Has there ever been a market challenge?
Problem with that is you put the actual 'marketeers' behind of the Drop Farmers and PvP Farmers because the farmers can start at zero wth odds to work while 'Marketeers' have to use craft-profit which takes time
My PvP farming made me 1 billion plus in 1 lomg morning. With a low set limit on starter cash, farmers for drops will surpass some usinh influence to make a profit
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I was searching the forums and haven't found anything about a market competition. Everyone who reads here is fairly competent in making cash in the market, but I am surprised there hasn't been a friendly competition to see who is the best. A competition like this would be completely based on the honor system as there would be no way to truly monitor if anyone was cheating. I was thinking something like this:
1. First one to 1 billion wins.
2. Must start with a toon with a certain amount of money to get started. I was thinking somewhere in the neighborhood of 10 million or so.
3. Each competitor would post screen shots twice a week or so to show the progress being made.
4. Have fun and profit.
Obviously there would have to be more rules than this, I was just thinking of a rough outline to get things rolling.
Would anyone be interested in something like this? I think it would be a fun side game for all the market experts out there. It would also be a small study on how long it actually takes to be EBIL....
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If my memory serve me (which it does), there was one whom declared that he would take a toon on an unplayed server (for him) and both get that toon to 1 billion influence as well as to level 50.
He succeeded.
It was well documented, screen shots as well. (not to mention spread sheets)
I could not compete against this level of Ebil-ness
Currently Playing:
A bunch of toons! (Freedom, Virtue, and a few on Infinity)
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My PvP farming made me 1 billion plus in 1 lomg morning.
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Freedom: Blazing Larb, Fiery Fulcrum, Sardan Reborn, Arctic-Frenzy, Wasabi Sam, Mr Smashtastic.
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My PvP farming made me 1 billion plus in 1 lomg morning.
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Get a few really good purple drops and it is very believable.
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My PvP farming made me 1 billion plus in 1 lomg morning.
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Get a few really good purple drops and it is very believable.
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Forget that, the right 2 PvP IOs would do you.
I'm actually doing a challenge like this for fun atm, toon is less than 2 weeks old (ElM/EA stalker), started with absolutely nothing and now has a fully IOd build at level 37 and c. 150M after less than 2 weeks. I've dropped nothing that's made me any serious cash and am just playing through normal content solo.
Edit - I've also been playing in SG mode throughout to fund my base as this was the first toon on a new server, so almost all the cash came from marketeering, mainly flipping salvage.
It's true. This game is NOT rocket surgery. - BillZBubba
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I was searching the forums and haven't found anything about a market competition. Everyone who reads here is fairly competent in making cash in the market, but I am surprised there hasn't been a friendly competition to see who is the best. A competition like this would be completely based on the honor system as there would be no way to truly monitor if anyone was cheating. I was thinking something like this:
1. First one to 1 billion wins.
2. Must start with a toon with a certain amount of money to get started. I was thinking somewhere in the neighborhood of 10 million or so.
3. Each competitor would post screen shots twice a week or so to show the progress being made.
4. Have fun and profit.
Obviously there would have to be more rules than this, I was just thinking of a rough outline to get things rolling.
Would anyone be interested in something like this? I think it would be a fun side game for all the market experts out there. It would also be a small study on how long it actually takes to be EBIL....
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If my memory serve me (which it does), there was one whom declared that he would take a toon on an unplayed server (for him) and both get that toon to 1 billion influence as well as to level 50.
He succeeded.
It was well documented, screen shots as well. (not to mention spread sheets)
I could not compete against this level of Ebil-ness
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KeepDistance did it. It was an amazing project to watch unfold.
total kick to the gut
This is like having Ra's Al Ghul show up at your birthday party.
I do not recall this. Although, I drink a lot.
Is it still documented somewhere? Gives me something to read while servers reboot.
"I do it better than anybody you've ever seen do it.
The screams from the haters, it's got a nice ring to it.
I guess every super hero needs his theme music .."
Here it is.
Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.
So you think you're a hero, huh.
@Boltcutter in game.
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My PvP farming made me 1 billion plus in 1 lomg morning.
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Get a few really good purple drops and it is very believable.
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You make it so I can get purples and PvP IOs from PvP kills and I'll split the money with ya
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was searching the forums and haven't found anything about a market competition.
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We kinda do projects.
1) First off was Fulmens' 6 million (dollar) man project, wherein he attempted to nicely (where "nicely" = performance superior to SOs, not set bonus mayhem) IO out a blaster with but 6 million influence. Child's play in his hands.
2) Then (c'mon, I may be out of sequence here; just pretend it was next) as a result of the whining about prices when I9 released, someone wondered just how much a lowbie would make by level 10 if they suboptimally sold their drops. Many results for that one (and we did it again the following year) and it was a around 150K - 300K IIRC.
3) Hand in hand with that was Catwhoorg's 50 challenge: how much can a lvl 50 make in an hour? Answer: at least 1 mil per hour. Lots of results in that one (that was a lot of fun really).
4) Then (I alternately forget and remember the poster; today is a "forget" day) a newer market poster at the time wondered if they could get a level 1 character a million influence without defeating anything. Done.
