Toggle Dropping


Dark_Blasphemy_EU

 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Besides, If my blaster for example would be on the other side,I think Id just 5-shot my tank and proceed to beat the defender to bloody pulp.

[/ QUOTE ]

Wait, so you reckon you could 5-shot a Tank with an Empathy Defender sitting behind him? Nah, don't think so.

[/ QUOTE ]

I cant even kill a squishie with a good empath backing him.

[/ QUOTE ]

You couldn't....ponders for a moment....one shot the Empath?....you're right! that's just what they would expect! and therefore! do the opposite! attack the tank!


 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Besides, If my blaster for example would be on the other side,I think Id just 5-shot my tank and proceed to beat the defender to bloody pulp.

[/ QUOTE ]

Wait, so you reckon you could 5-shot a Tank with an Empathy Defender sitting behind him? Nah, don't think so.

[/ QUOTE ]

I cant even kill a squishie with a good empath backing him.

[/ QUOTE ]

You couldn't....ponders for a moment....one shot the Empath?....you're right! that's just what they would expect! and therefore! do the opposite! attack the tank!

[/ QUOTE ]

cant if taunted


**Acceptable "support" responses**

Its your fault
Its your computers fault
Its your ISPs fault

 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Besides, If my blaster for example would be on the other side,I think Id just 5-shot my tank and proceed to beat the defender to bloody pulp.

[/ QUOTE ]

Wait, so you reckon you could 5-shot a Tank with an Empathy Defender sitting behind him? Nah, don't think so.

[/ QUOTE ]

I cant even kill a squishie with a good empath backing him.

[/ QUOTE ]

You couldn't....ponders for a moment....one shot the Empath?....you're right! that's just what they would expect! and therefore! do the opposite! attack the tank!

[/ QUOTE ]

Sure, that why I kill the he4l0r first, but the questing was hypothetical. You cant really kill anything without buffs if they have a good empath backing them. Well I could pop 15 reds and 2 hit kill him, but that about it.


50s
controllers: Ill rad , grav rad, fire kin, ice kin
blaster: ice em
scrapper: spines sr

 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Besides, If my blaster for example would be on the other side,I think Id just 5-shot my tank and proceed to beat the defender to bloody pulp.

[/ QUOTE ]

Wait, so you reckon you could 5-shot a Tank with an Empathy Defender sitting behind him? Nah, don't think so.

[/ QUOTE ]

I cant even kill a squishie with a good empath backing him.

[/ QUOTE ]

You couldn't....ponders for a moment....one shot the Empath?....you're right! that's just what they would expect! and therefore! do the opposite! attack the tank!

[/ QUOTE ]

i would pay good hard cash to see someone one shot my empath


 

Posted

I could oneshot an empath, with a Red or 2


 

Posted

[ QUOTE ]
[ QUOTE ]
i have no problem with my tanks toggles being dropped, just dont stand toe to toe with them, find a way to fight it and do it, even with no toggles u still have a self heal and far more HP than a blaster...

too many tanks think they can just stand there and shud not be able to die which is why they winge about toggle dropping, i think its good and wouldnt change it

edit: i think what needs to be changed is the reduction of animation times of toggle activations like energy toggles instead of standing in a stupid pose for ages

[/ QUOTE ]

I don't entirely disagree with you, however, tanks have to rely on BFs for one thing and mobility for another. A decent blapper will destroy you in seconds through stuns and damage. You can't re-toggle if you're stunned and the damage output of a blapper far exceeds stun time. It's possible to play like this but hardly very effectively against someone who knows what they are doing. Tanks are currently absurdly under-powered in PvP.

[/ QUOTE ]

and when exactly did blasters get mes protection? why do so many tanks think they're so underpowered if their mes protection goes down, a blaster is completely reliant on bfs, how is poppin a bf and figthing back so brain numbingly hard for tanks? i love fighting a blaster with my tank


 

Posted

[ QUOTE ]
I could oneshot an empath, with a Red or 2

[/ QUOTE ]

not including insps and those 1 or 2 reds wud have to be big reds and u'd have to land a crit on head splitter and therefore catch me which aint the easiest of tasks


 

Posted

[ QUOTE ]
and when exactly did blasters get mes protection? why do so many tanks think they're so underpowered if their mes protection goes down, a blaster is completely reliant on bfs, how is poppin a bf and figthing back so brain numbingly hard for tanks? i love fighting a blaster with my tank

[/ QUOTE ]

You don't think that the fact that toggle-dropping is so easy, (making the primary powers of tanks almost redudant whilst not affecting blasters at all) does not take away the effectiveness of tanks in any way? I don't think that playing a tank isn't possible, or isn't fun, but you become something other than a tank. The blaster AT isn't affected by this at all, whereas the tank/scrapper is.


