Champions Online... not what you think
...He did mention a few times that he was (or had been) a Champions system PnP players, and essentially that was where Statesman (and I believe Nemesis) took form originally. Having 2 masters degrees he's obviously no dummy either. So again I'd have to agree with you on that point...
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I have to say, that it is hard for me to believe that an individual with two masters degrees could think that the Signature characters were the "revolutionary" part of Champions the RPG.
If you have played 3 RPGs and one of them was Champions, and you created a character - you would know the difference between Champions and the other systems.
I think that anyone that has ever played Champions the RPG would agree that the mechanics of the game are the major innovation.
You can be smart and still be a dummy about some things.
Obviously, if HE thought that the Signature characters were what made Champions the RPG so popular, then he is a dummy. However, I think it is quite clear that he never really played Champions the RPG or is it that he is really so far removed from actually gaming that he can't see that Foxbat having all of his powers in an a single OAF (Obvious Accessible Focus - aka an item which can be taken away from him quite easily) was a joke.
Seriously,they buy the joke characters (that everyone I ever played Champions understood were either jokes or examples of how not-to-make-characters) and don't buy the innovative system that made the Champions name noteworthy?
It doesn't seem too intelligent to me.
CO is an interesting game to say the least. And like many I'm a little iffy on Emmert heading all the projects Cryptic is working on, but theargument that he is just after money is silly. Every game on the market is after money, thats why they were made. If you think the costume booster packs are strickly for your pleasure and not for Paragon Studios to get more money then you really need to think twice.
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I've worked for too many people that walked on my back to get where they are only to totally forget who they stepped on to get there. I understand businesses have to be profitable, but the owners don't have to make themselves millionaires while the workers struggle to put hamburger on the table. I don't care who you are, no one is that [censored] important that they must have the best of everything while others suffer.
Tech Support Rule #1 - They will lie to you. Usually intentionally.
I get the feeling NCSoft is taking a wait-and-see approach with CO. I expect they don't want to spend money on engine upgrades or whatever until they see how much the game cuts into their player base.
I'm in wait-and-see mode on CO myself. I like the idea of a highly customizable power structure and the ability to throw cars and such is something that CoX really needs. However, I despise cel shading and I'm leery of Emmert's constant references to God of War and consoles in general when he discusses the game. (Did you see the one interview where Emmert promised that CO would have button mashing, as if that's a good thing?)
I'll happily download the trial version of CO (if there is one), but I am not preordering. CO has many trials to face. Will it find an audience? Is it too customizable for the average class-and-level MMO player? Will the nerfs be brutal? If it underperforms will Atari step in and start meddling?
In a perfect world CO will find its niche without killing CoX, but forcing CoX to up its game to remain competitive.
Then there's DCUO. My prediction for that one is it will fail straight out of the starting gate. With CoX and CO already at the table, how much of the superhero MMO pie is gonna be left to go around?
[B]
If Champions Online is what "CoH was supposed to be", I'm glad that I have what I have rather than "what it was supposed to be". |
This is sig worthy right there!
After seeing videos of both, I disagree. I believe CO will know a short lived fame, and DCUO will cut COs feet from under it. The reason I believe this is because already Cryptic has gone back on its word on features they wanted to put into the game, realising early that what they promised was biting off more than they could chew.
"You wear a mask to hide who you are, I wear a mask to show who I am"
Arc ID 91456: The Zombie Apocalypse Task Force:poster 1, poster 2
CLICK THE ABOVE LINK TO HELP DO YOUR PART TO SAVE C.O.H!!!!!
There has been chatter about CoH2 for a while now.
CoV is CoH2. CoH:GR will be CoH2.5 Are they starting over from scratch? No. CoV was a stand alone game. You didn't have to have CoH to play it, and you had the option of linking to the two together. CoV has higher RAM requirements that CoH. CoH:GR won't be stand alone, but it won't be a "must have" either. It may very well have higher system requirements than CoH or CoV (aka CoX or CoH ... might as well just call it CoH at this point as it was CoH:Mac, CoH:AE, and will be CoH:GR.) I'm not sure how you can say "CO is what CoH was supposed to be" unless you work for Cryptic. If you work for Cryptic, you shouldn't be posting here about how your game is a better version of CoH. If Champions Online is what "CoH was supposed to be", I'm glad that I have what I have rather than "what it was supposed to be". Champions Online is huge letdown to me. I'm a big fan of Champions the RPG since it was released up to the first hardbound book. It is a great system; it was revolutionary to pen-and-pencil RPG'ing. Too bad that great system isn't in Champoins Online. Micro-transactions, 8 total character slots, the quick-money grab of "life-time" memberships to people buying the game before they play it -- it just starts adding up to something that not only trivializes the name of a great pnp RPG name, but doesn't interest me at all. Seriously. With a the problems that we have here - and I see quite a few faults -, this is one of the best games that I have ever played. By-and-large, the people that I play with are great gamers here. The majority of them are not rude and they like to play the game the way that it was intended. I have to take time now to take action against situations and players that I don't want to deal with in the game. This has only really come to a head recently since AE was released. But, even in this time of turmoil, I still love this game. I love Champions the RPG too. What Cryptic did to it stinks. |
I'd also like to say again that I'm not a fan of Emmert. He did a ton of crappy things to CoH, and no one likes to be told they are playing game different from how the other person envisioned it. That's something that should have been thought of before the game launched. I also understand that Jack lied a lot. I do take that into account when i look at CO.
