Gender Ratios in City of Heroes


Agonus

 

Posted

Quote:
Originally Posted by rian_frostdrake View Post
You know, its kind of funny, but as a straight guy, the lara croft thing always seemed to breed negative stereotypes about players like myself who tend towards female characters. The whole "lets stare at her butt" thing tends to, for me at least, breed a exploitive feel to it.

I like female characters because they can look good, its just a confluence of the body proportions and the costume parts, but i think i can make better looking women. guys, i tend to make to a theme, power, medieval, robotic, bestial, but i cant really make a "good" looking guy(im thinking like alucard or soma cruz in the castlevania artwork) with either our or co's art style, so for an actually attractive character, it is female or bust. (as a side note, the only game where i feel that my male characters look good are asian mmos, like final fantasy XI or granado epada, and again, the women look better there too).

so while i get what you mean, and i am not implying that you were directly inferring it, this was just a conception that grates on me, we are bad, but we arent that over the top..well, most of us
I've never been a believer in this "Lara Croft effect." Certainly, as a guy, I can't deny that having a cute woman on my screen is pleasant, but I CAN deny that it's anywhere near top priority, at least from where I'm looking. In fact, the oversimplication of the Lara Croft effect is what has kept at least one person I know from making female characters, because he believed that'd make him a perv.

And believe me, it's not like my motives are always entirely pure. You don't a pink bunny girl in a skimpy suit because it just makes sense. It doesn't. But even then, the primary objective was novelty and a large-scale break with normality.

One thing I'm going to state as fact is that no matter what you make your character, you will NOT spend your entire time looking at him or her. Yes, the character's in the centre of the screen, but looking at a butt grows old fast, and when you're fighting, there are a zillion other things to watch that don't include your character. Map, chat tabs, power bars, health and endurance, enemy stats, positioning, AoE coverage, terrain layout, escape routes, spacing... There are far too many things to look at for a player to be fighting and still find time to sit and look at a female butt. It's pretty, I won't deny it, but not THAT pretty.

I really think we should stop resorting to the Lara Croft effect to explain these things. It's a cop out both for and against playing female characters.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

I just went down my spreadsheet of heroes and villains. I have 50 males and 51 females.

Lewis


Random AT Generation!
"I remember... the Alamo." -- Pee-wee Herman
"Oh don't worry. I always leave things to the last moment." -- The Doctor
"Telescopes are time machines." -- Carl Sagan

 

Posted

Well, I'll throw my 2 inf in.
Gender: Male
Age: 28
I play almost all female toons. Just like the look of them better, and I always get a good laugh when someone is trying to hit on me (not my toon) and I toss out the, "I'm a guy" and just watch them flee in terror


I have gone to find myself. If I get back before I return, Keep me here!

 

Posted

You didn't make any mention of whether or not the characters were hero or villain. So I won't pay any attention to that either.

I the player am male. At last accounting, I have 53 alts in play, of which, 39 are male and 14 are female.

Whatever it is you are doing, I hope that helps.


I'm only laughing on the outside
My smile is just skin deep
If you could see inside, I'm really crying
You might join me for a weep


My Roster

 

Posted

RL: Male, 34.

Game: 35 characters = 30 females + 4 males + 1 huge (male). One of the females has a third costume that's a Huge, but the character is intended at base to be female

I always prefer to play females in any game. I just like girls, they look better, dress better, and are to my mind far too under-represented, especially in get-hands-dirty type roles, so I make more than my share. I think of all the action and horror movies where the girl acts as victim, and in my mind most games are essentially an action or horror movie in which I can take part, so I make females that actually do what I've yelled (or at least thought) at too many TV and movie screens: "STAB THE SON OF A *****! [Or who/whatever.] Punch his throat, face, ear, eye, stomp his instep, just ******* DO something!" (Yeah, I play mostly blue-side, I admit it.)


 

Posted

33 year old male, most of my surviving characters are female, and most of my newly created alts are female.

When I first started the game over 4 years ago, most of my characters were male, and over time new alts underwent a shift from mostly male, to a 50/50 split, to now mostly female. I can't explain the shift myself, I just tend to delete my female alts less often and just started making more of them.

Of my surviving characters, 6 are male and 15 female.


