Discussion: Powerset Proliferation with Floyd Grub
From the article:
adding Blaze Mastery for Scrappers. |
Finally! A new choice for scrappers! (even though I like the three we currently have, I have one headed up that none of the current options is right for, concept-wise).
Originally Posted by Back Alley Brawler
Did you just use "casual gamer" and "purpled-out warshade" in the same sentence?
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Blaze mastery for scrappers? No waaaaaay.
Also really interested by the patron/ancillary pool extra powers.
Interesting.. sounds like I'm going to have to give a Spines/Electric Armor/Blaze Scrapper a try..
Story arcs:
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Sounds nice. Still hoping that defenders will some day get Cold Mastery to fit Cold Domination/Ice Blast that they got in the first round of proliferation (when scrappers got their firey melee/firey aura) though.
Slick.
awesome
I can't help but wish that /earth assault had the earth embrace power (from the controller ancillary) instead of power build up. That way, the set would possess a different feel from other assault sets.
Sermon
@sermon
One of Six, Cannibal 6
My Fire/Shield scrapper is lvl 40, so I do like Blaze mastery coming along.
VERY happy to hear about Blaze Mastery for Scrapper. My BS/DA will probably respec into it.
Actions speak louder than Vets.
A game is not supposed to be some kind of... place where people enjoy themselves!
Castle forgot to "leak" information about the blaster secondary Dark Manipulation.
<.<
>.>
Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.
Hmmm...I am piqued by the extra powers in the pools...very piqued!
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I remember asking Castle (via PM) whether or not new Ancillary sets were being considered shortly after the first round of proliferation; he told me (I'm paraphrasing) that I shouldn't hold my breath. Glad to see it finally happened, though! Also, I wish we could've gotten more information on Traps. Specifically: Whether Defenders will get a new set of "pets" for the Traps set or they will be using the Corruptor pets.
Fireball damage is nice. But, it isn't aoe-immob + burn nice.
I don't understand why Brutes and Stalkers are denied what is clearly considered an improvement to the Electric Armor set. Castle even refers to their lack of this as being "unfortunate".
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
I don't understand why Brutes and Stalkers are denied what is clearly considered an improvement to the Electric Armor set. Castle even refers to their lack of this as being "unfortunate".
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Really hoping VEATs aren't left out with the patron power additions like they were last time.
I don't understand why Brutes and Stalkers are denied what is clearly considered an improvement to the Electric Armor set. Castle even refers to their lack of this as being "unfortunate".
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To be honest I'd be more than happy to burn a respec when I16 hits. I'd have to do one anyways because I want to see if Energize make a real difference in the set performance. My current Fire/Electric brute needed a lot of specialization in order to be competent against anything other than Energy damage.
"Steady as a mountain, attack like fire, still as a wood, swift as the wind.
In heaven and earth I alone am to be revered."
- Motto on the war banner of Takeda Shingen (1521-1573)
Sermon
@sermon
One of Six, Cannibal 6
Memory check...
I noticed in the screenshots from that article that the villain (assuming it's a villain) with claws in one of the shots has his claws coming out from between his fingers, instead of being attached to the top like I remember Claws being.
Have I just forgotten this option? Or is this a new visual style for Claws?
"Yes, yes this is a fertile land and we will thrive. And we shall rule over this land, and call it... ... This Land."
Virtue:
Main: Mikuruneko (50, Katana/Regen Scrapper)
Alts: Many
It's probably a design no-no to shuffle the order of powers unless absolutely necessary (though I feel like they have done it before... can't think of a for-instance though). Since no ELA scrappers or tankers exist yet, it's no problem, but changing the order of powers for existing characters is probably a real pain.
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I think this was before CoV came out, but I honestly can't remember. I am sure someone will come in with the exact patch and the notes for it in the next few posts.
Triumph Server and a spattering of heroes/villians on all others.
@Dr. Earl Grey
Ugh, this Energize reordering thing strikes me as unfair. While it may be a technical difficulty, it's just unacceptable to realize that the power is needed earlier and just leave it be for the redside archetypes. Just because its easier to implement it with the creation of a "new" powerset doesn't justify slighting the players who have had to deal with the pre buffed set for so long.
Ugh, this Energize reordering thing strikes me as unfair. While it may be a technical difficulty, it's just unacceptable to realize that the power is needed earlier and just leave it be for the redside archetypes. Just because its easier to implement it with the creation of a "new" powerset doesn't justify slighting the players who have had to deal with the pre buffed set for so long.
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News regarding Issue 16: Powers Spectrum just keeps on coming! In a second Dev Diary about this upcoming content update, learn what Senior Designer, Floyd Grubb, has to say about Powerset Proliferation and which powersets you will see take on a new shape. Go here to read the article.
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