 

Posted

[ QUOTE ]
[ QUOTE ]
and when exactly did blasters get mes protection? why do so many tanks think they're so underpowered if their mes protection goes down, a blaster is completely reliant on bfs, how is poppin a bf and figthing back so brain numbingly hard for tanks? i love fighting a blaster with my tank

[/ QUOTE ]

You don't think that the fact that toggle-dropping is so easy, (making the primary powers of tanks almost redudant whilst not affecting blasters at all) does not take away the effectiveness of tanks in any way? I don't think that playing a tank isn't possible, or isn't fun, but you become something other than a tank. The blaster AT isn't affected by this at all, whereas the tank/scrapper is.

[/ QUOTE ]

very valid points and i agree that it does take away a little of tanks effectiveness in terms of the tank build. However if toggle dropping was not possible it wud be very very hard to take down a tank in PvP. As toggle dropping stands in 1v1s I have very very close battles with the best blasters on union, I usually win but not by much, to me this couldnt get much more balanced and I think if toggle dropping percentages were to go down I could kill the blaster so much easier in 1v1s. In teams the tank would never be killed and wud be free to perma taunt blasters without any fear. I just hope these "nerfs" to toggle dropping isnt too extreme because I have never used a blaster, have 2 tanks and see no problem with it.


 

Posted

[ QUOTE ]
Try going up against a good scrapper in Warburg, and pray he doesn't one shot you with a crit Eagle's Claw, Head splitter etc...

[/ QUOTE ]

It's OK, given there's only a 10% chance of getting a critical you won't have to pray very hard.


(\_/)
(O.O) Bunny: Our time is coming
(> <)

 

Posted

[ QUOTE ]
[ QUOTE ]
Try going up against a good scrapper in Warburg, and pray he doesn't one shot you with a crit Eagle's Claw, Head splitter etc...

[/ QUOTE ]

It's OK, given there's only a 10% chance of getting a critical you won't have to pray very hard.

[/ QUOTE ]

20% with lvl 32 power

So that's a one in five chance I have of one shotting a squishie.


 

Posted

[ QUOTE ]
But that Tank or Scrap is pretty much impossible to kill for a solo blaster in the 32+ game. See how it all balances out there?

[/ QUOTE ]

No, because the solo tank is unlikely to kill the solo blaster given his low damage output. I can confirm that with an nrg/nrg blaster my regen scrapper will only win if he has IH available. If he doesn't then he loses. I had the opportunity to run some tests with a tame blaster in Warburg.

Personally speaking, I don't think a solo ANYTHING should be able to beat a tank that's got all its shields at max as in my experiece a defensive tank can't kill anything on its own. It should imho take a couple of blasters minimum.
Consider that 3 scrappers can't take down a granite tanker unless they've got a spare half hour why should a solo blaster be able to manage it?


(\_/)
(O.O) Bunny: Our time is coming
(> <)

 

Posted

[ QUOTE ]

No, because the solo tank is unlikely to kill the solo blaster given his low damage output. I can confirm that with an nrg/nrg blaster my regen scrapper will only win if he has IH available. If he doesn't then he loses. I had the opportunity to run some tests with a tame blaster in Warburg.

[/ QUOTE ]

I want the same fight. The nrg/nrg blaster vs. my regener. I wont use IH.
I can easily beat blasters without IH in 1on1's and have done it loads of times.


A Paragon Defender

 

Posted

[ QUOTE ]
[ QUOTE ]
Try going up against a good scrapper in Warburg, and pray he doesn't one shot you with a crit Eagle's Claw, Head splitter etc...

[/ QUOTE ]

It's OK, given there's only a 10% chance of getting a critical you won't have to pray very hard.

[/ QUOTE ]

Eagle CLaw has 25% chance to critt. I think its the same for headsplitter. Both attacks have a added critical hit factor, but I havnt played BS very much.


A Paragon Defender

 

Posted

[ QUOTE ]
[ QUOTE ]

No, because the solo tank is unlikely to kill the solo blaster given his low damage output. I can confirm that with an nrg/nrg blaster my regen scrapper will only win if he has IH available. If he doesn't then he loses. I had the opportunity to run some tests with a tame blaster in Warburg.

[/ QUOTE ]

I want the same fight. The nrg/nrg blaster vs. my regener. I wont use IH.
I can easily beat blasters without IH in 1on1's and have done it loads of times.

[/ QUOTE ]

We can try that sometime when Im online, Im interested myself because I havent done much arena yet with my blaster. Arent you Columna from inner monkey?


 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]

No, because the solo tank is unlikely to kill the solo blaster given his low damage output. I can confirm that with an nrg/nrg blaster my regen scrapper will only win if he has IH available. If he doesn't then he loses. I had the opportunity to run some tests with a tame blaster in Warburg.

[/ QUOTE ]

I want the same fight. The nrg/nrg blaster vs. my regener. I wont use IH.
I can easily beat blasters without IH in 1on1's and have done it loads of times.

[/ QUOTE ]

We can try that sometime when Im online, Im interested myself because I havent done much arena yet with my blaster. Arent you Columna from inner monkey?

[/ QUOTE ]

That he is.


