MCMs 5-Star Reviews!


Aisynia

 

Posted

Take the time to do some marketing while you're away though! Drop some lowball bids, then come back a week or two later and see if you got lucky.

Enjoy the break!


 

Posted

I'm back!

New review coming soon!

Submissions open for 1, 2 and 3-mission arcs only, please.

Eco.


MArcs:

The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)

Quote:
Originally Posted by Samuel_Tow View Post
[The Incarnate System is] Jack Emmert all over again, only this time it's not "1 hero = 3 white minions" it's "1 hero = 3 white rocks."

 

Posted

In that case, I'll drop my arc Against The WickerWork Khan!.

Fairly short 3-mission arc, easy to solo (I did so with a level 25 stalker) and chock full of fun-looking customs. It's probably my most accessible arc to date as I made it mainly to be a showcase for those customs.


 

Posted

Name: Introduction to Chaos
ID: 382693
Lenght: Medium (according to the game)
Difficulty: I'd say medium to hard.
Contains: Custom Characters and Custom Groups
Three Missions in lenght...
Note: Contains Elite Bosses and AV's though the AV's are optional.


 

Posted

I find your rules for reviewing an arc overly generous MCM, you really do go the extra mile to make sure that an arc is judged fairly, beyond what other reviewers do. To be honest, I was considerably surprised by your methods. Really, it's pleasant to see someone who will put so much of their time into reviewing an arc so it gets the proper rating it deserves. Here's my arc submission for your review:

Arc Name: Three (working title)
Arc ID: 382760
Faction: Heroic
Synopsis: 12/9/04. Paragon City suffers still from the Rikti attacks 3 years ago, many remain homeless, cowering from innumerable threats. This is the story of one such individual who lived in the darkest depths of Paragon, and through him how the populace's ignorance almost lead to their destruction.
Estimated Time to Play: Very Long (there is also a great deal of text to be read)
Notes: Read the Still Busy text if you can, I think it adds a great deal to the story. Well, in Missions 1 and 2 at least. After that you can probably leave it if you want. I especially wasn't a big fan of it in Mission 3. Also, because of the sheer volume of text - especially if you find all the optional clues - this may take some time.



Bad Voodoo by @Beyond Reach. Arc ID #373659. Level 20-24. Mr. Bocor has fallen victim to a group of hooded vigilantes who have been plaguing Port Oakes, interfering with illegal operations and pacifying villain's powers. He demands that revenge is taken on these miscreants and his powers are returned! You look like just the villain for the job. Challenging.

 

Posted

Thanks for the kind words, BR. No more submissions until I've dealt with these three, please. I also have some more on the burner to get to, so it'll be a while before I've free time for more.

Cheers.

Eco.


MArcs:

The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)

Quote:
Originally Posted by Samuel_Tow View Post
[The Incarnate System is] Jack Emmert all over again, only this time it's not "1 hero = 3 white minions" it's "1 hero = 3 white rocks."

 

Posted

A Taste For Evil, by @FredrikSvanberg, Arc ID 349034. lvl 10-20, Villainous, very Long (3 uniques, 1 tiny, 1 medium map)

[Briefing says that I'll be testing out the new flavor of NutriPaste™, and has the air of the West End Games PnP RPG Paranoia about it. I like.

VEI 8 is my lvl 12 Earth/Earth Dominator.




Now, last time we saw him, he was probably looking for a place to hide from the wrath of lord Recluse. Considering that Lord Recluse has probably got a lot more important things to worry about than a lvl 10-ish villain on Mercy, I'm prepared to bet that Kalinda just told him that Recluse was miffed at him to get rid of him.

So where does a villain go, when he's on Mercy and feeling pursued?]




“Goodbye, Mercy! AHAHAHA!!! If I never clap my crazed bloodshot eyes upon your feculent, stinking alleys of bawd and degredation again, I'll be a happy mad scientist! I'm leaving, and good riddance! I'm off to Port Oakes!

“Ah, Port Oakes...the very name conjures images of afternoons spent idly working on megalomaniac plans for crossbreeding foxes with asteroids – such an army would be cunning AND unstoppable! - over a cup of Mrs Miggins' famous tea and a radium bunne in the shady refuge of a wharf-side teashoppe, whilst a lazy Autumn sea-breeze brings scents of spices and rare unguents from the rustic galleys lining the shore, their jovial fat 'n' thin comedy duo sailors jostling each other and singing shanties and, er, suchlike. I could feel right at home in such a salty sail-creaking 'hoist the yardarm and damn the torpedoes!' fishing hamlet!

“BY THE NON-EUCLIDEAN GODS OF GEOMETRY GONE WRONG!!! What is this stinking hole of industry and pollution? I can't be expected to merge the carcass of a flamingo with the crotch of an ape in this bustling warren of oily cargo yards and slag heaps!



“Bah! Patently, I need to aim higher. The parrafin-sniffing trollops and neanderthal morons in this hole won't appreciate the oozings of genius that a mind such as I produce anyway! Cap Au Diable is surely the place for an academic of distinction like myself! Onward!

“Ah yes, this is more like it. Up there, high on the plateau, there I spy the Citadel of Arachnos! What a grand edifice...Aha! This must be Grandville! AHAHAHA MWAHAHAHAHA!!! WOOOHAAAHAAAHAAA! AAARGH!!! GRRFGFHFGH! I'm so close, SO CLOSE NOW, yes! RECLUSE, I'm coming for you!!!...er..cough.

“Right, I shall make my way up to yonder location and find an in.

[Yes alright, I know, any AE building will do. Sorry, but VEI 8's running the show. I make my way to Brass, atop the plateau in Cap]

“And now to demand an audience with Recluse. I'll soon be in charge of Arachnos' clone vats, you'll see! Hm...nobody at reception...and this buffoon's no help. Maybe I'll try outside, I think I spotted a suitably military-looking dolt loitering...