5) An infamous poster who is convinced that {X} is out to get him, was assured that the ran-dumb number generator was out to get him. And thus was born the Pool C drops thread, which evolved into a Post #9 ancestor. Posting results there was a nice fitting end to many a TF for many folks. And of course the results pretty much showed that drops are pretty ran-dumb. (Side note: I miss Speed Katie/Cap. *sniff*)
6) GECCo and a band of intrepid folks decided to see if Luck Charm prices could be crashed on a sustained basis. Acres of Luck Charms were farmed and bought, and then BOOM (goes the dynamite) they were dropped on the market. The price crashed for...a couple days?
Then there are the side projects, like Fulmens smacking people's niches up, Smurphy challenging people to corner the market on things, etc. etc.
And the KeepDistance project was pretty darn amazing.
President of the Arbiter Sands fan club. We will never forget.
An Etruscan Snood will nevermore be free
Well said Squez.
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My PvP farming made me 1 billion plus in 1 lomg morning.
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Get a few really good purple drops and it is very believable.
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You make it so I can get purples and PvP IOs from PvP kills and I'll split the money with ya
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Sounds good to me...
I'll roll a level one def and just make like a squishy xD
You up for it? @Stanupa
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(Side note: I miss Speed Katie/Cap. *sniff*)
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Me too.
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4) Then (I alternately forget and remember the poster; today is a "forget" day) a newer market poster at the time wondered if they could get a level 1 character a million influence without defeating anything. Done.
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I don't think this refers to my work in this area, but I did do something similar. Started a level 1, skipped the tutorial, killed one enemy, gave away all but 1 influence, then went to the market. In a week, I had over 100,000 inf. A few weeks later I had over 1 million. I got tired of it, and got to level 6 for extra slots, then got bored at 10 million. Guy is still at the market in Atlas, waiting for me to be interested again. Getting to 100,000 inf took less than 2 hours logged in time if I remember right.
RagManX
"if the market were religion Fulmens would be Moses and you'd be L. Ron Hubbard. " --Nethergoat to eryq2
The economy is not broken. The players are
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4) Then (I alternately forget and remember the poster; today is a "forget" day) a newer market poster at the time wondered if they could get a level 1 character a million influence without defeating anything. Done.
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I don't think this refers to my work in this area, but I did do something similar. Started a level 1, skipped the tutorial, killed one enemy, gave away all but 1 influence, then went to the market. In a week, I had over 100,000 inf. A few weeks later I had over 1 million. I got tired of it, and got to level 6 for extra slots, then got bored at 10 million. Guy is still at the market in Atlas, waiting for me to be interested again. Getting to 100,000 inf took less than 2 hours logged in time if I remember right.
RagManX
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Last time I mentioned this story, he popped back in to remind us it was him. My bus ride home didn't illuminate anything for me I'm afraid.
However, there was at least one other story inspired by that thread. Frozen_Horizon, back when you could respec IOs at full value, went around Atlas asking to borrow 5K(?) with a promise to repay it within 20 minutes. He got it done with minutes to spare and then was off and running toward a mil.
Those kinds of things inspired me to get Field Crafter at level 19. I should finally get it at 10 sometime, but I'm one of those that likes the low level game and I find it hard to resist actually leveling..
President of the Arbiter Sands fan club. We will never forget.
An Etruscan Snood will nevermore be free
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6) GECCo and a band of intrepid folks decided to see if Luck Charm prices could be crashed on a sustained basis. Acres of Luck Charms were farmed and bought, and then BOOM (goes the dynamite) they were dropped on the market. The price crashed for...a couple days?
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and often forgotten side effect of our Great Luck Charm Fulfillment Dump was that prices went THROUGH THE ROOF for a while afterward, because there was no standing supply to absorb incoming bids.
A bit like what we see with MA salvage depletion now, come to think of it.
The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.
My City Was Gone
who was it that bought every luck charm on the market? I seem to recall that happening, unless it was an opium dream.
Ooh, a sarcasm detector. Oh, that's a *real* useful invention. http://www.telegraph.co.uk/technolog...t-sarcasm.html
At one point in the i13 time frame I did the opposite: depleted all outstanding bids for Luck Charms. That was red side though, so no great feat.
And for a while things were cold,
They were scared down in their holes
The forest that once was green
Was colored black by those killing machines
I was searching the forums and haven't found anything about a market competition. Everyone who reads here is fairly competent in making cash in the market, but I am surprised there hasn't been a friendly competition to see who is the best. A competition like this would be completely based on the honor system as there would be no way to truly monitor if anyone was cheating. I was thinking something like this:
1. First one to 1 billion wins.
2. Must start with a toon with a certain amount of money to get started. I was thinking somewhere in the neighborhood of 10 million or so.
3. Each competitor would post screen shots twice a week or so to show the progress being made.
4. Have fun and profit.
Obviously there would have to be more rules than this, I was just thinking of a rough outline to get things rolling.
Would anyone be interested in something like this? I think it would be a fun side game for all the market experts out there. It would also be a small study on how long it actually takes to be EBIL....