Animate Stone


EvilRyu

 

Posted

After looking at Redtomax.com I have some questions.

I notice that the Earth Control pet has 100% resistance to Psi. Of course, this doesnt mean that he could be buffed to have 100% to other things as well,.... right? What is a pets max resistance cap?

Also, I see a '-25%' to-hit listed as well for the pet. Is that information accurate or am I misreading things?


 

Posted

Quote:
Originally Posted by Robot_Lawyer View Post
I notice that the Earth Control pet has 100% resistance to Psi. Of course, this doesnt mean that he could be buffed to have 100% to other things as well,.... right? What is a pets max resistance cap?
90%, I think.

Quote:
Originally Posted by Robot_Lawyer View Post
Also, I see a '-25%' to-hit listed as well for the pet. Is that information accurate or am I misreading things?
Huh. I've never noticed Rocky being especially inaccurate.


Arc #40529 : The Furies of the Earth

 

Posted

Quote:
Originally Posted by Robot_Lawyer View Post
Also, I see a '-25%' to-hit listed as well for the pet.
That's an effect of his Resistance power, right? Based on the context, I'd guess that means he has 25% resistance to to-hit debuffs.


 

Posted

Stoney definitely takes Psi damage, so I'm guessing the cap is 90% for all.


 

Posted

Quote:
Originally Posted by Robot_Lawyer View Post
After looking at Redtomax.com I have some questions.

I notice that the Earth Control pet has 100% resistance to Psi. Of course, this doesnt mean that he could be buffed to have 100% to other things as well,.... right? What is a pets max resistance cap?

Also, I see a '-25%' to-hit listed as well for the pet. Is that information accurate or am I misreading things?
As Psyonico said, Rocky's resistance cap is 90% except Psi.

On the ToHit debuff, I have to admit I never had a problem with Rocky's accuracy, either. Maybe it is hard to see because of the huge amounts of Defense Debuff in the Earth Control set. Between the Defense Debuff and some Accuracy slotting, Rocky doesn't seem to have much of a problem.


LOCAL MAN! The most famous hero of all. There are more newspaper stories about me than anyone else. "Local Man wins Medal of Honor." "Local Man opens Animal Shelter." "Local Man Charged with..." (Um, forget about that one.)
Guide Links: Earth/Rad Guide, Illusion/Rad Guide, Electric Control

 

Posted

Quote:
Originally Posted by hilker View Post
That's an effect of his Resistance power, right? Based on the context, I'd guess that means he has 25% resistance to to-hit debuffs.

I really don't know, but wouldn't the City of Data entry say RES(ToHit) if it was resistance to ToHit Debuffs? I happen to know that Shield's Grant Cover has resistance to Defense Debuffs, and the entry there says RES(Defense). I can't recall what powers have ToHit Debuff Resistance, or I would chack those entries.


LOCAL MAN! The most famous hero of all. There are more newspaper stories about me than anyone else. "Local Man wins Medal of Honor." "Local Man opens Animal Shelter." "Local Man Charged with..." (Um, forget about that one.)
Guide Links: Earth/Rad Guide, Illusion/Rad Guide, Electric Control

 

Posted

I'm pretty sure the resistance cap for pets is 90% regardless - not that 90% isn't enough in basically all situations.

Regarding the tohit, it actually does appear that both stoney and singy have a -25% tohit penalty, so they operate off a base of 50% instead of 75%. This isn't usually as noticable given earth's defense debuffs and the fact that singy ignores most defense and has accuracy boosts on two of his powers, but it is there. Presumably, it's intended as a balance to their very high toughness.


@MuonNeutrino
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Posted

Quote:
Originally Posted by Weatherby Goode View Post
Stoney definitely takes Psi damage, so I'm guessing the cap is 90% for all.
Huh? If he somehow is, then that's a bug. The last time I went through the resistance numbers on my Earth/Sonic, he was 90% to everything but Psi, which was at a nice and health 100%, as described by his "Resistance" auto.


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Posted

I am not sure on the resistance thing but on the tohit I do notice misses whenever I am not controlling the mobs actively. I think because earth control is like over kill on the defense debuffs most of time you wont even see this. In the case of singy its a bit of a wash since its using controller holds and immobilize that have inherrent tohit put in so it cancels out some of the tohit penalty. It be nice if Castle could come in and comment on why these pets even have this to begin with. Personally I have always found tohit penalties on powers to be some what retarded and biased. Its like you are getting punished for doing your job of controlling. Its like damage is so praised in this game given how blasters get inherrent tohit on nukes but we get penalties on holds and such. I think at the very least penalties like these should be removed from all controller/doms and their pets.


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Posted

Quote:
Originally Posted by Local_Man View Post
I really don't know, but wouldn't the City of Data entry say RES(ToHit) if it was resistance to ToHit Debuffs? I happen to know that Shield's Grant Cover has resistance to Defense Debuffs, and the entry there says RES(Defense). I can't recall what powers have ToHit Debuff Resistance, or I would chack those entries.
Good point. Active Defense from Shield Defense has "RES (ToHit, Recharge Time) +30%," so maybe they really did nerf Stoney's to-hit so he'll still miss once in a while despite all the -def in Earth.