[The contact is Marshall Brass]

“You! Yes, you, you armored invertebrate! I demand to speak with Recluse at once!...What's that? ...who do I think I am? ...hmm...er, actually, now that I think about it, and especially considering my options and also that rather large gun you're carrying at me, I...think...I'm...an undercover Arachnos operative...? Yes? Yes, ..uh...sir! Yes, Sir, well spotted, the 'A' on my hazmat smock stands for 'Arachnos'! Now, er, what would I have to do to get nearer to Lord Recluse, do you think?



[lol Brass' delivery is aimed at a VEAT; as are all of Fredrik's quartet of VEAT arcs (the rest of which VEI 8 will be getting onto at some stage, no doubt). The mission is to report to Dr Aeon – I've been assigned to Aeon Corp's Science Department for field testing of NutriPaste™, the foodstuff that's widely used throughout the Rogue Isles as a staple diet for the citizens.]

“Hmm...Aeon Corp. eh? Heheheh...yes, that will do nicely. That cretinous tinkerer Aeon has the good ear of Recluse now, but I'll soon change that! Right! To Aeon Corporation!

Mission 1: Report to Dr Aeon

“What's this? My semi-patented Nasal Olfactory Sensory Extractor has detected the faint whiff of smoke. Hm, there must be a fire aboot the hoose somewhere near – my N.O.S.E. Is never wrong when it comes to smells. Perhaps that fire over there in plain sight is responsible.

[the office map is burning. Something is definitely up.]

“I'd better get to Dr Aeon and murder him forthwith, take over his entire operation, win Recluses trust and then betray him to his enemies and lord it over all and sundry for evermore.

[Around the first corner is Dr Aeon, threatened by a group of Snakes]

“Snakes! Curses, these slimy reptiliodalistic monstrosities should all be STRANGLED at birth! They hound me, THEY HOUND ME!!! Bah, die, you perfidious serpents, die in agony!!!

[I make shortish work of them – although VEI 8 is feeling the lack of Stamina now – and Dr Aeon joins me as a non-combat ally.. He explains that there's been a little bit of a hiccup, and I'm to clear the way to the Nutripaste™ samples]

“Come, come, you prantic abecedarian! Stay behind me, until I'm sure it's safe to arrange your swift demise-pardon? No no, it's the noise in here, it's playing tricks on your ears...



[We proceed through the building, fighting snakes. It's all good fun. Eventually we find a large room, with more than snakes present...]

“What? By the soiled oxygen mask of Madame Curie! Eggs! Giant Eggs! Giant eggs guarded by snakes!



“WHAT MANNER OF CHICKEN LAID THESE GARGANTUAN OVOIDS??? Why, with an army of poultry the size of the birds that spat out these massive cackleberries, I could rule the roost, quite literally, aha..ahaha...AHAHAHAAA!!!

“Hm, maybe these are ready to hatch – if so, and I'm the first face the young within see, they'll imprint on me and I'll have a ready made army of giant capons! I'll be UNSTOPPABLE!!! AAIIIEEEE!!! HAHAHA GRANDAD, WHO'S LAUGHING NOW, EH?!!!!

“I'll do away with the snake guards and then...let the hatching commence!

[I dispatch the guards]

“Right, that's the guards dealt with. Now, to watch my army of feathery fiends emerge from their yolky prisons, squawking like the hens of the apocalypse, to feed upon the hearts of men, MWAHAHA!!!

“...hatching any second...

“...Hm..maybe I need to expedite the process by warming the eggs a little...incubation is the key.



“..and a little more...



“Ghah! Phthooey!...what's this? Where's my freakishly large avian progeny? There's nothing in this egg but a disgusting conglomeration of slimy matter and half-formed gunge! Aeon, you doltish gadgeteer, what sort of Mad Science do you call this? Pah.

“...perhaps there'll be a gargantochicken in this next egg...Blech!

“...I'd better check the other one just in case.

“...Sptooey! Yuck! Nothing! What a disaster! Well, I suppose I'd better get the Nutripaste™ samples now that I've dealt with the snake problem!

[The nearby fridge contains samples of Nutripaste™. It tastes like...]

“...CHICKEN! Aeon, you swine, are you taking the proverbial???!!!”

[exit]

“Right, Brass, I've tasted Aeon's foul patė, and it tasted like chicken. Not a great fan of chicken flavor, myself, I prefer cheesy peas. Still, needs must when Insanity Gone Mad drives, as they say in the Bedlam Academy and Secure Institution for Lunatic Geniuses! What's that? Another job, you say? Why should I kowtow to you, you tinpot tyrant?

“...because the alternative is Mandatory Voluntary Freefall Impact Testing, you say? I see... So, as I was saying, what's this task you'd have me perform? Fetch some research notes, is it? Very well. Sir.

[Brass' next task is to fetch the research notes that were made on the last test of Nutripaste™, using prisoners and students as test subjects lol]

Mission 2: Secure the Test Results

“Right, this shouldn't be too difficult-what's this? Vahzilok? Here? Now? By the hairy sac of Alexander Graham Bell, is there no end to these insufferable inconveniences? I only came to pick up a manilla envelope! I suppose I'd best go on a murderous rampage of molten carnage, leaving none unfried, not even the younglings! Sigh, here we go...

[I indeed go on a little rampage, and thumbs up again for the carnage - In the first large room I find a filing cabinet. Awesome. That was quick!]

“Aha, lovely, I'll be able to get back to that protozoa Brass in double-quick time-WHAT? It's not here! Someone else has beaten me to it! Grah, that's just typical! It was the same with Calculus! MONTHS, I sweated over that hideous mish-mash of numbers and symbols, mangling my brain cells to the nubbin, only to discover that Newton had invented the very same thing in the late 1600s!

