Vehicle Travel Pool Set or Invention perhaps
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just taking the time to read through this thread before jumping in....
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but...but...but you want me to read?
well then they were the ones I read and I already addressed them but if you need a list.
1. # of Animations: the animations for getting in and out of vechile and getting knocked off. No more are required or needed. Supress powers when on it or use a similar method which allows any speed buffs, or any other type of power not affect the form of transportation.
2. Not working on certain terrains: it still doesn't require this so let it work as equivalent to superspeed and be done with it.
3. Engine problems: I need to know what the particular problems are instead of just hearing there is one. There doesn't need to be more then one person in a particular form of transportation.
If I missed one point it out and I will address it.
I find it amusing that I'm just getting told to read but then I get told I didn't read this thread when I addressed these points over and over again.
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1. # of Animations: the animations for getting in and out of vechile and getting knocked off. No more are required or needed. Supress powers when on it or use a similar method which allows any speed buffs, or any other type of power not affect the form of transportation.
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Aett_Thorn post page 7
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Okay, here's my problem with this.
You want a new feature. Said new feature will be MORE restrictive, in pretty much every case, than the current feature. Then you want to ask people to PAY for this new feature, just so that they can have it, when they have a better feature now for free. How are you going to get people to pay for this?
Current travel powers:
1) Allow you to fight with them, with limited movement suppression
2) Allow you to access almost every area of the game world
3) Can be used both inside and outside of missions, with some being of limited usefulness inside missions
4) Don't potentially kill you
5) Don't require new development time
Vehicles:
1) Would not allow you to fight or defend yourself
2) Would highly restrict where you can go with them
3) Can be used only outside of missions
4) Can potentially kill you
5) Require new development time
Again, why should the Devs spend time making something like this?
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If you are going to make them as a new travel power you need to let them do what every other tavel power can do.
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2. Not working on certain terrains: it still doesn't require this so let it work as equivalent to superspeed and be done with it.
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My post page 1 Quoting Bill
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2. Terrain.
Not every place has roads, or even makes sense for "off roading." Go look at Founder's Falls. Go look at Crey's Folley. Or Eden. Try to get to the north islands in Talos. What, do you have a kubelwagen? Look at the Pit in Sharkshead. Try to use your travel power (car) to get up to some of the doorways in high caves. Cars and motorcycles would be more like Superspeed - horizontal movement, period. And look - I'll be blunt - flat out *stupid* tied with, say, Combat Jumping or Superjump.
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So how am I going to get to a mish in the middle of FF? I can't with Vehicles as my Travel power so way again why would I take them.
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3. Engine problems: I need to know what the particular problems are instead of just hearing there is one. There doesn't need to be more then one person in a particular form of transportation.
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There is the inability of the engine to force movement based turning (re: having to move forward or backward to turn), the inability of the engine to differentiate between terrain, the inability of the engine to orient a character for a non-flat plane (you have to be standing straight up, which doesn't look right whenever you're using a vehicle on an incline because the vehicle would clip into the terrain), the inability of the engine to disallow strafing, etc.
If you want to figure out what the engine can't do that would need to be changed, think about everything that you can do as a person that a vehicle couldn't do or wouldn't look right doing if the vehicle was centered exactly where you were standing and both of you had to be standing straight up. Those are just some of the limitations that the devs would have to overcome. It's a process of introducing a huge number of variables and processes to deal with all of these new calculations as well as requiring a rewrite of the world code itself to put in all of the relevant information so that the variables and processes can actually have something to operate with.
Now, think about everything I just told you about, and consider the current state of the game without vehicles. What would adding vehicles contribute? Not much. You'd be able to move around the same as always, only now you can't attack whiel doing so and have a different visual effect. Would enough people be willing to pay enough extra to make the enormous work load profitable, especially when you consider how many players are in game now and don't really care about vehicles? Keep in mind that, considering the workload, all that would come with the extra cost is vehicles. There would be no extra content, no extra costumes. It would only be the vehicles.
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1. # of Animations: the animations for getting in and out of vechile and getting knocked off. No more are required or needed. Supress powers when on it or use a similar method which allows any speed buffs, or any other type of power not affect the form of transportation.
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Aett_Thorn post page 7
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Okay, here's my problem with this.
You want a new feature. Said new feature will be MORE restrictive, in pretty much every case, than the current feature. Then you want to ask people to PAY for this new feature, just so that they can have it, when they have a better feature now for free. How are you going to get people to pay for this?
Current travel powers:
1) Allow you to fight with them, with limited movement suppression
2) Allow you to access almost every area of the game world
3) Can be used both inside and outside of missions, with some being of limited usefulness inside missions
4) Don't potentially kill you
5) Don't require new development time
Vehicles:
1) Would not allow you to fight or defend yourself
2) Would highly restrict where you can go with them
3) Can be used only outside of missions
4) Can potentially kill you
5) Require new development time
Again, why should the Devs spend time making something like this?
