Discussion: Powerset Proliferation with Floyd Grub


Acemace

 

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Originally Posted by Quincy_Archer View Post
The fact that it was all tankers may make it the exception to the rule as opposed to one lone powerset.
I seem to remember something changing in the order of the Trick Arrow powers, but I can't remember any details other than I'm sure it had something to do with Ice arrow.

Nevertheless, War Mace was also the recipient of a power order change when they swapped the order of Jawbreaker and Clobber, back before Clobber was a decent damage power.


My story arcs: #2370- Noah Reborn, #18672- The Clockwork War, #31490- Easy Money

Sartre once said, "Hell is other people." What does that make an MMO?

 

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When is Castle going to allow us to turn off PVP Damage Resistance in arena?


 

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Originally Posted by Dr_Mysterioso View Post
A 5th power would be quite welcome, but will it also come with extra enhancement slots or are we going to have to manipulate and sacrifice slots from other powers?!
Considering that there's only room for 4 ancillary/patron powers (taken at level 41, 44, 47 & 49) adding a 5th power to each pool doesn't mean extra slots will be needed. All it does is offering you more choice on which powers to pick.