More QOL additions we wanted - CHECK!


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Posted

I just love this issue Thank you devs for listening to us!

First thing I noticed was that in the character load screen, our last worn costume is on, instead of just the first slot. WOO HOO!

Anything else we've been suggesting for ages that got in this issue? (aside from the Very Painfully Obvious?)


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Posted

I'm not sure if it's new or not, but I switched builds last night and saw that you can name them. No more generic names, woot!

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Posted

Never having used 2 builds, I did not know that either


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Posted

AND, I just noticed, that here in the forums, we have access to the Character Copy tool direct to Test!

Now... on one hand, yeah, that's a little dangerous in terms of there still being hackable account information because it's the NC login. But ... *convienent!!*


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Posted

The ability to skip forward in the character creator and start playing with names before you make your character.


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Posted

Quote:
Originally Posted by Rusted_Metal View Post
The ability to skip forward in the character creator and start playing with names before you make your character.
Something I've been requesting since long before I began working here! I think it may have been my first request in beta.


 

Posted

Quote:
Originally Posted by Zekiran_Immortal View Post
First thing I noticed was that in the character load screen, our last worn costume is on, instead of just the first slot. WOO HOO!
There are several things I like about i16, but, as silly as it might seem, this is among the top things.


 

Posted

Quote:
Originally Posted by Zekiran_Immortal View Post
AND, I just noticed, that here in the forums, we have access to the Character Copy tool direct to Test!

Now... on one hand, yeah, that's a little dangerous in terms of there still being hackable account information because it's the NC login. But ... *convienent!!*
I don't really see any added risk here. Sure, if you leave a computer without logging out from the forums, someone can queue a copy to Test, but... there's really not much harm in that. At worst you get some undesired copies on Test (which I suppose might give a small annoyance in some cases, but that's about it). I suppose someone could find out the name of all your characters, but... again, I wouldn't be very worried about that.

I don't think there'd be any additional risk with regards to the account information itself.


 

Posted

Here's to hoping power customization 2.0 (including the ability to customize MM henchmen) includes the ability to rename controller/dom pets as well.


 

Posted

Quote:
Originally Posted by Zekiran_Immortal View Post
I just love this issue Thank you devs for listening to us!

First thing I noticed was that in the character load screen, our last worn costume is on, instead of just the first slot. WOO HOO!

Anything else we've been suggesting for ages that got in this issue? (aside from the Very Painfully Obvious?)
Global chat channels keep their colors when you zone.


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Posted

Quote:
Originally Posted by Zekiran_Immortal View Post
First thing I noticed was that in the character load screen, our last worn costume is on, instead of just the first slot. WOO HOO!
Heh; that caused me something of a doubletake when I clicked on a character I used the Science Pack body type change option on. I'd forgotten I gave it a female costume ( it's basic costume is technically male, with demon wings, monstrous head/legs; supposed to be a demonic entity ) and had forgotten. For a moment I thought I'd run into some costume scrambling bug.

Quote:
Originally Posted by GlaziusF View Post
Global chat channels keep their colors when you zone.
That was actually fixed earlier; the last pre-Issue 16 patch I think.


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Posted

Love all the little things that have gone into this issue, just found that when you change builds you can actually give each one a name. It's simple, but very useful


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Posted

Dunno - maybe they could fix patch notes in some upcoming issue


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Posted

Quote:
Originally Posted by Obscure Blade View Post
Quote:
Originally Posted by GlaziusF View Post
Global chat channels keep their colors when you zone.



That was actually fixed earlier; the last pre-Issue 16 patch I think.
I had still been having problems with chat color changes, so it wasn't completely fixed. Hopefully it is now.


 

Posted

Quote:
Originally Posted by Morac_Ex_Machina View Post
For some reason I remember both of these having patch notes. Am I crazy? (is possible, I have a massive headache right now).
IIRC, it was in the patch notes but didn't work at the time.


Quote:
Originally Posted by ShadowNate
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Posted

Quote:
Originally Posted by Wuigly Squigly View Post
Here's to hoping power customization 2.0 (including the ability to customize MM henchmen) includes the ability to rename controller/dom pets as well.
Yeah, I'd like to see all pets become nameable. MMs already get extra special control over their pets and it makes perfect sense but I don't get the reason for naming exclusivity. It'd go a long way towards re-enforcing some personal character themes to be able to name controller/dom pets accordingly.

And if we don't ever get the ability to completely customize MM pets, being able to select from some model themes for them might be a decent compromise. I see Thugs dressed in suits and ties like secret agents or Family members, clockwork robots, science zombies, etc. With I16 opening the door on color and animation changes for powers, it'd be cool to see the logical steps taken.

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Posted

Quote:
Build names have been around for a while.
Hehe so much for me paying attention then....I take it the Arena being accessible from anywhere is new though...?


I don't wanna save my soul now,
I just wanna lose control,
And even if it takes a lifetime, to learn:
I'll learn!

 

Posted

One of the things I'd very much like to see is the ability to choose gender in MM pets in those cases where gender can apply (everything but robots really..) so you can be a lady MM with lady thugs. It just makes sense to me really.

I do realize though that adding choices in gender for pets AND colors AND different looks would be another grand change to the cossie creator.
While hoping it will come, I decided not to hold my breath. It won't last long enough, as I think it's a good ways off..

Would be nice though..


 

Posted

Quote:
Originally Posted by __Eh__ View Post
One of the things I'd very much like to see is the ability to choose gender in MM pets in those cases where gender can apply (everything but robots really..) so you can be a lady MM with lady thugs. It just makes sense to me really.

I do realize though that adding choices in gender for pets AND colors AND different looks would be another grand change to the cossie creator.
While hoping it will come, I decided not to hold my breath. It won't last long enough, as I think it's a good ways off..

Would be nice though..
I can swear it was mentioned in the i16 test threads, that their hopes is to make the MM pets costumizable with use of the character creator.

So...Thug Catgirls for everyone!


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Posted

Your Pets can follow you in and out of missions for MM that is really nice!


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