Pistols Archtype Decisions
Redraw is part of the game in a way. If you want to be an Arch/kin ofcourse there's gunna be a delay like in real life. How can you get around the fact you need to pull out your bow after using a secondry power?
It's the way it is, just like if you we're shiooting an changed to a mace, there has to be a delay, it's not realistic if you could swap instantly.... |
BrandX Future Staff Fighter

The BrandX Collection
Redraw is part of the game in a way. If you want to be an Arch/kin ofcourse there's gunna be a delay like in real life. How can you get around the fact you need to pull out your bow after using a secondry power?
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Lemme give that shot and I'll get back to you.
Head of TRICK, the all Trick Arrow and Traps SG
Part of the Repeat Offenders
Still waiting for his Official BackAlleyBrawler No-Prize

Redraw is part of the game in a way. If you want to be an Arch/kin ofcourse there's gunna be a delay like in real life. How can you get around the fact you need to pull out your bow after using a secondry power?
It's the way it is, just like if you we're shiooting an changed to a mace, there has to be a delay, it's not realistic if you could swap instantly.... |
I also know how to kick someone if I have both hands full.
As I hold a bow with my left hand, I can easily punch someone with my right without slinging the bow across my back.
Were I able to send out various forms of energy by manipulating said energies with my mind and directing them through my extremities, I would be able to launch my single target immobilize from my big toe, or perhaps my nose or mouth without putting my bow or assault rifle up to do so.
In other words, redraw is something that should have never been put into the game in the first place. Since it was, it has caused the developers a great deal of work in getting around it.
BAB is actively working on a solution, or at least was until he hit a wall with shields. This tells me that the devs want redraw about as much as many of us do. Which is not at all in combat.
Be well, people of CoH.

As I hold a bow with my left hand, I can easily punch someone with my right without the bow evaporating into thin air until I need it again.
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Let's not talk realism with redraw when what actually happens is far less realistic than what should be occurring. Even if if were realistic, there's a need to draw a line between "realistic" and "fun," and redraw really isn't that fun.
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.
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That brings up a valid question: Will MM personal attacks and/or the thug minion visuals be upgraded to match DP? They don't have to change effects, just graphics. Otherwise it'll be pretty lackluster after DP is released!
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What they SHOULD do is decrease the gosh damn endurance costs for MM personal attacks. Have you SEEN how much they cost? I'd expect to be two shotting minions with the cost of MM attacks, instead they do piddly damage.
As for changing anims, seriously doubt. Alternate animations? Maaaaybe. Still doubtful.
/Off topic
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Sweet jumping Jesus in a motorcycle sidecar!
I've got my Dual Pistols concept and am now eagerly awaiting Going Rogue. Hot damned it's been a long time since a character excited me this much. DP/Devices blaster, here I come.
Incase I run into an enemy resistant to fire(ill be taking fire as my bullet type) I'll easily just get 2 costumes with different bullet types so the fire resistant enemy will be like haha im strong against you and I'll be like hah sucker i have cyro bullets too! and the enemy im suspecting will be unresisting cold damage so WIN! and yeah it'll make gaming alot more fun like that!
Devices?Traps?Any of this ringin a bell to cut down on the worry of a "busy" and "Redraw" issue?
Incase I run into an enemy resistant to fire(ill be taking fire as my bullet type) I'll easily just get 2 costumes with different bullet types so the fire resistant enemy will be like haha im strong against you and I'll be like hah sucker i have cyro bullets too! and the enemy im suspecting will be unresisting cold damage so WIN! and yeah it'll make gaming alot more fun like that!
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BrandX Future Staff Fighter

The BrandX Collection
That's if it's set up like alternate animations, instead of "choose what Dual Pistol Set you want".
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Dr. Todt's theme.
i make stuff...
They also gave us a little inside information into what all went into getting PCC accomplished. In addition to giving major kudos to the genius programmer who came up with the way to strip all the animations of their baked in colors. Which was the major roadblock to PCC in the first place.
BaBs is not saying that redraw elimination will never be released. He's saying that he has run into a roadblock and that it will take a little more work than he originally thought. Addmitedly, I haven't read everything about it because redraw doesn't really bother me.
There I was between a rock and a hard place. Then I thought, "What am I doing on this side of the rock?"
Redraw is part of the game in a way. If you want to be an Arch/kin ofcourse there's gunna be a delay like in real life. How can you get around the fact you need to pull out your bow after using a secondry power?
It's the way it is, just like if you we're shiooting an changed to a mace, there has to be a delay, it's not realistic if you could swap instantly....
@Effy
Effy On Hot Sauce Fire/Cold Corr
Effy On Hot Chilli Fire/Dark Corr
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Effy Unleashed DP/EN Blaster 1st 50 @ Union