One-on-One Blaster vs Scrapper...possible?
Without having any of the melee attacks from your secondary, I think you'll be struggling to beat the regen rate. Furthermore, you completely lack anything that drops toggles - now, quite how close you want to be to a Spines Scrapper is another question entirely... but if you want to get the 'kill', I really think you'll have to close in at some point, even if you can soften them up at range. I'd advise trying to keep them on their backs as much as possbile, cycling Power Burst, Power Push, and Power Thrust (and throw at least 2 Acc in PT, you don't want it to miss).
And talking of closing in - or moving away, for that matter - you're going to be hampered with your choice of travel power. The nature of attacks in Spines - -Fly, and some ranged - mean you're going to be spending a lot of time grounded and moving damned slowly, unless you've slotted Sprint and Hurdle. A lack of mobility makes you an easy target for anyone who knows what they're doing.
The biggest problem with Spine/Regen for a */Energy Blaster/Blapper, however, isn't in their -Fly/Immob attacks, it isn't their regen rate - it's Resilience (auto disorient res). If you're not planning on changing your build, though, that really doesn't affect you.
There's also really no point in 6-slotting single-type enhancements following ED, though. Sure, every little helps - but it's an infinitesimally small boost.
My gut instinct is that you're going to get schooled by any half-competent Scrapper in a 1vs1 situation.
@Synaesthetix
"Here, take some more bees with you. You may need them."
Union: FU//LoUD
"that Syn is that that" - Mothers Love
I'll agree with Synaesthetix on this one. The sheer amount of health regeneration in the /regen set will be dificult to counter. If the scrapper doesn't have any acc slotted in his attacks you might last long enough to take him, but don't bet on it. /regen are survival experts, and unless you can beat him before his regenerative clickies recharge, your going to be there for a long long time.
Edit: I don't have any numbers to back this up, and only experience with en/en blaster, so take this with a pinch of salt.
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And talking of closing in - or moving away, for that matter - you're going to be hampered with your choice of travel power. The nature of attacks in Spines - -Fly, and some ranged - mean you're going to be spending a lot of time grounded and moving damned slowly, unless you've slotted Sprint and Hurdle. A lack of mobility makes you an easy target for anyone who knows what they're doing.
The biggest problem with Spine/Regen for a */Energy Blaster/Blapper, however, isn't in their -Fly/Immob attacks, it isn't their regen rate - it's Resilience (auto disorient res). If you're not planning on changing your build, though, that really doesn't affect you.
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A good example of the inherent inbalance in PvP - if you happen to be lucky, your opponent's build beats yours, if you're unlucky theirs beats yours. A bit like rock, scissors, paper.
Reminds of the time during the Brighton Comic Con when I fought Healing Kitten on his empath against my tank - any damage I did he healed, any damage he did was too small to worry me. So we ended up in a stalemate - I highlighted this to the moderators and there was not much they could say - in fact they struggled to come up with a PvP battle where everyone could have an even footing. If you happened to have the strongest character (in terms of power sets and build) at the time you would eventually win.
They came up with a tank PvP which I can't remember if Max Power won, but it was pretty boring watching 5 tanks stand next to each other and try to beat the [censored] out of each other.
The only truly balanced PvP will come from everyone having the same AT and same build, which isn't going to happen.
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I'll agree with Synaesthetix on this one. The sheer amount of health regeneration in the /regen set will be dificult to counter. If the scrapper doesn't have any acc slotted in his attacks you might last long enough to take him, but don't bet on it. /regen are survival experts, and unless you can beat him before his regenerative clickies recharge, your going to be there for a long long time.
Edit: I don't have any numbers to back this up, and only experience with en/en blaster, so take this with a pinch of salt.
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Hence why Chives keeps challenging the Rangers - because of his powersets and his build, he knows that we'll run out of endurance quicker than he loses health due to any damage we can dish out.
Before you've even started the battle he's going to win because of his build not just because of his ability at PvP (and he is good at PvP).
It would be more interesting to challenge him to a one on one with you both on lv 1 en/en blasters with the same powers.
As sad as it makes me to admit Chives would take most of the rangers to school, the only thing that I can think might stop him (having had him whup me a few times) is keep him down and out. Does knock back work on him? he has intergration which makes Regen really annoying to play agains so even with that it'd be tough. Then you throw in to the mix rapid healing, instant healing (click now I know but still good) and two powerful self heals and MoG means that one on one the build is scarily impressive. Please note, I did not say the player, the build is a PvP machine i'd be interested playing against you in a same power sets setting. Spines/Regen is like a big kid in the playground that says he's better because of his size. I know you are a good player but hiding behind this build, which any n00b would be impressive as, does you a discredit.
