More traffic o.o


Aisynia

 

Posted

This might not be an incredibly popular suggestion, but please read the entire post first.

I'm sure there will be objectors.

"Too laggy"

"Not worth the time"

Etcetera.. well the cars are low poly, and well.. as for the time, maybe But a suggestion is a suggestion

Anyways...

I look at Paragon City. It's HUGE. But.. I live in a moderately sized town in the middle of nowhere Oklahoma and our traffic is an order of magnitude denser than Paragon's. Meanwhile, you have bajillions of pedestrians.. I see a lot in Talos Island for instance. Pedestrians who are constantly being assaulted..

Needless to say, Traffic should be about ten times denser than it is.. though I'm not saying I am suggesting that.

Traffic should be denser, but not to the point you can't cross the street without getting pushed out of the way. Three times as many cars would probably give it a greater illusion of populace without making it unmanageable or laggy.

This should probably apply to St. Martial as well as most of Paragon City.

Just a thought I had when using my Walk power to saunter down the street in Steel Canyon.



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Posted

As much as I'd like to see more life in the streets, as it stands now the cars can and will pass through each other on occasion. More cars and there'd be more of that.

I think that there may have to be a new avoidance set of subroutines so they wont do that, plus the whole swerving for no reason would need to be changed. Then there's the lack of buses thing. I mean, they don't even stop at the stoplights because none of them work.

To get the stoplights working, cars would need an AI to know that they need to stop in an orderly fashion at the line... then need to know it's okay to start again when it goes green... possibly go faster when it turns yellow...

Also... haven't heard one car horn. You'd think that running in front of a moving vehicle would get you a honk or two as they try to swerve out of the way.

I'm rambling...


 

Posted

While the cars do drive through each other, they don't drive through *you.* I've been shoved out of range by a car, for instance, and it's annoying. More traffic? More cars to try to avoid. Forget getting to fight in the street. (See also "Defeat 30 Tsoo for Serge.")

And of course, this would primarily (and heavily) affect heroside. Redside? There are barely roads.

Can't say I agree with this. (Not least because the shoving bit reminds me of how *exceptionally irritating* the old, pre-mayhem bank missions, with banks full of civilians that didn't run out, but would happy run into you and shove you around, were.)


 

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I kind of like the idea of making the city feel more like it's being lived in, it would be nice to have things like this and see proper residential districts with houses and stuff, more unique looking buildings (one thing I had to hand to Champions was that I-don't-give-a-@#$%-City looked like an actual city, I live a little bit a ways from LA and I can tell you it looks NOTHING like Paragon, though that might be the difference between East coast and west coast cities), etc. etc.
But this isn't a pressing concern for me as a player because I know the devs do have other things on their hands, and I can note that the lack of cars is justifiable because one needs to consider that at least have of paragon can leap, fly, run really fast, run really really fast, teleport (I'm sure some civilians with super powered friends, relatives, or loved ones are afforded base teleporter access), and have access to a tram that's apparently seldom attacked. (Because then the villains wouldn't have any means to go through zones either!)


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Posted

I'm surprised we see as many cars as we currently do. With all the crap that happens in Paragon the insurance rates must be astronomical.


 

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Quote:
Originally Posted by Aisynia View Post
But.. I live in a moderately sized town in the middle of nowhere Oklahoma and our traffic is an order of magnitude denser than Paragon's.
There's the flaw in your reasoning. The standards of our world do not apply to the world in which there is a Paragon City. Heck, the standards of the United States hardly even apply to most other places in the world.

The number of cars depends on three factors:

1) Ease of car ownership
2) Ease of car travel
3) accessibility and availability of public transit.

In the United States of our world, they make it very easy to own a car. That's because in the 1950s the auto companies were the biggest employers and the public works initiatives that led to our highway system made widespread car ownership an easy way to mobilize the population. In the world of Paragon, the history of the world since World War II has been significantly altered. There's no way of knowing whether a lot of the things we take for granted that make owning cars practical and commonplace still happened.

Sure, there are a lot of big roads, but have you ever actually looked at how a traffic pattern would work in Paragon? The segmented nature of the city and hodgepodge nature of areas unaffected by the Rikti War have left a city that is very hard to get around in, even if you do have a car.

In Europe and Asia where the cities are designed to rely more on public transit, the relative number of people you see driving is a lot lower. Same in a big city like New York. Paragon is built with mass transit in mind a lot more than most cities.

So in short, would it make more sense if Paragon was in our world? Sure. Does it automatically mean things in that world should be the same? Not really.


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Quote:
Originally Posted by Forbin_Project View Post
I'm surprised we see as many cars as we currently do. With all the crap that happens in Paragon the insurance rates must be astronomical.
The reason we see so few cars is the ones that are on the streets belong to the billionaires. You can drop an earthquake, quicksand, flames and a mound of rocks in front of one of those cars and they will simply drive right through without even slowing. If the inventor of those things ever put their brainpower toward developing powered armor every superhero in Paragon would be out of business.


