Dragonball Z Homage Build (Powers)
wouldnt an energy/energy blaster be more fitting? Off the top of my head i cant think of any Z fighter that uses fire. With i16 comming i dont think its an issue though since you can make FA look like an energy aura. All in all good job with the concept of a sayajin(im assuming that's what your going for) scrapper.
you could ditch air sup and get that snipe if you really wanted to. You could also get rid of teleport other for weave and get yourself some more defense. Since you already have fly pool open with hover you could also get fly, since the Z fighters do alot more flying than instant transmition.(AKA teleport)
Fire aura is perfect as long as no blazing aura. I also think you need fly over TP. Only goku, cel, and buu could do that. If you drop TP, you can get flurry. I know its crap but it fits. You are right, blazing bolt would have been perfect. Kaaameeehaaameeehaaaaaaa!!!
"All problems can be solved by throwing enough scrappers at it."
@Riez on Virtue, Protector, Champion, and Exalted server.
/ELA is more saiyajin-like than /FA, not to mention SSJ2+ forms have an electric aura about
"All problems can be solved by throwing enough scrappers at it."
@Riez on Virtue, Protector, Champion, and Exalted server.
Actually, /FA with the lvl 30 costume electric body aura would be more fitting. The activations of /FA makes it the win for this. Also, making a 2nd costume like the first one but with the electric aura and gold hair would make for great power up effects. This same idea has crossed my mind many times. It took everything in my being not to make my BS/regen a Trunks rip off. Minus the power up aura.
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Originally Posted by Arcanaville
Warning: crazy space limit reached. Please delete some crazy and try again. |
wouldnt an energy/energy blaster be more fitting? Off the top of my head i cant think of any Z fighter that uses fire. With i16 comming i dont think its an issue though since you can make FA look like an energy aura. All in all good job with the concept of a sayajin(im assuming that's what your going for) scrapper.
you could ditch air sup and get that snipe if you really wanted to. You could also get rid of teleport other for weave and get yourself some more defense. Since you already have fly pool open with hover you could also get fly, since the Z fighters do alot more flying than instant transmition.(AKA teleport) |
But also, he said homage, not 100% ripoff...sooo...Fire works imo.
BrandX Future Staff Fighter

The BrandX Collection
This thread is going to make start downloading Kai. I've been fighting the urge to get into it. 3 animes is enough (naruto, bleach, and FMA brotherhood).
"All problems can be solved by throwing enough scrappers at it."
@Riez on Virtue, Protector, Champion, and Exalted server.
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
Level 48 Natural Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Fiery Aura
Power Pool: Fitness
Power Pool: Flight
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Blaze Mastery
Hero Profile:
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Level 1: Thunder Kick Empty(A)
Level 1: Fire Shield Empty(A)
Level 2: Storm Kick Empty(A)
Level 4: Healing Flames Empty(A)
Level 6: Focus Chi Empty(A)
Level 8: Hurdle Empty(A)
Level 10: Crane Kick Empty(A)
Level 12: Hover Empty(A)
Level 14: Fly Empty(A)
Level 16: Warriors Challenge Empty(A)
Level 18: Health Empty(A)
Level 20: Stamina Empty(A)
Level 22: Consume Empty(A)
Level 24: Boxing Empty(A)
Level 26: Tough Empty(A)
Level 28: Dragon's Tail Empty(A)
Level 30: Burn Empty(A)
Level 32: Eagles Claw Empty(A)
Level 35: Fiery Embrace Empty(A)
Level 38: hasten Empty(A)
Level 41: Char Empty(A)
Level 44: Fire Blast Empty(A)
Level 47: Fire Ball Empty(A)
Level 49: Flurry Empty(A)
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Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Critical Hit
This is how I would go bout it. It just seems more *oku about the whole thing, and I prefer the android series anyway.
I picked warriors c for the shure fact that we all know that 98% of the cartoon is talkin smack.... XD
With I16 coming I made a DBZ homage on test with a Rad/EM Blaster.
Colour the Rad powers Blue and they look pretty DBZesque. Especially Neutron Bomb!
ClintarCOH - Twitter

With I16 coming I made a DBZ homage on test with a Rad/EM Blaster.
Colour the Rad powers Blue and they look pretty DBZesque. Especially Neutron Bomb! |
Neutron bomb was the first power i changed in set on test, blue = gokus spirit bomb, dark = freezas death ball. Yeah i've got a lot of new alts im going to make

@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!
While Fiery Aura may -look- the part, I would go with Invulnerability instead. It makes more sense. Yes, bullets DID bounce off of them, etc. And there was nothing Fiery about their golden auras, it just made things blow away when they got angry.
I think /FA is the closest you're going to get currently, and it looks cool besides. Especially with customisation on the way and the Fire ancillary pool.
This is the best I could come up.
Too bad I couldn't swap out Fire Blast for the Fire's Snipe. Seems somehow more thematic. I'll have to get to slotting but was wondering if I had missed anything.
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 48 Magic Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Fiery Aura
Power Pool: Flight
Power Pool: Fitness
Power Pool: Teleportation
Power Pool: Fighting
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Storm Kick -- Empty(A)
Level 1: Fire Shield -- Empty(A)
Level 2: Blazing Aura -- Empty(A)
Level 4: Healing Flames -- Empty(A)
Level 6: Focus Chi -- Empty(A)
Level 8: Crane Kick -- Empty(A)
Level 10: Air Superiority -- Empty(A)
Level 12: Swift -- Empty(A)
Level 14: Health -- Empty(A)
Level 16: Plasma Shield -- Empty(A)
Level 18: Hover -- Empty(A)
Level 20: Stamina -- Empty(A)
Level 22: Consume -- Empty(A)
Level 24: Recall Friend -- Empty(A)
Level 26: Dragon's Tail -- Empty(A)
Level 28: Teleport -- Empty(A)
Level 30: Boxing -- Empty(A)
Level 32: Eagles Claw -- Empty(A)
Level 35: Fiery Embrace -- Empty(A)
Level 38: Rise of the Phoenix -- Empty(A)
Level 41: Tough -- Empty(A)
Level 44: Ring of Fire -- Empty(A)
Level 47: Fire Blast -- Empty(A)
Level 49: Fire Ball -- Empty(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit