Looking For A Solo-Friendly Corruptor


BlackBellatrix

 

Posted

I want to make a solo-friendly Corruptor, but I'm not sure what sets to take. I think I want to do mainly ST damage, but I want to be able to have something that can handle mobs, in case I need an Oh Bacon! button (or two, or three...).

I don't want a Rad/Rad because I just finshed leveling a Rad/Rad Defender to 50, and while I know the ATs make the sets play differently, well, I'm sure you understand. I'm OK with /Rad as a Secondary, though I think I'd rather try something else. And I made a Rad/ Blaster, so I don't think I want something with Rad/ as a Primary...

What I really wish was that there was some way to make a... Corrute? o_O Er... how about just calling it a Corruptor version of a Blapper.

So, please feel free to give me your opinions! And if you have a good guide or non-IO Set build (I'm still new-ish to Redside, so not a lot of cash), please feel free to link or post 'em!

Thanks in advance!




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Posted

I don't know if there's any powerset combos that can give you a Corruptor "Blapper" but I do have a favorite you might want to look into.

Sonic/Dark

Sonic not only gives you solid attacks but you get some crowd control in the form of Sirens Song (Sleep) and Screech (single target disorient)

Dark gives you the usual toolkit of Tarpatch, Darkest Night (debuff), Fearsome Stare (Fear!), Petrifying Gaze (single target hold), and Black hole (AOE intangible)...

...oh yeah, you also get Dark servant, Howling Twilight , and Twilight Grasp.

I think that will give you something for just about every situation you might find yourself in.


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Posted

I would go fire/rad or fire/dark. Good st attacks and good aoe


 

Posted

My first and most fun corruptor is an ice/rad corruptor that can solo without any problems and still is good on teams as well.

Ice blast does some good single target damage, and has some nice single target control as well. (Hello mr mezzer, meet my freeze ray.) Just don't forget to slot some end redux in your blasts since it can be a bit heavy on the blue bar. The /rad debuffs can greatly improve survivability against nastier foes like bosses and EB's.

Or switch /rad for /dark for even more control. Stacked freeze ray + pet gaze will stop a boss in it tracks. And tarpatch + ice storm (and possibly blizzard) would be nice combination as well.


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Posted

I've had a blast (pun intended) leveling my AR/traps and I think he does well solo or on teams. I think /Dark, /Rad, /Kin or /Traps would all do well solo.


 

Posted

I have several Corrs, and solo alot with all of them

I'd have to suggest Sonic/Rad tho, as one that included more 'safe time'.

The resist debuffs with Sonic stack, and with the increased damage output corrs get over defs, you'd probably enjoy that. The /Rad will give you the debuffs you know and love solo or in teams.


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Posted

I think you'll like Fire/Dark or it's "weaker" cousin, Archery/Dark. Tar Patch plus a Rain power will wipe the floor with mobs. Add in Fearsome Stare to sort-of lock them down while setting up the patch and rain, and you'll have a pretty swift setup for pretty large mobs. Bosses and such make a great anchor for Darkest Night, Shadow Fall gives you a bit of protection from some of the rarer damage types, as well as allowing you to sneak around through missions, especially if you take Super Speed as well for Pseudo-Invis. Twilight Grasp is a great self-heal, as well as team heal, and carries a nasty -tohit/-damage combo, useful for those bosses that manage to hit through DN. And I don't think I need to go into how friggin awesome Howling Twilight is. Team rezz, AoE auto-hit stun, massive -regen, solid slow, 'nuff said.

I honestly think that a well built /dark could probably solo an AV, at least given enough recharge and some Ranged defense to go with all the -tohit. Fire would have an easier time with such an endeavor, being higher on up front damage and having a less resisted damage type than Archery's Lethal. Just something to ponder, if that's your cup of tea.

~WP


Just my opinion, feel free to disregard...

 

Posted

Thanks for the input!

I'm thinking of going Fire/Dark. I made one on Test, because I like to check it out and make sure I'm happy with the choices before I commit to it on Live. So far, not too bad. One thing I noticed, however, is that the powers are kind of slow. I guess that's to offset the damage/debuff they do.




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Posted

In the guides section, I believe there's a couple for Fire/Dark. At least one recommends setting it up as an AoE damage set, based on the following tactics:

1) Find a large group of mobs, and use Darkest night to aggro and pull them to a corner
2) Standing just out of sight around the corner, drop Tar Patch
3) When victims run into the Tar Patch, drop Rain of Fire, Fire Breath and Fireball. Use the fear attack first if needed to make them hold still.
4) Blast anything that actually survives.

I have a Fire/Dark, though not at a very high level yet. I've currently got Twilight Grasp set up as part of my attack chain, as it has a vicious -to hit component. I'll probably get Howling Twilight, even though that character is meant to solo, because it carries a nasty Stun component. The ability to revive any nearby team mates would just be a nice side effect.