 

Posted

Male player, 7 of 24 characters are male. In fact, looking at the list, there really ought to be 8 of 24 as male, as one of mine is entirely uninspired as female and would work better as male. I may have just found a reason to buy the science booster...

I must simply just default to female, as of the seven, two are chat handles I've used, one is a real person, and three are, by concept, male. Leaving me with one (or two, soon) that I had an option on and didn't go female.

I would have expected there to be more female characters in game than male, as the women I know all run female characters, and the men vary a lot.

My ratio probably reflects my taste in comics. For every male hero whose presence in a series will influence me to pick it up, there are probably two or three heroines who can do the same.


Virtue
Angel Witch II - Chord of Souls - Storm Witch II - Princess of the Dawn - Standing Horse - Witch of Xymox
Silent Scream - Shadow Witch II - Liquid Serenade - Nebulous Dawn - Ghost Witch II -Xiberia

 

Posted

Quote:
Originally Posted by Strikezulu View Post
The truth is a bit more complicated. You see, guys are BORING.
I agree with this. I just find women to be more interesting than men. I've got 5 male characters that I'm serious about (4 more that I'm not, and may languish at sub-20 levels), and about 20 female characters that I'm serious about (and two that I'm not). Of the 5 males, 2 are anthropomorphic animals (a werewolf and a rooster). The wolf was intended to be female, but I found that while I hate the male run animation for normal legs, I hate the female run animation for monstrous legs. For the rooster, well, it had to be a rooster instead of a chicken because of the name, and again with the monstrous legs.

Also, the male run looks ridiculous to me (as does the female run with any weapon but an assault rifle).


Please try my custom mission arcs!
Legacy of a Rogue (ID 459586, Entry for Dr. Aeon's Third Challenge)
Death for Dollars! (ID 1050)
Dr. Duplicate's Dastardly Dare (ID 1218)
Win the Past, Own the Future (ID 1429)

 

Posted

Okay, if any devs are reading this, please note the consensus is:

1) Male run animation looks bad, bad enough to cause players to not make male toons.

2) Male costuming is uninspired and too limited.


 

Posted

Quote:
Originally Posted by Liquid View Post
Also, the male run looks ridiculous to me (as does the female run with any weapon but an assault rifle).
Personal preference, obviously, but this I never understood. Sure, the male running animation may not be spectacular, but I CANNOT STAND the female juggle-butt, faux-high-heels running animation, at least from the back. From the side it's not too bad, but from the back... Dear Lord. I've gone as far as to keep the weapons on my weapon-using females out as much as I can (going as far as to suggest an option to keep them out permanently) just so that I can force my giant Troll woman to stop jiggling her butt. Ugh!


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Quote:
Originally Posted by Primal View Post
RL: Male, 34.

Game: 35 characters = 30 females + 4 males + 1 huge (male). One of the females has a third costume that's a Huge, but the character is intended at base to be female

I always prefer to play females in any game. I just like girls, they look better, dress better, and are to my mind far too under-represented, especially in get-hands-dirty type roles, so I make more than my share. I think of all the action and horror movies where the girl acts as victim, and in my mind most games are essentially an action or horror movie in which I can take part, so I make females that actually do what I've yelled (or at least thought) at too many TV and movie screens: "STAB THE SON OF A *****! [Or who/whatever.] Punch his throat, face, ear, eye, stomp his instep, just ******* DO something!" (Yeah, I play mostly blue-side, I admit it.)
fellow buffy fan then, right ?

oh and doing a census. male surprisingly was more than females, though the females tended to be higher leveled. male:31 female:25 i have included the huge with the males because the characters are supposed to be male.

also a one should note that most of the males were monsters(about 25) whereas most of the females were either human or humanlike beings. and i have way too many powersuits of both genders, good job guys on the nice tech bits, they have been appreciated.


 

Posted

Quote:
Originally Posted by Samuel_Tow View Post
Personal preference, obviously, but this I never understood. Sure, the male running animation may not be spectacular, but I CANNOT STAND the female juggle-butt, faux-high-heels running animation, at least from the back. From the side it's not too bad, but from the back... Dear Lord. I've gone as far as to keep the weapons on my weapon-using females out as much as I can (going as far as to suggest an option to keep them out permanently) just so that I can force my giant Troll woman to stop jiggling her butt. Ugh!
Okay, my options are:

1) Faux-high heels running animation

2) Running like you've had an "accident".

