Originally Posted by ChaosAngelGeno
When the end game for CoX consists of farming for purples, which takes FOREVER to find or acquire. (Not Fun.) Why bother? GG. Bye...
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So with WoW raising their level cap again
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StainedGlassScarlet - L50 Spines/Inv Scrapper | Badges: 1,396
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What I wonder is this:
Does CoX really have *LESS* end-game content compared to MMOs like WoW? The problem I see here is that games like WoW keep raising the level-cap. What is today's end-game content is tomorrow's road-bump. You have new end-game content, but as others mentioned, the old end-game content simply isn't end-game content anymore. In WoW, you don't have more to do, you just have the same amount of something slightly different. Meanwhile, CoX is stuck at level 50, and that is a good thing. New end-game content in CoX WON'T negate old end-game content. The Statesman Task Force and Hamidon Raids didn't negate end-game arcs, The Lady Grey Task Force and Rikti Raids didn't negate the STF and Hami, the Imperious Task Force didn't negate the LGTF and Rikti Raids, and the Reichsman Forces didn't negate the ITF. |
And the Reichsman TF/SF sucks.
I tried AE when I realized getting a purple set wouldn't be possible, then promptly got bored of that. Day to day, there's SO much downtime where nothing happens. Week to week you can get in a TF/SF or two. (At least at my schedule.)
Some of us were taking down AVs solo years ago...IO sets are just beginning to make up for the nerfs inflicted over the course of I3-present. The I5 GDN and I6 ED nerfs being the most obvious offenders. We've gotten no new levels of power. Rather, we've gotten a highly inflationary system for regaining that which was taken from us. |
The nerfs you speak of adjusted everyone, but mostly they brought severely overperforming sets down out of the stratosphere so that everyone was about the same.
What IOs have done is give everyone more power and options, so that the number of viable and fun builds that can be tweaked to high levels of performance is much wider than it was in the bad old days.
Bottom Line: if you feel those old nerfs unfairly hindered you, you were probably unfairly ahead of the pack. If you feel that IOs are only bringing things back to where they were, you need to look at the people around you, because there is a lot more variety at the top of the heap than there used to be.
If you can't see that as better for the game, I'm sorry.
"Null is as much an argument "for removing the cottage rule" as the moon being round is for buying tennis shoes." -Memphis Bill
Let's set your setting the record straight even straighter shall we?
The nerfs you speak of adjusted everyone, but mostly they brought severely overperforming sets down out of the stratosphere so that everyone was about the same. What IOs have done is give everyone more power and options, so that the number of viable and fun builds that can be tweaked to high levels of performance is much wider than it was in the bad old days. Bottom Line: if you feel those old nerfs unfairly hindered you, you were probably unfairly ahead of the pack. If you feel that IOs are only bringing things back to where they were, you need to look at the people around you, because there is a lot more variety at the top of the heap than there used to be. If you can't see that as better for the game, I'm sorry. |
Right, instead of 6 slotting stuff for recharge or damage, we're stuck with cookie cutter slotting of 3 damage, 1 acc, 1 rech, 1 end redux for attacks and so on. A LOT more variety!
B-b-but what about Set bonuses!
Build your scrapper for damage, or build him for /regen +recharge, again lots of variety.
Oooh ooh, but I can has different colored powers soon, that's MOAR variety!!!
Not anymore...which probably why I'm on less these days.
I tried AE when I realized getting a purple set wouldn't be possible, then promptly got bored of that. |
Day to day, there's SO much downtime where nothing happens. Week to week you can get in a TF/SF or two. (At least at my schedule.) |
All of this on Protector, a 'low' population server.
Sounds to me, like you either have unrealistic expectations, or need to re-evaluate your own playstyle.
Right, instead of 6 slotting stuff for recharge or damage, we're stuck with cookie cutter slotting of 3 damage, 1 acc, 1 rech, 1 end redux for attacks and so on. A LOT more variety!
B-b-but what about Set bonuses! Build your scrapper for damage, or build him for /regen +recharge, again lots of variety. Oooh ooh, but I can has different colored powers soon, that's MOAR variety!!! |
It's also a world where you can play right along side the person with the uber slotting and still contribute really well even if you only have SOs.
"Null is as much an argument "for removing the cottage rule" as the moon being round is for buying tennis shoes." -Memphis Bill
Right, instead of 6 slotting stuff for recharge or damage, we're stuck with cookie cutter slotting of 3 damage, 1 acc, 1 rech, 1 end redux for attacks and so on. A LOT more variety!
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Build your scrapper for damage, or build him for /regen +recharge, again lots of variety. |
WoW is what I like to call a 'level' trap. Its made so that you basicly have to rework for everything you had before. Its a kick in the balls to players who spent alot of their time raiding/pvping to get the items they have now. Its one of the reasons I left.
Co* has no such system in place, and as such all your hard work collecting all those IO's you have do not go to waste. Instead they add new powersets, badges, areas, and play options which has worked well to a degree for them and allowed them breathing room to try diffrent things.
WoW isnt going to change no matter how shiny it looks. Its going to make all your efforts trivial with each expansion pack made because thats the way it was made. The next one after that will be 90, then 95, then 100.
I for one am glad when i hit 50 i can IO the character out and not be worried that in another 6 months Im going to have to grind all that crap out again, and can actually focus on playing other powersets and character types.
EDIT: on a side note raising the level cap wont add anything, at best its just a lazy mans way out of having to actually think up content and options for already existing high levels. Even if they did, people would be like "well what about 70?" no problem solved. just more wasted time
Again, you must be playing a different City of Heroes game than I do. Off the top of my head, I've gotten close to a dozen purple recipe drops just playing normal game content, not farming.