“...Pfff, I'd better check around a bit more...



“Well, would you look at that! I've a mind to report that to the Rogue Island Department of Interior Carpeting, Understructure, Levelling Of Underpinning Services & Mezzanines, Exits & eNtrances! I'd wager that the R.I.D.I.C.U.L.O.U.S.M.E.N would soon put a stop to it!

“...Holes in the ground! Once more, I'm forced to crawl about the subterranean guts of this crepulant archipelago! Bah!

[I venture down into the depths, wondering what sticky-palmed entity I'll find...the hole leads to the sewers]

“I see, it's a cunning route to the sewers! Now it all makes sense! The sewers...the Vahzilok...the trampoline...wait, there was no trampoline. The sewers, the Vahzilok, the lack of a trampoline...oh yes, I see it all with utmost clarity now...

[After a middling amount of Vahz-burnin', I find the endroom, and a female hostage in trouble. Typically, VEI 8 gets the wrong end of the stick]

“Whats this? A human female? Down here? Consorting with Vahzilok? There's no accounting for taste, is there? Still, if she likes the company of half-rotting sewn-together semi-animated collections of spare corpse parts, then good luck to her – I'm a liberal when it comes to relationships. Madame, may I offer you and your putrid cohorts my-ach! They're attacking? Wait, I'm no suitor! Ah, it's no use, they're not listening! Broil in red-hot lava, you pustulent cadaverous mummies!

[There's an Eidolon scanning through the notes, commenting on the fact that Nutripaste™ seems to grant mutagenic superpowers to the test subjects. As I approach, the Ediolon comments on my specific AT – a v nice touch]

“HAHA, you fetishistic floozy! Bring on your worst! Dark powers from the utmost depths of Gehenna, is it? YUM YUM!!! The dreadful miasmic tendrils of doom emanating from the bowels of Hell itself are like mother's milk to one such as I! I, I who have arm-wrestled Abaddon himself into submission whilst wearing the apparel of a lion-tamer, ha, I LAUGH AT YOUR FEEBLE HEX!!!



[After a rather cool fight (She conned orange), she goes down and the records are mine. The Eidolon apparently planned to follow up on the test subjects when they started to display superpowers.]

“Hmmm...so Nutripaste grants superpowers to those who ingest its meaty batter, does it? Mwahaha, excellent, EXCELLENT! I myself have supped of its hearty dough! I wonder what manner of otherworldy talents shall soon be mine? The Power to Cloud Men's Minds, perhaps, or the Gift of the Gab – I've always wanted to know exactly what that was all about! Or maybe it will transform me into a giant invisible super ghost with lazer-breath and elbow-spines! Wait! I think I can feel something, some ungodly transmogrification is upon me! HAHAHA, world, shudder, quake, tremble, for VEI 8 IS BECOME A GOD!!!!!

“...a GODDDD!!!

“...any second...

“Well I'm sure I'll feel the effects soon, at anyrate.

[Exit]

“Here you are, Brass, the report you wanted. Go on, take your time. It's the Large Print version. Yes, that's it...Sigh...Look, while you're reading that - would you like me to hold your gun for you while you follow your finger? - while you're reading it, maybe you've got another job for me? Eh? Guarding the Nutripaste™? Sounds easy enough!

Mission 3: Guard the Nutripaste™

“Right, while that harebrained nincompoop Brass is frowning his way through that report – probably reading aloud to himself – I can case this warehouse and steal some of the Nutripaste™ for my own fiendish ends. After I've availed myself of around, ooh, a hundred cases should do the trick – I simply have to kidnap a few dozen homeless tramps, force-feed them the Nutripaste™ for a few weeks, and with the resulting army of superhuman hobos, I SHALL RULE THE WO -oh? Fire? Gads, some villain has set about the place! That bonehead Brass will probably blame me! I'd best deal with it!

[It's an Arachnos map rather than a warehouse one]

“Luddites! Here? Now? Have they found me at last? By the mentoid dribblings of Hooke, is there to be no hiding place for me? All I wanted to do was give the world a toaster that could also make the perfect gazpacho soup! And for this, they hound unto the very edge of the universe! AAIIIEEE!!!

“Well VEI 8 shall run no more! Come, inbred medieval oafish peons! Feel the burn!


[These Luddites are quite a challenge, for some reason. I meet a red Boss not far in with some minions, and whilst I'm fighting him an unfortunate patrol arrives too. I don't die, but I do have to leave the warehouse and re-enter a few times before they're all down.It does take me a bit too long, I must say. I need some sort of tactic or enhancement to lessen the downtime negative. I realise that I've got half a bottle of wine left over from dinner last night; Suits you, Sir!]

“Grah! Fight! Ach! Run away! I'll be back, you flat-browed Farmhand, you!

“What's this? These Troglodytic brutes have captured the warehouse overseer, it looks like! The backward guarding the simpleton, patently. Sigh. I'd best aid the Arachnoidal idiot, lest Brass decides to make something of it!

[After a vicious battle, I rescue the hostage, and he runs off immediately (His identity is a nice funny touch). As he runs off so quick, I have to read his dialogue in the chat bar. I find it's useful to have rescued hostages perform some sort of animation when they're rescued before they run to exit – this enables the speech bubble with their rescue dialogue to be displayed motionless for a second or two, letting the player read it as opposed to having to look in the chat window. The Raid Leader (orange Boss) revealed that all over town, the Luddites are rising up and destroying the Nutripaste™ stores and production lines. Uh-oh]

“What? The blasted Luddites – my personal arch-nemeses, I've just decided – are destroying the Nutripaste™ stocks? They must be stopped! I need that vile mulch for my malevolent plan to rule the universe!

