Day Jobs


AquaJAWS

 

Posted

This may seem obvious, but I really hadn't noticed it much, I've been doing other things.

More recently, I have begun working on the accolades and badges for the Day Jobs, and it seems to me they're rewarding me for NOT playing. Isn't that kind of backward?

I mean, I love anything that allows me to play my character with more depth, and so I've pushed for Secret IDs since I began playing. When they announced Day Jobs, my initial delight turned to bile as I realized I wouldn't be playing anything.

Wouldn't it be nice to see Day Jobs fleshed out into something more?


 

Posted

Welcome to I13 beta, Ultimo


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

Quote:
Originally Posted by Ultimo_ View Post
More recently, I have begun working on the accolades and badges for the Day Jobs, and it seems to me they're rewarding me for NOT playing. Isn't that kind of backward?
Considering there's nothing stopping from playing another character while your other chars rack up day job time, short of real life interferences, not really.


Sam: "My mind is a swirling miasma of scintillating thoughts and turgid ideas."
Max: "Me too."

Stuff

 

Posted

In other words, Day Jobs are not encouraging subscribers to not play. They are encouraging playing with more alts, which slows down leveling all around, which means you are subscribed to the game longer, which to NC, means, Cha-CHING!


 

Posted

Quote:
Originally Posted by Fleeting Whisper View Post
Welcome to I13 beta, Ultimo
Heh, yeah. As I say, I really hadn't paid any attention to the Day Job system until recently.


 

Posted

I do want to take this moment to recommend getting the Archeologist Day Job accolade.

21 days in a cemetery (Bonny Morass in Striga or anywhere in Dark Astoria, and for villains, Potter's Field in Sharkhead)
21 days inside the Midnighter Club.

After that, you get the Rune of Purification, which is essentially a charges-based Rune of Warding (like the time-based temp power you can get in Croatoa.) Even the visual and audio effects are identical.


 

Posted

Are you playing your character 24 hours a day? If not, you can earn day job time while you're logged out, and still play your character normally.


 

Posted

Well, I don't play 24 hours a day, but I haven't been playing today at all because all my regular characters are standing around gathering "Day Job" experience.

I would have thought it would be better to inspire your players to play the game.

Besides, I would have been much happier if the Day Job system involved some actual gameplay. You know, Superman does things as Clark Kent. It would have been nice to have something else to do except endlessly beat up bad guys (to no real effect, though that's a whole other thread).


 

Posted

Quote:
Originally Posted by Ultimo_ View Post
Well, I don't play 24 hours a day, but I haven't been playing today at all because all my regular characters are standing around gathering "Day Job" experience.
Why are you in such a hurry to get the day job experience? Just play normally and remember to log out at day job locations. You'll pick up the badges in time.


 

Posted

I'm not in a hurry, exactly (though, one of my characters wears the Official belt, and the baton will be a welcome addition to his powers since he's wearing one).

I'm just lamenting that I can't play the day job, if you know what I mean.

I would have preferred some tasks you could do in the game based on day jobs rather than what we got, which means leaving the game.


 

Posted

Quote:
Originally Posted by Ultimo_ View Post
I would have preferred some tasks you could do in the game based on day jobs rather than what we got, which means leaving the game.
Except it doesn't mean leaving the game. It just means grabbing another alt to play that, as we were trying to tell you earlier in this thread. See? No leaving to be done at all. If you're actively trying not to play at all for the badges, words fail me, they really do.

Second: If I wanted to do a day job, I'd seek employment in the real world. Oh, wait. I already have a job, but still. This isn't City of Sims. As much as I'm an RPer, I'd prefer to keep my chars' boring mundane lives in the background.


Sam: "My mind is a swirling miasma of scintillating thoughts and turgid ideas."
Max: "Me too."

Stuff

 

Posted

Coming with Issue 17, Influence/Infamy gets replaced with Currency which you gain by doing real-time dayjobs! Spend most of your day doing menial, mundane and repititive tasks to gain pitiful amounts of Currency!

