April 1st Guide to Playing
(stifles a giggle)
Yes!, Sound advice this day of all days!.
Traditionally though... aren't you supposed to do April Fools before Midday?, otherwise the joke is supposed to be on you - you big ole April Fool you Cognito.
Heheh, Nice creative post! *applauds
Awesome guide.
Sticky please.
Amazing how many play that way as well
Prof Radburn controller,Celtic Ice Maiden,blaster,Miss Knockout scrapper,Mistress Davina controller,Stone Hart,tank Split Personality PB.Queen Lostris controller,Fridgid Mary blaster,Shocking Fire blaster Future Elfling defender, Little Weed controller,Capo Angelo MM, Commander Buzzsaw MM, Justice Tank tank all 50,s
Forgot one advice: Tank on all alts!
Apart from that, good job, sums up most player styles!
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Amazing how many play that way as well
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Amazing but true.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
Excellent guide. Now I realise how badly I've been playing all these years, I'll play to your guide from now on
paah!! now i know why i got my debt badge from now on ill be following your awesome guide
Very droll
Thelonious Monk
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Controllers
If you use sleep effects, make sure your team know about it - slept enemies need to be attacked at once to make sure you dont get taken by suprise when they wake up.
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*remembers the good ol' days with her Mind Control controller*
How joyful it was to sleep enemies to have a team member use an AOE straight afterwards...
Stickied
Support Centre for our English European players
Support Centre for our North American players
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Controllers
If you use sleep effects, make sure your team know about it - slept enemies need to be attacked at once to make sure you dont get taken by suprise when they wake up.
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*remembers the good ol' days with her Mind Control controller*
How joyful it was to sleep enemies to have a team member use an AOE straight afterwards...
Stickied
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Being a Mind/Emp the Fireblasters tend to do that and die. I am not logged in as a healer. I did the control bit and they should of made use of that.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
The problem with this is... it makes total sense. For one day each year, this is how we should all play.
Pity there are still 362 days to wait before we can do it again.
Blueside Union: Starblayde (Blaster), Pax Imperia (Tanker), Pax Britannia (Defender)
Redside Union: Natasha Redshade (Stalker)
Peacebringers
You're so awesome that you dont need a team, so stick to soloing as much as possible. Advice the team of how to play in the best manner as you have a 50 and thus knows better.
What makes the peacebringer so great is that it can be played in any one way you like. If you like to blast, just pick Bright nova and stick with that, or if you like to tank, just get white dwarf and use that all the time.
The only reason to team with other players are the Void and quantum mobs. As soon as you spot one, hide until any of your teammates have defeated it.
UNION
Officer Cuffz lvl 50 Inv/Nrg Tank
Badge lvl 50 dwarf/human Peacebringer
Dark Air lvl 50 Ice/Cold Corruptor
Ayre lvl 50 Storm/Elec Defender
Total Cat: @Officer Cuffz
"When I say interview, I mean engage in combat and defeat..." -Laura Brunetti, on how to deal with Warriors.
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Positioning pets can be cunning - for instance, placing them all at a doorway to stop the enemy reaching the brute and overwhelming him.
[/ QUOTE ]The devs ruined all our fun by nerfing the MM. Mind you that said, my pets still take damage, even though they are now translucent to other team members... if we can run through them, surely enemies shouldn't be able to hit them
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Pity there are still 362 days to wait before we can do it again
[/ QUOTE ]Hope that was deliberate Capt_Starblayde... otherwise you're out of kilter with the rest of us. So If I asked you to join a sunday tf, you'd turn up on the monday, hehe...
Main 50 & Badger Nine Claws Claws/Regen/Body
Other 50's Ph10x Brute Unjust Law Tanker Samantha Urai Scrapper Codename 1250 Scrapper
Cepheus Defender Nilus Scrapper Electro Field Blaster S.PONGE Tanker
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Scrappers
Scrappers were designed to solo the best out of any AT, so stick to what you are good at. Speed things up by splitting off from the main group or running in first to a new group. If things get to heavy, run back to the main group. The healer may not be paying attention, so run up to him shouting "Heal" to get his attention especially if the fender's a /dark, /sonic or /rad. Its very helpful to try and drag the enemies you engaged with you, so the team can deal with them. Best if you drag them to a blaster so he can blast them. Try and target minions as they are most easily defeated.
[/ QUOTE ]edited for complete accuracy
Main 50 & Badger Nine Claws Claws/Regen/Body
Other 50's Ph10x Brute Unjust Law Tanker Samantha Urai Scrapper Codename 1250 Scrapper
Cepheus Defender Nilus Scrapper Electro Field Blaster S.PONGE Tanker
Hey I've been playing this game right all along. Now all my (ex)team mates who shouted at me can be shown this guide
Thank you so much
Happy to be on Defiant.
Global name @mereman
Member of P.E.R.C. Representing Defiant
Alts http://cit.cohtitan.com/profile/4488
CoH faces http://faces.cohtitan.com/profile/mereman
I think the scrapper i was teamed with yesterday could have done better if he had played like this .
He would snipe the mobs with a nem staff before the tank had the aggro and bring the whole mob running onto the squishies .
The scariest part is.
The advice does sound reasonable!
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Pity there are still 362 days to wait before we can do it again
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Hope that was deliberate Capt_Starblayde... otherwise you're out of kilter with the rest of us. So If I asked you to join a sunday tf, you'd turn up on the monday, hehe...
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Oh... now I know why I'm always having to solo
/facepalm
Blueside Union: Starblayde (Blaster), Pax Imperia (Tanker), Pax Britannia (Defender)
Redside Union: Natasha Redshade (Stalker)
Hahaha quality, i already play a defender like that, but i'm /FF so no issues aslong as i don't die it's cool.
