MailBox Feature


3dent

 

Posted

I would like to propose the idea of a Mailbox feature, just like how it is used in many other MMORPGs, would be a way to transfer Influence, inspirations, enhancements and recipes betweens charecters without them having to be online to trade to...

One of the main reasons i think this should be inputted into the game is the fact that at the moment to transfer anything the player has to be online... this means that you have to trust someone else to give one of your other charecters anything as they could take it for themselves...

My idea for the mailbox is it to be placed in the citie zones near the "hero npcs" where you level up.. if not it could just be an extention to the normal mail system allowing you to send items and influence through that...

Thankyou


 

Posted

Well, as I understand, "no (easy and obvious) transfers" is the company policy. And frankly, I understand where they're coming from. The idea was that INF isn't money, salvage isn't loot etc. That got watered down over the time, so maybe they'd eventually implement something like that... But I doubt it. (as you might have noticed, Merits were made completely non-transferrable from the get go)

BTW, if you don't have friends, but still want to transfer something, auction trick also works. Although it MUST be done carefully, b/c 3rd party can intercept it, and you can't petition it. But as I understand it's pretty safe if done properly.


 

Posted

if they are still saying that INF isnt money why let you trade it... its no differnt its just doing it while someone is offline.. and its used to buy and sell already. In my opinion that is exactly what money is..."and you can't petition it." you cant petition someone stealing inv when you use someone to trade through. which is why i think the need for this worry free way of doing it is needed


 

Posted

*slaps Dark_Archer*

This isn't World of Warcraft and i don't think CoX is trying to be. The reason i came back to this game is that it didn't try to copy World of Warcraft's every move like most other MMOs do and taking the idea of Post boxes would be a step in the wrong direction.
I give this idea a... well, a slap.


 

Posted

SG base storage can handle insps/IO's (forget recipes, craft on Alt A and deposit, pick up on Alt B).

I would like a global Inf wallet for my account though. That'd make things way, way handier. Or - even better, keeping with the whole "It's Influence not Money" theme:

SG Influence. If my characters are worth x hundreds of millions of 'Influence' then the SG's they're associated with must also be of reasonable influence in the world.

Edit: WoW hate itt.


 

Posted


Humm I see where you coming from but this game dont really work that way, I have a similar problem with salvage but just accept it. Though one thing I would like is the ability to invite offline alts to my sg's. or offline players, though I guess this would be too open to abuse.


The end is just a new beginning, Goodbye all my coh friends and even the enemies, its been a blast I will miss you all. Thank you Paragon team, you gave me a home from home I will always appriciate it.

 

Posted

[ QUOTE ]
*slaps Dark_Archer*

This isn't World of Warcraft and i don't think CoX is trying to be. The reason i came back to this game is that it didn't try to copy World of Warcraft's every move like most other MMOs do and taking the idea of Post boxes would be a step in the wrong direction.
I give this idea a... well, a slap.

[/ QUOTE ] *slaps ClosingGap* Hating WoW just because it's WoW stopped being "cool" ages ago. This is the Suggestions forum, if you can't come up with a counterargument to a suggestion other than "World of Warcraft has this and World of Warcraft is EEEEVIIIIL", then maybe you shouldn't have bothered posting.

WoW didn't invent the idea of an in-game mail system, and just because WoW has it doesn't make it a bad idea.
Currently, getting an Inf/Salvage/Recipe transfer done with the help of a friend is easy, if somewhat awkward and annoying. A mail system would be a QoL buff without really unbalancing anything at all in the game.

Merits are a different kettle of fish, they represent a character's personal progress, as a replacement to the old reward choice table from the end of TFs/SFs/Trials. On that note, you -can- trade the rewards you can buy for said Merits.


 

Posted

Mailboxes was perhaps poor wording, but the idea has merit

Personally i would hate it if we started using the blue mailboxes in paragon to send a recieve stuff. Tho there is already an email feature in game, could just add a slot there for attaching things in the mail.


However, i'd rather see a shared vault, where we can store recepies and salvage. And perhaps an account/server shared inf bank i would not mind so much.
Would just make life a little easier and i wouldn't have to beg and plead my friends to help me with some transfers.


 

Posted

A way to send things (inf salvage recipes) between toons would be handy. Though I like the struggle to get enough inf in my playstyle.


 

Posted

I can't see anything wrong with allowing transfers between toon on an account. There are other ways to do it so having a policy in place pretending it won't happen is pointless. On the other hand, if it would divert resources away from more important things like bug fixes...