[Exit]

“Brass, I'm afraid your man Jenkins let the Luddites into the warehouse – I thought he looked a bit shifty, to be perfectly honest. If I were you I'd mobilize the entire Arachnos army to hunt him down with shoot to kill orders-eh, what's that? HE SAID WHAT? My fault? Bu-I-It's-right. Yes, I'll deal with it!

Mission 4: Havoc at the Aeon Hydroponics

[So Brass wants me to go prevent a ruckus at an Aeon Hydroponics lab. I'm to interrogate the raid leader]

“Right, let's get to work cleaning up this mess! I need that Nutripaste™ ! Hm, what's this? 3 Bodies? And a Luddite! Ha, there'll soon be 4 bodies!



“Hm, so the Luddites aren't taking any prisoners, I see. Good strategy, and a useful side effect is you have plenty of cadavers for whatever erudite machinations you might be working on at the moment. You can never have too many cadavers, is my motto! Onward!

[I encounter some Luddites attempting to smash up some equipment. There's a largish group of them, but I have a go lol]

“GRAH! Flike being incinerated, do you, you witless cretinoids! Come on, you want some more? Do you? I've got plenty more where that came from! Oof, ah, so do you, I see. Retreat!. Into the elevator!

“...That's better, now to rest and-Erk! They followed me! Back into the elevator! Upstairs once again!

“Oops, there's more here! Downstairs!

“...Upstairs!

“..Gah! This is ridiculous!



[lol I'm sure I'm not the first player to perform the Elevator Dance. In and out, up and down, letting off a single attack and then back in, them following, me retreating etc. it's very silly and good fun since I win rofl]

“Right, that's taught you! Shame I wasn't able to stop them smashing this thing up...what its it? Hm...seems to be some sort of clone vat! Surely...it can't be...that...Nutripaste™ is people?

[]

“I'd better get a move on, before any more useful scientific equipment is destroyed by these ignorant yokels!



[I fight on through the base. The Luddite faction isn't often used, so it's very nice to see them tbh, but my word, they're quite hard, aren't they? I don't know if maybe it's my level or AT (I'm no expert at the number-crunching), but I find that whites are ok, yellows are a little more difficult, oranges require run n rest tactics, and reds are a bit of a slog. To add to this, I seem to be encountering choke-points where there are 6 or more of them all gathered in one place, so it's great for screenshots but a bit of a deathtrap at times. Nothing impossible, thankfully, and the XP is excellent]

“Aha! Here's some Nutripaste™ samples...Hm...I think I'll just eat some more while I'm here – hurry the mutagenic process on a tad. ...Mmm, minty!

[I find a few crates with Nutripaste™ samples in them. One tastes of mint, the other tastes of chocolate, but comes with a surprise...]

“Eh? Thwptw! What's this, rolled up inside the Nutripaste™? A golden ticket! To a free tour of the Gold Brick candy factory? Hm...interesting...

[In the last room, I find the Raid Leader, who's found a soapbox from somewhere. I think Luddite Leaders probably carry them around tbh, in case they feel the need to have a little rant. I wait politely till he's finished his diatribe against technology, and then I throw a big rock at his head]



“Haha, come on, idiot! Technology-haters like you make me sick! You rant about the evils of science, but do you know where your shoes come from? Shoes were invented by Professor Shoey McShoe of Shoeville, Shoe County, in 1803, as a side effect of his successful experiment to mutate a barn into a kind of underwater pterodactyl! Where would your feet be now, you plum, if it wasn't for science? Charring themselves into ash on the molten embers of my lavarous attacks, you anencephalic imbecile!



[And with that and a bit of a fight, the Leader and his men are downed. The leader reveals that an attack on the Nutripaste™ factory is imminent. Exit]

“Brass? Hello? Brass? Yes, look, the Luddites are on their way to the Nutripaste™ factory! There's no time to lose! I'd better get over there right away and, er, protect the valuable Arachnos property to ensure it's still available for mgmghwmmf...sorry, what? No, that's, er, toothpaste. Yes, it's toothpaste. No, of course it's not Nutripaste™! That would mean I'd stolen some from the base I just liberated! Me, steal? What am I, a criminal?

“...Well, alright, you have a point. But, er...the factory! No time to waste, remember! Must dash!

Mission 5:Protect the Nutripaste™ Factory

“OK, VEI 8, you need a plan for this...let's see...hmm...a plan...yes...



“Got it! I'll SLAUGHTER THE LOT OF THEM!!!

[lol, you know earlier I mentioned that I was no expert at the number-crunching? Well I dinged at the very end of the last mission, and whilst I was slotting, I realised that I was slotted with lvl 10 TOs instead of lvl 15 generic IOs, which I can take at my level. I've got a few million inf, so money isn't the problem. Doh. I sorted that out, and as if by magic, the Luddites aren't nearly as difficult now as they were ]

“Yes, yes, that's more like it, the Nutroipaste™ must be working, I can feel the magmaic energy bubbling out of my very pores! I'M ON FIRE!!!

[I start to clear the Luddites from the outdoor factory map – good choice for this mission. I think I'll clear all, I really like this powerset combo]

“Ah, over there! Some explosives! Now then, if I can just figure out how to disarm them before that plebian spots me...Agh! Too late! Die, you ruffian!

[I find some explosives and a guard, and deal with him]

“Bah, these explosives will take too long to disarm individually! However, using my incredible brain in combination with my powers, I can engineer a faster resutl! I can use my geothermal quantum flux to veeeerrry slowly heat up the explosives, not sop hot as to cause ignition, but just enough to dissipate the molecular bonds holding their detonation caps together, rather in the manner that one is able to make Reverse Baked Alaska!



“...gently now, gently...a little more...



“Wha-Oof! Ah, well...that was close. Still, id did the trick I guess.

“..Hm, Gold Brickers guarding the place...I'll enlist their aid...ooyah! Wait, you plebs, I'm here to help! Gah, they won't listen!

