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Posts
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Joined
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Peacebringers
You're so awesome that you dont need a team, so stick to soloing as much as possible. Advice the team of how to play in the best manner as you have a 50 and thus knows better.
What makes the peacebringer so great is that it can be played in any one way you like. If you like to blast, just pick Bright nova and stick with that, or if you like to tank, just get white dwarf and use that all the time.
The only reason to team with other players are the Void and quantum mobs. As soon as you spot one, you have to attack it first since it is your mortal enemy, make sure to use nova form so you can hurt it more
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i feel this edit will benefit our great nation -
i'm not really a badge collector but this makes me a sad panda, i was so happy to solo through some stories and actually achieve 1-3 badges nearly every arc. made me feel good and special. i can see AE building being very quiet if the accolade really lets you edit arc from lots more places
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oh snap! awesome picture!
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call it Flashy Smashy
since invuln/ss is the least flashy combo evar -
oh yes me too, i get the feeling there will be a huge surge of villainous warshades.
if grandville killed anyones GPU before, then warshades exploding all over the place is going to melt your computer into a puddle! -
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i haven't seen anything yet on wether the epic AT's will be able to switch factions.
having said that i am curios about the effect on kheldians abilities, in particular, the buffs they get from other AT's
should the devs just carbon copy over the hero model? or should we see something more colourful? will SoA give kheldians a buff also?
so if tankers and defenders give kheldians more attack
and if blasters and scrappers give more resistance
and trollers give more mez resist...
SoA give more ToHit?
dominators give +recovery?
ideas?
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Due to the RWZ this is already in-game. Doms give Controller bonuses. Corrupters and MMs give Defender and Tank ones, Brutes and Stalkers give Blaster/Scrapper ones and VEATs give the same Slow & Recharge debuff resistance as HEATs.
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oh man i feel like a friggin idiot! how could i forget this! must be in a daze since the announcement...
thanks for setting me straight lol!
/shame -
i haven't seen anything yet on wether the epic AT's will be able to switch factions.
having said that i am curios about the effect on kheldians abilities, in particular, the buffs they get from other AT's
should the devs just carbon copy over the hero model? or should we see something more colourful? will SoA give kheldians a buff also?
so if tankers and defenders give kheldians more attack
and if blasters and scrappers give more resistance
and trollers give more mez resist...
SoA give more ToHit?
dominators give +recovery?
ideas? -
as i haven't seen it mentioned i thought i'd add that all of my captives that were using 'captured (energy field)' had to be set back because the graphics have changed for it.
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Hearing ingame that the burning forest may have gone walkabout as well. Not confirmed that myself.
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this is true -
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Want to add the Taxi boys as well to the list
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i've still got my taxi
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cool i'm pretty excited about this, poor pb has been stuck at 36 forever. a buff aswell you say? that sounds even better... hey maybe we will finally be useful! woah did i just say that?
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well there it is, seeing as apparently we will be able to have 2 different builds, i am assuming that this means i could have 1 build as an all-human pb and 1 build as a tri-form pb.
if this is the case i cannot wait to get back onto my pb because he was abandoned long ago!
has there been any info on exactly how the build switching works? do we see a contact and pay them like a rep change or is it gonna be as simple as pressing a button?
on the one hand i hope that we have to see a contact to switch because it will get silly if people are switching between power builds just to get the best moves from each... then again it would be fun.
again please if there was some info on the switching that i have missed let me know -
darn i knew the servers couldnt cope with 2 sonic resonance toons on one team!
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Ready and waiting! lets get some badges!
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i am there! this time i will have the mission! im on the 4th one of the arc now so will only take 15 mins... count me IN!
the last one was way cool, i got so many GM badges. if the turnout is good again we can do lusca eochai jack adam, maybe jurassik and kraken since we missed those 2 -
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But its still cool. And at least the model change means ALL your powers become completely unrooted!
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waaaat? i didnt know this? you can do solar flare in the air in lightform? -
we did lusca, jack in irons, eochai and adamastor, they all dropped like flies
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i've been doing crimsons missions all evening and not got the arc, ive got about an hour left right? how many missions i gotta do? cant find the ones im doing in wikia either
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so are we all meeting in pocket d at 19:00?
*EDIT: i'll be on a granite tanker so if anyone wants me to pick up their aggro i should be able to hold more than just mine -
i dunno about 6 slotting air superiority and only 1 slot in taunt...
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About the EoE's a good idea is to usually try and do an hours farm on monster isle before the raid to make sure those why can't get teams to do farming for EoE's get a chance to get some.
Otherwise you'll get a load of people that'll show up going oh we don't have any and they'll start mooching off other members of the raid so we end up with less EoE's overall, sorry to make this sound a bit ranty but it's the truth from what i've learned from past raids so far.
If you guys actually want to have a succesfully raid make sure you start an hour earlier for EoE farming that way you'll have a better picture of how many people are going to be present for the raid and wither or not you'll have enough meleers, buffers and ranged damage dealers. The last 1 or 2 raids I've done the organisers didn't even bother with this and so not only did we find our selves short handed but those that did show up didn't even have enough EoE's
sorry if this has all been said but i can't be bothered to read through the thread right now.
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please can we all start? there's only 6 of us atm -
is it switched on at the wall?
i can only recommend reinstalling it on the gamer profile, thats what i'd do... -
if i have the 9th mission up and go to kings row, then drop the mission.. would it still spawn?
i'm not planning it i'm just curious -
well from my own experience, taunting is not as useful as you'd think... masterminds like the leadership pool too much...
focus on single target damage i'd say... just having the word 'tanker' associated with you will get you more attention than taunt anyway, because everyone will wanna test out their maxed out moves on you