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I'll agree with Synaesthetix on this one. The sheer amount of health regeneration in the /regen set will be dificult to counter. If the scrapper doesn't have any acc slotted in his attacks you might last long enough to take him, but don't bet on it. /regen are survival experts, and unless you can beat him before his regenerative clickies recharge, your going to be there for a long long time.
Edit: I don't have any numbers to back this up, and only experience with en/en blaster, so take this with a pinch of salt.
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Hence why Chives keeps challenging the Rangers - because of his powersets and his build, he knows that we'll run out of endurance quicker than he loses health due to any damage we can dish out.
Before you've even started the battle he's going to win because of his build not just because of his ability at PvP (and he is good at PvP).
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You all just need some more practice
Jupiter is slow looking into his notebook, but he always looks.
The [b]Retribution[/b] is coming.
[url="http://s76.photobucket.com/albums/j19/Valens_ii/"]Some of my toons[/url]
The melee attacks, energy punch and bone smasher will help a hell of a lot with their toggle dropping goodness.
Dealing with MOG might be a little tough - maybe an aim+buildup and some big attack like bonesmasher would do the trick
Maybe...
IN MEMORIUM OF GAYBABY
CRUELY TAKEN FROM THIS WORLD WHILE SO YOUNG
As far as I can see your blaster PvP build is far from optimal.
You will die.
Fighting l33t since 1974
Don't "lol"! Laugh!
Sanity Inc
@8Qbit
I'm just amazed the chump hasn't seen this thread and taken the opportunity to brag.
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As far as I can see your blaster PvP build is far from optimal.
You will die.
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Yup. You don't have the melee attacks...not much chance against a decent spines/regen.
I fought a ice/nrg blaster the other night and as far I can remember the toggle dropper only came from the hold, not from the bone smasher - although to be honest it was the fastest dual I have ever had so I may be lying/wrong.
The problem is with resilience and integration. If the scrapper has them then it makes it difficult for the blapper.
In sayin that I am noooooooo 'pwner' in the arena so I could be very wrong here
one thing though, I know a couple of blasters that would just and only recommend a respec on that build if you are interested in PvP
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You all just need some more practice
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Ditto..
The above mentioned hardest blaster on union used to give me a right hard time one on one against my tank, and now with resistances the way they are post ED i'd prolly refuse to fight him!
As for your build, without the likes of Total Focus, Bone Smasher etc, ( slotted with disorients ), you wont stand a chance.
Also, Nova is a very situational pvp power. It's ok you have a lot of peeps detoggled in a small area but apart from that, meh. It just drains all your end and recharges every blue moon.
You may want to consider combat jumping/acrobatics for the immob/knockdown resists..
Btw, Chives can be beaten, after all, he is a Nimmer.
A /nrg Blaster without meale atacks , might have a chance vs a scraper without defence powers :P
The only chance that blaster has vs a decent scraper , is to hover blast , but -fly powers are to common ... And no scraper is gonna stand still while you blast them !
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Lvl 50 nrg/nrg/flame Blaster and lvl 50 spines/regen/* Scrapper, One-on-One in the Arena.
the builds (afaik):
the Blaster (this is me)
Prims: all ranged attacks (incl. Nova)
Secs: Power thrust, Conserve Power.
Pools:
- Concealment: Stealth, Grand Invis, Invis, Phase Shift
- Fitness: Swift, Hurdle, Health, Stamina
- Flight: Hover, Fly, Group Fly
- Teleport: Recall Friend
- Flame Mastery: Bonfire, Fire-Shield, RotP
Slots:
- All Ranged Attacks fully slotted (50++ SO): 3x DMG, 2x ACC, 1x RecRed.
- Nova Slotted (50++ SO): 6x DMG.
- All Buffs (Health, Stamina, DMG Res., Def. Enh.) 6-slotted 50++ SO's.
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No chance whatsoever. It doesn't even matter what build the scrapper has. You've got no holds or toggle droppers and no way to defend against the incoming damage. You'll probably have difficulty taking on anything other than defenders with this build.
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As far as I can see your blaster PvP build is far from optimal.
You will die.
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Yup. You don't have the melee attacks...not much chance against a decent spines/regen.
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SJ has been build for Ranged Support only. No PvP action in mind after the last respec. (which was lvl 50 free i6 respec)
The build is PvE only. I noticed that on a PvP mass-raid in Sirens a few weeks ago, the build sucked big time when i got One-on-One.
So i already knew i would be easy target for the scrapper in a PvP-match.
I just wanted some opinions and insights from others, which i got plenty...thnx for that.