[The Gold Brickers boss, Midas, and Aeon, have some connection, don't they? I'm assuming that they're guarding the place, but i'm not sure. Perhaps give them some dialogue to help outline this?]

“Well, that's sort them out. Let me continue on my murderous massacre of all and, indeed, sundry!

[I find lots more Luddites, and another explosives cache, which I dispatch in the same explodey manner. I also find a Luddite Saboteur (My nav instructions are to destroy 3 explosives caches, rescue Dr Aeon and stop 3 Luddite Saboteurs). No sign of Aeon yet]

“Arson! That most perfidious of crimes! Well, let the punishment fit! Dare you to burn my tasty delicious Nutripaste, do you? Have some molten lava up your hooter!

[I spot Aeon]

“Aeon! Ha, that lightweight ponderer needs my assistance now! Come, then, but remember this, you owe me!



[I free Aeon, and he accompanies me as we search for the remaining cahe and saboteur]

“They must be high up on top of yonder gantries. Follow me, Aeon, and be careful...the path may be slippery..aha...ahahaha..AHAHAHA...MWAHAAHAGH!!!.. .ah...excuse me, I occasionally sneeze...

“Right...there's the last bomb cache...



“...now wait there whilst I disarm it carefull-GAH! Gads, man, what are you doing?



[lol Aeons an EB, and he's understandably eager to quickly dispatch anyone threatening his facility]

“Right, I'll just keep clear then, shall I? ..hm...perhaps this pathetic alchemist may make a deadly mistake in his enthiusiasm for the kill...Lead on, Aeon. You know your way around, after. All. Step careful, now. Don't go falling off any gantries, eh?

[We find the final saboteur and his accomplice, and Aeon wades in]



[He kills the first one, then blasts the second (orange lt) off the gantry, and follows him down! VEI 8 manoeuvers for a better look and slips too lol]

“Gaaaaaaaaah you-oof! Stupid, stupid man! Grah! OK, at least he's down...let me catch my breath. That was quite a distance. Luckily my legs broke my fall. You're fine, I see. No, don't help me up. Pff. I suppose we'd better get back to Brass. Where's the exit?

[I lead Aeon off the property. Exit]

“OK, now that the Nutripaste is safe, I can rest easy – my future source of unlimited power is secure. Hm, I can feel myself brimming over already with the incredible genetic maelstrom of AWESOME broiling away in my DNA because of all this Nutripaste I've been stuffing dowen my gullet! Yes, yes, I can feel it! Now, NOW IS THE TIME!!! Where's Brass, he shall be the first to feel the wrath of VEI 8, GOD-EMPEROR OF SUPERS!!!! BRASS! WHERE ARE YO-oh, there you are, right behind me. Yes, mwahaha, you dolt, you thought to order me about like some rank and file servant! You will suffer in hideous torment for that, for in mere moments the powers of the titans will course through my veins, me, I, I, who have supped from the source of ALL POWER!!!! MWAHAHA I can feel it, I can feel it now, behold, mortals, for -pardon? ...The Nutripaste I've been eating was the control, you say? ...no, uh, no DNA altering ingredients at all? Just a little flatulence as a side effect?

“...Right, I see...um...Look! Elephant!



[Finish]

Another fine product from FredrikSvanberg. This was a 4-starrer all the way through, losing a star because of the apparently overly tough mobs for this level. Then of course I realised that I was perhaps underslotted. After sorting out some GIOs, the final mission went much easier. Still plenty challenging enough for me, but not tedious at all. I'm going to assume the previous 4 mnissions would have been as smooth with GIOs, so it's 5-stars from me for A Taste of Evil.

It's great to see Luddites, I really like them but they're not often used in Canon, I think. There'sa a nice thread of humour running through the arc, the dialogue particularly made me laugh out loud in places, and the mechanics were well put together.

So a nice start to my thread reboot. Top banana.

And apropos of nothing in particular, here's an out-take screenshot:



Not sure what he's attempting to do here. Mad Science, eh?

Eco.


MArcs:

The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)

Quote:
Originally Posted by Samuel_Tow View Post
[The Incarnate System is] Jack Emmert all over again, only this time it's not "1 hero = 3 white minions" it's "1 hero = 3 white rocks."

 

Posted

Gah. Stupid photobucket hasnt resized tge port oakes pic. I'm out atm i'll sort it when i get home.

Eco


MArcs:

The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)

Quote:
Originally Posted by Samuel_Tow View Post
[The Incarnate System is] Jack Emmert all over again, only this time it's not "1 hero = 3 white minions" it's "1 hero = 3 white rocks."

 

Posted

Indeed, when I made those comments I was oblivious to your actual method of reviewing, it was helarious XD I'm afraid my arc offers no opportunities to be funny. Many apologies in advance, but it is dark and humourless.



Bad Voodoo by @Beyond Reach. Arc ID #373659. Level 20-24. Mr. Bocor has fallen victim to a group of hooded vigilantes who have been plaguing Port Oakes, interfering with illegal operations and pacifying villain's powers. He demands that revenge is taken on these miscreants and his powers are returned! You look like just the villain for the job. Challenging.

 

Posted

Not all my toons are as amusing as VEI 8 and The Psystem. The Accelerated Man can take a more serious look at things.

Eco.


MArcs:

The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)

Quote:
Originally Posted by Samuel_Tow View Post
[The Incarnate System is] Jack Emmert all over again, only this time it's not "1 hero = 3 white minions" it's "1 hero = 3 white rocks."

 

Posted

Quote:
Originally Posted by MrCaptainMan View Post
Not all my toons are as amusing as VEI 8 and The Psystem. The Accelerated Man can take a more serious look at things.

