Question about Vigilantes


AzureSkyCiel

 

Posted

I have a random question: How would vigilantes (when they go to the Rogue Isles) do missions there? I was thinking some would rather see Hardcase get shot in the face than help him, or the casino get burned down. I have several vigilantes in their late 30's and some of the missions they have would rather kill the contact or help him then shoot the contact. Any ideas on this would work? Or will there be new contacts for vigilante types?



P.S.

Let me shoot Hardcase in the face.


 

Posted

I think it'll just be a case of the players chosing to help the current Villain contatcs or not - murdering contacts doens't seem to be a feature of GR


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Golden Girl View Post
I think it'll just be a case of the players chosing to help the current Villain contatcs or not - murdering contacts doens't seem to be a feature of GR
What if it's self-defense?


 

Posted

Quote:
Originally Posted by Golden Girl View Post
Do contacts attack the players in CoV?
It's been known to happen. (See Patron arcs.)


 

Posted

Yeah, this is just one of those things, like when I screwed up and started the Ambassador Kur'Rekt story arc on Praetorian Grey... Who despite being very different from Lady Grey, would pretty much in-character prefer snapping his genetically enhanced neck rather than do his missions (She has a rather ruthless outlook on the Rikti).

Or how Ectsacy of Gold would in-character happily face down Recluse and all three of his lieutenants and the prospect of certain and painful death rather than stop Scirocco at the end of the hammer of the World arc...

Sometimes you gotta just finish the arc and pretend you never started it for in-character continuity. Both of them will be switching from full villain to rogue ASAP.

Interestingly, the Rogue doesn't seem to find these same kinds of snags working with the contacts of Paragon City as much as the Vigilante who deals with the Islanders...


All that is planned fails. All that is born dies.
All that is built crumbles. This will always be true.

But memories remain, And that is beautiful.

 

Posted

Quote:
Originally Posted by LegionAlpha View Post
I have a random question: How would vigilantes (when they go to the Rogue Isles) do missions there? I was thinking some would rather see Hardcase get shot in the face than help him, or the casino get burned down. I have several vigilantes in their late 30's and some of the missions they have would rather kill the contact or help him then shoot the contact. Any ideas on this would work? Or will there be new contacts for vigilante types?



P.S.

Let me shoot Hardcase in the face.
Vigilante's are able to visiting the Rogue Isles but they will be lock out of some (most?) red side content directly. They will be able to experience content when teamed with Villains red side.


 

Posted

Quote:
Originally Posted by Feign View Post
Yeah, this is just one of those things, like when I screwed up and started the Ambassador Kur'Rekt story arc on Praetorian Grey... Who despite being very different from Lady Grey, would pretty much in-character prefer snapping his genetically enhanced neck rather than do his missions (She has a rather ruthless outlook on the Rikti).

Or how Ectsacy of Gold would in-character happily face down Recluse and all three of his lieutenants and the prospect of certain and painful death rather than stop Scirocco at the end of the hammer of the World arc...

Sometimes you gotta just finish the arc and pretend you never started it for in-character continuity. Both of them will be switching from full villain to rogue ASAP.

Interestingly, the Rogue doesn't seem to find these same kinds of snags working with the contacts of Paragon City as much as the Vigilante who deals with the Islanders...





My sentiments exactly. If truth be told how long do you think Weston Philips would last if vigilanties were loose in the Isles?


 

Posted

Quote:
Originally Posted by LegionAlpha View Post
Any ideas on this would work? Or will there be new contacts for vigilante types?
Don't worry. 50% of missions redside have us fighting other villains. 49% make us fight Longbow, who are acting like villains and terrorists in the Rogue Isles - any proper Vigilante should be happy to show them why they're wrong. The last 1% is Westin Phipps - you don't have to do his arcs.


Winner of Players' Choice Best Villainous Arc 2010: Fear and Loathing on Striga; ID #350522

 

Posted

Quote:
Originally Posted by LegionAlpha View Post
My sentiments exactly. If truth be told how long do you think Weston Philips would last if vigilanties were loose in the Isles?
Oh how I want to murder that @#$%er.