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Quote:
Originally Posted by Lemur Lad View Post
Paragon is built with mass transit in mind a lot more than most cities.
And yet there's not a bus in sight


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Posted

I wouldn't mind seeing a little bit more work done on the traffic... Maybe a sports car every now and then... vehicles that actually go through gates, like the Gate from Talos to FF. I'd even like to see cars pull into parking lots and stop (then maybe fade out after 5 seconds or so).


 

Posted

I'd just like the traffic lights to actually, you know, work...

And maybe a bus or two. And taxis. Not for us to use, but just to be there.


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Repurposed

 

Posted

Personally, I'd like to see cars not be so gosh-danged slow. I mean, I've seen cars travel on elevated highways at a speed slower than I can jog. And that's not super speed jog, just, like, 5 mph. In fact, just yesterday I spotted a car which moved so slow I could WALK next to it and not fall behind. Hmm...

Personally, though, I wouldn't mess with cars, not until we have some way to interact with them. I wouldn't expect GTA-style driver AI (not that that's all that good), but being able to be HIT by a car, and either knocked down or having the car crumple around you, is something I'd need to see before we mess with street traffic in any way.


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Quote:
Originally Posted by Zekiran_Immortal View Post
I'd just like the traffic lights to actually, you know, work...

And maybe a bus or two. And taxis. Not for us to use, but just to be there.
Yeah, these two things were going to be in a post I was thinking of for things I'd like in Ultra Mode.

Fire Stations and Fire Trucks might be good too.


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Quote:
Originally Posted by Fleeting Whisper View Post
And yet there's not a bus in sight
The Yellow and Green lines will take the citizens wherever they want to go.

This might be a fun idea. Would be interested to see a massive traffic jam build up from a Rikti or Zombie invasion. It could lead to a "Traffic Cop" day job where you have to unclog the traffic jams by directing cars.


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Quote:
Originally Posted by Shard_Warrior View Post
The Yellow and Green lines will take the citizens wherever they want to go.
What's with all the bus stops, then?


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Quote:
Originally Posted by Samuel_Tow View Post
What's with all the bus stops, then?
You realize I was being facetious, right? I've no idea what all the bus stops are for. Maybe there is a transit strike we don't know about?


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Posted

Quote:
Originally Posted by Shard_Warrior View Post
You realize I was being facetious, right? I've no idea what all the bus stops are for. Maybe there is a transit strike we don't know about?
Under order by the Mayor of Paragon City all buses were parked until the Giant Monster problems had been solved. This was done after a petition was found signed by the Kraken, Jurrasik, Babbage, and Lusca to import a Sensational Monster, New From Japan, to eat busses.


 

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Quote:
Originally Posted by Lemur Lad View Post
In Europe and Asia where the cities are designed to rely more on public transit, the relative number of people you see driving is a lot lower. Same in a big city like New York. Paragon is built with mass transit in mind a lot more than most cities.
Being from Europe I think I may all myself an expert on 6this subject

But even with metros, trams, busses, taxis, bikes, rikshas or trains our streets are most often congested with cars. And if I would live in Paragon City I would never take the tram. If only for the inconvenience of having to walk two miles between stations when I need to switch lines.

More cars in PC makes a lot of sense.


 

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Quote:
Originally Posted by Fleeting Whisper View Post
And yet there's not a bus in sight
But plenty of bus passenger shelters!


 

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Quote:
Originally Posted by Rodion View Post
But plenty of bus passenger shelters!
A bus stop?


 

Posted

hmm... all those reactions on why Paragon city has fewer cars is a bit of nonsense... We all should accept that Paragon has fewer cars then a normal city because of the lagg it would have given when the game started.

With the upgrading of ISP speed and clients... And the upgrading of the gfx in Going Rogue the traffic should start resembling a living city.

A living city has a lot more cars... and an AI of its own. It has schools... children running around... motor cycles... bycicles, taxi's and busses too. More city sounds outside should be there too.

There is a freeway in Skyway... and it has fewer cars then drive through my small street :S Really... moving along as a hero in outside zones is only problematic when starting out. And Atlas Parc is a parc that can easily have some traffic rules to keep it more free. The rest of the city need more life!

Maybe something that is coordinated by a slider in the options. Up slider for a % of more traffic. Based on you re gfx performance.


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Quote:
Originally Posted by Dolphin View Post
Also... haven't heard one car horn. You'd think that running in front of a moving vehicle would get you a honk or two as they try to swerve out of the way.

Swerve out of the way? They don't do this now either. I have, however, seen them on multiple occasions swerve to intentionally run into me.


 

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Quote:
Originally Posted by PunchinJudy View Post
Swerve out of the way? They don't do this now either. I have, however, seen them on multiple occasions swerve to intentionally run into me.
Those are probably Crey employees. <_<