Eco.
I've just done a giant *facepalm* as I realised I didn't read your latest update on reviews before submitting my arc. I didn't realise you only wanted 1, 2 or 3 Mission arcs, despite the fact that looking at the notes I wrote, it really sounds like that. Rather stupidly, almost made me laugh to be honest, but I guess fate is just funny. Anyway, I hope you'll still be willing to review it at least at some point, but Three is actually a 5-Mission Arc. Bloody Hell, it's even called Three. XD That is really weird.

I chose Three because of something specific in my arc btw, not because it's my third arc or because it only has three missions (neither of which are true). It had two names before that, and I'm still not sure about this one, though it's growing on me. So yeah, I felt like a real idiot when I read that because I make a point of reading the first post very carefully before submitting my arc, but that just wasn't enough this time XD



Bad Voodoo by @Beyond Reach. Arc ID #373659. Level 20-24. Mr. Bocor has fallen victim to a group of hooded vigilantes who have been plaguing Port Oakes, interfering with illegal operations and pacifying villain's powers. He demands that revenge is taken on these miscreants and his powers are returned! You look like just the villain for the job. Challenging.

 

Posted

Bubba's latest contest inspired me to re-visit the very first arc I made for MA. I would love it if you and review my new and hopefully improved 1 mission first ever arc.

Title: Don't Freak
ID: 384058
Author: Gypsy Rose

Thanks


@Gypsy Rose

In Pursuit of Liberty - 344916
The Vigilante - 395861
Suppression - 374481 - Winner of The American Legion's February 2011 AE Author Contest

 

Posted

Quote:
Originally Posted by ArrowRose View Post
Bubba's latest contest inspired me to re-visit the very first arc I made for MA. I would love it if you and review my new and hopefully improved 1 mission first ever arc.

Title: Don't Freak
ID: 384058
Author: Gypsy Rose

Thanks
OK, Rose, since BR sort of retracted his submission, yours can replace it in my queue, but I'll reiterate my pleas from earlier in the arc:

NO MORE SUBMISSIONS, PLEASE, TILL I'VE FINISHED THESE AND ASK AGAIN

I take a bit of a long time to play the arcs I 'review', is the reason, I'd rather not have too big a queue and leave people disappointed if I'm taking too long. Thanks.

Eco


MArcs:

The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)

Quote:
Originally Posted by Samuel_Tow View Post
[The Incarnate System is] Jack Emmert all over again, only this time it's not "1 hero = 3 white minions" it's "1 hero = 3 white rocks."

 

Posted

Quote:
Originally Posted by MrCaptainMan View Post
OK, Rose, since BR sort of retracted his submission, yours can replace it in my queue, but I'll reiterate my pleas from earlier in the arc:

NO MORE SUBMISSIONS, PLEASE, TILL I'VE FINISHED THESE AND ASK AGAIN

I take a bit of a long time to play the arcs I 'review', is the reason, I'd rather not have too big a queue and leave people disappointed if I'm taking too long. Thanks.

Eco
I'm sorry.

I saw your post on March 5th, saying you were back and taking submissions for 1, 2 and 3 mission arcs only.

I somehow missed the post where you said you no more submissions and since we had spoken via PM, I assumed it was OK.

If you are too busy it's fine.


@Gypsy Rose

In Pursuit of Liberty - 344916
The Vigilante - 395861
Suppression - 374481 - Winner of The American Legion's February 2011 AE Author Contest

 

Posted

I don't think it's so much as being mad at having more arcs than he can handle, but just doesn't want to take requests that he knows he won't get to in a long while. I'm in a similar situation, but I don't cap myself. He doesn't want to be in my situation - I've had two requests from you for arcs that I haven't gotten around to, and you've been waiting what many might say is an unreasonable amount of time for me to get to them (Suppression is next on my list after Bad Voodoo BTW). He just doesn't want that to happen to him.


 

Posted

Quote:
Originally Posted by Bubbawheat View Post
I don't think it's so much as being mad at having more arcs than he can handle, but just doesn't want to take requests that he knows he won't get to in a long while. I'm in a similar situation, but I don't cap myself. He doesn't want to be in my situation - I've had two requests from you for arcs that I haven't gotten around to, and you've been waiting what many might say is an unreasonable amount of time for me to get to them (Suppression is next on my list after Bad Voodoo BTW). He just doesn't want that to happen to him.
I never mind waiting. I know how much time and effort you all put into your threads.

I was scared by the caps and I couldn't find a fear emote to use, but I wanted to be sure he knew I never saw the request for no more.


@Gypsy Rose

In Pursuit of Liberty - 344916
The Vigilante - 395861
Suppression - 374481 - Winner of The American Legion's February 2011 AE Author Contest

 

Posted

Quote:
Originally Posted by ArrowRose View Post
I never mind waiting. I know how much time and effort you all put into your threads.

I was scared by the caps and I couldn't find a fear emote to use, but I wanted to be sure he knew I never saw the request for no more.

Aw, lol, I don't want you to be scared, Rose! I could never be mad at you. I just want to make sure no-one else misses it, that's all - I can't see a submission without adding it to my queue lol.

I started your arc this evening, as a matter of fact, but I have to restart because I used too low a toon and the review wasn't working.

Eco.


MArcs:

The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)

Quote:
Originally Posted by Samuel_Tow View Post
[The Incarnate System is] Jack Emmert all over again, only this time it's not "1 hero = 3 white minions" it's "1 hero = 3 white rocks."

