Newbie seeking help.


Animal_Mutha_EU

 

Posted

Hi all,
Just got the game, but i like to have an idea of where to go, rather then completely testing. mainly cause i dont have heaps of time to play, Controller sounds like lots of fun, but i really have no idea on which build to go.
Im certainly damage oriented rather then support, and obviously i know controllers arnt damage dealers, but there must be one primary or secondary build that is based for damage (gues its lightning) and then another that is best for controling...so basicaly which is best combo for taht kind of fighting? I usualy compare my play style to pvp style, if you can beat people you can beat bots with it

Any suggestions would be much appreciated, cheers for reading this! (and Fly good for travel? whats good bonus for controller in travel abilities?)


 

Posted

If you want damage out of acontroller, fire/kin is propably best choice. Travel power isn't too relevant, although superspeed and superjump really have the best bonuses for such char. (SS increasing recharge speed and SJ leading to acrobatics, mez protection)


 

Posted

I reckon I can outdamage virtually anything with illusion/TA.


I really should do something about this signature.

 

Posted

Definately Fire or Illu as primaries, and kin or rad (or TA as a 3rd choice) as secondaries then


 

Posted

Fire/Rad, you know you want to.

It's a build that allows you to solo AVs, slower than having Kinetics as your secondary, but extremely powerful nonetheless.

And /TA is awesome too, with lots of controller-esque powers to help with the containment.

Fire or Illusion for your primary, although fire is much better for AoE damage.. Illusion only has a few hard controls in the set though, rest of it is aggro dispersion, fear, or DoT.

Grav is also half decent, propel deals a decent wallop per hit with containment!

EDIT: I just thought, maybe fire/sonic? sonic reduces enemies damage resistance... hmmmm...


 

Posted

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Fire/Rad, you know you want to.

It's a build that allows you to solo AVs

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TBH, very few AVs can be soloed nowadays. And Ill/Rad will always be better for that because of Phantom Army. But I agree that for someone playing their first controller and wanting some good damage, Fire/Rad is a great choice.

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Grav is also half decent, propel deals a decent wallop per hit with containment!

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Both Grav and Mind have nice single-target damage in the low levels, but Mind is probably not the easiest primary for a first-time controller.

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EDIT: I just thought, maybe fire/sonic? sonic reduces enemies damage resistance... hmmmm...

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Sonic is really a bit weak at the moment for controllers (particularly for PvE) so I wouldn't recommend it unless you really like a challenge.


CoX 50s: <ill/rad> <ice/ice> <fire/kin> <grav/sonic> <ice/storm> <earth/kin> <kin/elec> <cold/psy> <thugs/dark> <fire/dark> <dark/elec> <night widow> <EM/ninj> <mind/icy>

 

Posted

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Fire/Rad, you know you want to.

It's a build that allows you to solo AVs

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TBH, very few AVs can be soloed nowadays. And Ill/Rad will always be better for that because of Phantom Army. But I agree that for someone playing their first controller and wanting some good damage, Fire/Rad is a great choice.

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Considering some are solo'able by Stalkers, Rad controllers shouldn't have much issues with most of them, especially if they're Illusion.


 

Posted

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Fire/Rad, you know you want to.

It's a build that allows you to solo AVs

[/ QUOTE ]

TBH, very few AVs can be soloed nowadays. And Ill/Rad will always be better for that because of Phantom Army. But I agree that for someone playing their first controller and wanting some good damage, Fire/Rad is a great choice.

[/ QUOTE ]

Considering some are solo'able by Stalkers, Rad controllers shouldn't have much issues with most of them, especially if they're Illusion.

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With purple triangles up, their Mag resistance to holds is around 50. That's 17 stacked holds. Also, with the latest (300%) boost to AV regen, I wouldn't count on most Praetorian AVs being soloable (and I have an Ill/Rad btw).


CoX 50s: <ill/rad> <ice/ice> <fire/kin> <grav/sonic> <ice/storm> <earth/kin> <kin/elec> <cold/psy> <thugs/dark> <fire/dark> <dark/elec> <night widow> <EM/ninj> <mind/icy>

 

Posted

Illusion is a good choice for a first timer. Theres no AOE immobs to get you overaggroed and killed, you get a hold and an attack power so you can solo your low level missions plus you can get an invis (you've a choice of them) which'll be handy for getting around town and getting you used to the layouts of the zones.

The Phantam Army you get at level 18 is very good indeed and gives you serious firepower.