Think I am referring to the real world here? Hah! You silly people! I am talking about other MMOs where the best way to get money is to do any of those crafts where you have to craft the same thing over and over and over and over and over and over to gain enough money units to buy that half-way decent gear you *absolutely need* to continue, else you be slaughtered.

It's one of the reasons I quit FFXI. In essense, my day job was being a gold smith. I spent way too much time making the same stupid ring that I can with my pitiful budget to gain some pocket change just to properly proceed with the game.

If I have to repeat a task innumerous times, I'd rather it be slaughtering everything in my wake, not fill out forms at City Hall.

We're playing City of Heroes, not City of Accountants. We're the Supermen of the world, not the Clark Kents.


 

Posted

Ultimo's got it exactly right. Day Jobs are rewarding you for not playing your characters. It doesn't matter how you sugarcoat it, that is literally exactly how they work.


Issue 16 made me feel like this.
Warning: This poster likes to play Devil's Advocate.

 

Posted

Alternatively, thanks to Day Jobs... you're playing all the time!


 

Posted

Quote:
Originally Posted by Vanden View Post
Ultimo's got it exactly right. Day Jobs are rewarding you for not playing your characters. It doesn't matter how you sugarcoat it, that is literally exactly how they work.
He's got it right in that sense, but to say you have to leave the game to get the badges is frankly the most facepalm-worthy thing I've ever read on this forum this month, if not this year. Play another character. You're not being penalised for doing so. That's not sugarcoating. That's common sense, something that seems so rare in this day and age, it's a flamin' superpower in itself.


Sam: "My mind is a swirling miasma of scintillating thoughts and turgid ideas."
Max: "Me too."

Stuff

 

Posted

It's not facepalm-worthy, it's exactly right. You have to log off to get progress on day jobs.


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

Quote:
Originally Posted by Crazy_Dragon View Post
Except it doesn't mean leaving the game. It just means grabbing another alt to play that, as we were trying to tell you earlier in this thread. See? No leaving to be done at all. If you're actively trying not to play at all for the badges, words fail me, they really do.

Second: If I wanted to do a day job, I'd seek employment in the real world. Oh, wait. I already have a job, but still. This isn't City of Sims. As much as I'm an RPer, I'd prefer to keep my chars' boring mundane lives in the background.
There's no need to get in a bunch, here. I realize I could go play an alt. The thing is, what if I don't want to play an alt? What if I've got all these characters I've played so long, that I'm bored with them (to a degree).

Ok, I could make a whole new character just to kill time with, because I can't play the character I want to play.

To me, it's just backward.


Just off the top of my head, here's an idea.

You do Day Job "missions". They would be simple tasks related to your day job. Your reward would be cash. You wouldn't use your powers for these tasks.

Cash would be used for in-game things like, say, apartments, or could be converted to prestige for SG bases.

For Villains, they would have an actual reason to rob those banks now.


Randomly, your Day Job tasks might open up a storyline for actual superoism.

eg. Clark is a Reporter. He goes around reporting on various topics. One day he's sent to the museum to do a report on a frozen dinosaur when an accident thaws the creature. It goes on the requisite rampage - this looks like a job for...

You get the idea. I would have like something more like this. It would add at least the semblance of depth.


 

Posted

Quote:
Originally Posted by Mirai View Post
Are you playing your character 24 hours a day? If not, you can earn day job time while you're logged out, and still play your character normally.
I traditionally log off at the market- happily, most markets are located near other handy areas to pile up day job time- universities, stores, vaults, etc etc.

These days I hit the market, then jog over to whatever location I'm working on now to log out.


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

Quote:
Originally Posted by Ethric View Post
Alternatively, thanks to Day Jobs... you're playing all the time!
More accurately, you're getting rewarded all the time. Actually there are times you're playing that you're not getting rewarded at all, like when just standing around looking for a team or traveling to a mission, so you're getting rewarded in some way a higher percentage of the time while not playing than when you are playing.