Hero: Star Jewel(50)
Associates: Gemstone; Storm Lock; Star Sparkle; Dawnshade; Lunara; ...more
Enemies: Shadow Vine; Tirana Q; Forte Cadenza; Black Ion; Pursuit; ...more
But you've got Rise of the Phoenix, that's always a handy power to have
I took Char from flame mastery which is a great hold. Have you thought about taking that?
I did think about taking Char.
Why i didn't take it, i honestly don't know.
Come to think of it, i can't even think of why i left it out. Although the possibility exists that i left it out to take another Primary or Pool. It's been too long to remember.
I'm defo going to take it back on the next free respec.
Hero: Star Jewel(50)
Associates: Gemstone; Storm Lock; Star Sparkle; Dawnshade; Lunara; ...more
Enemies: Shadow Vine; Tirana Q; Forte Cadenza; Black Ion; Pursuit; ...more
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I took Char from flame mastery which is a great hold. Have you thought about taking that?
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Lest we not beat the donkey into a squishy mess by harping on about it... but as good as Epic Holds are, they aren't worth a damn against Regens if you lack a way to drop toggles.
@Synaesthetix
"Here, take some more bees with you. You may need them."
Union: FU//LoUD
"that Syn is that that" - Mothers Love
hmm so maybe the question should be ... what would be the best blaster build to beat a spines/regen scrapper?
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hmm so maybe the question should be ... what would be the best blaster build to beat a spines/regen scrapper?
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Ice/NRG probably. After toggle knocking integration, holding him won't be a problem and you'd have him out of break frees in no time.
In a one-on-one face-to-face fight, I'd say you could take your pick from Ice/Energy, Fire/Energy, and Energy/Energy - with Elec/Energy and Sonic/Energy being outsiders. At the end of the day, you'd need the damage from */Energy, regardless. The choice of primary would merely mean the employment of specific, differing tactics: Fire would be based on purely outdamaging the regen rate; Ice would be based on detoggle, hold, damage, repeat; Energy would be detoggle, knockback, damage, and hope that every KB attack hit. Elec has the possibility of holding, but lacks a high-damage, quick-firing primary attack; Sonics has the advantage of stacking -Res and some status effects including KB, but relatively long primary animation times.
All things considered, it would be player familiarity/ability with their build that would decide the victor.
Of course, the Wildcard Blaster victor against a Spines/Regen would be a */Dev Blaster with slotted Trip Mines, TP Foe... but that's hardly a standard fight.
That all said, I've seen lone Corruptors completely neuter and crush Regens from range in one-on-one situations.
@Synaesthetix
"Here, take some more bees with you. You may need them."
Union: FU//LoUD
"that Syn is that that" - Mothers Love
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You all just need some more practice
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This is true, I've lost too and beaten the same Blaster before, sometimes he's won and sometimes I've won, under different tactics and different circumstances.
(Build the same every fight.)
World of Jackcraft.
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That all said, I've seen lone Corruptors completely neuter and crush Regens from range in one-on-one situations.
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Ice/Kin Corrupters for the win right?
They're incredibly annoying, that's for sure.
World of Jackcraft.
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hmm so maybe the question should be ... what would be the best blaster build to beat a spines/regen scrapper?
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energy/energy of course with a majority of the secondary toggles droppers ie bonesmasher,stun,tf,power burst.
Atreides
Lvl 50 nrg/nrg/flame Blaster and lvl 50 spines/regen/* Scrapper, One-on-One in the Arena.
the builds (afaik):
the Blaster (this is me)
Prims: all ranged attacks (incl. Nova)
Secs: Power thrust, Conserve Power.
Pools:
- Concealment: Stealth, Grand Invis, Invis, Phase Shift
- Fitness: Swift, Hurdle, Health, Stamina
- Flight: Hover, Fly, Group Fly
- Teleport: Recall Friend
- Flame Mastery: Bonfire, Fire-Shield, RotP
Slots:
- All Ranged Attacks fully slotted (50++ SO): 3x DMG, 2x ACC, 1x RecRed.
- Nova Slotted (50++ SO): 6x DMG.
- All Buffs (Health, Stamina, DMG Res., Def. Enh.) 6-slotted 50++ SO's.
the Scrapper (don't know much about him, except that he's good.)
Prims: probably all melee and range powers
Secs: All Buffs and MoG will be there.
Pools:
- unknown -
Slots:
- Probably all 50++ SO, and 6-slotted on attacks and Buffs.
The BIG question
Can this be done?
Is it possible for a Blaster to win a PvP with a Scrapper with these builds?
If so, what tactics should there be used?
Any1 done this before?
Hero: Star Jewel(50)
Associates: Gemstone; Storm Lock; Star Sparkle; Dawnshade; Lunara; ...more
Enemies: Shadow Vine; Tirana Q; Forte Cadenza; Black Ion; Pursuit; ...more