 

Posted

Quote:
Originally Posted by LostHalo View Post
Huh? If he somehow is, then that's a bug. The last time I went through the resistance numbers on my Earth/Sonic, he was 90% to everything but Psi, which was at a nice and health 100%, as described by his "Resistance" auto.
It may say that, but I've definitely seen him take psi damage from Arachnos fortunata and such. Small numbers of course, but you definitely see the damage hit.


 

Posted

Quote:
Originally Posted by hilker View Post
Good point. Active Defense from Shield Defense has "RES (ToHit, Recharge Time) +30%," so maybe they really did nerf Stoney's to-hit so he'll still miss once in a while despite all the -def in Earth.
hilker, you have (helpfully) corrected me so many times when I posted something erroneous, I would be astounded if I was right . . . .


LOCAL MAN! The most famous hero of all. There are more newspaper stories about me than anyone else. "Local Man wins Medal of Honor." "Local Man opens Animal Shelter." "Local Man Charged with..." (Um, forget about that one.)
Guide Links: Earth/Rad Guide, Illusion/Rad Guide, Electric Control

 

Posted

On my Stone/Thermal Controller, Rocky almost never misses because of Forge and Quicksand, and the Thermal shields boost this resistance high enough to where healing isn't too tough, no matter what I'm doing (Let's say that he gets near the cap. I'm not good with numbers). Thermal shields don't cover Psychic Damage, though, and I've never noticed Rocky taking more damage than usual when up against psychics.

Rocky is really my favorite Control Primary pet. It can tank for me, deal out good damage, and lacks any real AI quirks. It's my main weapon on my Earth/Thermal controller, and my advance guard on my Earth/Earth dom.


 

Posted

Quote:
Originally Posted by Riverdusk View Post
It may say that, but I've definitely seen him take psi damage from Arachnos fortunata and such. Small numbers of course, but you definitely see the damage hit.
I notice that the Fortunata Mistress uses Telekinetic Blast, which has smashing damage. That might be what you are seeing. I have seen people in the past talk about using Rocky to take the alpha from the Clockwork King because even his EB/AV level Psi attacks do nothing.


Arc #40529 : The Furies of the Earth

 

Posted

Quote:
Originally Posted by Obscure Blade View Post
I notice that the Fortunata Mistress uses Telekinetic Blast, which has smashing damage. That might be what you are seeing. I have seen people in the past talk about using Rocky to take the alpha from the Clockwork King because even his EB/AV level Psi attacks do nothing.
When I went to try and solo the Clockwork King with my Earth/Storm, I expected it to be a cakewalk with Stoney taking no damage from his attacks. I can assure you that Stoney is /not/ invulnerable to Psi damage.


 

Posted

Quote:
Originally Posted by Weatherby Goode View Post
When I went to try and solo the Clockwork King with my Earth/Storm, I expected it to be a cakewalk with Stoney taking no damage from his attacks. I can assure you that Stoney is /not/ invulnerable to Psi damage.
Interesting. I do recall people talking about how the CK would hit Rocky with Psi attacks and nothing but zeros would pop up. I wonder if Rocky was changed at some point, or were they just wrong?


Arc #40529 : The Furies of the Earth

 

Posted

Quote:
Originally Posted by Obscure Blade View Post
Interesting. I do recall people talking about how the CK would hit Rocky with Psi attacks and nothing but zeros would pop up. I wonder if Rocky was changed at some point, or were they just wrong?
Unless it was a change instated long, long ago then I'm going with them being wrong. My earth/storm was one of my earliest trollers and I remember throwing him at the Clockwork King to tank; he did alright, but he definitely wasn't unscathed.


 

Posted

Stoney does cap out at 90% to all but psi.

If you saw him taking "psi damage", it must have been the smashing portion of two type attack. (TK Blast deals smashing and psi, for example).


 

Posted

Alot of 50/50 here, thought I'd answer it so everyone could be clear on the correct answer


Pet resistance cap is indeed 90%

This INCLUDES psi, all that 100% resistance means is he has a 10% cushion before falling below 90%. His inherent 'Resistance' is simply an auto power which buffs the damage resistance, just because it has a 100% buff doesn't mean it can surpass the cap.



Here's a few pictures for the 'Pics or it didn't happen' people


Picture 1, a view of his DR combat attributes with sonic buffs

Picture 1


And Picture 2, a shot of one of my earth controllers with him taking psi damage.

Picture 2





Edit: I just realized I never answered the other question , the -25% to-hit is indeed his chance to-hit, however it is an arbitrary debuff as it is never cast on him for whatever reason. His to-hit chance is the same 75% base that all pets have.

Picture 3, a pic of him without accuracy enhancement against an even con minion, with the normal 75% chance to hit, the last of which has him buffed with my fortitude(a base 15% to-hit buff on a controller) for a 90% chance to hit

Picture 3