But I agree that day jobs shouldn't be something that you avoid playing for. Log out appropriately and eventually you'll get em. If you want to play, play. I've got several alts with most of the day job badges at this point from just logging in once a month to move them from one spot to another, which is more than I would be playing them normally without day jobs.


 

Posted

Quote:
Originally Posted by Ultimo_ View Post
You do Day Job "missions". They would be simple tasks related to your day job. Your reward would be cash. You wouldn't use your powers for these tasks.

Cash would be used for in-game things like, say, apartments, or could be converted to prestige for SG bases.

For Villains, they would have an actual reason to rob those banks now.


Randomly, your Day Job tasks might open up a storyline for actual superoism.

eg. Clark is a Reporter. He goes around reporting on various topics. One day he's sent to the museum to do a report on a frozen dinosaur when an accident thaws the creature. It goes on the requisite rampage - this looks like a job for...

You get the idea. I would have like something more like this. It would add at least the semblance of depth.
Those are both excellent ideas that I would love to see implemented (in addition to how day jobs currently work). Each Day Job could have a contact that gives missions if you have that particular badge unlocked (Serge/Carson/Lauren/Facemaker's Reps, Guidance Counsellor/The Janitor, the Guy at the front desk at the Midnighter Club, etc). Every five levels they could have a new micro story arc (say three missions) for you to run for some little reward relevant to the day job (in addition to the usual XP/inf/normal drops).


 

Posted

Quote:
Originally Posted by Willowpaw View Post
They are encouraging playing with more alts
Hey hey hey, none of that here, this is a T-rated game!


Quote:
Originally Posted by Ultimo_ View Post
I'm just lamenting that I can't play the day job, if you know what I mean.
They should make the day jobs an iPhone app, so you can play your day job when you're not playing your characters.

--NT


They all laughed at me when I said I wanted to be a comedian.
But I showed them, and nobody's laughing at me now!

If I became a red name, I would be all "and what would you mere mortals like to entertain me with today, mu hu ha ha ha!" ~Arcanaville

 

Posted

Quote:
Originally Posted by Vanden View Post
Ultimo's got it exactly right. Day Jobs are rewarding you for not playing your characters. It doesn't matter how you sugarcoat it, that is literally exactly how they work.
Um... You can't play all of your characters all of the time, so it's rewarding you no matter what you do. It's a matter of how you view it. If you view it as a goal to work for, then you might feel compelled to not play a character. I see it as compensation for not being able to play at the moment. I mean, one way or the other I'll have times when I am unable to play due to the need for sleep, work and other leisurely activities. At those time, I am being rewarded for being subscribed to the game. I'm gonna' have those moments one way or the other. I might as well.

It's like they say - if you were gonna' do something anyway, you might as well get paid for it.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Quote:
Originally Posted by Crazy_Dragon View Post
Except it doesn't mean leaving the game. It just means grabbing another alt to play that, as we were trying to tell you earlier in this thread. See? No leaving to be done at all. If you're actively trying not to play at all for the badges, words fail me, they really do.

Second: If I wanted to do a day job, I'd seek employment in the real world. Oh, wait. I already have a job, but still. This isn't City of Sims. As much as I'm an RPer, I'd prefer to keep my chars' boring mundane lives in the background.
Hell, even in the Sims you don't actually go through whatever your job entails. Even those folks realize that spending eight hours a day sorting envelopes and filling out paperwork is what folks are trying to FORGET ABOUT when they play games. Hell, unless things changed for Sims3, the game even speeds time up when everyone is at work/school just to minimize that aspect as much as possible.


The Abrams is one of the most effective war machines on the planet. - R. Lee Ermy.

Q: How do you wreck an Abrams?

A: You crash into another one.