 

Posted

Don't Freak, Arc ID 384769 by @Gypsy Rose Heroic, Short (1 med map), lvl range 40-54. This was an early arc of Gypsy's, and she's reworked I, apparently. I'll be taking in my lvl 26 SS/Inv scrapper, Scoop Malloy:



“Hey, Red? Yeah, it's Scoop...Scoop!...SCOOP!..I'm outside your office! I bin ringing the bell for 5 minutes an' there's no answer...what? No! Shhh, quit shoutin', willya? I was on my way, honest! ...Yeah, I know what day it is! Well shaddup fer a second an' I'll tell ya why I'm late. About an hour hour ago I was walkin' over ta pick you up, like we aggreed, an' two blocks from your office, this broad comes yellin' outta an alley beggin' me for help!. She says she's – whassat? ...well, uh, blonde, high heels, fishnets...Hey, C'mon Red, you know you're the only gal for me! ...If you gimme a second ta speak, I'll tell ya what she wanted! Sheesh...OK, so her name's Pamela, right, an' she works for American National Technologies...yeah, that's right, just around the corner from the Times office! Anyways, she says that a buncha Freakshow just suddenly crashed the place an' she escaped, but her colleagues are all trapped in there, and could I help? What's a guy ta do? ...What? Sure I woulda helped if she' been an old bag, waddya take me for?

Mission 1: Stop FreaKing!

“So Pamela told me that the freaks were bein' led by someone called FreaKing, and that they'd put a few bombs around the place too. The PPD had sent one of their guys in, but he hadn't been heard of in a while.

“I just figured I'd go in the front door, since I was in a hurry, right?

[The maps a standard office jobbie, and I meet some Freakshow soon enough]

“So sure enough, the Freaks were all over the joint, so I got my bear on and started layin' out some smacks.



[Yum, Freaks.]

“I found my way to the central lobby of the building, and spotted a PPD heavy robot down on the ground floor – he wasn't fightin', so I guess he musta bin in some trouble.



“I gotta soft spot for those big blue guys, after what happened in Panama, but first I hadda go disarm a bomb I'd spotted across the room!



“It was touch and go, but, well, these fingers ain't just good for typin' out exclusives! One bomb down! After that, I dropped in on my friend the droid.



“The big guy was real happy ta see me. He tagged along an' we made out way up ta the next floor. Up there, we met some more freaks, an put em down. Whadda team!



[the PPD Heavy is great. He looks great, of course, and his K-chung K-chung K-chung footsteps are quite cute tbh as he follows me around. He bubbles me and shoots some sort of green healing ray at me I think, and occasionally lets off some machine gun fire at the mobs, but doesn't seem to be a very good shot, which endears me to him even more. He's called USaid Help, btw lol]

“On the second floor, main chamber, we found some more trouble. Plenty a trouble, in fact. First there was another bomb, an' also we found one of the employees, bein' threatened. The crazy thing was, this lady was bein' roughed up by her fellow ANT workers! What gives, I thought. They was management, I guess! Anyway, me an my lil helper sorted them out, an freed the worker!



[I'm a little confused now. The customs, various puns on the 'Freak' thing (The Freak 'n' Boss', Geek Freak, Control Freak etc, are apparently ANT workers, so I'm not sure why they are holding the hostage hostage. Hopefully I'll find out later]

“We found another one further in, an' his guards were ANT workers again. We freed him an' he ran off.

[This hostage is called Scott Michaels, who I guess is a parody of Michale Scott from The Office. I look back at the previous hostage, and find it's Jenn Hardinson. I sort of see why the other workers are roughing them up now, I guess, but I'm afraid the juxtaposition with the Freakshow (and the fact that one of the customs is called 'The Freak 'n' Boss, when Michael and Jan were bosses?) sort of feels odd.]

“I ransacked a desk to look for somethin that'd tell me what the behooby was goin' on, and there it was – a memo from Efficiency Inc, statin' that ANT was goin ta replace all its workers with Freaks! I guess that's one thing Jack Welch never thought of!

“We kept goin', an' up some stairs and around the corner we found the Freak boss, FreaKing. He was holdin' court and arguin' with another employee.



“Me and my buddy weighed in an' put the Freak down and mopped up his friends, and I gotta say, that guy we rescued wasn't grateful at all!



[The employee is a parody of Dwight Schrute lol]

“Up in the bosses office was one more bomb and a few more freaks, an' that was that! I led the PPD robo-helper out ta the police, and told Pam she could go back ta work. Then I headed over ta your office like I said I would!...What? It's true, all of it! I'd stake my Pulitzer on it!

“...you're WHERE? Aw, gimme a break, I was only an hour late! Maybe I can come join you...you took your mother? But she hates jazz!

“...aw, c'mon baby – Don't freak!

[end]

OK, There's good and bad in this mission IMO.

The good first:

I LOVE beating up Freakshow. I like the fact that they rez, as it gives me a chance to beat some of them up twice. I generally don't seem to be all that troubled by their mezzes, they're invariably amusingly written, and I think they look great.

The Ally, USaid Help, is one of the best allies I've met in the AE. I wish I could get him as a pet in the PvE game, tbh. I love him. If he crops up again in any more of your arcs, I'll play them without needing to know anything else.

The map is linear and perfect for this arc.

The objectives are simple and easily understood and there's no backtracking or confusion about what you have to do.

Now the bad:

I'm not completely sure that the Office/Freakshow mix works here, mainly because there's no clue that the human customs you meet are actually in league with the Freakshow until the debriefing, so I was confused as to why I was fighting them until after I'd finished. It seemed that some of the ANT workers had turned on their co-workers for no good reason (other than them being annoying parallels of Jan, Michael, and Dwight)

The level range is 40+, and I'm not sure why this is. I'd have preferred to see it at a lower level. However, Scoop wasn't ever in any huge danger.

I felt the 'story', as it was, was a bit sparse for all that happened, but since my style of review is often quite stop and start, I played it over once again from start to finish without stopping to take screenshots or type out stuff etc. The second time it felt a lot more of a smoother experience, and was a pretty good run n smash for Scoop, and so it gets a 4-star rating from me.

Eco.


