I want to experience level 40-50 Hero content.


Alvan

 

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Tanking's a good job mate. It's challenging work, indoors, guarantee you'll get a team, 'cus at the end of the day, as long as people still roll squishyies they ain't going to want to get hit.

Dad? Dad, I'm a- Ye- Not a "masochist", dad, I'm a tanker! ...Well, the difference bein' one is an archetype and the other's a sexual preference!

Tactics'? Look mate, you know who has a lot of tactics

Defender-Blaster Duo's they have tactics and vengeance. Tanker's have standards

Set Macro's

Take your primaries.

Have a plan to herd every mob you meet.

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Made of so much win <3


 

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Earth/storm, the set that does pretty much the lowest damage at earlier lvls Grav ill or fire would have been a better choice.

But your story is pretty much the exact opposite of how i think about CoH/CoV

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Not Grav, its quite painful to solo IMO. Sure the single target damage is high for a controller, but its still fairly useless compared to a Blaster or Scrapper. Gravs control is a bit late blooming as well.

Illusion/Storm is quite fun and messy and can solo fairly well. Fire/Rad solos even better IMO, its more consistant than Illusion/Storm, but is more focused towards lots of weak opponents (Illusions PAs do better vs fewer targets). Both are excellent on teams (although there's more opportunity to annoy people with Illusion/Storm, and more opportunity for people to annoy you by killing your anchors with Fire/Rad).

I've also got a Dark/Sonic defender, she can solo but even with her its fairly slow (but safe).


 

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Granite/Dual Blades Scranker, the only way to go.

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It actually works. Been on a ITF with Absinth and we didnt have any dedicated healers yet we finished around 2h. One of the blasters had medicine pool though.


 

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The other is MA/Regen and I just can't stand /Regen.

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You may not fancy starting over, to put it mildly, but /Willpower is the set that /Regen always should have been.

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Defenders... I've tried a few. Murphy's Law declares that the moment I make one, there are no more teams around my level on the server, ever.

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Some Defender sets are more solo-friendly than others - of course, you want to team, but with a soloable set you can be doing something while LFT. I13 multi-builds will help this out enormously.

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Controllers? Same as Defenders. I've been interested in trying out an Earth/Storm, but Trollers seem to solo even worse than Defenders. At least they do, for me.

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Pity those of us who brought up 'trollers before the double damage on mezzed enemies. Again, with multi-builds and a soloing build Frankenslotted for damage, we'll have an easier time of it still.

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Blasters look vaguely interesting when I'm not playing them. Highest I've gotten one was 20, and I was wholeheartedly unimpressed with the fun factor - All I do is damage.

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But you enjoy playing Brutes?

You might try an en/en blapper - take (in no particular order) Power Thrust, Energy Punch, Bone Smasher, Build Up, skip the snipe and Energy Torrent, fill in with the basic ranged attacks, travel power, and Stamina.

It's all damage, true, but it's a pure visceral joy. "Sure, I'm squishy, but I'm going to beat the snot out of anyone I aggro before they can hurt me." It's not like any non-blapping blaster.


 

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In reply to Thunderforce: Brutes can take hits and don't get mezzed when something sneezes in their general direction.


Anyway, I think I'm going to give a Controller a shot, again... However, after trying a few Earth trollers in the past I'd like something different.

I'm thinking either Plant/Sonic or Gravity/Kinetics. Any comments?


 

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as someone with the same problems as you (2 years on the game, 3 lvl 50 villains and a bunch of 35+, and only 2 heroes over 30) I can say that a grav/kin troller is mighty fun. Mine is one of those 2 heroes I have over lvl 30 and the only one I actually enjoy playing. The problem is that he's a part of a duo with a duo partner that hardly ever has time to play these days.

In the meantime I'm working through the lower 30's with my arch/fire blaster with an, imo, incredebly awesome concept but who is death boring to play in the hopes of getting her too 50 before I13 comes out, so I can start a peacebringer and see if those are any fun.


@True Metal
Co-leader of Callous Crew SG. Based on Union server.

 

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If you have to go with a controller go with plant/rad – it would be a great theme as well as two fine sets to play.

But I have listened to what you have said and can not help but think that you would be best suited to a Dark Melee / Super Reflexes scrapper. You would always have something to aim for, and that to my mind is what drives a great alts forward. I have a couple of good alts that have all the “goods” that have stalled because they just don’t seem to be able to be challenged.