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Originally Posted by Samuel_Tow View Post
City of Heroes is a game about freedom of expression and variety of experiences far more so than it is about representing any one theme, topic or genre.

 

Posted

Darn Vigilantes coming to our Isles, stealing our Contacts!


 

Posted

Quote:
Originally Posted by Fuzun View Post
Vigilante's are able to visiting the Rogue Isles but they will be lock out of some (most?) red side content directly. They will be able to experience content when teamed with Villains red side.
I watched the video presentation and skimmed some of the hero-con threads but didn't see this mentioned. Source? Speculation? Halp!


 

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Originally Posted by Chocolate_Bacon View Post
I watched the video presentation and skimmed some of the hero-con threads but didn't see this mentioned. Source? Speculation? Halp!
We're all just speculating here. Nobody knows for sure what the Going Rogue system is going to be like, what restrictions Rogues or Vigilantes will have, what they're allowed to do etc.

If they do put major mission restrictions though, I'll probably never use the system.


Arc ID: 348998 - Becoming a villain
Arc ID: 373341 - To Save a Hero

Got Inf?

 

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Quote:
Originally Posted by Smash_Zone View Post
We're all just speculating here. Nobody knows for sure what the Going Rogue system is going to be like, what restrictions Rogues or Vigilantes will have, what they're allowed to do etc.

If they do put major mission restrictions though, I'll probably never use the system.
Except for the parts the dev's have told us.


 

Posted

Quote:
Originally Posted by Smash_Zone View Post
We're all just speculating here. Nobody knows for sure what the Going Rogue system is going to be like, what restrictions Rogues or Vigilantes will have, what they're allowed to do etc.
I was at the presentation where Positron explained how it works. Basically, you have three flavors, regardless of your alignment: hero/villain, vigilante/rogue, villain/hero.

When you're the "gray" alignment, you can go to the other side and team with people that belong on that side, but you can't access the content yourself or use the market. Not until you fully convert to that side.

Apologies if this has been explained somewhere else.

--NT


They all laughed at me when I said I wanted to be a comedian.
But I showed them, and nobody's laughing at me now!

If I became a red name, I would be all "and what would you mere mortals like to entertain me with today, mu hu ha ha ha!" ~Arcanaville

 

Posted

Quote:
Originally Posted by NuclearToast View Post
I was at the presentation where Positron explained how it works. Basically, you have three flavors, regardless of your alignment: hero/villain, vigilante/rogue, villain/hero.

When you're the "gray" alignment, you can go to the other side and team with people that belong on that side, but you can't access the content yourself or use the market. Not until you fully convert to that side.

Apologies if this has been explained somewhere else.

--NT

THATS FRICKING AWESOME!!!!

Im sooo having one of my characters be "in the middle" on a perma basis!

I wonder how soon before people start making "praetorian" chat channels.

He jumped! [hehe sorry still laughing at that guy in the video! We can fly?!"]


@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!

 

Posted

Quote:
Originally Posted by NuclearToast View Post
I was at the presentation where Positron explained how it works. Basically, you have three flavors, regardless of your alignment: hero/villain, vigilante/rogue, villain/hero.

When you're the "gray" alignment, you can go to the other side and team with people that belong on that side, but you can't access the content yourself or use the market. Not until you fully convert to that side.

Apologies if this has been explained somewhere else.
That sounds fine - like Manticore might not trust a Rogue enough to lead his TF, but he'd be ok to allow a Rogue to join the team.


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by EU_Damz View Post
Im sooo having one of my characters be "in the middle" on a perma basis!
I wonder if that will be possible, or if there'll be something to "force" you to choose a side eventually?


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by EU_Damz View Post
Im sooo having one of my characters be "in the middle" on a perma basis!
I wonder how PVP plays out for Rogues/Vigilantes? Can they enter PVP Zones from either side?
Or will they be neutrals?
As the Great Philosopher says:

"What makes a good man go neutral? Lust for gold? Power?
Or were you just born with a heart full of neutrality?"