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If you are going to make them as a new travel power you need to let them do what every other tavel power can do.
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You could if you wanted to but it overcomplicates the issue for no reason. I'll use the list in that post
1) Allow you to fight with them, with limited movement suppression
Superspeed only allows you to move in one direction with great affect changing directions are a little bit harder. Theres no reason to fight with them and theres no reason why it couldn't be added at a later date if players requested it. I doubt its even needed I hardly use any of my travel powers while fighting it just makes sense in a very limited variety of situations.
2) Allow you to access almost every area of the game world
Try using ss in fault line its much more difficult so thats not a requirement.
3) Can be used both inside and outside of missions, with some being of limited usefulness inside missions
ok but why would you want to use it in a mission. Few missions are big enough to require it and you'd aggro any mobs contained within if thats fine with you then I see no reason why it can't be used in missions.
4) Don't potentially kill you
How would being knocked off a motorcycle or such kill you in game terms.
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2. Not working on certain terrains: it still doesn't require this so let it work as equivalent to superspeed and be done with it.
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My post page 1 Quoting Bill
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2. Terrain.
Not every place has roads, or even makes sense for "off roading." Go look at Founder's Falls. Go look at Crey's Folley. Or Eden. Try to get to the north islands in Talos. What, do you have a kubelwagen? Look at the Pit in Sharkshead. Try to use your travel power (car) to get up to some of the doorways in high caves. Cars and motorcycles would be more like Superspeed - horizontal movement, period. And look - I'll be blunt - flat out *stupid* tied with, say, Combat Jumping or Superjump.
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So how am I going to get to a mish in the middle of FF? I can't with Vehicles as my Travel power so way again why would I take them.
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how do you get through them with ss? Plus all travel powers have four powers if we consider automotive one there could be attacks or uses that would make them more useful.
They are not meant to replace travel powers or even be as effective as normal travel powers but storyline wise my character who is a natural scrapper has no reason to take a travel power storyline wise he does have storyline reason to use a normal mode of transportation.
You just don't get it...
With SS I would use a Jump pack or a temp power to get there. You would not be able to use that with a Vehicle!!! Again if you think you can just make a "Vehicle mode" you are wrong. It will need to be able to attack from it to make everyone happy and that is just to much work. Again we already talk about this in this thread.
but most people are not asking to be able to attack from it. They are asking to have a mode of transportation. I don't see how people would want that and maybe your right they want that but in the end I and other people would just be happy with a form of transportation that couldn't be linked to other origins. I don't expect to fight from the motorcycle I just want to use it. So maybe your not listening in the fact that your talking about pleasing everyone I'm talking bout pleasing a decent minority.
As for as the other part of your argument if your using a jump pack with a travel power your not using the travel power. If so desired you could just have it where they have a jump attribute or a part of the power that allows it to be tied with superjump. Does it add much? no but if thats the concern theres the answer. I don't think people will care about respawning the car after going through it if you make the animation time short.
Considering that the ONLY restrictions on our current travel powers are level and some suppression during combat, none of the restrictions that vehicles would *require* be brought into the game to make it look even remotely not stupid seem equitable. Why would anyone *choose* to take a vehicle power pool if they could not do ANY of the things that are already available with the other travel abilities?
It would *not* allow transport where obvious terrain problems would occur.
-- Or you want to put a jump pack on a car?
It could *not* be visually appealing *and still behave like a car* - if you have a car that flies, that's fine. But that introduces a huge number of new things for collision cylinders, targeting, can you target someone's vehicle?
Why not just *take the tram* and be done with it?
Please read my FEAR/Portal/HalfLife Fan Fiction!
Repurposed
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So maybe your not listening in the fact that your talking about pleasing everyone I'm talking bout pleasing a decent minority.
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Your right let the Devs spend all the time and money for the next year to get Vehicles that don't do much so a Decent minority will like it. Put off GR so we can make a decent minority happy while making a good Large group very mad. Ya that sounds like good business to me
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So maybe your not listening in the fact that your talking about pleasing everyone I'm talking bout pleasing a decent minority.
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Your right let the Devs spend all the time and money for the next year to get Vehicles that don't do much so a Decent minority will like it. Put off GR so we can make a decent minority happy while making a good Large group very mad. Ya that sounds like good business to me
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I'm curious as to why he thinks that he's pleasing a decent minority, much less one of any size.
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So maybe your not listening in the fact that your talking about pleasing everyone I'm talking bout pleasing a decent minority.
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Your right let the Devs spend all the time and money for the next year to get Vehicles that don't do much so a Decent minority will like it. Put off GR so we can make a decent minority happy while making a good Large group very mad. Ya that sounds like good business to me
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I'm curious as to why he thinks that he's pleasing a decent minority, much less one of any size.
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Apparently he thinks 3 people (himself, the OP, and Dementor) make up a sizable portion of the playerbase. It's that new math they are teaching in the public schools.