I'll take the former.


Please try my custom mission arcs!
Legacy of a Rogue (ID 459586, Entry for Dr. Aeon's Third Challenge)
Death for Dollars! (ID 1050)
Dr. Duplicate's Dastardly Dare (ID 1218)
Win the Past, Own the Future (ID 1429)

 

Posted

Quote:
Originally Posted by Liquid View Post
Okay, my options are:

1) Faux-high heels running animation

2) Running like you've had an "accident".

I'll take the former.
Your call. I'd still take the latter.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

At least it's not as bad as the female running animations on Guild Wars. For some reason they decided that the women should run with their hands swaying far from their bodies. There's feminine and then there's little-girlish. It feels like im playing as Pippi Longstocking, if you discount the whole throwing fireballs thing at least


Characters:
The Heroic Mary Grace (50)
The Mystical Thunderspark (50)
The Candy-loving Little Jenny (50)

 

Posted

Come to think of it, all my CoX characters are male. I do have one character, the Dollmaster, who is a female character model, but is by storyline a man controlling an android from a hidden location.

Though oddly enough, I'm the guy who almost always picks the female characters in stuff like fighting games, though that is typically due to the associated playstyle (I prefer Speed over Power). My most infamous MMO character outside CoX was female, origionally due to the bonuses given for that class/gender combination (Phantasy Star Online, FOnewearl for those familiar). She was later reincarnated in many other games due to how well-known she had become within my circle of friends, though I've yet to add her to my CoX list.

And for the record, I am male, 24 years old.


The off-beat space pirate...Capt. Stormrider (50+3 Elec/Storm Science Corruptor)
The mysterious Djinn...Emerald Dervish (50+1 DB/DA Magic Stalker)
The psychotic inventor...Dollmaster (50 Bot/FF Tech Mastermind)

Virtue Forever.

 

Posted

Quote:
Originally Posted by Thunderspark View Post
Despite 'equal rights', the world is still a very male dominated place. Sexism is rife in advertising, movies and television and female sports personalities are generally restricted to tennis players, presumably because of the dress code.
I think you'll find Joss Whedon's Equality Now speech very relevant in this context.


 

Posted

Quote:
Originally Posted by Smurch View Post
Since we're just making stuff up, I'll guess 46.5% male, 48.2% female, 3% robot, 2.1% hermaphrodite and .2% none of the above.

And the same ratio for players.
I would guess only .1% hermaphrodite, and 2% hyper-intelligent pan-dimensional energy being.


 

Posted

I have 25 female toons and 5 male toons - I am female. I would play more males, but I just don't like the faces for males. They are ugly in this game.

My husband has 22 male toons, and 14 female toons.


 

Posted

Quote:
Originally Posted by AkuTenshiiZero View Post
Come to think of it, all my CoX characters are male. I do have one character, the Dollmaster, who is a female character model, but is by storyline a man controlling an android from a hidden location.

Though oddly enough, I'm the guy who almost always picks the female characters in stuff like fighting games, though that is typically due to the associated playstyle (I prefer Speed over Power). My most infamous MMO character outside CoX was female, origionally due to the bonuses given for that class/gender combination (Phantasy Star Online, FOnewearl for those familiar). She was later reincarnated in many other games due to how well-known she had become within my circle of friends, though I've yet to add her to my CoX list.

And for the record, I am male, 24 years old.
ah yes, to be fair, the only male newman/neuman(elf like race ) looked quite literally like a clown in pimp shoes, so yeah if you were a magic themed player, female tended to be the default gender.(note to non pso players, you didnt create characters so much as modify from one of the existing 9 template characters, there were 3 forces, who were basicly wizards, a human female, a male newman, and a female newman, newmen had more magic points and a higher stat that influenced magic damage, so were preferable, though wimpy in the health department)


 

Posted

<QR>

I am female, and all of my 35 characters are female. The highest I've ever gotten a male was.. ah... 12 I think.

I play female because

1. I identify more with the character when she's my own sex.
2. I don't like the run animation for the male characters

BTW - the terms "Gender" and "Sex" are not interchangable. If you're asking if someone is male or female.. that is their "sex" not their "gender."