To go with it Rad, Storm and Trick Arrow all let you debuff the enemy strongly. In the 20s, when I find you can start playing with the strong secondary powers, you can just drop Phantam Army, a spectral terror and then start focusing on debuffing your enemies as much as possible.

I went Storm with my second ever char and shes my favourite. Storm can be tricky to play correctly, you have to make sure you don't scatter your enemies all over the place or interfer with your team-mates.

A Buff set, like Empathy, FF or sonics might be useful. Empathy works well with illusion, you can drop PAs &amp; Spec Terror and then just focus on buffing &amp; healing your teammates while the PAs &amp; spec terror keep working away.

*Edit : If you do go Illusion make sure you have Blind, Deceive &amp; Spectral Wounds. Makes the early game much easier. Just Deceive one in-mission enemy and Blind &amp; Wound his mate. With Deceive you'll learn a lot about which enemies are more powerful or have special abilities too.


 

Posted

So do I, and they are easily owned by 2 peeps, but you simply lack the damage to do it with an Illu/Rad. Now if you bring a blaster or a fire/kin with you, they won't last 2 minutes


 

Posted

Ill/kin doesn't have any great synergy, but it's a great fun set to play, so fun, in fact... i got mine to 50.


 

Posted

I didn't mention Kin for a starting controller because they'd have so much to do in combat with it. Also the Kin travel options you get aren't for the faint hearted, especially Siphon Speed starting in Steel / Skyway.

Kinetics is a massive amount of fun alright though, I agree. But for a first toon I'd pick something a little less loopy and go for a Kinetics defender as an alt maybe.


 

Posted

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So do I, and they are easily owned by 2 peeps, but you simply lack the damage to do it with an Illu/Rad. Now if you bring a blaster or a fire/kin with you, they won't last 2 minutes

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I thought the only reason they put Bloody Bay and Warburg into the game was to enable Ill/Rad to solo AVs again?


Synaesthetix:if your mum wasn't already dead I would go kill her for bringing
you into the world

 

Posted

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Fire/Rad, you know you want to.

It's a build that allows you to solo AVs

[/ QUOTE ]

TBH, very few AVs can be soloed nowadays. And Ill/Rad will always be better for that because of Phantom Army. But I agree that for someone playing their first controller and wanting some good damage, Fire/Rad is a great choice.

[/ QUOTE ]

Considering some are solo'able by Stalkers, Rad controllers shouldn't have much issues with most of them, especially if they're Illusion.

[/ QUOTE ]

With purple triangles up, their Mag resistance to holds is around 50. That's 17 stacked holds. Also, with the latest (300%) boost to AV regen, I wouldn't count on most Praetorian AVs being soloable (and I have an Ill/Rad btw).

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mmmm that 300% boost is LESS than it used to be, as well as less than the boost they got in i7 .. in fact 300% is AVs nerfed to a sense...

as for AVs being soloed.. it's always been possible.. just a few are very time consuming, due to several DMG Res factors and whatnot.. same with GMs.


 

Posted

[ QUOTE ]
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Fire/Rad, you know you want to.

It's a build that allows you to solo AVs

[/ QUOTE ]

TBH, very few AVs can be soloed nowadays. And Ill/Rad will always be better for that because of Phantom Army. But I agree that for someone playing their first controller and wanting some good damage, Fire/Rad is a great choice.

[/ QUOTE ]

Considering some are solo'able by Stalkers, Rad controllers shouldn't have much issues with most of them, especially if they're Illusion.

[/ QUOTE ]

With purple triangles up, their Mag resistance to holds is around 50. That's 17 stacked holds. Also, with the latest (300%) boost to AV regen, I wouldn't count on most Praetorian AVs being soloable (and I have an Ill/Rad btw).

[/ QUOTE ]

mmmm that 300% boost is LESS than it used to be, as well as less than the boost they got in i7 .. in fact 300% is AVs nerfed to a sense...

as for AVs being soloed.. it's always been possible.. just a few are very time consuming, due to several DMG Res factors and whatnot.. same with GMs.

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300% is less than the insane 1100% boost (iirc) they introduced around I7 (which then got downgraded to 300%), but that's still a lot more than in I6 (so I would hardly call AVs nerfed nowadays). Not particularly challenging (or interesting) to take down if you have the right powersets, but a pain if you don't. I still maintain that most Praetorian AVs are not currently soloable (which is probably a good thing). I did Dominatrix a couple of days ago with a full team (including several blasters) and with rad debuffs (and Power Boost), it still took something like 10 minutes of pounding (admittedly I was the only troller on the team). You might be able to solo a few if you have the patience for it, but as Dark Blasphemy says, the lack of damage is now an issue given their regen rate.