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So maybe your not listening in the fact that your talking about pleasing everyone I'm talking bout pleasing a decent minority.
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Your right let the Devs spend all the time and money for the next year to get Vehicles that don't do much so a Decent minority will like it. Put off GR so we can make a decent minority happy while making a good Large group very mad. Ya that sounds like good business to me
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I'm curious as to why he thinks that he's pleasing a decent minority, much less one of any size.
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Apparently he thinks 3 people (himself, the OP, and Dementor) make up a sizable portion of the playerbase. It's that new math they are teaching in the public schools.
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Keep me out of it. I was trying to be constructive, and give some support to some poor kid that just wanted to talk about an idea for a computer game that was getting all ganged up on.
Would it kill you to be positive for once? If you had just ignored this thread, or posted your objections ONCE it would have died from disinterest; as you've noted, very few people came in with any support.
Just let this thread die.
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Keep me out of it. I was trying to be constructive, and give some support to some poor kid that just wanted to talk about an idea for a computer game that was getting all ganged up on.
Would it kill you to be positive for once? If you had just ignored this thread, or posted your objections ONCE it would have died from disinterest; as you've noted, very few people came in with any support.
Just let this thread die.
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But that method wouldn't result in 14 pages of mindless arguments about a concept that shouldn't hit this game.
But seriously... why should people be positive about an idea they don't like?
Person: "Okay, we are substituting tree sap for soap today.... enjoy!"
Objector: "Umm, no... that wouldn't work. What a stupid idea!"
P: "It isn't stupid... let me prepare a list of how it would work." *makes a list*
O: *is silent*
*Tree sap becomes the new soap, much to the chagrin of the objector*
You see, only stating your opinion once, and then letting it go means your hands will end up very sticky.... wait, that sounds bad.
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Keep me out of it. I was trying to be constructive, and give some support to some poor kid that just wanted to talk about an idea for a computer game that was getting all ganged up on.
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You at least tried to be constructive Dementor. Prince is just trolling. He doesn't care what has been discussed already, he's just posting here to start arguments.
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I haven't read the whole thread
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I really don't have time to keep going through alot of different threads for little tidbits of information.
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Classic examples of a person just trying to irritate people.
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Would it kill you to be positive for once?
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There are plenty of threads I've agreed with. Most of them don't require more than a /signed. It's the ones with the negative feedback that the devs insist on more than a one word response.
Ex Libris
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Our moderation team has been placed on high alert for all forums above the "For Fun" and "Servers" sections. By high alert they are searching for specific violations.
Refrain from such posts as :
+1
/jranger
LOL
no
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The devs and mods insist that if we disagree with something we are supposed to give an explanation why.
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If you had just ignored this thread, or posted your objections ONCE it would have died from disinterest; as you've noted, very few people came in with any support.
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1. Not discussing the flaws in an idea means a flawed suggestion might get into the game and screw up everyones enjoyment of the game.
2. If people withhold their honest opinions about a suggestion just because they disagree then it seems that people support the idea.
3. If the OP didn't want honest criticism then he shouldn't have posted his idea in the first place.
4. People need to learn the difference between disagreement with an idea and personal attacks. Just because people don't like an idea doesn't mean they think the suggester is an idiot.
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My natural hero is a teleporter... >_> Not a mutant, not magical, not tech... just... she does it. *shrug*
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Manticore has no super powers (except for his Teleport Arrow Shot in the comics) and he uses the teleport travel power. He uses a device to ride on the Mediport Grid.
I sit in my zen of not being able to do anything right while simultaniously not being able to do anything wrong. Om. -CuppaJo
It is by caffeine alone that I set my mind in motion. It is by the beans of Java that thoughts acquire speed, the hands acquire shaking, the shaking becomes a warning. It is by caffeine alone that I set my mind in motion.
My toon uses her vivid imagination.
hehehe okay in version 2.0 of that character she DOES learn magic, and DOES have tech to support it. But... we can't combine origins either, so moot point.
Please read my FEAR/Portal/HalfLife Fan Fiction!
Repurposed
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I'm just dropping it I really don't have time to keep going through alot of different threads for little tidbits of information. I understand theres an engine problem which is fine but I had it referred to as far as having more then one person in a mode of transportation. I've read that there would be alot of different animations needed but in this version you would just need 4 to 5 maybe close to 10 if you needed to address certain issues. So Besides those two issues I don't have the time to read through alot of different threads to find little tidbits. I'll just say I see how validly useful these forms of transportation can be if they are not seen as worth it or important thats fine but I do think it can add to the game experience.
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Actually, a lot of those "little tidbits" were already consolidated into more or less a couple of posts in *this* thread, so no searching them out would have been required - just taking the time to read through this thread before jumping in....
Altoholic - but a Blaster at Heart!
Originally Posted by SpyralPegacyon
"You gave us a world where we could fly. I can't thank you enough for that."