@Boy Wonder

Quantum Flash - Ill/Kin Controller
Leader of the Legion of Heroes

 

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But I have listened to what you have said and can not help but think that you would be best suited to a Dark Melee / Super Reflexes scrapper. You would always have something to aim for, and that to my mind is what drives a great alts forward. I have a couple of good alts that have all the “goods” that have stalled because they just don’t seem to be able to be challenged.

[/ QUOTE ]I totally would, but I'd probably enjoy this combo more as a Brute. And that thought would haunt me and make me unable to enjoy it as a Scrapper, probably...


 

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stone/axe tanker, or ice/rad troller, or illusion - fire/kin troller are nice choices. Have you tried any of them? or even wait for Issue 13 and try a broadsword/shield scrapper.



Proud Coleader of: Fuerza Letal (H), Liga de las Sombras (V), Legion del Fenix (H), Infernal Justice (H), and a happy member of GammaForce (H) and D.O.A. (V).

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In reply to Thunderforce: Brutes can take hits and don't get mezzed when something sneezes in their general direction.

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Mmm, but they don't _do_ anything except damage, which was your gripe with scrappers. Certainly if you really like brutes I wouldn't advise scrapping, because you'll always be thinking you could be a brute, but a blapper is very different.

I suggest it _because_ you can't take hits - the dynamic is totally different from a brute. On the plus side, you do a lot more damage, and the idea is to splatter anyone you aggro.

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I'm thinking either Plant/Sonic or Gravity/Kinetics. Any comments?

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The choice of secondary makes a lot of difference to a controller.

Sonic or FF have little to do - bubble your teammates once every four minutes and take the anti-mez power, leaving the vast bulk of your power and slot selections - and endurance and attention span - free for controlling.

Secondaries like Kinetics or Radiation demand more attention and more of your build, but can work nicely with your primary, especially to boost your damage output. This might be best if you don't fancy anaemic soloing.

People do take empathy (and make it work) but I can't advise it. It doesn't work well with your primary, it can expand to fill the time and endurance available, and there aren't any powers in it which are obviously undesirable. A /empathy controller constantly risks being a bad empathy defender with a hold.


 

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Actually it was my gripe with Blasters. Scrappers and Brutes can -take- damage, too. :P

Trying that Plant/Sonic Troller, currently level 10. How will it perform at higher levels, though? Would you prefer a Plant/Sonic or a Grav/Kin with you on a ITF or LGTF or other high level content?


 

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Well, my pet hate is Sonics and FFs who don't bubble the team and keep them bubbled - it gives the rest of us a bad rep. Obviously anyone who doesn't use their bread-and-butter powers is likely to be trouble, but I find it's quite common with these powersets, and particularly annoying because the attention and endurance requirement is so very small for what is quite a substantial benefit.

[Therefore - if you don't, as a controller, want to be having to remember to bubble people, stick to Kinetics - you're unlikely to forget to Transfuse/Siphon Damage even if you don't want to Speed Boost people.]

Conventional (hold/immob/etc) controller primaries are much of a muchness to your teammates, so I don't have a preference there.

Secondary-wise, I prefer Sonic if I'm squishy myself and Kinetics if I'm melee myself. If I'm squishy-melee, I'll take either.


 

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[Therefore - if you don't, as a controller, want to be having to remember to bubble people, stick to Kinetics - you're unlikely to forget to Transfuse/Siphon Damage even if you don't want to Speed Boost people.]


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Though if you do pretty much keep SB on people who want it then it soons gets pretty darn annoying when people still ask/demand SB...

You don't get that on FF/sonics.


By my mohawk shall ye know me!
my toons
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You don't get that on FF/sonics.

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Also, it's worth mentioning that the pseudo travel powers in Kinetics can free up two power selections at early levels by not taking a real travel power. That used to be less true for Controllers, but the Safeguard flight and jump packs can cover over most of the pre-Siphon Speed gap.


 

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[Therefore - if you don't, as a controller, want to be having to remember to bubble people, stick to Kinetics - you're unlikely to forget to Transfuse/Siphon Damage even if you don't want to Speed Boost people.]


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Though if you do pretty much keep SB on people who want it then it soons gets pretty darn annoying when people still ask/demand SB...

You don't get that on FF/sonics.

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I think Clarity and Clear Mind are the only powers I ask for often. Normally that's on STF's and comes from the iritation of retoggling everything on my Rad/Rad defender


"Well, they found my diary today.
They were appropriately appalled
at the discovery of the eight victims
They're now putting it all together.
Women wrapped in silk
with one leg missing
Eight legs, one body, silk,
spider, brilliant!"