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they are easily owned by 2 peeps, but you simply lack the damage to do it with an Illu/Rad.

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That's right: 2, but not one. My point is that for good or bad, Ill/Rad is no longer the AV soloer it was in the old days. And I would hardly describe Fire/Rad as "a build that allows you to solo AVs".


CoX 50s: <ill/rad> <ice/ice> <fire/kin> <grav/sonic> <ice/storm> <earth/kin> <kin/elec> <cold/psy> <thugs/dark> <fire/dark> <dark/elec> <night widow> <EM/ninj> <mind/icy>

 

Posted

Wow thanks allot everyone! Well after reading what you all have to say and taking a look at the different skills in each power I think i got it down to two alternatives, Kenetics looks like loads of fun, and illusion seems to have a couple nice gadgets as well as damage. So an illu/kin controller.
Then i took a look at the Defender, and Kin/Dark Blast caught my eye, the powers look nice on paper, anyone tell me if this matches up to a illu/kin troller's damage?


 

Posted

Fire/Trick Arrow is the daddy!!!

However it is bugged, if you ignite the oil slick arrow on an inside map your pets will get burned and they will not return to the area that oil slick affected even after it has worn off.


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Posted

The only issue with Illusion / Kin is that the Phantam Army cannot be buffed in any way. So you can't boost their damage directly. Other sets like Rad &amp; TA let you lower enemy resistance though, which means the PAs will do more damage against them.

Dark Blast isn't the most damaging but the -acc is does as secondary is great and theres good control from it. But as for whether it'll outdamage a Illusion / Kin I don't know. An Illusion / Kin would certainly be better at soloing.


 

Posted

Don't forget to pick up Air Superiority at lvl 6 either which for most trollers is their most damaging early game attack.


 

Posted

After ALOT of testing out, im loving Illusion
But still stuck between /rad and /kin
You all say /rad is better damage, since you cant buff your phantom army with /kin and it debuffs them. But looking at both sets kin got transference/falcrum shift/speed boost/siphon power..blabla

/Rad,well radiation infection is nice, but im playing with another person so the target may die early in fight alot. Fallout also is attractive, but requires a dead freind! which i hope to not have.
And EM pulse seems pretty crappy :/

Is there a big damage difference between them? or is one more useful then another?


 

Posted

[ QUOTE ]
After ALOT of testing out, im loving Illusion
But still stuck between /rad and /kin
You all say /rad is better damage, since you cant buff your phantom army with /kin and it debuffs them. But looking at both sets kin got transference/falcrum shift/speed boost/siphon power..blabla

/Rad,well radiation infection is nice, but im playing with another person so the target may die early in fight alot. Fallout also is attractive, but requires a dead freind! which i hope to not have.
And EM pulse seems pretty crappy :/

Is there a big damage difference between them? or is one more useful then another?

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Rad is easier to solo with at lower levels and the synergy with illusion is arguably better. For example, your Phantasm will often be knocking back mobs just as you're about to use Transference or Transfusion on them. Certainly kin does more damage, but only after Fulcrum (38+), while your rad debuffs allow for easy soloing from the 20s onward (use them on bosses/AVs). Skip Fallout, but do take EM Pulse, which is a better AoE hold than Flash. In any case, both are great combos to use with Illusion, kin being better suited perhaps for the hyper-active player .


CoX 50s: <ill/rad> <ice/ice> <fire/kin> <grav/sonic> <ice/storm> <earth/kin> <kin/elec> <cold/psy> <thugs/dark> <fire/dark> <dark/elec> <night widow> <EM/ninj> <mind/icy>

 

Posted

Ill/Rad is tha bomb! Can sense the AVs trembling when he is around


 

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Cheers all, kin defo for me then mmmuuussssttt ttaaaappp bbbuuuttttttooonnnssss

Thanks very alot for everyones help, hope to see you in the city!


 

Posted

Freind got the game now and wants me to make a new char with her...so here i am again
Iv played grav/kin till the midd teens and do like the control, so would choose fire of illu this time. However im stuck for secondary with fire. Kin or rad? I care more about what is ultimately more powerfull at 50, rather then whats better at begining. i would still get a travel form from pools if i get kin. rad looks like more to do in combat, and with fire epic you get combustion. But many people have said kin is best, with FS, and certainly for end. Anywho advice


 

Posted

well...both are good as already stated

If you're planning on teaming with your grav/kin I would probably personally go for /kin as speed boosting each other and double FS just simply rocks!

Rads very very good though


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