"I hate these filthy neutrals, Kif. With enemies you know where they stand but with neutrals, who knows? It ... sickens me."


Pyrokine
"Live forever or die tryin'"

 

Posted

Well, there are quite a few missions blue side that are labeled "Hero", and quite a few labelled "Villain". More tellingly, there are missions that are NOT. So I'm guessing that the limitation will be that the "Hero" missions are mainly for Heroes, and Villains will be excluded.

Where "neutrals" fit in depends on a couple of things. If it's as an earlier poster described it, and Vigilante/Preatorian/Rogue are all the same thing, then probably they will be excluded from Hero/Villain missions. You will have to be either a "pure" Hero, or a Villain that has side switched all the way to the Hero side to get into those missions.

If Vigilante/Preatorian/Rogue is a scale of "greyness", and you work your way across it through arcs to change your alignment, then I would guess Vigilantes will get access to the Hero missions, and Rogues to the Villain, but Preatorians don't get either. They may have "Neutral" missions that are either unique to them, or are tied to the Vigilantes/Rogues moving themselves more towards the center.

I like the latter idea better because it will take you more time to get from one side to the other, and there are more combinational possiblities (like you can go to the blue side and do Hero missions, but red side Villain missions are locked to you) but if Neutral is Neutral no matter what it is called, that's still okay too.


 

Posted

Quote:
Originally Posted by Pyrokine View Post
I wonder how PVP plays out for Rogues/Vigilantes? Can they enter PVP Zones from either side?
Or will they be neutrals?
My guess is that a Vigilante would still be flagged as a Hero, and a Rogue would still be flagged as a Villain.


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Pyrokine View Post
I wonder how PVP plays out for Rogues/Vigilantes? Can they enter PVP Zones from either side?
Or will they be neutrals?
I don't know if they can enter PVP zones from either side, but the devs at HeroCon were pretty consistently specific. You're a hero, even when you're a vigilante, until you're a villain; you're a villain, even when you're a rogue, until you're a hero. Do the math.

--NT


They all laughed at me when I said I wanted to be a comedian.
But I showed them, and nobody's laughing at me now!

If I became a red name, I would be all "and what would you mere mortals like to entertain me with today, mu hu ha ha ha!" ~Arcanaville

 

Posted

Quote:
Originally Posted by NuclearToast View Post
I don't know if they can enter PVP zones from either side, but the devs at HeroCon were pretty consistently specific. You're a hero, even when you're a vigilante, until you're a villain; you're a villain, even when you're a rogue, until you're a hero. Do the math.

--NT

What's a Preatorian, hero or villain? Will they get a third entrance?


 

Posted

Newspaper missions. Vigilantes will find lots of people to kill on newspaper missions.

Other than that they don't really belong in Rogue Isles. Sure there are plenty of targets but that is like paradropping behind enemy lines because it is target rich there. More isn't always better. A Vigilante in Rogue isles would have to keep a very low profile or appear to be a villain enough to quell suspicion. Some of the arcs like Hardcases really aren't evil well most of his missions anyway.

Remember that not all Vigilantes will approve of Heros either. Some will see ANYONE lording their power over others as a target (whether that makes sense or not). My toon Arbitrary Justice is like that. In Comics you have people like Foolkiller who don't play by everyone else's rules, but see themselves as a force for Justice.


----------------------------
You can't please everyone, so lets concentrate on me.

 

Posted

Quote:
Originally Posted by Jade_Dragon View Post
What's a Preatorian, hero or villain? Will they get a third entrance?
I don't think so - from the sound of it, a Praetorian is the name for someone who starts off as a neutral in Praetoria - and by level 20, you have chosen a path to either become a Hero or a Villain - so even if you start of neutral in Praetoria, by 20, you'll either be a Vigilante or a Rogue.


@Golden Girl

City of Heroes comics and artwork