 

Posted

I'd prefer something like the Footlockers in Tabula Rasa. Very nicely thought of, they're account based within one server and can be used to trade anything between the toons on that server.


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Posted

this has nothing to do with wow. and even if it did. why would it matter. every mmorpg ive ever played has had this system to transfer items or "money" around i dont see why CoX should be any differnt on this most basic of matters..

Maybe it could just be an extension on the "Vault" and make it so you can store other things and not just salvage and make it so any charecter on that account can access the same vault... i notice someody already mentioned this use of the vault ..agreed


 

Posted

Positron has said he has no objection to this kind of mailbox feature.

It's just a matter of getting a round toit.

Could even be in issue 14.


I really should do something about this signature.

 

Posted

Maybe its the thing that they couldn't do but now can even course if there gonna over hall the mail system that would deserve its own issue with a appropriate tittle

something like "gon postal" or something


 

Posted

[ QUOTE ]
if they are still saying that INF isnt money why let you trade it...

[/ QUOTE ]

Inf is money. Otherwise it would be a measure of good and bad deeds, reflected in the reaction of the populace, but no - it's just money. $$$


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Posted

I can't see the point of an actual mailbox.

I've given up on persuading people of the 'merits' of not transfering stuff between characters, so I won't say anything about that.

However, there is an existing 'mail' interface, which would just need to handle 'attachments' to allow it to be used for this purpose. It might actually get used under those circumstances. It's a bit of a dead feature now since global messaging is more effective and does the same job.


Disclaimer: The above may be humerous, or at least may be an attempt at humour. Try reading it that way.
Posts are OOC unless noted to be IC, or in an IC thread.

 

Posted

i like this idea. and to be fair another NCSoft game (Guildwars) already has it. i currently dont understand why anyone would have a problem with it. its useful, convenient, doesn't break the game, and means there is less chance of players (real people) losing stuff they worked hard to get (in game items/inf = real life hours invested in earning).

To not provide a supportable method of doing inf/item transfers because of some obscure principle ("WOW is EVIL"??? or "It must not be like WOW!!!"... oh ffs) seems to be very much like the powers that be burying their collective heads in the proverbial sand.

Currently you have no choice but to trust someone who you've probably never met, and likely never will in real life, to either hold on to your goods while you relog or to be given rights in your own sg so he can invite you when you relog so you can at least share items via storage (if your prepared to start your own sg for this reason alone).
this completly goes against any *net savvy* i've ever heard of when it comes to trusting people online. and to top it all, NCSoft completly absolve themselves of any responsibility if said trade/sg invite ends in tears.

the only other way around this is to have two accounts, which is hardly a recomended or simple option (cost per month plus spec of pc may not allow two sessions, or just simply cost of owning two play worthy machines?). A bit like the AWD movement key convention of most first person view pc games, that most game developers adopt, there are other convention-al things players expect to see in a game. i dont thhink i've seen a single comment on this thread that adequately clarifies why an in-game storage container or mailbox system equivalent would be a bad thing.

By the way, i hate WoW as well, but that does not mean every feature thats in WoW must be avoided at all costs when seen in another game. So i agree with the original poster here, just cos WoW has something like this already does not give any weight to the argument that "its a bad thing".

rant over.


 

Posted

Make friends, trust them and then trade. Simple.


No fancy new feature needed


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Global = @Rent & @Rent.

Playgroup are all **** - Global Handle

 

Posted

[ QUOTE ]
this has nothing to do with wow. and even if it did. why would it matter. every mmorpg ive ever played has had this system to transfer items or "money" around i dont see why CoX should be any differnt on this most basic of matters..

Maybe it could just be an extension on the "Vault" and make it so you can store other things and not just salvage and make it so any charecter on that account can access the same vault... i notice someody already mentioned this use of the vault ..agreed

[/ QUOTE ]

^ This
Gets a /signed from me. QoL. Security is one thing, trading within the same account is for one player alone. People do it anyway, so why not make it a tad easier for them?


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Posted

Post deleted by GhostRaptor


 

Posted

If they ever do rework the mail feature it would be nice if they included the ability to either send mail to a global name or be able to look at the mail on your other characters without having to log from one to the other.


 

Posted

[ QUOTE ]
If they ever do rework the mail feature it would be nice if they included the ability to either send mail to a global name or be able to look at the mail on your other characters without having to log from one to the other.

[/ QUOTE ]

agreed!