50s
controllers: Ill rad , grav rad, fire kin, ice kin
blaster: ice em
scrapper: spines sr

 

Posted

[ QUOTE ]
[ QUOTE ]

No, because the solo tank is unlikely to kill the solo blaster given his low damage output. I can confirm that with an nrg/nrg blaster my regen scrapper will only win if he has IH available. If he doesn't then he loses. I had the opportunity to run some tests with a tame blaster in Warburg.

[/ QUOTE ]

I want the same fight. The nrg/nrg blaster vs. my regener. I wont use IH.
I can easily beat blasters without IH in 1on1's and have done it loads of times.

[/ QUOTE ]

i'll fight the energy/energy blaster with my fire/energy tank on test server and we'll see how low my dmg output is i've beaten many of the best blasters 1v1 on union


 

Posted

[ QUOTE ]
20% with lvl 32 power

So that's a one in five chance I have of one shotting a squishie.

[/ QUOTE ]

Fair enough, although I've never managed it. Haven't even seen my big katana attack even do close to 1/2 damage on a blaster.


(\_/)
(O.O) Bunny: Our time is coming
(> <)

 

Posted

[ QUOTE ]
i'll fight the energy/energy blaster with my fire/energy tank on test server and we'll see how low my dmg output is i've beaten many of the best blasters 1v1 on union

[/ QUOTE ]

I think I specifically mentioned "defensive" tanks.


(\_/)
(O.O) Bunny: Our time is coming
(> <)

 

Posted

[ QUOTE ]
[ QUOTE ]
i'll fight the energy/energy blaster with my fire/energy tank on test server and we'll see how low my dmg output is i've beaten many of the best blasters 1v1 on union

[/ QUOTE ]

I think I specifically mentioned "defensive" tanks.

[/ QUOTE ]

the quote i saw:

[ QUOTE ]
[ QUOTE ]
But that Tank or Scrap is pretty much impossible to kill for a solo blaster in the 32+ game. See how it all balances out there?

[/ QUOTE ]

No, because the solo tank is unlikely to kill the solo blaster given his low damage output. I can confirm that with an nrg/nrg blaster my regen scrapper will only win if he has IH available. If he doesn't then he loses. I had the opportunity to run some tests with a tame blaster in Warburg.

Personally speaking, I don't think a solo ANYTHING should be able to beat a tank that's got all its shields at max as in my experiece a defensive tank can't kill anything on its own. It should imho take a couple of blasters minimum.
Consider that 3 scrappers can't take down a granite tanker unless they've got a spare half hour why should a solo blaster be able to manage it?

[/ QUOTE ]

the above quote says nothing about "defensive" tanks and if this was mentioned earlier why wud a "defensive" tank ever want a 1v1 against a /energy blaster?


 

Posted

[ QUOTE ]

Consider that 3 scrappers can't take down a granite tanker unless they've got a spare half hour why should a solo blaster be able to manage it?

[/ QUOTE ]

You need to look at the builds of those scrappers then. Scrappers criticals are unresistable in PvP, my BS/Regen can solo a granite tank in less than 10minutes. Faster if I'm lucky.


 

Posted

[ QUOTE ]
i would pay good hard cash to see someone one shot my empath

[/ QUOTE ]

Meet you in the Arena then. I'll bring along kronos x and the little things called photon seekers!


 

Posted

What gets me about this thread is that toggle dropping isn't just the domain of blaster secondaries.
Was in sirens last night and my toggles were constantly dropped by dominators using holds.
Now yes, there is mez protection to help against this, but if you're going to nerf blasters who can drop 1 toggle at 100% then a decreasing chance of dropping more, how about we nerf all holds to the same?
Seems to me blasters get picked on a little much when there are other ATs that could do with a thwacking of the nerf bat instead - especially as blasters have already been nerfed - damage kings - hardly.


 

Posted

have to disagree, holds are a different type of toggle drop compared to the blasters.
Once you cast a hold, it has to overcome mez resistance, only when it overcomes this, you are held and your toggles drop because you are held. However if you compare this to the blasters, it doesnt have to overcome any resistance at all but just drops.


"god, how many devs did hami have to sleep with to get ED?"

Total Cat @Stagefright

 

Posted

[ QUOTE ]
[ QUOTE ]

Consider that 3 scrappers can't take down a granite tanker unless they've got a spare half hour why should a solo blaster be able to manage it?

[/ QUOTE ]

You need to look at the builds of those scrappers then. Scrappers criticals are unresistable in PvP, my BS/Regen can solo a granite tank in less than 10minutes. Faster if I'm lucky.

[/ QUOTE ]

Would be interested in having a fight with your scrapper in warburg to fight my brute and seeing how this would go, not calling you out or anything just that the only ones I have found who can solo my granite are kinetics.

Now my granite couldnt beat you, its not slotted for that, no end reds in anything (kinetic spec) but have merrily stood there and soaked up silly amounts of damage, with health and rooted running my regeneration is really quite good and coupled with earths embrace every couple of mins I get another 1000+ HPts. I havent found a scrapper who can solo my rock yet is all


**Acceptable "support" responses**

Its your fault
Its your computers fault
Its your ISPs fault