MArcs:

The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)

Quote:
Originally Posted by Samuel_Tow View Post
[The Incarnate System is] Jack Emmert all over again, only this time it's not "1 hero = 3 white minions" it's "1 hero = 3 white rocks."

 

Posted

And before I hit the hay, I'll sum up my submission parametetrs in case anyone who'd like me to run anything hasn't seen the various places in the thread that I've put them down aleady.

I run everything at the lowest difficulty setting.

I don't want arcs that have:

Malta or KoA
Lots of sleeps or stuns
Killer AVs
a level range of over 40 (and I'd prefer sub-30 if possible)
no story.

Anything else is groovy, I love customs, and humor is always good, but i can do serious too

I'll cut and paste this into the post that re-opens my submission queue when i've finished the 8 or so arcs I'm currently doing, but I wanted to put this here in case there was anyone with a lvl 50-54 arc featuring a Lord Recluse Clone Army supported by Malta and the KoA with ambushes from the Ghost Widow Quads eagerly waiting to submit.

Gnight.

Eco

PS if anything already submitted breaks any of these guiudelines, I'll still attempt to run them.


MArcs:

The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)

Quote:
Originally Posted by Samuel_Tow View Post
[The Incarnate System is] Jack Emmert all over again, only this time it's not "1 hero = 3 white minions" it's "1 hero = 3 white rocks."

 

Posted

Quote:
Originally Posted by MrCaptainMan View Post
Don't Freak, Arc ID 384058 by @Gypsy Rose Heroic, Short (1 med map), lvl range 40-54.
Mission 1: Stop FreaKing!
Thanks so much for the review! As always your review made me smile.

I have some questions on the things you did not like.

Quote:
I'm not completely sure that the Office/Freakshow mix works here, mainly because there's no clue that the human customs you meet are actually in league with the Freakshow until the debriefing, so I was confused as to why I was fighting them until after I'd finished. It seemed that some of the ANT workers had turned on their co-workers for no good reason (other than them being annoying parallels of Jan, Michael, and Dwight)
The fact that this might be confusing entered my mind, which is why I added the explanation after the mission.

Do you think it would be clearer if the group of the Office Freaks was changed to Efficiency Inc. or would it be better if all the enemies were Freaks?

If you think it would be better if all the enemies were freaks, then I need to decide who to use as hostages. Like you, I really like the map, so I don't want to change it. The map only allows for 3 hostages so I would either keep the hostages I have now, who are parallels of people on the Office (which btw I never saw - I read the Wiki) or I would use my own custom enemies whose bios are composites of people I have worked with over the years. Do you have an opinion as to which would be better?


Quote:
The level range is 40+, and I'm not sure why this is. I'd have preferred to see it at a lower level. However, Scoop wasn't ever in any huge danger.
The range was dictated by the level of the Freaks I used in the arc. I was able to solo it on a 31 blaster.

I have a question based on your in-game comment. You noted that the robotic caps talk looked odd with the lowercase name which came from $name. Is there a way to make that name uppercase?

Based on your comments I am leaning heavily towards making all the enemies Freaks. This would remove the issue of worrying about annoying custom powers. Do you think this would make the arc better?

Thanks again for your input


@Gypsy Rose

In Pursuit of Liberty - 344916
The Vigilante - 395861
Suppression - 374481 - Winner of The American Legion's February 2011 AE Author Contest

 

Posted

Quote:
Originally Posted by ArrowRose View Post
Do you think it would be clearer if the group of the Office Freaks was changed to Efficiency Inc. or would it be better if all the enemies were Freaks?
Yes, I think changing their group to Efficiency Inc would be a good idea

Quote:

I have a question based on your in-game comment. You noted that the robotic caps talk looked odd with the lowercase name which came from $name. Is there a way to make that name uppercase?
I'm not sure. Have you tried using $NAME, with NAME in caps? Perhaps someone more expert in the MA could comment on that.

I like the idea of ANT employing Efficiency Inc to help them improve productivity, and Efficiency Incs solution to replace all the office workers with Freaks and install their own management is wonderfully silly. Getting this across as the premise early on would be a good idea in my opinion, or at least making it clear for the player that the customs are NOT from ANT.

At one stage you had a Freakshow group drinking coffee and talking about it, and I thought it'd be nice to see this taken further. It may be amusing to have some objectives that illustrate the Freaks' difficulties in getting used to their new positions as office proles. You could for example have a group of them smashing up some office equipment (use a defendable non-required objective), maybe commenting in an amusing manner about 'fixing
' the photocopier (or whatever you use), or sth like that. I don't know what objectives that map can take, but play around with what's available to you. On a 1-mission arc with a relatively short map, it can be nice to add some extra (non-required will avoid backtracking, but remember to warn the player that they are non-required) objectives that add flavor to the mission, and you can use the dialogue fields for those objectives to clarify what's going on for the Player.

As for the Office parodies, I'd ditch them in favor of your own writing. The dialogue from Scott etc was amusing enough, but you didn't really nail their Voices (which is understandable if you haven't watched the show). I'm sure using your own experience will produce funnier and more true characters anyway.

I'd prefer to see the customs left in tbh, but maybe Control Freak's fire set coiuld be replaced by a passive of some kind to make her less annoying.

Hope this is useful advice!

Eco.


MArcs:

The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)

Quote:
Originally Posted by Samuel_Tow View Post
[The Incarnate System is] Jack Emmert all over again, only this time it's not "1 hero = 3 white minions" it's "1 hero = 3 white rocks."

 

Posted

Quote:
Originally Posted by MrCaptainMan View Post
...
And apropos of nothing in particular, here's an out-take screenshot:



Not sure what he's attempting to do here. Mad Science, eh?

Eco.
*Snip snip snip*

Man I missed these reviews. Genius! I'd quote all the bits that made me laugh here in the office but that'd be the entire review really.