Gender refers to "the behavioral, cultural, or psychological traits typically associated with one sex"


 

Posted

I have a pretty decent mix of males and females. It seems I play the females a little more, depends on the mood I am in.
It helps that females get some awesome costume parts like the magic bolero that the guys don't. I wish they would make a unisex version of that thing!


A (Golden Gate) Bridge Too Far- arc 299315
Crazy NIMBY's, Railroad robber barons, and kickboxing Engineers, Oh My! Go back in time and join the fight to save a San Francisco icon!

 

Posted

Quote:
Originally Posted by Thunderspark View Post
At least it's not as bad as the female running animations on Guild Wars. For some reason they decided that the women should run with their hands swaying far from their bodies. There's feminine and then there's little-girlish. It feels like im playing as Pippi Longstocking, if you discount the whole throwing fireballs thing at least
I fully agree with the Guild Wars female animations leaving much to be desired (not just the running, which is just the worst!), but since when is Pippi Longstocking little-girlish?


 

Posted

I am female, and all the characters I create are female. I have a male friend who plays as well, and all of his characters but one are male (and that one is a complete stereotype: breast slider pushed as far as it can, waist as thin as possible, and wearing this horrendous tiger bikini type thing).

(...He always says my costumes are ugly, though, so take that where you will.)

I'll plainly admit that it's partly because of a 'Yay, I get to play a female character!' deal, though. Games over the years have gotten a lot better at it, especially, say, cprgs. They've gone from 'no female lead character, ever' to it being around a 50/50 chance that only a male character is allowed compared to both male and female being an option. Probably has a lot to do with Bioware and Black Isle (and the companies the latter split in to), as well as MMOs, all which deserve cookies and all that.

To clarify: I've played Gothic, the Witcher, Fable, Planescape: Torment might be my favorite video game of all time... and I've played Mario and Zelda and Final Fantasy and Tales of (whatever) and so on so forth. Having only a male character is certainly not a deal breaker.

But having an option to play a female is just *nice*. So when it's available, I use it. Also, in MMO's... people are used to female characters wandering around. It's not like I just stepped in to my local comic/p&p gaming shop (in which 9 times out of 10 (that one tenth time usually only occurring when no one else is in the shop), I get looked at like I just tore down the door with an axe and am wearing a clown suit). In CoX (or really, any MMO), if I'm running around with a female character, I'm going to be invited to teams and talked with totally normally. As a girl who grew up liking video games and pen and paper roleplaying and war games and bad Drizzt novels (...I was young!) and got odd look after odd look, online gaming is lovely. Save for when voice chat comes in and '...woah, you're actually a girl? D: D: D: D: PICZ PLZ OR UR LYING OMGGGG', but that's why I don't use voice chat anymore.

As an aside, though, while I write backstories for all my characters and pick around for story arcs that I think suit them the best, I don't really roleplay. If I did, I'd probably have a more even gender divide.


 

Posted

Quote:
Originally Posted by Strikezulu View Post
Despite being a male player, most of my characters are female.

I used to joke that it was the "Lara Croft principle" in action, that if you're going to stare at your character's rear end all day, etc. etc.
As exemplified in the PVP Online webcomic back in June of 2004.


"But in our enthusiasm, we could not resist a radical overhaul of the system, in which all of its major weaknesses have been exposed, analyzed, and replaced with new weaknesses."
-- Bruce Leverett, Register Allocation in Optimizing Compilers

 

Posted

Quote:
Originally Posted by Alliekat View Post
It was recommended by the Support team that I come here and post this question in the hopes that someone might have the answers I seek.
I am going to be leading a discussion group for my Gaming Meetup on the subject of Gender Stereotypes in Gaming. I would really like to use City of Heroes as a point of interest. What I am looking for is an approximate number of Female Characters vs Male Characters. The actual gender of the player (male vs female) is not necessary but if that is included that would be great too. I don't want to invade any privacy issues but I think that it would make for a great discussion point as I do (and I know a few of the Meetup as well) play CoH.
Any help that someone could give me would really be apprecaited.
Ask the devs. With thier datamining they know how many of each AT and which powersets are used how often, so I imagine they could tell you exactly how many characters of each model type exists in the game.