@Effy
Effy On Hot Sauce Fire/Cold Corr
Effy On Hot Chilli Fire/Dark Corr
Effy On Heat FM/SD Before FoTM
Effy Unleashed DP/EN Blaster 1st 50 @ Union
Hehehe.. *can't stop laughing* ohh, my stomach.. XD
I've been on break from coh/v, so haven't read the forums for a while, but this post just made my day! Funniest thing I've read in ages! ^_^
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Peacebringers
You're so awesome that you dont need a team, so stick to soloing as much as possible. Advice the team of how to play in the best manner as you have a 50 and thus knows better.
What makes the peacebringer so great is that it can be played in any one way you like. If you like to blast, just pick Bright nova and stick with that, or if you like to tank, just get white dwarf and use that all the time.
The only reason to team with other players are the Void and quantum mobs. As soon as you spot one, you have to attack it first since it is your mortal enemy, make sure to use nova form so you can hurt it more
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i feel this edit will benefit our great nation
Ah, remembering the Brute I recruited during Double XP weekend who would stop dead. . . and use his Patron ranged AoE on each new DE spawn before running in, leaving half the spawn running towards the team, the other half staying near him. . .
So I recruited another Brute who swore he was a really aggressive fighter. He waited for the first brute on each spawn. . .
We ended up with a Stalker taking the alphas, he at least set a decent pace and kept them clumped around him long enough to unload on the spawn. He was darned good at it too, I think he had a partially IOed build.
Very fun guide.
Guide to playing archetypes in teams, 01/04/09
Scrappers
Scrappers were designed to solo the best out of any AT, so stick to what you are good at. Speed things up by splitting off from the main group or running in first to a new group. If things get to heavy, run back to the main group. The healer may not be paying attention, so run up to him shouting "Heal" to get his attention. Its very helpful to try and drag the enemies you engaged with you, so the team can deal with them. Best if you drag them to a blaster so he can blast them. Try and target minions as they are most easily defeated.
Tank
Tanks win by simply outlasting an opponent. When you reach a group of enemies, mentally divide them up into equal proportions between the group and then go in and take you share. This small group will be easy to defeat. Make sure you prioritise attacking held or stunned opponents - after all, you are a melee toon, and this means the enemy can't run away. Similarly, taunting opponents next to you will ensure they don't run away. If you are looking for new targets, prioritise the scrapper's targets - that way you can take them down before they run away.
Blaster
Blasters work by simply laying down destruction. You probably have some good AoE attacks that are perfect to soften up the enemy before the tank charges in. Remember, you work best when the enemy cant get close to you, so scattering the enemy with knockback or rain powers is recommended. Using these powers on an enemy a scrapper or tank is fighting will give your melee allies some breathing space from the enemy, too. If you do get in over your head, its best to run away from the group, particuarly any defenders, as they dont want to get caught in the crossfire. Your damage is so spectacular, its best concentrated on bosses, particulary unengaged ones, as they will need the most firepower to take down.
Defenders
The backbone of any group. Remember, you have some nifty attack powers, so, like a blaster, using a good AoE attack to soften up the targets before a tank jumps in is a great idea. If you have debuff powers with an anchor, place these on a minion and ask the group to target that anchor - that means you can take down one of the group really fast. Make sure you buff damage on defenders and controllers first, they need the boost most. Use knockback powers to scatter the enemy - it will take them some time to run back into range, or, if you are lucy, they will simply flee. If you do see a fleeing enemy, make sure you put a debuff anchor on him/her - that means if you do get ambushed when he/she returns, it wont be a serious threat.
Controllers
Much of the advice about defenders also applies. There are other considerations too. Firstly, use your holds on the targets of tanks and scrappers first - that will stop them running out of melee rannge. AoE immobilisers are a great way to gain a tactical advantage as an opening move. They are even better once the enemy has scattered, as they won't be able to organise a concerted attack. If you use sleep effects, make sure your team know about it - slept enemies need to be attacked at once to make sure you dont get taken by suprise when they wake up.
Stalkers
Stealth is the key. Hang back, or scout the map, always remain invisible. Scouting is particularly handy on kill all missions - these can take some time, so knowing the map layout is handy. Because assassin strikes take time and planning, jump on ahead to the next group and strike, then run back to the team to help with the first group. The best targets for assassin strike are minions, as they will always fall in one blow.
Brutes
Remember, you arent a tank so dont overextend yourself. Try and pause before every enemy group, to size up what you can safely take on. When attacking, it is imperitive you attack held or stunned enemies (that dont fight back) as this will allow you to keep the pressure on longer before you need to rest. Taunt enemies next to you to stop them running away. Dont waste energy on your fast recharging attacks, instead, dont attack till your big hitters recharge, then you can truly smash!
Corruptors
Much of the advice on blasters and defenders applies to corruptors. Make sure you target high health opponents first as they require your firepower. Dont attack low health opponents but do use them as debuff anchors - they are more likely to run and thus spread the debuff effect more widely.
Dominators
The advice for controllers also applies to masterminds, but remember you are also able to do significant damage. Your best damage is melee attacks, so try and use these when possible - by running into the fray. Try and do damage first so you can see what needs to be held or stunned - i.e. the enemies with low health. Your holds do fairly low damage, but this may be enough to gainvictory over low health enemies. Make sure you attack enemies that arent held or stunned because they need to be eliminated.
Masterminds
There are a lot of good tricks you can use with your pets. They are your lifeblood, so make sure you keep them alive. No point healing a team mate if your pets die and put you in danger. Make sure your pets keep aggressive- have them automatically chase down fleeing enemies for instance, which can really help. Positioning pets can be cunning - for instance, placing them all at a doorway to stop the enemy reaching the brute and overwhelming him.