And for you're viewing pleasure the original 2002 City of Heroes trailer. http://s.pcmovies.ign.com/pc/video/c...061202_001.mov (its a quick time vid)
Also I'd like to point to share an interview with Richard Dakan who started the CoH project. If you find yourself to be a little lazy start around question 5 and go down from there. http://coh.coldfront.net/index.php/c.../view/538/116/
"while some people would say fish, cow, ambush!"-Ice9
BTW River, 3.2 patch is out which lowered the mounts to 20. Not that it helps a lot since you still need about 50 gold to get one and I don't know many 20's with that much gold. It's still World of Walking slowly until 20, then it's the World of riding slowly.
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But my lower toons could have one if I wanted, since I have a fairly well geared out toon that only ever does dailies. 20 gold is about 2, maybe 3 dailies, then mail myself the gold and voila! Mount.
Sure would be nice to be able to mail things between characters here, like say... influence.
"You wear a mask to hide who you are, I wear a mask to show who I am"
Arc ID 91456: The Zombie Apocalypse Task Force:poster 1, poster 2
CLICK THE ABOVE LINK TO HELP DO YOUR PART TO SAVE C.O.H!!!!!
Hahaha, that's good stuff Elric. Did anyone else notice that on the list of powers, shape shifting was an option o.O
@.MIDAS
BIG BROTHER MIDAS, Ice/Ice Dominator, 1314 Badges
* Any toon you see with Midas in the name is probably me *
I'm not so sure DCUO will be that popular with CoH and CO players, as it sounds like it's going to be much more limited in the customization area - and it also look quite PvP heavy, which might not attract that many CoH and CO players as PvP seems quite a minority attraction here.
I think DCUO is going to be more like a superhero multiplayer console beat 'em up, with some MMO parts added to it, rather than an out and out MMO.
@Golden Girl
City of Heroes comics and artwork
Shh! The beta is still closed.....
'If Champions Online is what "CoH was supposed to be", I'm glad that I have what I have rather than "what it was supposed to be".' - The Alt oholic
"I solo'd Hamidon...but I also totally cheated." - Back Alley Brawler
"It is still early. Someone is going to get stabbed tonight I can feel it." - Ishmael (said in Jello Shooters chat)
Closed Beta is over. Open Beta starts on Monday however.
"while some people would say fish, cow, ambush!"-Ice9
So I can say that their Martial Arts looks like they took a digital motion scan of someone while they were having an epileptic seizure?
Wait, so, what does that make this weekend? Are their servers closed down?
The Abrams is one of the most effective war machines on the planet. - R. Lee Ermy.
Q: How do you wreck an Abrams?
A: You crash into another one.
Yeah the servers are down. It was a stupid playtest time today.
"while some people would say fish, cow, ambush!"-Ice9
lol, I was playing catch up reading this thread and got confused about which beta you all were talking about. For a brief moment I thought you were talking about Issue 16 beta and my heart sang with joy, then I realized you were still talking about CO and my heart made a sound more like a fart than a song.
So I picked up an open Beta key today and downloaded for 2+ hours. All I have to say is: Totally meh about it. Two hours of playing and everything I saw was something that CoH has. Nothing at all caught my interest.
Tech Support Rule #1 - They will lie to you. Usually intentionally.
Yea, no idea is original... there's nothing new under the sun. :-/
@.MIDAS
BIG BROTHER MIDAS, Ice/Ice Dominator, 1314 Badges
* Any toon you see with Midas in the name is probably me *
By what I could tell, it looks like WoW in CoX world/setting.
Blazing Blue 50 fire/fire Blast, BlueStarr 50 PB, BlueSt 50 stone/ss Tank, Purple Pummaler 50 bs/regen Scrap, Green Puritan 50 emp/nrg Def, Raging Red 50 ice/cold Cor,WhiteLightning 50 ill/storm Cont, GrayMatter 44 WS,Green Marauder 24 nrg/stone Brute,Dark Blue Blaze 26 fire/fire Cor,etc
By what I could tell, it looks like WoW in CoX world/setting.
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The art style. The user interface. The missions. It looked and felt very much like WoW, but with a little Freedom Force mixed in.
Now, I'm not knocking on WoW. I've played it and it wasn't for me, but that doesn't make it a terrible game. I just think it's funny how obvious it seems that Champions copied a lot of what's there from WoW.
