Stalker AS not interruptable?
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Has anyone else noticed that Stalker AS sometimes does not interrupt?
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This confuses me, AS should be preformed while hidden so unless a aoe hits you in the middle of it why would it get interrupted?
edit>Go try to hit a blaster standing on caltrops you'll see just how interruptable it really is
I'm a WP scrapper with maxed out perc, I see stalkers at 10ft. Sometimes while standing I see them goto AS and I have a bind that auto targets the enemy and I poke with one on my spines powers. This should interrupt their AS and bring them out of hide. Lately, I interrupt the AS, but the AS still hits me. It shouldn't if I interrupt it.
Sorry for not being clear in the first place
What time during the animation are you interrupting them? After a certain point in the animation, doing damage won't interrupt AS.
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
It's only interuptable for the first 2 seconds. If it takes longer than that to target them and complete your attack, it won't be interupted.
This has mostly to do with lag. What you see happening on your screen is something that actually already happened, sometimes in case of bad lag (like what I experience 90% of the time), it can be like 3 seconds before. So by the time you see them AS'ing, in reality, they could be under a second away from actually landing the AS. So even though you do hit them, it's after the fact.
The same applies to the breaking LoS thing. I find that quite often I can AS people that have clearly run out of my line of sight, and sometimes I get AS'd when I've been out of their LoS for a good 2 seconds. Because lag is bs.
There is also server ticks as well, so there is a multitude of things working against the strategy you're trying employ, clever as it is.
Antigonus hit it on the head though, once the initial check is done the only that can change is whether they stalker is hidden or not. I've begun many AS's that ended up being 200pt gut checks because I was hit during AS but it never interrupted just didn't crit.
At best you can hope for that I suppose, but interrupting AS would be a hulluva accomplishment and a credit to your ping and rig
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I get it a lot where I hit phase, go through the phase animation, and then die from a bunch of people hitting me. I assume it's basically the same thing, lag makes it look like I activated in time, when I really didn't.
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It can also be an animation finally catching up with you. I know that Will Dom takes awhile to hit, and sometimes that's annoying, but I have taken down many a Hibernating villain with it =p
22 50's in Bio
@Siphonic
RIP PX, GMW, and the game that used to be fun.
Still playing for reasons unknown.
Hiya Mac,
I always give them a gentle poke as soon as they get into the position for the AS, but recently I would hit and the AS would still land.
I took a couple of months away from COH around the dire i13 and came back after i14 had arrived. At first I thought it was my re-action time that was at fault, but now I don't think that is the issue.
For example, last night I was baiting a spine/regen stalker on me and I purposely stood still because I knew he was going to try and AS me, both times I interrupted his AS and both times it got through. Just rather annoying at times that I cannot trust my own judgment anymore and I have to hope that it doesn't get through.
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There is also server ticks as well, so there is a multitude of things working against the strategy you're trying employ, clever as it is.
Antigonus hit it on the head though, once the initial check is done the only that can change is whether they stalker is hidden or not. I've begun many AS's that ended up being 200pt gut checks because I was hit during AS but it never interrupted just didn't crit.
At best you can hope for that I suppose, but interrupting AS would be a hulluva accomplishment and a credit to your ping and rig
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Yet why after two years of doing it in Sirens, both on Infinity and Freedom, so why would It start just doing it since issue 14?
I normally have a few lapses, like when I'm typing to someone in zone (then I deserver it), spiked or double teamed or I am watching TV, but generally I will interrupt an AS if I am ready and waiting for it.
When it happens again, I guess I will post my combat logs, would that help?
Thanks,
A demo or fraps would be more useful.
On a semi-related note
You mentioned having enough +perception to see them at 10'. I am guessing you have Hightened Senses+Tactics+Focused Acc or Targetting Drone.
The reason I bring it up is due to the +perception cap only allowing that 10' range to see them and the fact that the aura from WP's RTTC supresses both stealth and the stealth IO, you dont really need that much perception to see stalkers coming after you.