Huh. I really must play in the bizarro world of CoH then. Last night (a Monday night) I was on back to back Lady Grey and Imperious TF's, and I saw at least 3 other TF's being formed during the same time period. Before joining the first TF, I was playing around solo on a brute for a bit, and within 15 minutes, I had gotten a tell inviting me to a team. Day before that, I formed a full low level villain team within about 20 minutes, that kept going for a good 2 hours. All of this on Protector, a 'low' population server. Sounds to me, like you either have unrealistic expectations, or need to re-evaluate your own playstyle. |
Right, instead of 6 slotting stuff for recharge or damage, we're stuck with cookie cutter slotting of 3 damage, 1 acc, 1 rech, 1 end redux for attacks and so on. A LOT more variety!
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Plus if you aren't using SOs, there's frankenslotting, and slotting for sets. And the sets people shoot for will vary, and the bonuses offered by those sets will vary.
Build your scrapper for damage, or build him for /regen +recharge, again lots of variety.
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+DMG
+ACC
+RECH
+DEF
+regen
+recov
+HP
+end
Or a mixture of those things. My Widow is slotted for +DEF, +DMG, +RECH. That's not counting all her procs and globals, of which she has many. And she's not loaded up on purples; she has ONE purple, which is a proc.
I guarantee you, if you asked 30 people how they would build a character, even if you provided the powers for them, none of them would be the same. There's no "cookie-cutter" build for IOs.
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.
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Dude... tried AE --->(key phrase here)--->(wait for it...) AFTER gave up on purples. See the the difference?
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All I see here is someone whose playstyle & expectations clearly do not mesh with the game, and is making a series of unfounded claims.
You started off with:
Originally Posted by ChaosAngelGeno
When the end game for CoX consists of farming for purples, which takes FOREVER to find or acquire. (Not Fun.) Why bother? GG. Bye..
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Then, when you got called on your false statement and some end game content was pointed out to you, you dismissed it completely.
Originally Posted by ChaosAngelGeno
Yeah, but Hami Raids are rare enough on my server as it is, on any server I imagine, STF's/LRSF's are easy to fail without he right team combination negating some AT's, ITF's became speed runs just over a hour easy. And the Reichsman TF/SF sucks.
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Then you threw out this gem.
Originally Posted by ChaosAngelGeno
when I realized getting a purple set wouldn't be possible
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Originally Posted by ChaosAngelGeno
Day to day, there's SO much downtime where nothing happens. Week to week you can get in a TF/SF or two.
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It's also a world where you can play right along side the person with the uber slotting and still contribute really well even if you only have SOs. |
Lawl
Dude... of course some people get purples. The ******* people who play for more hours than I could EVER squeeze in. DUH. I think thats common knowledge. Is it completely unreasonable to suggest theat those that farm more, get more, better stuff?
And yeah, of course my statement isn't %100 true for everyone. NO ONE'S POST ARE ******* %100 TRUE EVERYONE!!!. ******* OPINION, DIP-****!!! Did you honestly THINK I was speaking for all? Based only on MY experience playing this game? ARE YOU ******* KIDDING ME!!
For example, tonight... checked my server channel, put out request on the channel and the broadcast, nothing happened. Is that ******* hard to believe that TF's don't happen every night?
Now as far as expectations...WELL let's see. I figured if farmed the wall enough, did enough paper mishes on lvl. 4 Difficulty, gathered enough merits(merits what a joke red-side), and sold enough crap on BM. In about than 2-3 months I'd have at least a couple of purple sets... in the meager time I play. I mean is it that really too unreasonable? Hmmm? IS it hard to believe that after a year, a year....one ******* year that I got to uber a toon completely out? Yes? No? Maybe?
Dude... of course some people get purples. The ******* people who play for more hours than I could EVER squeeze in. DUH. I think thats common knowledge. Is it completely unreasonable to suggest theat those that farm more, get more, better stuff?
And yeah, of course my statement isn't %100 true for everyone. NO ONE'S POST ARE ******* %100 TRUE EVERYONE!!!. ******* OPINION, DIP-****!!! Did you honestly THINK I was speaking for all? Based only on MY experience playing this game? ARE YOU ******* KIDDING ME!! For example, tonight... checked my server channel, put out request on the channel and the broadcast, nothing happened. Is that ******* hard to believe that TF's don't happen every night? Now as far as expectations...WELL let's see. I figured if farmed the wall enough, did enough paper mishes on lvl. 4 Difficulty, gathered enough merits(merits what a joke red-side), and sold enough crap on BM. In about than 2-3 months I'd have at least a couple of purple sets... in the meager time I play. I mean is it that really too unreasonable? Hmmm? IS it hard to believe that after a year, a year....one ******* year that I got to uber a toon completely out? Yes? No? Maybe? |
And by the way? Swearing isn't going to get you anywhere here. In fact, the more you talk, the more it seems like you think this game is WoW or something. Maybe it's time for you to pack it in and move on to a game you enjoy?
When did I say anything about WoW? I don't even play it.
I play on champion...why does everyone thing that it is sooo easy to find people
I have a hard time finding anyone to play with, I play as a villain and I play on champ..when people are on they are either in AE, farming in GV or standing there doing lord knows what...I don't understand why some people think that gaming on the large server is as easy as gaming on a small server.
I joined the server BMT and I have been asking if anything is starting redside and I get private tells telling me that CoV is a dead game and that most people play CoH. I ask publically who wants to team... nothing, I search for people and ask them if they want to team, they say no they are farming or they not looking to team.
I have run Temp Power Tuesday, Strikeforce Saturday... I sit there and wait and no one wants to go at it. Someone said that they already have those of blueside
Teaming on a smaller server really is not that easy as everyone says it is.
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In this video of the dev panel discussion at San Diego Comicon, they explicitly say they're revisiting low level content.
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