BUT I will say that the number and diversity of travel powers in Champions was pretty cool. I especially loved Acrobatics as a travel power.
Yeah it still looks nice. BTW...I'm not beta testing it. Acrobatics...is that the swinging one? Question...can you take on more than 1 enemy at a time like CoX or is it more like 1 or 2 like WoW? Really when it comes down to it, that's one of the things I hate most about WoW....well that, teaming, and the slow pace of traveling. Oh have yall tried teaming and missions? Are those like WoW or like CoX?
Blazing Blue 50 fire/fire Blast, BlueStarr 50 PB, BlueSt 50 stone/ss Tank, Purple Pummaler 50 bs/regen Scrap, Green Puritan 50 emp/nrg Def, Raging Red 50 ice/cold Cor,WhiteLightning 50 ill/storm Cont, GrayMatter 44 WS,Green Marauder 24 nrg/stone Brute,Dark Blue Blaze 26 fire/fire Cor,etc
Yeah it still looks nice. BTW...I'm not beta testing it. Acrobatics...is that the swinging one? Question...can you take on more than 1 enemy at a time like CoX or is it more like 1 or 2 like WoW? Really when it comes down to it, that's one of the things I hate most about WoW....well that, teaming, and the slow pace of traveling. Oh have yall tried teaming and missions? Are those like WoW or like CoX?
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I felt it was surprisingly easy to die in Champions. But then, I guess that's why there's no penalty for dying. But what was very annoying was that if you died while fighting an enemy, their HP bar returned to full, or if you run away from them for long enough (which didn't seem long at all), their HP bar returned to full. It was like "If it was hard to fight this enemy before, it won't be getting any easier each time you try!" I could sometimes take on multiple enemies, but there were very frustrating enemies where I couldn't fight more than one or else I'd be dead in seconds.
I was only ever on a team once, and I can't think of anything that different about it. Missions though, were very much like WoW. Many, many, many hunts and then running up to corpses to collect stuff. Most of the content in the game is outdoors, including quite a few supervillain fights. I was getting tired of going to fight a supervillain or rescue someone, only to find someone just completing the same mission, and then I'd have to wait.
I didn't like the buffs, either. 8% resistance to one type of damage for 14 seconds on a 2 minute recharge?
Early in beta i would say that it was like 1 v 1 when it came to combat and that was super annoying because almost every mob is made up of at least three guys. The game has changed a lot though, last night while i was playing i took on 8 guys at once that were even con to me and i killed them all. The HP bar going up on the enemies took some getting used to but like many of the game play styles that was taken from another game so for people moved from other games it won't be that big of a deal. While i too said it myself that it plays like WoW lets be honest WoW didn't do anything really original because they took a lot of stuff from EQ, I mean really the guy who worked on EQ worked on WoW.
Now don't get me wrong I love CoH/V i mean I've been here since June 04 but i think both games have their places and i'm not going to knock either one for the things they do. I hope they build off each other really making both games better as the continue. I know i'll probably end up playing both for a little while.
"while some people would say fish, cow, ambush!"-Ice9
...CO is what CoH was supposed to be, so i'm sure there is a lot of passion in the product for the people who worked on CoH to finally make the product they had invisioned so many years ago with COH came up.
CoV is CoH2.
CoH:GR will be CoH2.5
Are they starting over from scratch? No.
CoV was a stand alone game. You didn't have to have CoH to play it, and you had the option of linking to the two together. CoV has higher RAM requirements that CoH.
CoH:GR won't be stand alone, but it won't be a "must have" either. It may very well have higher system requirements than CoH or CoV (aka CoX or CoH ... might as well just call it CoH at this point as it was CoH:Mac, CoH:AE, and will be CoH:GR.)
I'm not sure how you can say "CO is what CoH was supposed to be" unless you work for Cryptic. If you work for Cryptic, you shouldn't be posting here about how your game is a better version of CoH.
If Champions Online is what "CoH was supposed to be", I'm glad that I have what I have rather than "what it was supposed to be".
Champions Online is huge letdown to me. I'm a big fan of Champions the RPG since it was released up to the first hardbound book. It is a great system; it was revolutionary to pen-and-pencil RPG'ing. Too bad that great system isn't in Champoins Online.
Micro-transactions, 8 total character slots, the quick-money grab of "life-time" memberships to people buying the game before they play it -- it just starts adding up to something that not only trivializes the name of a great pnp RPG name, but doesn't interest me at all.
Seriously.
With a the problems that we have here - and I see quite a few faults -, this is one of the best games that I have ever played.
By-and-large, the people that I play with are great gamers here. The majority of them are not rude and they like to play the game the way that it was intended.
I have to take time now to take action against situations and players that I don't want to deal with in the game. This has only really come to a head recently since AE was released.
But, even in this time of turmoil, I still love this game.
I love Champions the RPG too. What Cryptic did to it stinks.