Once they get close enough for RTTC to effect them, you can see them.
And also if you dont have the set up with 3 actual +perception powers you arent at the cap. HS+Perc IO+Tactics, FA or Targetting Drone is just short of the cap. Just throwing that out incase ya didnt know. I was able to drop some +perception on my WP Scrappers and Brutes thanks to the supression RTTC caused in stealth powers.
The only way they can escape being seen by her is if she runs past them and they have AS queued up, RTTC may not debuff them and the AS will still go off as long as it passes it's ToHit check roll and LoS checks.
You're right though, if they are just walking up to her to get an AS off and she's not moving RTTC should debuff them and make them visible by anybody with anything better than a Yellow running.
As has a 2 second interrupt, you said you were spines so I am guessing you have a bind to target and lunge. Lunge has a 1.68 second cast time. So you would have to see them, target them and queue the attack in .32 seconds....
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I'm a WP scrapper with maxed out perc, I see stalkers at 10ft. Sometimes while standing I see them goto AS and I have a bind that auto targets the enemy and I poke with one on my spines powers. This should interrupt their AS and bring them out of hide. Lately, I interrupt the AS, but the AS still hits me. It shouldn't if I interrupt it.
Sorry for not being clear in the first place
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The interruptable time is 2 seconds. Your quickest attack is 1.63 seconds. Add server ticks in there and you have to be extreemly fast to prevent the AS.
Opps nvm. Someone already noted this. PLing by post count then
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As has a 2 second interrupt, you said you were spines so I am guessing you have a bind to target and lunge. Lunge has a 1.68 second cast time. So you would have to see them, target them and queue the attack in .32 seconds....
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This.
Operator error.
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As has a 2 second interrupt, you said you were spines so I am guessing you have a bind to target and lunge. Lunge has a 1.68 second cast time. So you would have to see them, target them and queue the attack in .32 seconds....
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This.
Operator error.
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Dark did you even read any of the other posts in this topic? I very much doubt it with your own post.
I did some tests yesterday with a few stalker friends of mines, each time I was able to interrupt their AS quite easily. So I guess the times that I failed maybe as someone suggests more down to lag spikes during game play than any other factor.
Regarding RTTC and it's ability to bring stalkers out of hide, wasn't this a bug? I seem to remember (around issue 11 or 12) that this was removed? I might be wrong, but I am sure this might me the case.
I will go test this just to be a 100% sure
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The only way they can escape being seen by her is if she runs past them and they have AS queued up, RTTC may not debuff them and the AS will still go off as long as it passes it's ToHit check roll and LoS checks.
You're right though, if they are just walking up to her to get an AS off and she's not moving RTTC should debuff them and make them visible by anybody with anything better than a Yellow running.
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RttC won't interrupt AS - it'll only drop Stealth + Stealth IO. Only thing that'll interrupt AS is moving (or being moved) or taking damage.
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
I can also confirm RttC drops stealth. seen it happen many times after i13
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As has a 2 second interrupt, you said you were spines so I am guessing you have a bind to target and lunge. Lunge has a 1.68 second cast time. So you would have to see them, target them and queue the attack in .32 seconds....
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Just to clarify, lunge doesn't apply the damage after 1.68 seconds, that is just how long it takes the power to finish it's animation.
P.S. Are you accounting for server ticks? CoD says 1.63 second animation time.
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If you only have two seconds it's almost nigh impossible to react quickly enough to interrupt it.
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If you only have two seconds it's almost nigh impossible to react quickly enough to interrupt it.
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No it isn't.
TBH some ases seem much more interruptable - I have an lol nin blade stalker and my as seems to get interrupted by a fart in the wind.
Has anyone else noticed that Stalker AS sometimes does not interrupt? I have noticed this recently after issue 14, I would hit them just as the start the AS and yet the AS would still hit.
I know that something has changed and I am just wondering if anyone else has noticed this?
Thanks,