as my word processor and even the browser I'm typing this reply in. Sure, if all you want to do is fire them up and type or surf, they're easy enough. But if you screw around with them and change some setting, or install some plug-in, if you aren't computer savvy then good luck figuring out what the hell is wrong when they stop working or start sending you to hotsex.ru.

I believe this conversation has reduced to "Its easy for me it must be easy for everyone" at this point.


 

Posted

Quote:
Originally Posted by Ironblade View Post
They don't need to. What you can't seem to grasp is that anyone with the brains to operate a computer and play this game can get plenty of influence for most purposes. Sure, most people can't rake in enough to purple their toons, but so what? ANYONE can get enough to always be able to afford SO's and for common IO's at higher level.

We were talking about getting the levels of influence needed to set IO out a character. Many SGs give away SOs and common IOs to their members you don't even need inf to get them. (And if yours doesn't just why are you there ? (Different topic but something I have always wondered)) (Or at least provides something for the inf you are giving up)


 

Posted

Quote:
Originally Posted by Talen_Lee View Post
Quote:
This gets at what was brought up earlier in the thread: Expectations. Post an SO-only build or a frankenslotted build on the forums asking for advice and you'll get a purpled response. Result is people think they need such builds on every character. The expectation bar is set way too high.
That's not what I've found. If you state you're using SOs or frankenslotting, people are more than happy to answer in kind.
Yeah, no doubt. I've been asked for specific SO-only builds, which I've complied with, but I do usually add a frankenslotted build as a comparison and explain it's prolly cheaper to attain than the SO build just as a caveat & learning tool. I'll never just toss out a purped out or def-capped (on say a blaster) build to someone like that unless they ask for one.


An Offensive Guide to Ice Melee

 

Posted

Quote:
Originally Posted by GavinRuneblade View Post
This gets at what was brought up earlier in the thread: Expectations. Post an SO-only build or a frankenslotted build on the forums asking for advice and you'll get a purpled response. Result is people think they need such builds on every character. The expectation bar is set way too high.
True.... but... well, "tough". People need to adjust their expectations. It's like in this hysterical YouTube video where Hitler's expectation is "I should be able to faceroll my keyboard and still f****** win!" Sorry, might need to re-think that.


Paragon City Search And Rescue
The Mentor Project