 

Posted

Quote:
Originally Posted by Kheldarn View Post
I made one on Test, because I like to check it out and make sure I'm happy with the choices before I commit to it on Live.
There's no shortage of smarta$$es on the internet, so I'll clarify and say I'm not trying to be mean, but why not just roll it live and delete it if you don't like it? Seems like less effort.


 

Posted

No offense taken, and none intended in my reply. I make them on Test first because that's just the way I am. For me, that's what the Test Server is for - Trying out new builds for existing characters, checking out new characters to see how I like them, and occasionally, helping test an event or beta test a new issue.

Then, too, I don't have to worry about the hardest part of making a character: Coming up with a name that isn't taken. I just name my characters by their powersets, like FireDark or FireDark Test. Once I'm pretty sure I want to make the character on Live, I copy the costume and power files to my Live folder, and then spend 1-2 hours trying different names, searching the internet for variations, and wanting to yell at whoever took MY name.




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Posted

My 2 faves so far are Fire/Dark and Fire/Cold Domination. (cold is fave. slows, debuffage and rain of fire, fireball) mmmm


 

Posted

Quote:
Originally Posted by eryq2 View Post
My 2 faves so far are Fire/Dark and Fire/Cold Domination. (cold is fave. slows, debuffage and rain of fire, fireball) mmmm
fire/cold is my favorite corruptor. It was a little hard to solo before sleet though.


 

Posted

What about Fire/TA? I guess it might be a little mitigation-light, especially early.


 

Posted

Would Sonic/TA be alright? Sonic should fill in some of the mitigation gaps of TA.


 

Posted

Quote:
Originally Posted by SkylineGTR View Post
Would Sonic/TA be alright? Sonic should fill in some of the mitigation gaps of TA.
You could make it work, certainly. Sonic/ doesn't really need any help from the secondary to solo well, bosses and EBs aside.

Offhand the only problem I see is that Acid Arrow has a DoT that could wake up some of the mobs you put to sleep. The radius on it is pretty small though so you could probably make it work when the mobs aren't clumped up too much.


 

Posted

Quote:
Originally Posted by Kahlan_ View Post
fire/cold is my favorite corruptor. It was a little hard to solo before sleet though.
Fire/Cold. I remember having one at 33-34 for months, I was at the brink of deleting him for his suckage and complete helplessness against anything that had a mez.

What happened when I finally got him that one darned level? The coin of power flipped, the unslotted Sleet, the blazing revenge. There were only bodies. Me on top of them, laughing like a maniac.

Not only you can solo very efficiently, you are one of the better teammates around with the strong buffs and potent debuffs. Also, insane damage you can achieve with just Sleet + RoF alone gets just better with Fire Ball, Heat Loss and Inferno.


 

Posted

Quote:
Originally Posted by Ethric View Post
Fire/Cold. I remember having one at 33-34 for months, I was at the brink of deleting him for his suckage and complete helplessness against anything that had a mez.

What happened when I finally got him that one darned level? The coin of power flipped, the unslotted Sleet, the blazing revenge. There were only bodies. Me on top of them, laughing like a maniac.

Not only you can solo very efficiently, you are one of the better teammates around with the strong buffs and potent debuffs. Also, insane damage you can achieve with just Sleet + RoF alone gets just better with Fire Ball, Heat Loss and Inferno.
IS it true that Heat Loss would ease or Negate shall we say( :P) The crash from your nuke correct? A bud told me that and I refused to believe it.



 

Posted

Yup, you'll just have to stack enough Heat Loss icons to break through a Nuke's -1000% recovery debuff. To do that, however, you'll have to slot endmods, since each icon is +50% recovery at base, and the target cap is 10 (+1 which you emanate from yourself, so 11).

Base recovery is '100%', and Stamina, when slotted, is around 45-50%. In reality you'll only have to break through -850%ish recovery, which is counterable with just 9 Heat Loss icons with good slotting.


 

Posted

Quote:
Originally Posted by Kheldarn View Post
What I really wish was that there was some way to make a... Corrute? o_O Er... how about just calling it a Corruptor version of a Blapper.
Dominators are the "Blappers" redside, with their Assault sets.


 

Posted

Quote:
Originally Posted by Eiko-chan View Post
Dominators are the "Blappers" redside, with their Assault sets.
Indeed I think of Corruptors as angry defenders...or angry defenders who went insane from to much "BUFF PLEASE" tells lol.

Oh wow Ethric...hrmm so many possibilities...*Opens up mids*

ETHRIC this is a silly question but I have never had a high lvl Cold toon before..how can I gain the end bonus if I end up killing the whole spawn ? Or If I nuke them to all corners of the earth? Do I have to heard them?



 

Posted

Quote:
Originally Posted by Eiko-chan View Post
Dominators are the "Blappers" redside, with their Assault sets.
Except that Dominators have the control sets, so that when they run up and punch something in the face, it doesn't instantly kill them.